This commit is contained in:
Teyliu 2025-04-19 11:44:12 -05:00
parent 121393f4fe
commit 400fe3d3cb
126 changed files with 10000 additions and 0 deletions

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@ -396,3 +396,4 @@ FodyWeavers.xsd
# JetBrains Rider
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PvZ-Fusion-Blooms-master/MelonLoader/PvZ Fusion Translator \[MelonLoader\].csproj

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using System;
using System.Collections.Generic;
using System.IO;
using System.Security.Cryptography;
using System.Text.Encodings.Web;
using System.Text.Json;
using static PvZ_Fusion_Translator__BepInEx_.FileLoader;
namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
{
public static class CheckSumStore
{
private static Dictionary<string, string> modifiedCheckSums = new Dictionary<string, string>();
private static Dictionary<string, string> checkSums = new Dictionary<string, string>()
{
};
static string GetCheckSum(string filename)
{
using (var md5 = SHA256.Create())
{
byte[] bytes = md5.ComputeHash(File.ReadAllBytes(filename));
return Convert.ToBase64String(bytes);
}
}
public static void SaveCheckSum()
{
string stringDir = GetAssetDir(AssetType.Dumps);
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
string checkSumString = JsonSerializer.Serialize(checkSums, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
});
File.WriteAllText(Path.Combine(stringDir, "MD5.json"), checkSumString);
}
public static void SaveModifiedChecksum()
{
string stringDir = GetAssetDir(AssetType.Dumps);
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
string modifiedCheckSumString = JsonSerializer.Serialize(modifiedCheckSums, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
});
File.WriteAllText(Path.Combine(stringDir, "Modified_MD5.json"), modifiedCheckSumString);
}
public static bool IsModified(string filepath)
{
string fileName = Path.GetFileNameWithoutExtension(filepath);
string directory = Path.GetDirectoryName(filepath);
string slicedFilePath = directory.Substring(directory.IndexOf("PvZ_Fusion_Translator\\") + "PvZ_Fusion_Translator\\".Length);
string slicedKey = Path.Combine(slicedFilePath, fileName);
#if DEBUG
if (!checkSums.ContainsKey(slicedKey))
{
checkSums.Add(slicedKey, GetCheckSum(filepath));
SaveCheckSum();
modifiedCheckSums.Add(slicedKey, GetCheckSum(filepath));
SaveModifiedChecksum();
}
else
{
if ((checkSums[slicedKey] != GetCheckSum(filepath)))
{
checkSums[slicedKey] = GetCheckSum(filepath);
modifiedCheckSums.Add(slicedKey, GetCheckSum(filepath));
SaveModifiedChecksum();
}
}
#elif RELEASE
if (!checkSums.ContainsKey(slicedKey) | (checkSums[slicedKey] != GetCheckSum(filepath)))
{
return true;
}
#endif
return false;
}
#if MELON
public static void ConvertMD5Json()
{
string stringDir = GetAssetDir(AssetType.Dumps);
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
string checksumDumpPath = Path.Combine(stringDir, "MD5.json");
string checksumConvertPath = Path.Combine(stringDir, "MD5Convert.txt");
string json = File.ReadAllText(checksumDumpPath);
Dictionary<string, string> dictionary = DeserializeObject<Dictionary<string, string>>(json);
using StreamWriter writer = new StreamWriter(checksumConvertPath);
foreach (var kvp in dictionary)
{
string checksumKey = kvp.Key.Replace("\\", "\\\\");
writer.WriteLine($"{{ \"{kvp.Key}\" , \"{kvp.Value}\" }},");
}
Log.LogDebug($"MD5.json converted to MD5Convert.json at {checksumConvertPath}");
}
#endif
}
}

