Merge branch 'cassidy'

This commit is contained in:
SillyStar-Github 2026-03-29 04:20:58 -04:00
commit a074c15357
30 changed files with 1411 additions and 382 deletions

123
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@ -15,6 +15,123 @@
/BepInEx/bin/Debug/net6.0
.HOWTO-sync-MelonLoader-from-origin-main.txt
/MelonLoader/bin/ReleaseMulti/net6.0
BepInEx/Patches/GameObjects/changes.txt
/Assembly-CSharp
/MelonLoader/bin/Debug/net6.0
MelonLoader/bin/Debug/net6.0/WebSocketDotNet.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.XRModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.WindModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.VRModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.VideoModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.VFXModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.VehiclesModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityWebRequestWWWModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityWebRequestTextureModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityWebRequestModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityWebRequestAudioModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityWebRequestAssetBundleModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityTestProtocolModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityCurlModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityConnectModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityAnalyticsModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UnityAnalyticsCommonModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UmbraModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UIModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UIElementsModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.UI.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.TLSModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.TilemapModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.TextRenderingModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.TextCoreTextEngineModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.TextCoreFontEngineModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.TerrainPhysicsModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.TerrainModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.SubsystemsModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.SubstanceModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.StreamingModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.SpriteShapeModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.SpriteMaskModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.SharedInternalsModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.ScreenCaptureModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.PropertiesModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.ProfilerModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.PhysicsModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.Physics2DModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.PerformanceReportingModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.ParticleSystemModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.LocalizationModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.JSONSerializeModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.InputModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.InputLegacyModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.IMGUIModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.ImageConversionModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.HotReloadModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.GridModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.GIModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.GameCenterModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.DSPGraphModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.DirectorModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.CrashReportingModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.CoreModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.ContentLoadModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.ClothModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.AudioModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.AssetBundleModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.ARModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.AnimationModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.AndroidJNIModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.AIModule.dll
MelonLoader/bin/Debug/net6.0/UnityEngine.AccessibilityModule.dll
MelonLoader/bin/Debug/net6.0/Unity.VisualScripting.Core.dll
MelonLoader/bin/Debug/net6.0/Unity.TextMeshPro.dll
MelonLoader/bin/Debug/net6.0/Unity.RenderPipelines.Universal.Runtime.dll
MelonLoader/bin/Debug/net6.0/Unity.RenderPipelines.Core.Runtime.dll
MelonLoader/bin/Debug/net6.0/Unity.RenderPipeline.Universal.ShaderLibrary.dll
MelonLoader/bin/Debug/net6.0/Unity.Mathematics.dll
MelonLoader/bin/Debug/net6.0/Unity.InternalAPIEngineBridge.001.dll
MelonLoader/bin/Debug/net6.0/Unity.Collections.LowLevel.ILSupport.dll
MelonLoader/bin/Debug/net6.0/Unity.Collections.dll
MelonLoader/bin/Debug/net6.0/Unity.Burst.Unsafe.dll
MelonLoader/bin/Debug/net6.0/Unity.Burst.dll
MelonLoader/bin/Debug/net6.0/Unity.2D.SpriteShape.Runtime.dll
MelonLoader/bin/Debug/net6.0/Unity.2D.Common.Runtime.dll
MelonLoader/bin/Debug/net6.0/Unity.2D.Animation.Runtime.dll
MelonLoader/bin/Debug/net6.0/Tomlet.dll
MelonLoader/bin/Debug/net6.0/PvZ_Fusion_Translator.pdb
MelonLoader/bin/Debug/net6.0/PvZ_Fusion_Translator.dll
MelonLoader/bin/Debug/net6.0/PvZ_Fusion_Translator.deps.json
MelonLoader/bin/Debug/net6.0/MonoMod.Utils.dll
MelonLoader/bin/Debug/net6.0/MonoMod.RuntimeDetour.dll
MelonLoader/bin/Debug/net6.0/MonoMod.ILHelpers.dll
MelonLoader/bin/Debug/net6.0/MonoMod.Backports.dll
MelonLoader/bin/Debug/net6.0/Mono.Cecil.Rocks.dll
MelonLoader/bin/Debug/net6.0/Mono.Cecil.Pdb.dll
MelonLoader/bin/Debug/net6.0/Mono.Cecil.Mdb.dll
MelonLoader/bin/Debug/net6.0/Mono.Cecil.dll
MelonLoader/bin/Debug/net6.0/Microsoft.Extensions.Logging.Abstractions.dll
MelonLoader/bin/Debug/net6.0/Microsoft.Diagnostics.Runtime.dll
MelonLoader/bin/Debug/net6.0/Microsoft.Diagnostics.NETCore.Client.dll
MelonLoader/bin/Debug/net6.0/MelonLoader.xml
MelonLoader/bin/Debug/net6.0/MelonLoader.pdb
MelonLoader/bin/Debug/net6.0/MelonLoader.dll
MelonLoader/bin/Debug/net6.0/Il2CppSystem.Xml.dll
MelonLoader/bin/Debug/net6.0/Il2CppSystem.dll
MelonLoader/bin/Debug/net6.0/Il2CppSystem.Core.dll
MelonLoader/bin/Debug/net6.0/Il2CppSystem.Configuration.dll
MelonLoader/bin/Debug/net6.0/Il2Cppmscorlib.dll
MelonLoader/bin/Debug/net6.0/Il2CppMono.Security.dll
MelonLoader/bin/Debug/net6.0/Il2CppInterop.Runtime.dll
MelonLoader/bin/Debug/net6.0/Il2CppInterop.HarmonySupport.dll
MelonLoader/bin/Debug/net6.0/Il2CppInterop.Generator.dll
MelonLoader/bin/Debug/net6.0/Il2CppInterop.Common.dll
MelonLoader/bin/Debug/net6.0/Il2Cpp__Generated.dll
MelonLoader/bin/Debug/net6.0/bHapticsLib.dll
MelonLoader/bin/Debug/net6.0/AudioImportLib.dll
MelonLoader/bin/Debug/net6.0/AssetsTools.NET.dll
MelonLoader/bin/Debug/net6.0/AssetRipper.Primitives.dll
MelonLoader/bin/Debug/net6.0/Assembly-CSharp.dll
MelonLoader/bin/Debug/net6.0/AsmResolver.PE.File.dll
MelonLoader/bin/Debug/net6.0/AsmResolver.PE.dll
MelonLoader/bin/Debug/net6.0/AsmResolver.DotNet.dll
MelonLoader/bin/Debug/net6.0/AsmResolver.dll
MelonLoader/bin/Debug/net6.0/0Harmony.dll
/MelonLoader/bin