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using PvZ_Fusion_Translator;
using System.Collections.Generic;
using System.IO;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
{
public static class FontStore
{
internal static Dictionary<string, TMP_FontAsset> fontAssetDict = [];
internal static Dictionary<string, TMP_FontAsset> fontAssetDictSecondary = [];
internal static void Init()
{
string fontsDir = Path.Combine(Core.Instance.modsDirectory, "[Custom Fonts]");
foreach (string file in Directory.GetFiles(fontsDir))
{
string fileName = Path.GetFileNameWithoutExtension(file);
string fileExtension = Path.GetExtension(file);
if (fileExtension == ".ttf" || fileExtension == ".otf")
{
if (!fileName.EndsWith("_Almanac") && !fileName.EndsWith("_Fallback"))
{
string fontPath = Path.Combine("PvZ_Fusion_Translator", "[Custom Fonts]", fileName + fileExtension);
TMP_FontAsset fontAsset = FontHandler.LoadTMPFont(fontPath, true);
fontAsset.name = fileName;
fontAssetDict.Add(fileName, fontAsset);
Log.LogInfo($"Font for language '{fileName}' loaded");
}
}
}
InitFallback();
}
internal static void InitFallback()
{
string fontsDir = Path.Combine(Core.Instance.modsDirectory, "[Custom Fonts]");
foreach (string file in Directory.GetFiles(fontsDir))
{
string fileName = Path.GetFileNameWithoutExtension(file);
string fileExtension = Path.GetExtension(file);
if (fileExtension == ".ttf" || fileExtension == ".otf")
{
if (fileName.EndsWith("_Almanac") || fileName.EndsWith("_Fallback"))
{
string fallbackPath = Path.Combine("PvZ_Fusion_Translator", "[Custom Fonts]", fileName + fileExtension);
TMP_FontAsset fallbackFont = FontHandler.LoadTMPFont(fallbackPath, true);
fallbackFont.name = fileName;
string fileNameLanguage = fileName.Replace("_Fallback", "").Replace("_Almanac", "");
if (fontAssetDictSecondary.ContainsKey(fileNameLanguage))
{
if (fileName.EndsWith("_Fallback"))
{
fontAssetDictSecondary.Add(fileNameLanguage + "_Almanac", fontAssetDictSecondary[fileNameLanguage]);
fontAssetDictSecondary.Remove(fileNameLanguage);
}
else
{
fontAssetDictSecondary.Add(fileNameLanguage + "_Fallback", fontAssetDictSecondary[fileNameLanguage]);
fontAssetDictSecondary.Remove(fileNameLanguage);
}
fontAssetDictSecondary.Add(fileName, fallbackFont);
}
else
fontAssetDictSecondary.Add(fileNameLanguage, fallbackFont);
}
}
}
AddFallback();
}
public static void AddFallback()
{
foreach (var lang in fontAssetDict.Keys)
{
if (fontAssetDict[lang].fallbackFontAssetTable == null)
{
fontAssetDict[lang].fallbackFontAssetTable = new Il2CppSystem.Collections.Generic.List<TMP_FontAsset>();
}
if (fontAssetDictSecondary.ContainsKey(lang))
{
fontAssetDict[lang].fallbackFontAssetTable.Add(fontAssetDictSecondary[lang]);
Log.LogInfo("Fallback font for language '" + lang + "' added");
continue;
}
if (fontAssetDictSecondary.ContainsKey(lang + "_Almanac"))
{
fontAssetDict[lang].fallbackFontAssetTable.Add(fontAssetDictSecondary[lang + "_Almanac"]);
Log.LogInfo("Fallback font for language '" + lang + "' added");
continue;
}
if (fontAssetDictSecondary.ContainsKey(lang + "_Fallback"))
{
fontAssetDict[lang].fallbackFontAssetTable.Add(fontAssetDictSecondary[lang + "_Fallback"]);
Log.LogInfo("Fallback font for language '" + lang + "' added");
continue;
}
}
}
public static TMP_FontAsset LoadTMPFont(string language)
{
if (fontAssetDict.TryGetValue(language, out TMP_FontAsset font))
{
return font;
}
return fontAssetDict.GetValueOrDefault("English");
}
public static TMP_FontAsset LoadTMPFontAlmanac(string language)
{
if (fontAssetDictSecondary.ContainsKey(language))
{
if (fontAssetDictSecondary.TryGetValue(language, out TMP_FontAsset almanacAsset))
{
return almanacAsset;
}
}
if (fontAssetDictSecondary.ContainsKey(language + "_Almanac"))
{
if (fontAssetDictSecondary.TryGetValue(language + "_Almanac", out TMP_FontAsset almanacAsset))
{
return almanacAsset;
}
}
return fontAssetDict.GetValueOrDefault("English");
}
public static void Reload()
{
// Get the current language
string currentLanguage = Utils.Language.ToString();
// Load the font for the current language
_ = LoadTMPFont(currentLanguage);
}
}
}

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using System.Collections.Generic;
using System.Text.RegularExpressions;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
{
public static class StringStore
{
internal static Dictionary<string, string> stringsDict = [];
public static Dictionary<string, string> translationStringRegex = new()
{
{"Test", "Test" }
};
public static Dictionary<string, string> translationString = new()
{
{"Test", "Test" }
};
public static Dictionary<string, Dictionary<string, string>> patchesStore = new()
{
{ "Difficulty", new Dictionary<string, string>
{
{ "English" , "Difficulty:" },
{ "French" , "Difficulté:" },
{ "Italian" , "Difficoltà:" },
{ "German" , "Schwierigkeit:" },
{ "Spanish" , "Dificultad:" },
{ "Portuguese" , "Dificuldade:" },
{ "Filipino" , "Ang Hirap:" },
{ "Vietnamese" , "Độ Khó:" },
{ "Indonesian" , "Kesulitan:" },
{ "Russian" , "Сложность:" },
{ "Japanese" , "困難:" },
{ "Korean", "난이도:" },
{ "Javanese" , "Kesulitan:" },
// { "Ukrainian" , "Складність:" },
// { "Slovak" , "Náročnosť:" },
}
},
{ "Zombies", new Dictionary<string, string>
{
{ "English" , "Zombies:" },
{ "French" , "Les Zombies:" },
{ "Italian" , "Zombi:" },
{ "German" , "Zombies:" },
{ "Spanish" , "Zombis:" },
{ "Portuguese" , "Zumbis:" },
{ "Filipino" , "Mga Zombie:" },
{ "Vietnamese" , "Thây Ma:" },
{ "Indonesian" , "Zombi:" },
{ "Russian" , "Зомби:" },
{ "Japanese" , "ゾンビ:" },
{ "Korean", "좀비:" },
{ "Javanese" , "Mayit:" },
// { "Ukrainian" , "Зомбі:" },
// { "Slovak" , "Zombíci:"}
}
}
};
internal static void Init()
{
FileLoader.LoadStrings();
}
internal static void Reload()
{
translationString.Clear();
translationStringRegex.Clear();
FileLoader.LoadStrings();
}
public static TextMeshPro TranslateText(TextMeshPro originalTMP, bool isLog = false)
{
string currentLanguage = Utils.Language.ToString();
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
string translatedText = TranslateText(originalTMP.text);
originalTMP.font = fontAsset;
originalTMP.text = translatedText;
return originalTMP;
}
public static TextMeshProUGUI TranslateText(TextMeshProUGUI originalTMP, bool isLog = false)
{
string currentLanguage = Utils.Language.ToString();
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
string translatedText = TranslateText(originalTMP.text);
originalTMP.font = fontAsset;
originalTMP.text = translatedText;
return originalTMP;
}
public static string TranslateText(string originalText, bool isLog = false)
{
string text = DoTranslateText(originalText, false);
string checkText;
#if DEBUG
Regex regex = new("\\p{IsCJKUnifiedIdeographs}+");
Match match = regex.Match(text);
if(match.Success)
{
// Log.LogDebug("Untranslated String: " + match.Value);
// FileLoader.DumpUntranslatedStrings(text);
}
#endif
checkText = text;
return checkText;
}
public static string DoTranslateText(string originalText, bool isLog = false)
{
if (string.IsNullOrEmpty(originalText))