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@ -1,234 +1,234 @@
using System.Runtime.CompilerServices;
using Il2Cpp;
using Il2CppTMPro;
using MelonLoader;
using UnityEngine;
using UnityEngine.TextCore.Text;
using static MelonLoader.MelonLogger;
//using System.Runtime.CompilerServices;
//using Il2Cpp;
//using Il2CppTMPro;
//using MelonLoader;
//using UnityEngine;
//using UnityEngine.TextCore.Text;
//using static MelonLoader.MelonLogger;
namespace PvZ_Fusion_Translator.AssetStore
{
public static class WarningStore
{
#if MULTI_LANGUAGE
private static Dictionary<string, (string, string)> warningMessages = new()
{
{ "English", ("<size=10>The only valid source of this translation is from this community:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. If you got this <i>anywhere</i> else like \n" +
"<color=#8B0000>Plants Hybrid</color> and <color=#8B0000>superhybrid.online</color>, they stole it.\n" +
"Stray away from other sources as they may contain viruses.\n" +
"Please visit our community for future updates.</size>",
"Okay! Got it.") },
{ "French", ("<size=9.5>La seule source valide pour cette traduction provient de cette\n" +
"communauté :<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si vous l'avez obtenue \n" +
"<i>ailleurs</i>, comme <color=#8B0000>Plants Hybrid</color> ou <color=#8B0000>superhybrid.online</color>, ils l'ont volée.\n" +
"Évitez les autres sources, car elles peuvent contenir des virus.\n" +
"Veuillez visiter notre communauté pour les mises à jour futures.",
"D'accord !") },
{ "Italian", ("<size=10>L'unica fonte valida di questa traduzione è questa community:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se l'hai ottenuta <i>altrove</i>, come \n" +
"<color=#8B0000>Plants Hybrid</color> e <color=#8B0000>superhybrid.online</color>, l'hanno rubata.\n" +
"Evita altre fonti, potrebbero contenere virus.\n" +
"Visita la nostra community per aggiornamenti futuri.</size>",
"Va bene! Ho capito.") },
{ "German", ("<size=10>Die einzige gültige Quelle für diese Übersetzung stammt aus\n" +
"dieser Community: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Wenn Sie diese \n" +
"<i>irgendwo</i> anders gefunden haben, z. B. bei <color=#8B0000>Plants Hybrid</color> oder \n" +
"<color=#8B0000>superhybrid.online</color>, dann haben sie sie gestohlen.\n" +
"Meiden Sie andere Quellen, da diese Viren enthalten könnten.\n" +
"Bitte besuchen Sie unsere Community für zukünftige Updates.",
"Okay, verstanden!") },
{ "Spanish", ("<size=10>La única fuente válida de esta traducción proviene de esta\n" +
"comunidad: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si la obtuvo <i>en cualquier</i>\n" +
"otro lugar como <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, la robaron.\n" +
"Manténgase alejado de otras fuentes, ya que podrían contener virus.\n" +
"Por favor, visite nuestra comunidad para futuras actualizaciones.",
"¡Entendido!") },
{ "Portuguese", ("<size=10>O lugar original e seguro dessa tradução vem daqui:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se você baixou ela de <i>qualquer \n" +
"lugar</i> como <color=#8B0000>Plants Hybrid</color> ou <color=#8B0000>superhybrid.online</color>, eles\n" +
"roubaram. Evite baixar deles, pode conter vírus.\n" +
"Por favor, visite nossa comunidade para atualizações futuras.</size>",
"Okay, entendido.") },
{ "Filipino", ("<size=9>Ang tanging opisyal na source ng pagsasaling ito ay mula\n" +
"lamang dito: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Kung nakuha nmo ito <i>kahit \n" +
"saan pa</i> tulad ng <color=#8B0000>Plants Hybrid</color> at <color=#8B0000>superhybrid.online</color>, ito ay ninakaw. \n" +
"Lumayo sa ibang source dahil posibleng may kasamang virus.\n" +
"Paki-bisita ang aming komunidad para sa mga darating na update.</size>" ,
"Naiintindihan!") },
{ "Vietnamese", ("<size=8>Nguồn duy nhất hợp lệ của bản dịch này là từ cộng\n" +
"đồng này: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Nếu bạn nhận \n" +
"được nó <i>ở bất cứ nơi nào</i> khác như <color=#8B0000>Plants Hybrid</color> \n" +
"hoặc <color=#8B0000>superhybrid.online</color>, họ đã ăn cắp nó.\n" +
"Tránh xa các nguồn khác vì chúng có thể chứa \n" +
"virus. Hãy ghé thăm cộng đồng của chúng tôi để \n" +
"cập nhật trong tương lai.</size>",
"Đồng ý!") },
{ "Indonesian", ("<size=10>Satu-satunya sumber resmi dari terjemahan ini adalah \n" +
"komunitas kami: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Jika Anda \n" +
"mendapatkannya dari <i>sumber lain</i> seperti <color=#8B0000>Plants Hybrid</color> \n" +
"dan <color=#8B0000>superhybrid.online</color>, mereka mencurinya. \n" +
"Jauhi sumber lain karena mungkin ada virus.\n" +
"Silakan kunjungi komunitas kami untuk pembaruan berikutnya.</size>",
"Oke! Mengerti.") },
{ "Russian", ("<size=9>Единственный проверенный источник этого перевода —\n" +
"сообщество <color=#E6E6FA>discord.gg/DPAC5ZVJ8T</color>.\n" +
"Или же его замена <color=#E6E6FA>https://t.me/nekoshkindom</color>\n" +
"Если вы скачали этот мод <i>где-либо ещё</i>, возможно он содержит вирусы.\n" +
"Программист перевода: LancerX0.\n" +
"Переводчик: Nekosha.", "Хорошо!") },
{ "Japanese", ("<size=6>この翻訳の唯一の有効なソースは、このコミュニティからです:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>.<color=#8B0000>Plants Hybrid</color>や<color=#8B0000>superhybrid.online</color>、\n" +
"<color=#8B0000>YoutubeのBlue Fly</color>が作っているもの、他のどこかでこれを入手した場合、\n" +
"彼らはそれを盗んだことになります。ウイルスが含まれている可能性があるので、\n" +
"他のソースからは離れてください。今後のアップデートについては、\n私たちのコミュニティをご覧ください。</size>",
"了解しました!") },
{ "Korean", ("<size=8>이 번역은 Bloom(<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>)에서만\n" +
"제공됩니다. Bloom 디스코드 이외의 다른</i>서드 파티 사이트, \n" +
"예를 들어 <color=#8B0000>Plants Hybrid</color> 및 <color=#8B0000>superhybrid.online</color>, 또는\n" +
"<color=#8B0000>유튜브 Blue Fly</color>등에서 제공하는 파일은 무단으로 재배포된 것이며,\n" +
"이런 사이트들에는 바이러스가 포함되어 있을 가능성이 높습니다. \n향후 업데이트를 위해 저희 디스코드를 방문해 주세요.",
"확인") },
{ "Javanese" , ("<size=10>Sumber mung sing sah kanggo terjemahan iki saka komunitas iki:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Yen sampeyan nemokake iki <i>ing papan\n" +
"liya</i> kaya <color=#8B0000>Plants Hybrid</color> lan <color=#8B0000>superhybrid.online</color>, iku dicolong.\n" +
"Aja nyedhaki sumber liya amarga bisa ngandhut virus. Mangga\n" +
"ngunjungi komunitas kita kanggo nganyari ing mangsa ngarep.</size>",
"Oke! Ngertos.") },
{ "Polish" , ("<size=8>Jedynym wiarygodnym źródłem tego tłumaczenia jest ta społeczność:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Jeśli znalazłeś to <i>gdziekolwiek</i> indziej, np. \n" +
"<color=#8B0000>Plants Hybrid</color> i <color=#8B0000>superhybrid.online</color>, ukradli to.\n" +
"Omijaj inne źródła, ponieważ mogą zawierać wirusy.\n" +
"Odwiedź naszą społeczność, aby uzyskać przyszłe aktualizacje.</size>",
"Okay! Rozumiem.") },
{ "Hungarian" , ("<size=8>Ennek a fordításnak az egyetlen érvényes forrása ebből a közösségből származik:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Ha ezt <i>valahol</i> máshol szerezted, például \n" +
"<color=#8B0000>Plants Hybrid</color> és <color=#8B0000>superhybrid.online</color> oldalakon, akkor ők lopták.\n" +
"Kerüld a többi forrást, mert vírusokat tartalmazhatnak.\n" +
"Kérjük, látogass el közösségünkbe a jövőbeli frissítésekért.</size>",
"Oké! Értem.") },
{ "Arabic" , ("<size=10>The only valid source of this translation is from this community:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. If you got this <i>anywhere</i> else like \n" +
"<color=#8B0000>Plants Hybrid</color> and <color=#8B0000>superhybrid.online</color>, they stole it.\n" +
"Stray away from other sources as they may contain viruses.\n" +
"Please visit our community for future updates.</size>",
"Okay! Got it.") },
// { "OTHER" , ("<size=10>A única fonte válida dessa tradução é desta\ncomunidade: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se você obteve \nisso <i>em qualquer lugar</i> como <color=#8B0000>Plants Hybrid</color>\ne <color=#8B0000>superhybrid.online</color>,ou Blue Fly do Youtube,\nelses roubaram. Fique longe de sites falsos. Por favor,\nvisite nossa comunidade para futuras atualizações.</size>", "¡Okei! Entendido.") }
// { "OTHER" , ("<size=9.5>Ang translation na ito ay galing dito lamang:\n<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Pag nakuha niyo ito <i>sa iba pa</i>\nkagaya ng <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, anumang\nginawagawa ng <color=#8B0000>Blue Fly mula sa Youtube</color>, o anumang\n<color=#8B0000>Sub2Unlock links</color>, scam sila. MAG INGAT dahil\nkasi baka may virus 'jan. Join kayo sa discord namin!\nFilipino Translation by ColinPogi</size>" , "Tayo magsi-laro!") }
};
#else
public static string warningMessage = "<size=10>La única fuente válida de esta traducción proviene de esta\ncomunidad: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si la obtuvo <i>en cualquier</i>\notro lugar como <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, la robaron.\nManténgase alejado de otras fuentes, ya que podrían contener virus.\nPor favor, visite nuestra comunidad para futuras actualizaciones.";
public static string okayButton = "¡Entendido!";
#endif
//namespace PvZ_Fusion_Translator.AssetStore
//{
// public static class WarningStore
// {
// #if MULTI_LANGUAGE
// private static Dictionary<string, (string, string)> warningMessages = new()
// {
// { "English", ("<size=10>The only valid source of this translation is from this community:\n" +
// "<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. If you got this <i>anywhere</i> else like \n" +
// "<color=#8B0000>Plants Hybrid</color> and <color=#8B0000>superhybrid.online</color>, they stole it.\n" +
// "Stray away from other sources as they may contain viruses.\n" +
// "Please visit our community for future updates.</size>",
// "Okay! Got it.") },
// { "French", ("<size=9.5>La seule source valide pour cette traduction provient de cette\n" +
// "communauté :<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si vous l'avez obtenue \n" +
// "<i>ailleurs</i>, comme <color=#8B0000>Plants Hybrid</color> ou <color=#8B0000>superhybrid.online</color>, ils l'ont volée.\n" +
// "Évitez les autres sources, car elles peuvent contenir des virus.\n" +
// "Veuillez visiter notre communauté pour les mises à jour futures.",
// "D'accord !") },
// { "Italian", ("<size=10>L'unica fonte valida di questa traduzione è questa community:\n" +
// "<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se l'hai ottenuta <i>altrove</i>, come \n" +
// "<color=#8B0000>Plants Hybrid</color> e <color=#8B0000>superhybrid.online</color>, l'hanno rubata.\n" +
// "Evita altre fonti, potrebbero contenere virus.\n" +
// "Visita la nostra community per aggiornamenti futuri.</size>",
// "Va bene! Ho capito.") },
// { "German", ("<size=10>Die einzige gültige Quelle für diese Übersetzung stammt aus\n" +
// "dieser Community: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Wenn Sie diese \n" +
// "<i>irgendwo</i> anders gefunden haben, z. B. bei <color=#8B0000>Plants Hybrid</color> oder \n" +
// "<color=#8B0000>superhybrid.online</color>, dann haben sie sie gestohlen.\n" +
// "Meiden Sie andere Quellen, da diese Viren enthalten könnten.\n" +
// "Bitte besuchen Sie unsere Community für zukünftige Updates.",
// "Okay, verstanden!") },
// { "Spanish", ("<size=10>La única fuente válida de esta traducción proviene de esta\n" +
// "comunidad: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si la obtuvo <i>en cualquier</i>\n" +
// "otro lugar como <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, la robaron.\n" +
// "Manténgase alejado de otras fuentes, ya que podrían contener virus.\n" +
// "Por favor, visite nuestra comunidad para futuras actualizaciones.",
// "¡Entendido!") },