{
if (isLog)
Log.LogError("Text Null or Empty");
return string.Empty;
}
if (translationString.ContainsKey(originalText))
{
if (isLog)
Log.LogDebug($"Text '{originalText} found in translationString");
return translationString[originalText];
}
// Regex-based dynamic translation
foreach (var entry in translationStringRegex)
{
var regex = new Regex(entry.Key);
if (regex.IsMatch(originalText))
{
// Extract dynamic parts from the original text
var match = regex.Match(originalText);
int groupCount = match.Groups.Count;
if (isLog)
Log.LogDebug("Text found in translationStringRegex {0}: {1}", match, groupCount);
// List to hold formatted dynamic parts
List<string> dynamicParts = [];
// Loop through each group and determine its translation
for (int i = 1; i < groupCount; i++)
{
string groupValue = match.Groups[i].Value;
string translatedValue = translationString.ContainsKey(groupValue)
? translationString[groupValue]
: groupValue;
dynamicParts.Add(translatedValue);
}
// Format the output string with dynamic parts
return string.Format(entry.Value, [.. dynamicParts]);
}
}
if (isLog)
Log.LogDebug($"Text '{originalText}' not translated");
return originalText;
}
private static TextAlignmentOptions TextAnchorToTMPAlignment(TextAnchor anchor)
{
return anchor switch
{
TextAnchor.UpperLeft => TextAlignmentOptions.TopLeft,
TextAnchor.UpperCenter => TextAlignmentOptions.Top,
TextAnchor.UpperRight => TextAlignmentOptions.TopRight,
TextAnchor.MiddleLeft => TextAlignmentOptions.MidlineLeft,
TextAnchor.MiddleCenter => TextAlignmentOptions.Center,
TextAnchor.MiddleRight => TextAlignmentOptions.MidlineRight,
TextAnchor.LowerLeft => TextAlignmentOptions.BottomLeft,
TextAnchor.LowerCenter => TextAlignmentOptions.Bottom,
TextAnchor.LowerRight => TextAlignmentOptions.BottomRight,
_ => TextAlignmentOptions.Center
};
}
static TextMeshProUGUI ConvertToTextMeshPro(UnityEngine.UI.Text oldText, TMP_FontAsset fontAsset, bool isLog = false)
{
if (oldText == null)
{
Log.LogError("UnityEngine.UI.Text component is null.");
return null;
}
if (fontAsset == null)
{
Log.LogError("TMP_FontAsset is null. Conversion cannot proceed.");
return null;
}
GameObject textObject = oldText.gameObject;
// Preserve text content and settings
string originalText = oldText.text;
originalText = TranslateText(originalText, isLog);
TextAnchor alignment = oldText.alignment;
Color color = oldText.color;
// Remove old Text component
UnityEngine.Object.DestroyImmediate(oldText);
// Add TextMeshProUGUI component
TextMeshProUGUI newTMP = textObject.AddComponent<TextMeshProUGUI>();
if (newTMP == null)
{
Log.LogError($"Failed to add TextMeshProUGUI to object: {textObject.name}");
return null;
}
// Configure TextMeshProUGUI
newTMP.text = originalText;
newTMP.color = color;
newTMP.alignment = TextAnchorToTMPAlignment(alignment);
newTMP.font = fontAsset;
return newTMP;
}
public static void TranslateTextTransform(Transform baseTransform, bool isAutoTextContainer = false, bool isLog = false)
{
if (!baseTransform) return;
string currentLanguage = Utils.Language.ToString();
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
if (fontAsset == null)
{
Log.LogError($"Font for language '{currentLanguage}' not found. Translation aborted.");
return;
}
// Local function for processing transforms
void ProcessTextTransform(Transform textTransform)
{
if (!textTransform) return;
// Handle TextMeshPro components
TextMeshPro textTMP = textTransform.GetComponent<TextMeshPro>();
if (textTMP)
{
textTMP.text = TranslateText(textTMP.text, isLog);