// { "Portuguese", ("<size=10>O lugar original e seguro dessa tradução vem daqui:\n" +
// "<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se você baixou ela de <i>qualquer \n" +
// "lugar</i> como <color=#8B0000>Plants Hybrid</color> ou <color=#8B0000>superhybrid.online</color>, eles\n" +
// "roubaram. Evite baixar deles, pode conter vírus.\n" +
// "Por favor, visite nossa comunidade para atualizações futuras.</size>",
// "Okay, entendido.") },
// { "Filipino", ("<size=9>Ang tanging opisyal na source ng pagsasaling ito ay mula\n" +
// "lamang dito: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Kung nakuha nmo ito <i>kahit \n" +
// "saan pa</i> tulad ng <color=#8B0000>Plants Hybrid</color> at <color=#8B0000>superhybrid.online</color>, ito ay ninakaw. \n" +
// "Lumayo sa ibang source dahil posibleng may kasamang virus.\n" +
// "Paki-bisita ang aming komunidad para sa mga darating na update.</size>" ,
// "Naiintindihan!") },
// { "Vietnamese", ("<size=8>Nguồn duy nhất hợp lệ của bản dịch này là từ cộng\n" +
// "đồng này: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Nếu bạn nhận \n" +
// "được nó <i>ở bất cứ nơi nào</i> khác như <color=#8B0000>Plants Hybrid</color> \n" +
// "hoặc <color=#8B0000>superhybrid.online</color>, họ đã ăn cắp nó.\n" +
// "Tránh xa các nguồn khác vì chúng có thể chứa \n" +
// "virus. Hãy ghé thăm cộng đồng của chúng tôi để \n" +
// "cập nhật trong tương lai.</size>",
// "Đồng ý!") },
// { "Indonesian", ("<size=10>Satu-satunya sumber resmi dari terjemahan ini adalah \n" +
// "komunitas kami: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Jika Anda \n" +
// "mendapatkannya dari <i>sumber lain</i> seperti <color=#8B0000>Plants Hybrid</color> \n" +
// "dan <color=#8B0000>superhybrid.online</color>, mereka mencurinya. \n" +
// "Jauhi sumber lain karena mungkin ada virus.\n" +
// "Silakan kunjungi komunitas kami untuk pembaruan berikutnya.</size>",
// "Oke! Mengerti.") },
// { "Russian", ("<size=9>Единственный проверенный источник этого перевода —\n" +
// "сообщество <color=#E6E6FA>discord.gg/DPAC5ZVJ8T</color>.\n" +
// "Или же его замена <color=#E6E6FA>https://t.me/nekoshkindom</color>\n" +
// "Если вы скачали этот мод <i>где-либо ещё</i>, возможно он содержит вирусы.\n" +
// "Программист перевода: LancerX0.\n" +
// "Переводчик: Nekosha.", "Хорошо!") },
// { "Japanese", ("<size=6>この翻訳の唯一の有効なソースは、このコミュニティからです:\n" +
// "<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>.<color=#8B0000>Plants Hybrid</color>や<color=#8B0000>superhybrid.online</color>、\n" +
// "<color=#8B0000>YoutubeのBlue Fly</color>が作っているもの、他のどこかでこれを入手した場合、\n" +
// "彼らはそれを盗んだことになります。ウイルスが含まれている可能性があるので、\n" +
// "他のソースからは離れてください。今後のアップデートについては、\n私たちのコミュニティをご覧ください。</size>",
// "了解しました!") },
// { "Korean", ("<size=8>이 번역은 Bloom(<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>)에서만\n" +
// "제공됩니다. Bloom 디스코드 이외의 다른</i>서드 파티 사이트, \n" +
// "예를 들어 <color=#8B0000>Plants Hybrid</color> 및 <color=#8B0000>superhybrid.online</color>, 또는\n" +
// "<color=#8B0000>유튜브 Blue Fly</color>등에서 제공하는 파일은 무단으로 재배포된 것이며,\n" +
// "이런 사이트들에는 바이러스가 포함되어 있을 가능성이 높습니다. \n향후 업데이트를 위해 저희 디스코드를 방문해 주세요.",
// "확인") },
// { "Javanese" , ("<size=10>Sumber mung sing sah kanggo terjemahan iki saka komunitas iki:\n" +
// "<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Yen sampeyan nemokake iki <i>ing papan\n" +
// "liya</i> kaya <color=#8B0000>Plants Hybrid</color> lan <color=#8B0000>superhybrid.online</color>, iku dicolong.\n" +
// "Aja nyedhaki sumber liya amarga bisa ngandhut virus. Mangga\n" +
// "ngunjungi komunitas kita kanggo nganyari ing mangsa ngarep.</size>",
// "Oke! Ngertos.") },
// { "Polish" , ("<size=8>Jedynym wiarygodnym źródłem tego tłumaczenia jest ta społeczność:\n" +
// "<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Jeśli znalazłeś to <i>gdziekolwiek</i> indziej, np. \n" +
// "<color=#8B0000>Plants Hybrid</color> i <color=#8B0000>superhybrid.online</color>, ukradli to.\n" +
// "Omijaj inne źródła, ponieważ mogą zawierać wirusy.\n" +
// "Odwiedź naszą społeczność, aby uzyskać przyszłe aktualizacje.</size>",
// "Okay! Rozumiem.") },
// { "Hungarian" , ("<size=8>Ennek a fordításnak az egyetlen érvényes forrása ebből a közösségből származik:\n" +
// "<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Ha ezt <i>valahol</i> máshol szerezted, például \n" +
// "<color=#8B0000>Plants Hybrid</color> és <color=#8B0000>superhybrid.online</color> oldalakon, akkor ők lopták.\n" +
// "Kerüld a többi forrást, mert vírusokat tartalmazhatnak.\n" +
// "Kérjük, látogass el közösségünkbe a jövőbeli frissítésekért.</size>",
// "Oké! Értem.") },
// { "Arabic" , ("<size=10>The only valid source of this translation is from this community:\n" +
// "<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. If you got this <i>anywhere</i> else like \n" +
// "<color=#8B0000>Plants Hybrid</color> and <color=#8B0000>superhybrid.online</color>, they stole it.\n" +
// "Stray away from other sources as they may contain viruses.\n" +
// "Please visit our community for future updates.</size>",
// "Okay! Got it.") },
// // { "OTHER" , ("<size=10>A única fonte válida dessa tradução é desta\ncomunidade: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se você obteve \nisso <i>em qualquer lugar</i> como <color=#8B0000>Plants Hybrid</color>\ne <color=#8B0000>superhybrid.online</color>,ou Blue Fly do Youtube,\nelses roubaram. Fique longe de sites falsos. Por favor,\nvisite nossa comunidade para futuras atualizações.</size>", "¡Okei! Entendido.") }
// // { "OTHER" , ("<size=9.5>Ang translation na ito ay galing dito lamang:\n<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Pag nakuha niyo ito <i>sa iba pa</i>\nkagaya ng <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, anumang\nginawagawa ng <color=#8B0000>Blue Fly mula sa Youtube</color>, o anumang\n<color=#8B0000>Sub2Unlock links</color>, scam sila. MAG INGAT dahil\nkasi baka may virus 'jan. Join kayo sa discord namin!\nFilipino Translation by ColinPogi</size>" , "Tayo magsi-laro!") }
// };
// #else
// public static string warningMessage = "<size=10>La única fuente válida de esta traducción proviene de esta\ncomunidad: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si la obtuvo <i>en cualquier</i>\notro lugar como <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, la robaron.\nManténgase alejado de otras fuentes, ya que podrían contener virus.\nPor favor, visite nuestra comunidad para futuras actualizaciones.";
// public static string okayButton = "¡Entendido!";
// #endif
#if MULTI_LANGUAGE
public static (string, string) GetWarningMessage(Utils.LanguageEnum language)
{
if (warningMessages.TryGetValue(language.ToString(), out var message))
{
// #if MULTI_LANGUAGE
// public static (string, string) GetWarningMessage(Utils.LanguageEnum language)
// {
// if (warningMessages.TryGetValue(language.ToString(), out var message))
// {
return message;
}
else
{
return warningMessages["English"]; // Default to English if language code is not found
}
}
#endif
// return message;
// }
// else
// {
// return warningMessages["English"]; // Default to English if language code is not found
// }
// }
//#endif
public static void WarningLoad(NoticeMenu noticeMenu)
{
if (noticeMenu == null || noticeMenu.transform == null)
{
MelonLogger.Warning("[WarningStore] NoticeMenu or transform is null - ABORTING");
return;
}
// public static void WarningLoad(NoticeMenu noticeMenu)
// {
// if (noticeMenu == null || noticeMenu.transform == null)
// {
// MelonLogger.Warning("[WarningStore] NoticeMenu or transform is null - ABORTING");
// return;
// }
#if MULTI_LANGUAGE
try
{
var (warningMessage, okayButton) = GetWarningMessage(Utils.Language);
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
//#if MULTI_LANGUAGE
// try
// {
// var (warningMessage, okayButton) = GetWarningMessage(Utils.Language);
// TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
Transform warningTransform = noticeMenu.transform.Find("窗口");
if (warningTransform == null)
{
MelonLogger.Warning("[WarningStore] '窗口' transform not found - ABORTING");
return;
}
// Transform warningTransform = noticeMenu.transform.Find("窗口");
// if (warningTransform == null)
// {
// MelonLogger.Warning("[WarningStore] '窗口' transform not found - ABORTING");
// return;
// }
Transform warningTextTransform = warningTransform.Find("文字");
Transform warningTextShadowTransform = warningTransform.Find("文字2");
// Transform warningTextTransform = warningTransform.Find("文字");
// Transform warningTextShadowTransform = warningTransform.Find("文字2");
if (warningTextTransform == null || warningTextShadowTransform == null)
{
MelonLogger.Warning("[WarningStore] Could not find text components (文字/文字2)");
return;
}
// if (warningTextTransform == null || warningTextShadowTransform == null)
// {
// MelonLogger.Warning("[WarningStore] Could not find text components (文字/文字2)");
// return;
// }
TextMeshProUGUI warningText = warningTextTransform.GetComponent<TextMeshProUGUI>();
TextMeshProUGUI shadowText = warningTextShadowTransform.GetComponent<TextMeshProUGUI>();
// TextMeshProUGUI warningText = warningTextTransform.GetComponent<TextMeshProUGUI>();
// TextMeshProUGUI shadowText = warningTextShadowTransform.GetComponent<TextMeshProUGUI>();
if (warningText == null || shadowText == null)
{
MelonLogger.Warning("[WarningStore] TextMeshProUGUI components missing");
return;
}
// if (warningText == null || shadowText == null)
// {
// MelonLogger.Warning("[WarningStore] TextMeshProUGUI components missing");
// return;
// }
warningText.text = warningMessage;
shadowText.text = warningMessage;
// warningText.text = warningMessage;
// shadowText.text = warningMessage;
if (fontAsset != null)
{
warningText.font = fontAsset;
shadowText.font = fontAsset;
}
else
{
MelonLogger.Warning("[WarningStore] Font asset is null");
}
// if (fontAsset != null)
// {
// warningText.font = fontAsset;
// shadowText.font = fontAsset;
// }
// else
// {
// MelonLogger.Warning("[WarningStore] Font asset is null");
// }
MelonLogger.Msg("Warning message loaded successfully!");
}
catch (Exception e)
{
MelonLogger.Error($"Critical error in WarningLoad: {e}");
}
#endif
}
#if MULTI_LANGUAGE
public static bool isWarningMessageLoaded = false;
// MelonLogger.Msg("Warning message loaded successfully!");
// }
// catch (Exception e)
// {
// MelonLogger.Error($"Critical error in WarningLoad: {e}");
// }
//#endif
// }
//#if MULTI_LANGUAGE
// public static bool isWarningMessageLoaded = false;
public static void WarningReload(Utils.LanguageEnum language, NoticeMenu noticeMenu)
{
if (noticeMenu == null)
{
MelonLogger.Warning("[WarningStore] NoticeMenu is null in WarningReload");
return;
}
// public static void WarningReload(Utils.LanguageEnum language, NoticeMenu noticeMenu)
// {
// if (noticeMenu == null)
// {
// MelonLogger.Warning("[WarningStore] NoticeMenu is null in WarningReload");
// return;
// }
if (Utils.OldLanguage.ToString() == language.ToString() && Utils.OldLanguage.ToString() != "English")
{
return;
}
// if (Utils.OldLanguage.ToString() == language.ToString() && Utils.OldLanguage.ToString() != "English")
// {
// return;
// }
if (!isWarningMessageLoaded)
{
WarningLoad(noticeMenu);
isWarningMessageLoaded = true;
}
}
#else
public static bool isWarningMessageLoaded = false;
// if (!isWarningMessageLoaded)
// {
// WarningLoad(noticeMenu);
// isWarningMessageLoaded = true;
// }
// }
//#else
// public static bool isWarningMessageLoaded = false;
public static void WarningReload()
{
if (!WarningStore.isWarningMessageLoaded)
{
WarningStore.WarningLoad();
WarningStore.isWarningMessageLoaded = true;
}
}
#endif
}
}
// public static void WarningReload()
// {
// if (!WarningStore.isWarningMessageLoaded)
// {
// WarningStore.WarningLoad();
// WarningStore.isWarningMessageLoaded = true;
// }
// }
//#endif
// }
//}

View file

@ -5,6 +5,7 @@ using MelonLoader.Utils;
using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.Managers;
using PvZ_Fusion_Translator.Patches.Modes.Odyssey;
using PvZ_Fusion_Translator.Patches.Modes.Super_Editor;
using System.Runtime.CompilerServices;
using System.Text.Json;
using UnityEngine;
@ -82,10 +83,16 @@ namespace PvZ_Fusion_Translator
Utils.OpenTrello();
}
if(TowerManager.Instance != null)
TowerManager_Patch.UpdateText();
if (CustomLevelMenu_Patch.requestTimer > 0)
{
TowerManager_Patch.UpdateText();
}
CustomLevelMenu_Patch.requestTimer -= Time.deltaTime;
if(CustomLevelMenu_Patch.requestTimer < 0)
{
CustomLevelMenu_Patch.requestTimer = 0;
}
}
}
public override void OnGUI()

View file

@ -116,10 +116,6 @@ namespace PvZ_Fusion_Translator
}
#if MULTI_LANGUAGE
if (Utils.Language != Utils.LanguageEnum.English)
{
LoadLocalizedTextures(Utils.LanguageEnum.English);
}
LoadLocalizedTextures(Utils.Language);
LoadLocalizedSprites(Utils.Language);
#else

View file

@ -1,5 +1,6 @@
//#if DEBUG
using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.Modes.Super_Editor;
using UnityEngine;
namespace PvZ_Fusion_Translator
@ -10,6 +11,7 @@ namespace PvZ_Fusion_Translator
{
ReloadStrings,
ReloadTextures,
SwapLevelData
}
private class ModFeature
@ -42,6 +44,14 @@ namespace PvZ_Fusion_Translator
Core.ShowToast("Textures Reloaded!");
return;
}
if(this.ModType == ModType.SwapLevelData)
{
CustomLevelMenu_Patch.SwapLevelData();
string toast = (CustomLevelMenu_Patch.useLocal) ? "Using Local Data..." : "Using Online Data...";
Core.ShowToast(toast);
return;
}
}
}
@ -49,6 +59,7 @@ namespace PvZ_Fusion_Translator
{
{ModType.ReloadStrings,new ModFeature("Reload Strings",ModType.ReloadStrings,KeyCode.Home, true)},
{ModType.ReloadTextures,new ModFeature("Reload Textures",ModType.ReloadTextures,KeyCode.End, true)},
{ModType.SwapLevelData,new ModFeature("Swap Level Data Type",ModType.SwapLevelData,KeyCode.PageUp, true)},
};

View file

@ -14,68 +14,224 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
[HarmonyPatch(typeof(InGameText))]
public static class InGameText_Patch
{
public static string currentText = "";
[HarmonyPatch(nameof(InGameText.ShowText))]
[HarmonyPostfix]
public static void ShowText(InGameText __instance)
{
TranslateInGameText(__instance);
}
[HarmonyPatch(nameof(InGameText.DebugWarning))]
[HarmonyPostfix]
public static void DebugWarning(InGameText __instance)
{
TranslateInGameText(__instance);
}
[HarmonyPatch(nameof(InGameText.Update))]
[HarmonyPostfix]
public static void Update(InGameText __instance)
{
TranslateInGameText(__instance);
}
public static void TranslateInGameText(InGameText __instance)
{
if (__instance.textMesh == null) return;
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
currentText = __instance.textMesh.text;
TextMeshProUGUI txt = __instance.textMesh;
string originalText = txt.text;
string travelMatch = TravelMgr_Patch.MatchTravelBuff(originalText);
int godsGachaCheck = CheckGodsGachaPopup(originalText);
string godsGachaMatch = "";
string superEditorPlantMatch = CheckSuperEditorPopup(originalText);
switch(godsGachaCheck)
{
string originalText = txt.text;
string travelMatch = TravelMgr_Patch.MatchTravelBuff(originalText);
if (txt.gameObject.name.Contains("shadow"))
{
continue;
}
if (travelMatch != "")
{
txt.text = travelMatch;
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
else if((Regex.Match(txt.text, @"(<color[^>]*>.*?</color>)", RegexOptions.Singleline).Success) && !StringStore.translationString.ContainsKey(txt.text))
{
txt.text = StringStore.TranslateColorText(txt.text, true);
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
else
{
txt.text = StringStore.TranslateText(txt.text, true);
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
txt.font = fontAsset;
case 1:
case 2:
case 3:
godsGachaMatch = TranslateGodsGachaPopup(originalText, godsGachaCheck);
break;
default:
break;
}
if(__instance.TryGetComponent<TextMeshProUGUI>(out TextMeshProUGUI text))
if(godsGachaMatch != "")
{
text.text = StringStore.TranslateText(text.text);
txt.text = godsGachaMatch;
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
else if (travelMatch != "")
{
txt.text = travelMatch;
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
else if(superEditorPlantMatch != "")
{
txt.text = superEditorPlantMatch;
}
else if((Regex.Match(txt.text, @"(<color[^>]*>.*?</color>)", RegexOptions.Singleline).Success) && !StringStore.translationString.ContainsKey(txt.text))
{
txt.text = StringStore.TranslateColorText(txt.text, true);
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
else
{
txt.text = StringStore.TranslateText(txt.text, true);
if (txt.gameObject.name.Contains("main"))
{
originalText = txt.text;
Transform shadowText = txt.transform.parent.Find("Text_shadow");
if (shadowText != null)
{
shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
}
}
}
txt.font = fontAsset;
}
}
public static string namePlantedPattern = "种植了:([^\\s]+)";
public static string nameUpgradedPattern = "升级成功:([^\\s]+) -> ([^\\s]+)";
public static string nameAlreadyPlantedPattern = "场上已经有一个([^\\s]+)了";
public static Dictionary<string, string> fallbackFStrs = new Dictionary<string, string>()
{
{"种植了:([^\\s]+)", "{0} planted!"},
{"升级成功:([^\\s]+) -> ([^\\s]+)", "{0} successfully upgraded to {1}!"},
{"场上已经有一个([^\\s]+)了", "{0} already exists on the lawn!"},
{"已移除路线:([^\\s]+)", "Upgrade Path removed for {0}" },
{ @"([^\s]+)\((\d+)\)", "{0}({1})" }
};
public static int CheckGodsGachaPopup(string originalText)
{
int res = 0;
if (Regex.IsMatch(originalText, namePlantedPattern))
{
res = 1;
}
else if(Regex.IsMatch(originalText, nameUpgradedPattern))
{
res = 2;
}
else if(Regex.IsMatch(originalText, nameAlreadyPlantedPattern))
{
res = 3;
}
return res;
}
public static string TranslateGodsGachaPopup(string originalText, int type)
{
string res = originalText;
switch(type)
{
case 1:
res = TranslatePlantNameParts(originalText, namePlantedPattern);
break;
case 2:
res = TranslatePlantNameParts(originalText, nameUpgradedPattern);
break;
case 3:
res = TranslatePlantNameParts(originalText, nameAlreadyPlantedPattern);
break;
default:
break;
}
return res;
}
public static string TranslatePlantNameParts(string originalText, string pattern)
{
string res = "";
string fStr = "";
Match match = Regex.Match(originalText, pattern);
if(match.Success)
{
GroupCollection groups = match.Groups;
fStr = StringStore.translationStringRegex.ContainsKey(pattern) ? StringStore.translationStringRegex[pattern] : fallbackFStrs[pattern];
List<string> dynamicParts = [];
for(int i = 1; i < groups.Count; i++)
{
string group = groups[i].Value;
string plantName = Utils.GetPlantNameFromAlmanac(group);
dynamicParts.Add(plantName);
}
res = string.Format(fStr, [.. dynamicParts]);
}
return res;
}
public static string CheckSuperEditorPopup(string originalText)
{
string res = "";
if(Regex.IsMatch(originalText, "已移除路线:([^\\s]+)"))
{
res = TranslatePlantNameParts(originalText, "已移除路线:([^\\s]+)");
}
else if(Regex.IsMatch(originalText, "当前全部基础植物:(.*)"))
{
string pattern = "当前全部基础植物:(.*)";
Match match = Regex.Match(originalText, pattern);
if(match.Success)
{
GroupCollection groups = match.Groups;
string plantNameGroup = groups[1].Value;
string[] plantNames = plantNameGroup.Split(" ");
string plantRes = "";
string shortPattern = @"([^\s]+)\((\d+)\)";
foreach (string plantName in plantNames)
{
Match shortMatch = Regex.Match(plantName, shortPattern);
if(shortMatch.Success)
{
string fStr = StringStore.translationStringRegex.ContainsKey(shortPattern) ? StringStore.translationStringRegex[shortPattern] : fallbackFStrs[shortPattern];
string shortRes = string.Format(fStr, [Utils.GetPlantNameFromAlmanac(shortMatch.Groups[1].Value), shortMatch.Groups[2].Value]);
plantRes += shortRes + " ";
}
}
res = StringStore.TranslateText("当前全部基础植物:" + plantRes);
}
}
return res;
}
}
}