textTMP.autoSizeTextContainer = isAutoTextContainer;
textTMP.font = fontAsset;
}
TextMeshProUGUI textTMPUGUI = textTransform.GetComponent<TextMeshProUGUI>();
if (textTMPUGUI)
{
textTMPUGUI.text = TranslateText(textTMPUGUI.text, isLog);
textTMPUGUI.enableAutoSizing = isAutoTextContainer;
textTMPUGUI.font = fontAsset;
}
// Handle UnityEngine.UI.Text components
UnityEngine.UI.Text textUI = textTransform.GetComponent<UnityEngine.UI.Text>();
if (textUI)
{
ConvertToTextMeshPro(textUI, fontAsset, isLog);
}
}
// Process specific text paths
ProcessTextTransform(baseTransform.Find("text"));
ProcessTextTransform(baseTransform.Find("text1"));
Transform shadowTransform = baseTransform.Find("text/shadow");
if (shadowTransform) ProcessTextTransform(shadowTransform);
shadowTransform = baseTransform.Find("text1/shadow");
if (shadowTransform) ProcessTextTransform(shadowTransform);
}
public static void TranslateTextUI(TextMeshPro textTMP, bool? isAutoTextContainer = null, bool isLog = false)
{
string currentLanguage = Utils.Language.ToString();
if (textTMP)
{
textTMP.text = TranslateText(textTMP.text, isLog);
if (isAutoTextContainer!=null) textTMP.autoSizeTextContainer = isAutoTextContainer.Value;
textTMP.font = FontStore.LoadTMPFont(currentLanguage);
}
}
public static void TranslateTextUI(TextMeshProUGUI textTMP, bool? isAutoTextContainer = null, bool isLog = false)
{
string currentLanguage = Utils.Language.ToString();
if (textTMP)
{
string origText = textTMP.text;
textTMP.text = TranslateText(origText, isLog) == "" ? origText : TranslateText(origText, isLog);
if (isAutoTextContainer != null) textTMP.autoSizeTextContainer = isAutoTextContainer.Value;
if (origText != textTMP.text)
textTMP.font = FontStore.LoadTMPFont(currentLanguage);
}
}
public static void TranslateTextUI(TMP_InputField TextInput)
{
string currentLanguage = Utils.Language.ToString();
if (TextInput)
{
string oriText = TextInput.m_Text;
TextInput.m_Text = TranslateText(oriText);
TextInput.m_OriginalText = TranslateText(oriText);
TextInput.fontAsset = FontStore.LoadTMPFont(currentLanguage);
}
}
public static void LogAll()
{
Log.LogInfo("Logging all StringStore entries.");
Log.LogInfo("Regex Entries: {0}", translationStringRegex.Count);
Log.LogInfo("String Entries: {0}", translationString.Count);
}
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
{
public static class TextureStore
{
internal static Dictionary<string, string> textureDict = [];
internal static void Init() => FileLoader.LoadTextures();
internal static void Reload()
{
textureDict.Clear();
RestoreTextures();
FileLoader.LoadDefaultTextures();
FileLoader.LoadTextures();
}
public static IEnumerator ReplaceTexturesCoroutine()
{
while (true)
{
ReplaceTextures();
yield return new WaitForSeconds(0.5f); // Adjust this interval as needed
}
}
public static void ReplaceTextures()
{
Texture2D[] textures = Resources.FindObjectsOfTypeAll<Texture2D>();
foreach (Texture2D texture in textures)
{
if (texture.name.StartsWith("replaced_"))
continue;
Utils.TryReplaceTexture2D(texture);
}
}
public static void RestoreTextures()
{
Texture2D[] textures = Resources.FindObjectsOfTypeAll<Texture2D>();
foreach (Texture2D texture in textures)
{
if (texture != null)
{
texture.name = texture.name.Replace("replaced_", "");
}
}
}
public static void LogAll()
{
Log.LogInfo("Logging all TextureStore entries.");
foreach (KeyValuePair<string, string> entry in textureDict)
{
Log.LogInfo("TextureDict Entry: " + entry.Key + " | " + entry.Value);