View file

@ -53,7 +53,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
ZombieDataManager.ZombieData zombieData = zombieDataDic[__instance.currentZombieType];
string spawnInfo = "";
string spawnInfoFormat = StringStore.translationStringRegex["出怪等级: (\\d+)\n出怪权重: (\\d+)"];
string spawnInfoFormat = StringStore.translationStringRegex.ContainsKey("出怪等级: (\\d+)\n出怪权重: (\\d+)") ? StringStore.translationStringRegex["出怪等级: (\\d+)\n出怪权重: (\\d+)"] : null;
if(spawnInfoFormat != null)
{
spawnInfo = string.Format(spawnInfoFormat, [zombieData.summonLevel, zombieData.summonWeight]) + "\n\n";

View file

@ -11,9 +11,29 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
public static class BaseMenu_Patch
{
[HarmonyPatch(nameof(BaseMenu.Awake))]
[HarmonyPostfix]
private static void Awake(BaseMenu __instance)
[HarmonyPrefix]
private static void Pre_Awake(BaseMenu __instance)
{
if(__instance.name.Contains("NoticePauseMenu"))
{
NoticePauseMenu_Patch.Pre_Awake(__instance);
}
}
[HarmonyPatch(nameof(BaseMenu.Awake))]
[HarmonyPostfix]
private static void Post_Awake(BaseMenu __instance)
{
if(__instance.name.Contains("NoticePauseMenu"))
{
NoticePauseMenu_Patch.Post_Awake(__instance);
}
if(__instance.name.StartsWith("MainMenu(Clone)"))
{
MainMenu_Patch.AnimOver(__instance);
}
TranslateBaseMenu(__instance, "Level");
TranslateBaseMenu(__instance, "Levels");
TranslateBaseMenu(__instance, "CustomLevel");

View file

@ -0,0 +1,27 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using MelonLoader;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(GodShootingLevelButton))]
public static class GodShootingLevelButton_Patch
{
[HarmonyPatch(nameof(GodShootingLevelButton.Awake))]
[HarmonyPostfix]
private static void Awake(GodShootingLevelButton __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
string originalKey = StringStore.translationString.FirstOrDefault(x => x.Value == txt.text).Key;
txt.text = (StringStore.translationString.ContainsKey(originalKey + "_GS")) ? StringStore.TranslateText(originalKey + "_GS") : StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
}
}

View file

@ -7,6 +7,7 @@ using PvZ_Fusion_Translator;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using UnityEngine.UIElements;
using static MelonLoader.MelonLogger;
using Object = UnityEngine.Object;
public class OptionButtonData
@ -58,6 +59,11 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
for (int i = 0; i < 6; i++)
{
var newButton = Object.Instantiate(templateButton, templateButton.transform.parent);
newButton.tag = "LangOpt";
foreach(Transform child in newButton.GetComponentsInChildren<Transform>())
{
child.tag = "LangOpt";
}
newButton.optionType = 80 + i;
float yPos = startY - i * ySpacing;
@ -90,6 +96,11 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
for (int i = 0; i < 2; i++)
{
var newButton = Object.Instantiate(templateButton, templateButton.transform.parent);
newButton.tag = "LangOpt";
foreach(Transform child in newButton.GetComponentsInChildren<Transform>())
{
child.tag = "LangOpt";
}
newButton.optionType = 100 + i;
float yPos = toggleStartY - i * ySpacing;
@ -125,7 +136,8 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
data.Language = lang;
data.IsNextButton = false;
btn.gameObject.SetActive(true);
UpdateButtonText(btn, lang.ToString());
UpdateButtonText(btn, Utils.LanguageNames[lang], FontStore.LoadTMPFont(lang.ToString()));
}
else
{
@ -148,7 +160,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
data.Toggle = toggle;
data.IsNextButton = false;
btn.gameObject.SetActive(true);
UpdateButtonText(btn, toggle.ToString());
UpdateButtonText(btn, StringStore.TranslateText(toggle.ToString()), FontStore.LoadTMPFont(Utils.Language.ToString()));
}
else
{
@ -168,7 +180,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
UpdateButtonText(nextBtn, "Next");
}
public static void UpdateButtonText(OptionBtn button, string languageName)
public static void UpdateButtonText(OptionBtn button, string languageName, TMP_FontAsset fontAsset = null)
{
TMP_FontAsset defaultAsset = FontStore.LoadTMPFont("English");
@ -192,7 +204,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
text.text = languageName;
}
text.fontSize = 16;
text.font = defaultAsset;
text.font = (fontAsset != null) ? fontAsset : defaultAsset;
text.autoSizeTextContainer = false;
}
}
@ -257,17 +269,15 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
[HarmonyPatch(typeof(OptionBtn))]
public static class OptLangBtn_Patch
{
[HarmonyPatch(nameof(OptionBtn.Awake))]
[HarmonyPostfix]
private static void Awake(OptionBtn __instance)
public static void Awake(OptionBtn __instance)
{
if (!buttonsCreated || cachedTemplateButton == null)
{
buttonsCreated = false;
togglesCreated = false;
CreateLanguageButtons(__instance);
CreateLanguageButtons(__instance);
CreateToggleButtons(__instance);
}
}
}
[HarmonyPatch("OnMouseUpAsButton")]

View file

@ -0,0 +1,24 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(ConfirmMenu))]
public static class ConfirmMenu_Patch
{
[HarmonyPatch(nameof(ConfirmMenu.SetTitle))]
[HarmonyPostfix]
private static void SetTitle(ConfirmMenu __instance)
{
foreach(TextMeshProUGUI title in __instance.title)
{
title.text = StringStore.TranslateText(title.text);
title.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}
}

View file

@ -0,0 +1,44 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using static MelonLoader.MelonLogger;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(GodShootingMenu))]
public static class GodShootingMenu_Patch
{
[HarmonyPatch(nameof(GodShootingMenu.Start))]
[HarmonyPostfix]
private static void Start(GodShootingMenu __instance)
{
foreach(TextMeshProUGUI text in __instance.transform.Find("Background").GetComponentsInChildren<TextMeshProUGUI>())
{
text.autoSizeTextContainer = true;
text.text = StringStore.TranslateText(text.text);
}
foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(GodShootingMenu.ShowRoutes))]
[HarmonyPostfix]
private static void ShowRoutes(GodShootingMenu __instance)
{
foreach(var route in __instance.routes)
{
if (route.Value == null) continue;
foreach(TextMeshProUGUI text in route.Value.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}
}

View file

@ -0,0 +1,26 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using MelonLoader;
using PvZ_Fusion_Translator.AssetStore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(LoseMenu))]
public static class LoseMenu_Patch
{
public static void TranslateLoseMenu(BaseMenu __instance)
{
if(__instance.TryGetComponent<LoseMenu>(out LoseMenu loseMenu))
{
loseMenu.title.text = StringStore.TranslateText(loseMenu.title.text);
}
}
}
}

View file

@ -1,24 +1,106 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Rendering;
using UnityEngine.UIElements;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(MainMenu))]
public class MainMenu_Patch
{
private static bool _warningShown = false;
[HarmonyPostfix]
[HarmonyPatch(nameof(MainMenu.AnimOver))]
private static void AnimOver(MainMenu __instance)
public static void AnimOver(BaseMenu __instance)
{
if (_warningShown || NoticeMenu.Instance == null)
return;
Transform changelogObj = __instance.transform.Find("Grave/UpdateInfo");
Transform langObj = UnityEngine.Object.Instantiate(changelogObj, changelogObj.position + new Vector3(0.0f, 0.855f), changelogObj.rotation, __instance.transform.Find("Grave"));
langObj.name = "Languages";
UIButton langBtn = langObj.GetComponent<UIButton>();
WarningStore.WarningReload(Utils.Language, NoticeMenu.Instance);
_warningShown = true;
foreach(TextMeshProUGUI text in langObj.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText("Languages");
}
langBtn.clickEvent = new UnityEvent();
langBtn.clickEvent.AddListener(new Action(() => OpenLanguageMenu(langBtn.gameObject)));
langBtn.clickEvent.AddListener(new Action(() => HideLangButton(langBtn.gameObject)));
}
public static void OpenLanguageMenu(GameObject langBtn)
{
UIMgr.EnterOptionMenu();
GameObject newOptionsMenu = GameAPP.canvasUp.Find("OptionMenu(Clone)").gameObject;
newOptionsMenu.name = "LanguageMenu";
List<string> toKeep = new List<string>() { "Background", "F", "Goback"};
foreach(Transform child in newOptionsMenu.GetComponentsInChildren<Transform>())
{
if(!toKeep.Contains(child.name) && !toKeep.Contains(child.parent.name) && child.name != "LanguageMenu")
{
child.gameObject.SetActive(false);
}
}
OptionBtn templateButton = newOptionsMenu.transform.Find("F").GetComponent<OptionBtn>();
OptLanguageBtn_Patch.OptLangBtn_Patch.Awake(templateButton);
UIButton goBackButton = newOptionsMenu.transform.Find("Goback").GetComponent<UIButton>();
goBackButton.clickEvent.AddListener(new Action(() => ShowLangButton(langBtn.gameObject)));
newOptionsMenu.transform.Find("F").gameObject.SetActive(false);
foreach (TextMeshProUGUI text in newOptionsMenu.transform.Find("Background").GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText("Language Settings");
}
/*GameObject optionMenuAnchor = UnityEngine.Object.Instantiate(assetBundle.LoadAsset("OptionMenu").TryCast<GameObject>(), GameAPP.canvasUp);
optionMenuAnchor.transform.SetParent(newOptionsMenu.transform, false);
Transform messageAnchor = optionMenuAnchor.transform.Find("MessageAnchor");
Transform plantAnchor = optionMenuAnchor.transform.Find("PlantAnchor");
System.Random random = new System.Random();
var plantTypes = Enum.GetValues(typeof(PlantType));
PlantType randomPlantChoice = (PlantType)plantTypes.GetValue(random.Next(plantTypes.Length));
if(!GameAPP.resourcesManager.plantPrefabs.ContainsKey(randomPlantChoice) || GameAPP.resourcesManager.plantPrefabs[randomPlantChoice] == null)
{
randomPlantChoice = (PlantType)plantTypes.GetValue(random.Next(plantTypes.Length));
}
if (GameAPP.resourcesManager.plantPrefabs[randomPlantChoice] != null)
{
GameObject plant = CreatePlant.SetPlantInAlmamac(plantAnchor.position, (int)randomPlantChoice);
plant.transform.SetParent(newOptionsMenu.transform);
SortingGroup sortingGroup = plant.AddComponent<SortingGroup>();
sortingGroup.sortingLayerName = "UI";
sortingGroup.sortingOrder = 20001;
//plant.transform.position = new Vector3(-7.21f, -3.66f);
UnityEngine.Object.Destroy(plant.GetComponent<Plant>());
}*/
/*GameObject messageObj = new GameObject();
messageObj.name = "MultilangMessage";
messageObj.transform.SetParent(newOptionsMenu.transform);
TextMeshProUGUI messageText = messageObj.AddComponent<TextMeshProUGUI>();
messageObj.transform.localScale = Vector3.one;
messageText.autoSizeTextContainer = false;
messageText.font = FontStore.LoadTMPFont(Utils.LanguageEnum.English.ToString());
messageText.text = "Hello this is multilanguage choose language over there ------>";*/
}
public static void HideLangButton(GameObject btn)
{
btn.GetComponent<BoxCollider2D>().enabled = false;
}
public static void ShowLangButton(GameObject btn)
{
btn.GetComponent<BoxCollider2D>().enabled = true;
}
}
}

View file

@ -7,12 +7,9 @@ using UnityEngine.UI;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(NoticeMenu))]
public class NoticePauseMenu_Patch
{
[HarmonyPrefix]
[HarmonyPatch(nameof(NoticeMenu.Awake))]
private static void Pre_Awake(NoticeMenu __instance)
public static void Pre_Awake(BaseMenu __instance)
{
GameObject contentObject = __instance.transform.FindChild("Scroll View/Viewport/Content").gameObject;
@ -28,9 +25,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
}
}
[HarmonyPostfix]
[HarmonyPatch(nameof(NoticeMenu.Awake))]
private static void Post_Awake(NoticeMenu __instance)
public static void Post_Awake(BaseMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);

View file

@ -0,0 +1,33 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using static MelonLoader.MelonLogger;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(PVPRandomManager))]
public static class PVPRandomManager_Patch
{
[HarmonyPatch(nameof(PVPRandomManager.Start))]
[HarmonyPostfix]
private static void Start(PVPRandomManager __instance)
{
foreach(TextMeshPro text in __instance.texts)
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(PVPRandomManager.Update))]
[HarmonyPostfix]
private static void ZombieEnterHouse(PVPRandomManager __instance)
{
foreach(TextMeshPro text in __instance.texts)
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}

View file

@ -0,0 +1,80 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(PlantDataMenu))]
public static class PlantDataMenu_Patch
{
[HarmonyPatch(nameof(PlantDataMenu.Start))]
[HarmonyPostfix]
public static void Post_Start(PlantDataMenu __instance)
{
TranslatePlantDataMenu(__instance);
}
[HarmonyPatch(nameof(PlantDataMenu.Update))]
[HarmonyPostfix]
public static void Post_Update(PlantDataMenu __instance)
{
TranslatePlantDataMenu(__instance);
}
public static void TranslatePlantDataMenu(PlantDataMenu __instance)
{
PlantType thePlantType = __instance.plant.thePlantType;
string plantName = Utils.GetPlantNameFromAlmanac(thePlantType);
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach(TextMeshProUGUI text in __instance.nameText)
{
text.text = plantName;
text.font = fontAsset;
}
foreach(TextMeshProUGUI text in __instance.infoText)
{
string toTranslate = text.text;
string startColorTag = "";
string colorPattern = @"(<color=[^>]+>)(.*?)(</color>)";
Match match = Regex.Match(toTranslate, colorPattern);
if(match.Success)
{
startColorTag = match.Groups[1].Value;
toTranslate = match.Groups[2].Value;
}
string[] parts = toTranslate.Split("\n");
List<string> translatedParts = new List<string>();
foreach(string part in parts)
{
translatedParts.Add(StringStore.TranslateText(part));
}
string joinedTranslation = String.Join("\n", translatedParts);
if(startColorTag != "")
{
text.text = startColorTag + joinedTranslation + "</color>";
}
else
{
text.text = joinedTranslation;
}
text.font = fontAsset;
}
}
}
}

View file

@ -0,0 +1,36 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(PlayerSaveMenu))]
public static class PlayerSaveMenu_Patch
{
[HarmonyPatch(nameof(PlayerSaveMenu.CreatePlayerData))]
[HarmonyPostfix]
public static void CreatePlayerData(PlayerSaveMenu __instance)
{
TranslateCreatePlayerSaveMenu();
}
[HarmonyPatch(nameof(PlayerSaveMenu.ResetName))]
[HarmonyPostfix]
public static void ResetName(PlayerSaveMenu __instance)
{
TranslateCreatePlayerSaveMenu();
}
public static void TranslateCreatePlayerSaveMenu()
{
Transform createPlayerSaveMenuTransform = GameAPP.canvasUp.Find("CreatePlayerSaveMenu(Clone)");
if(createPlayerSaveMenuTransform.TryGetComponent<CreatePlayerSaveMenu>(out CreatePlayerSaveMenu createPlayerSaveMenu))
{
createPlayerSaveMenu.title.text = StringStore.TranslateText(createPlayerSaveMenu.title.text);
}
}
}
}

View file

@ -15,11 +15,11 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
//foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// txt.text = StringStore.TranslateText(txt.text);
// txt.font = fontAsset;
//}
Transform safetyBoxButtonTransform = __instance.transform.FindChild("SafeBox").FindChild("StartSafeMode");

View file

@ -41,8 +41,12 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
TextMeshProUGUI text = normalModeTransform.Find("text").GetComponent<TextMeshProUGUI>();
TextMeshProUGUI textShadow = normalModeTransform.Find("text (1)").GetComponent<TextMeshProUGUI>();
text.text = Utils.RemoveColorTags(StringStore.TranslateText(text.text));
textShadow.text = Utils.RemoveColorTags(textShadow.text);
text.text = StringStore.translationString.ContainsKey("普通模式_IV") ? StringStore.TranslateText("普通模式_IV") : Utils.RemoveColorTags(StringStore.TranslateText(text.text));
text.alignment = TextAlignmentOptions.Center;
text.autoSizeTextContainer = true;
textShadow.text = Utils.RemoveColorTags(text.text);
textShadow.alignment = TextAlignmentOptions.Center;
textShadow.autoSizeTextContainer = true;
}
if (challengeModeTransform != null)
@ -50,8 +54,12 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
TextMeshProUGUI text = challengeModeTransform.Find("text").GetComponent<TextMeshProUGUI>();
TextMeshProUGUI textShadow = challengeModeTransform.Find("text (1)").GetComponent<TextMeshProUGUI>();
text.text = Utils.RemoveColorTags(StringStore.TranslateText(text.text));
textShadow.text = Utils.RemoveColorTags(textShadow.text);
text.text = StringStore.translationString.ContainsKey("诅咒模式_IV") ? StringStore.TranslateText("诅咒模式_IV") : Utils.RemoveColorTags(StringStore.TranslateText(text.text));
text.alignment = TextAlignmentOptions.Center;
text.autoSizeTextContainer = true;
textShadow.text = Utils.RemoveColorTags(text.text);
textShadow.alignment = TextAlignmentOptions.Center;
textShadow.autoSizeTextContainer = true;
}
if (__instance.tutor != null)

View file

@ -15,37 +15,30 @@ namespace PvZ_Fusion_Translator.Patches.Managers
[HarmonyPostfix]
private static void Start(InGameUI __instance)
{
TextMeshProUGUI[] array = new TextMeshProUGUI[]
foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
__instance.transform.GetChild(4).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(4).GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(5).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(5).GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(6).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(6).GetChild(0).GetComponent<TextMeshProUGUI>()};
TextMeshProUGUI[] array2 = array;
for (int i = 0; i < array2.Length; i++)
{
string originalText = array2[i].text;
array2[i].text = array2[i].text.Replace("\n", " ");
if (text.text == null) continue;
string originalText = text.text;
text.text = text.text.Replace("\n", " ");
Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)");
if (array2[i].text.Contains("配方:") && !checkFusionChallenge.IsMatch(array2[i].text))
if (text.text.Contains("配方:") && !checkFusionChallenge.IsMatch(text.text))
{
string[] lines = array2[i].text.Split(":");
string[] lines = text.text.Split(":");
lines[1] = Utils.GetPlantNameFromAlmanac(lines[1]);
if (lines[1] == "")
{
Log.LogError("Couldn't find plant! (Fusion Showcase)");
lines[1] = StringStore.TranslateText(lines[1]);
}
array2[i].text = StringStore.TranslateText("配方:") + lines[1];
array2[i].autoSizeTextContainer = true;
text.text = StringStore.TranslateText("配方:") + lines[1];
text.autoSizeTextContainer = true;
}
else
{
array2[i].text = (StringStore.translationString.ContainsKey(array2[i].text + "_MG")) ? StringStore.TranslateText(array2[i].text + "_MG") : StringStore.TranslateText(array2[i].text);
array2[i].text = array2[i].text.Replace("\n", " ");
text.text = (StringStore.translationString.ContainsKey(text.text + "_MG")) ? StringStore.TranslateText(text.text + "_MG") : StringStore.TranslateText(text.text);
text.text = text.text.Replace("\n", " ");
}
}
}

View file

@ -1,22 +1,19 @@
using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Managers
{
[HarmonyPatch(typeof(UIMgr))]
public class UIMgr_Patch
{
//[HarmonyPatch(nameof(UIMgr.EnterMainMenu))]
//[HarmonyPostfix]
//private static void EnterMainMenu(UIMgr __instance)
//{
// // Log.LogInfo("Entered Main Menu");
// #if MULTI_LANGUAGE
// WarningStore.WarningReload(Utils.Language);
// #else
// WarningStore.WarningReload();
// #endif
//}
[HarmonyPatch(nameof(UIMgr.EnterLoseMenu))]
[HarmonyPostfix]
private static void EnterLoseMenu(UIMgr __instance)
{
LoseMenu loseMenu = GameObject.FindObjectOfType<LoseMenu>();
loseMenu.title.text = StringStore.TranslateText(loseMenu.title.text);
}
}
}

View file

@ -9,9 +9,9 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
[HarmonyPatch(typeof(TravelRefresh))]
public static class TravelRefresh_Patch
{
[HarmonyPatch(nameof(TravelRefresh.Start))]
[HarmonyPatch(nameof(TravelRefresh.Awake))]
[HarmonyPostfix]
private static void Start(TravelRefresh __instance)
private static void Awake(TravelRefresh __instance)
{
__instance.text = StringStore.TranslateText(__instance.text);
__instance.text_shadow = StringStore.TranslateText(__instance.text_shadow);

View file

@ -0,0 +1,162 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using MelonLoader;
using Newtonsoft.Json;
using PvZ_Fusion_Translator.AssetStore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Encodings.Web;
using System.Text.Json;
using System.Threading.Tasks;
using System.Threading.Tasks;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
{
[HarmonyPatch(typeof(CustomLevelMenu))]
public static class CustomLevelMenu_Patch
{
public static Dictionary<string, TranslatedLevelData> translatedLevelData = new Dictionary<string, TranslatedLevelData>();
public static float requestTimer = 0f;
public static bool useLocal = false;
[HarmonyPatch(nameof(CustomLevelMenu.LoadOnlineFiles))]
[HarmonyPostfix]
public static void LoadOnlineFiles(CustomLevelMenu __instance)
{
translatedLevelData = new Dictionary<string, TranslatedLevelData>();
if (!useLocal)
{
LoadOnlineData();
}
else
{
LoadLocalData();
}
}
[HarmonyPatch(nameof(CustomLevelMenu.InitWindows))]
[HarmonyPostfix]
public static void InitWindows(CustomLevelMenu __instance)
{
TranslateLevelButtons(__instance);
}
[HarmonyPatch(nameof(CustomLevelMenu.ReloadFiles))]
[HarmonyPostfix]
public static void ReloadFiles(CustomLevelMenu __instance)
{
TranslateLevelButtons(__instance);
}
public static void TranslateLevelButtons(CustomLevelMenu __instance)
{
Dictionary<string, TranslatedLevelData> dumpData = new Dictionary<string, TranslatedLevelData>();
foreach(CustomButton_enterGame level in __instance.levels)
{
string levelId = level.levelData.levelId;
if(levelId != null)
{
if(translatedLevelData.ContainsKey(levelId))
{
TranslatedLevelData levelData = translatedLevelData[levelId];
level.levelName.text = levelData.name;
level.levelData.Name = levelData.name;
level.serializedLevel.boardConfig.startTip = levelData.startTip;
}
else
{
TranslatedLevelData dumpedLevelData = new TranslatedLevelData(level.levelData.Name, level.serializedLevel.boardConfig.startTip);
dumpData.Add(levelId, dumpedLevelData);
}
}
else
{
level.levelName.text = StringStore.TranslateText(level.levelData.Name);
}
}
string dumpPath = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "custom_level_data.json");
File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
}
public static async System.Threading.Tasks.Task<Dictionary<string, TranslatedLevelData>> GetTranslatedLevelData()
{
var levelDataRequest = await new HttpClient().GetAsync($"https://raw.githubusercontent.com/Teyliu/PVZF-Translation/refs/heads/main/PvZ_Fusion_Translator/Localization/{Utils.Language.ToString()}/Strings/custom_level_data.json");
if(levelDataRequest.StatusCode == System.Net.HttpStatusCode.OK)
{
string levelDataString = await levelDataRequest.Content.ReadAsStringAsync();
Dictionary<string, TranslatedLevelData> levelDataJson = JsonConvert.DeserializeObject<Dictionary<string, TranslatedLevelData>>(levelDataString);
return levelDataJson;
}
else
{
new CancellationTokenSource().Cancel();
return null;
}
}
public static void LoadOnlineData()
{
if (requestTimer <= 0)
{
requestTimer = 5f; // 5 seconds in between request attempts to prevent any issues with github
var translatedLevelDataRequest = System.Threading.Tasks.Task.Run(() => GetTranslatedLevelData());
if (translatedLevelDataRequest.Result != null)
{
translatedLevelData = translatedLevelDataRequest.Result;
Log.LogInfo($"Successfully loaded level data for {Utils.Language.ToString()}!");
}
else
{
Log.LogError($"Couldn't find level data for {Utils.Language.ToString()}!");
}
}
else
{
Log.LogInfo($"Please wait before requesting levels again! Current cooldown: {Math.Round(requestTimer, 3)}s");
}
}
public static void LoadLocalData()
{
string assetDir = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language), "custom_level_data.json");
if (!File.Exists(assetDir))
{
File.CreateText(assetDir);
File.WriteAllText(assetDir, "{}");
}
string levelDataString = File.ReadAllText(assetDir);
Dictionary<string, TranslatedLevelData> levelDataJson = JsonConvert.DeserializeObject<Dictionary<string, TranslatedLevelData>>(levelDataString);
translatedLevelData = levelDataJson;
}
public static void SwapLevelData()
{
useLocal = !useLocal;
}
}
public class TranslatedLevelData
{
public string name { get; set; }
public string startTip { get; set; }
public TranslatedLevelData(string name, string startTip)
{
this.name = name;
this.startTip = startTip;
}
}
}

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@ -0,0 +1,32 @@
using MelonLoader;
using HarmonyLib;
using UnityEngine;
using Il2Cpp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
{
[HarmonyPatch(typeof(CustomMenuPage_initZombies))]
public static class CustomMenuPage_initZombies_Patch
{
[HarmonyPatch(nameof(CustomMenuPage_initZombies.SubWave))]
[HarmonyPostfix]
public static void SubWave(CustomMenuPage_initZombies __instance)
{
__instance.currentWaveText.text = StringStore.TranslateText(__instance.currentWaveText.text);
}
[HarmonyPatch(nameof(CustomMenuPage_initZombies.AddWave))]
[HarmonyPostfix]
public static void AddWave(CustomMenuPage_initZombies __instance)
{
__instance.currentWaveText.text = StringStore.TranslateText(__instance.currentWaveText.text);
}
}
}

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@ -0,0 +1,34 @@
using MelonLoader;
using HarmonyLib;
using UnityEngine;
using Il2Cpp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
{
[HarmonyPatch(typeof(CustomMenu_page3))]
public static class CustomMenuPage_page3_Patch
{
[HarmonyPatch(nameof(CustomMenu_page3.UpdateCardsText))]
[HarmonyPostfix]
public static void UpdateCardsText(CustomMenu_page3 __instance)
{
string plantName = Utils.GetPlantNameFromAlmanac(__instance.nameText.text);
__instance.nameText.text = (plantName != "") ? (plantName) : StringStore.TranslateText(__instance.nameText.text);
}
[HarmonyPatch(nameof(CustomMenu_page3.UpdateAdvancedInfo))]
[HarmonyPostfix]
public static void UpdateAdvancedInfo(CustomMenu_page3 __instance)
{
string plantName = Utils.GetPlantNameFromAlmanac(__instance.nameText.text);
__instance.nameText.text = (plantName != "") ? (plantName) : StringStore.TranslateText(__instance.nameText.text);
}
}
}

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@ -0,0 +1,65 @@
using MelonLoader;
using HarmonyLib;
using UnityEngine;
using Il2Cpp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
{
[HarmonyPatch(typeof(CustomMenuPage_shooting))]
public static class CustomMenuPage_shooting_Patch
{
[HarmonyPatch(nameof(CustomMenuPage_shooting.CreateRoute))]
[HarmonyPostfix]
public static void CreateRoute(CustomMenuPage_shooting __instance)
{
TranslateRoutes(__instance);
}
[HarmonyPatch(nameof(CustomMenuPage_shooting.CreateStage))]
[HarmonyPostfix]
public static void CreateStage(CustomMenuPage_shooting __instance)
{
TranslateRoutes(__instance);
}
[HarmonyPatch(nameof(CustomMenuPage_shooting.Awake))]
[HarmonyPostfix]
public static void Awake(CustomMenuPage_shooting __instance)
{
TranslateRoutes(__instance);
}
[HarmonyPatch(nameof(CustomMenuPage_shooting.SearchRoute))]
[HarmonyPostfix]
public static void SearchRoute(CustomMenuPage_shooting __instance)
{
TranslateRoutes(__instance);
}
[HarmonyPatch(nameof(CustomMenuPage_shooting.SearchAllRoute))]
[HarmonyPostfix]
public static void SearchAllRoute(CustomMenuPage_shooting __instance)
{
TranslateRoutes(__instance);
}
public static void TranslateRoutes(CustomMenuPage_shooting __instance)
{
foreach(TextMeshProUGUI text in __instance.scollContent.GetComponentsInChildren<TextMeshProUGUI>())
{
if (text.name == "PlantText")
{
string plantName = Utils.GetPlantNameFromAlmanac(text.text);
text.text = (plantName != "") ? plantName : StringStore.TranslateText(text.text);
}
}
}
}
}

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@ -0,0 +1,39 @@
using MelonLoader;
using HarmonyLib;
using UnityEngine;
using Il2Cpp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
{
[HarmonyPatch(typeof(CustomOnlineMenu))]
public static class CustomOnlineMenu_Patch
{
[HarmonyPatch(nameof(CustomOnlineMenu.EditLevel))]
[HarmonyPostfix]
public static void EditLevel(CustomOnlineMenu __instance)
{
TranslateLevelName(__instance);
}
[HarmonyPatch(nameof(CustomOnlineMenu.Start))]
[HarmonyPostfix]
public static void Start(CustomOnlineMenu __instance)
{
TranslateLevelName(__instance);
}
public static void TranslateLevelName(CustomOnlineMenu __instance)
{
string translatedText = StringStore.TranslateText(__instance.title.text);
__instance.title.text = translatedText;
__instance.title2.text = translatedText;
}
}
}

View file

@ -402,6 +402,13 @@
<Compile Include="Log.cs" />
<Compile Include="ModFeatures.cs" />
<Compile Include="AssetStore\AudioStore.cs" />
<Compile Include="Patches\GameObjects\ConfirmMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\LoseMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\PlayerSaveMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\PVPRandomManager_Patch.cs" />
<Compile Include="Patches\GameObjects\GodShootingMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\GodShootingLevelButton_Patch.cs" />
<Compile Include="Patches\GameObjects\PlantDataMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\WarningMenu_Patch.cs" />
<Compile Include="Patches\Modes\Abyss\AbyssBuffMenu_Patch.cs" />
<Compile Include="Patches\Modes\Odyssey\TravelInvestMenu_Patch.cs" />
@ -500,6 +507,11 @@
<Compile Include="Patches\Managers\TowerManager_Patch.cs" />
<Compile Include="Patches\Managers\SaveMenu_Patch.cs" />
<Compile Include="Patches\Modes\Odyssey\TravelBuffOptionButton_Patch.cs" />
<Compile Include="Patches\Modes\Super Editor\CustomOnlineMenu_Patch.cs" />
<Compile Include="Patches\Modes\Super Editor\CustomMenuPage_shooting_Patch.cs" />
<Compile Include="Patches\Modes\Super Editor\CustomLevelMenu_Patch.cs" />
<Compile Include="Patches\Modes\Super Editor\CustomMenuPage_page3_Patch.cs" />
<Compile Include="Patches\Modes\Super Editor\CustomMenuPage_initZombies_Patch.cs" />
<Compile Include="Patches\OtherManagers\AchievementClip_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\Advanture_Btn_Patch.cs" />
<Compile Include="Patches\Managers\AlmanacMgrZombie_Patch.cs" />

View file

@ -167,7 +167,7 @@ namespace PvZ_Fusion_Translator
return thePlantName;
}
public static string GetPlantNameFromAlmanac(string theOriginalPlantName)
public static string GetPlantNameFromAlmanac(string theOriginalPlantName, bool log = false)
{
string originalJson;
string translatedJson;
@ -181,8 +181,11 @@ namespace PvZ_Fusion_Translator
if ((!File.Exists(path)) || (!File.Exists(originalPath)))
{
Log.LogError($"LawnStringsTranslate.json file not found at path: {path}");
Log.LogError("Plant name could not be found!");
if(log)
{
Log.LogError($"LawnStringsTranslate.json file not found at path: {path}");
Log.LogError("Plant name could not be found!");
}
thePlantName = "";
}
else
@ -208,7 +211,10 @@ namespace PvZ_Fusion_Translator
if (!foundPlantName)
{
Log.LogInfo("Couldn't find plant name!");
if(log)
{
Log.LogInfo("Couldn't find plant name!");
}
thePlantName = "";
}
}
@ -300,7 +306,7 @@ namespace PvZ_Fusion_Translator
}
}
public static Dictionary<int, List<int>> recipeLinks = new Dictionary<int, List<int>>();
/*public static Dictionary<int, List<int>> recipeLinks = new Dictionary<int, List<int>>();
public static void RegisterRecipeLinks()
{
@ -316,32 +322,32 @@ namespace PvZ_Fusion_Translator
recipeLinks.Add(seedType, new());
if(seedType > 0)
if (seedType > 0)
{
foreach (PlantType checkType in Enum.GetValues(typeof(PlantType)))
{
if(checkType > 0)
foreach (PlantType checkType in Enum.GetValues(typeof(PlantType)))
{
if (checkType > 0)
{
int[] checks = [mixData.GetValue(seedType, (int)checkType).Unbox<int>(), mixData.GetValue((int)checkType, seedType).Unbox<int>()];
int[] checks = [mixData.GetValue(seedType, (int)checkType).Unbox<int>(), mixData.GetValue((int)checkType, seedType).Unbox<int>()];
if (checks[0] != 0)
{
recipeLinks[seedType].Add(checks[0]);
}
if (checks[0] != 0)
{
recipeLinks[seedType].Add(checks[0]);
}
if (checks[1] != 0)
{
recipeLinks[seedType].Add(checks[1]);
}
}
}
}
if (checks[1] != 0)
{
recipeLinks[seedType].Add(checks[1]);
}
}
}
}
if (recipeLinks[seedType].Count > 0)
{
Log.LogDebug($"Found {recipeLinks[seedType].Count} fusions for {seedType}!");
}
}
}
}
}*/
public static bool CheckForUntranslatedText(string text)
{
@ -373,7 +379,7 @@ namespace PvZ_Fusion_Translator
Log.LogError($"Invalid language string: {language}");
}
WarningStore.isWarningMessageLoaded = false;
//WarningStore.isWarningMessageLoaded = false;
FontStore.Reload();
StringStore.Reload();
TextureStore.Reload();
@ -396,31 +402,48 @@ namespace PvZ_Fusion_Translator
{
// first column
English,
Chinese_cn,
French,
Italian,
German,
//Italian,
//German,
Spanish,
Portuguese,
// second column
Javanese, //Filipino,
//Portuguese,
//Javanese,
//Filipino,
Vietnamese,
Indonesian,
Russian, //NOTE: legacy language
//Indonesian,
//Russian, //NOTE: legacy language
Japanese,
Korean,
// third column
Ukrainian,
Korean,
Ukrainian,
// Slovak,
//Polish,
Turkish,
//Turkish,
//Arabic,
Romanian,
LANG_END
}
public static Dictionary<LanguageEnum, string> LanguageNames = new Dictionary<LanguageEnum, string>()
{
{ LanguageEnum.English, "English"},
{ LanguageEnum.Chinese_cn, "简体中文"},
{ LanguageEnum.French, "Français"},
{ LanguageEnum.Spanish, "Español"},
{ LanguageEnum.Vietnamese, "Tiếng Việt"},
{ LanguageEnum.Japanese, "日本語"},
{ LanguageEnum.Korean, "한국어"},
{ LanguageEnum.Ukrainian, "українська"},
{ LanguageEnum.Romanian, "Română"}
};
public enum ToggleEnum
{
Textures,