}
}
}
}

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using System.Collections.Generic;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
{
public static class WarningStore
{
private static Dictionary<string, (string, string)> warningMessages = new()
{
{ "English", ("<size=10>The only valid source of this translation is from this community:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. If you got this <i>anywhere</i> else like \n" +
"<color=#8B0000>Plants Hybrid</color> and <color=#8B0000>superhybrid.online</color>, they stole it.\n" +
"Stray away from other sources as they may contain viruses.\n" +
"Please visit our community for future updates.</size>",
"Okay! Got it.") },
{ "French", ("<size=9.5>La seule source valide pour cette traduction provient de cette\n" +
"communauté :<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si vous l'avez obtenue \n" +
"<i>ailleurs</i>, comme <color=#8B0000>Plants Hybrid</color> ou <color=#8B0000>superhybrid.online</color>, ils l'ont volée.\n" +
"Évitez les autres sources, car elles peuvent contenir des virus.\n" +
"Veuillez visiter notre communauté pour les mises à jour futures.",
"D'accord !") },
{ "Italian", ("<size=10>L'unica fonte valida di questa traduzione è questa community:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se l'hai ottenuta <i>altrove</i>, come \n" +
"<color=#8B0000>Plants Hybrid</color> e <color=#8B0000>superhybrid.online</color>, l'hanno rubata.\n" +
"Evita altre fonti, potrebbero contenere virus.\n" +
"Visita la nostra community per aggiornamenti futuri.</size>",
"Va bene! Ho capito.") },
{ "German", ("<size=10>Die einzige gültige Quelle für diese Übersetzung stammt aus\n" +
"dieser Community: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Wenn Sie diese \n" +
"<i>irgendwo</i> anders gefunden haben, z. B. bei <color=#8B0000>Plants Hybrid</color> oder \n" +
"<color=#8B0000>superhybrid.online</color>, dann haben sie sie gestohlen.\n" +
"Meiden Sie andere Quellen, da diese Viren enthalten könnten.\n" +
"Bitte besuchen Sie unsere Community für zukünftige Updates.",
"Okay, verstanden!") },
{ "Spanish", ("<size=10>La única fuente válida de esta traducción proviene de esta\n" +
"comunidad: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si la obtuvo <i>en cualquier</i>\n" +
"otro lugar como <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, la robaron.\n" +
"Manténgase alejado de otras fuentes, ya que podrían contener virus.\n" +
"Por favor, visite nuestra comunidad para futuras actualizaciones.",
"¡Entendido!") },
{ "Portuguese", ("<size=10>O lugar original e seguro dessa tradução vem daqui:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se você baixou ela de <i>qualquer \n" +
"lugar</i> como <color=#8B0000>Plants Hybrid</color> ou <color=#8B0000>superhybrid.online</color>, eles\n" +
"roubaram. Evite baixar deles, pode conter vírus.\n" +
"Por favor, visite nossa comunidade para atualizações futuras.</size>",
"Okay, entendido.") },
{ "Filipino", ("<size=9>Ang tanging opisyal na source ng pagsasaling ito ay mula\n" +
"lamang dito: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Kung nakuha nmo ito <i>kahit \n" +
"saan pa</i> tulad ng <color=#8B0000>Plants Hybrid</color> at <color=#8B0000>superhybrid.online</color>, ito ay ninakaw. \n" +
"Lumayo sa ibang source dahil posibleng may kasamang virus.\n" +
"Paki-bisita ang aming komunidad para sa mga darating na update.</size>" ,
"Naiintindihan!") },
{ "Vietnamese", ("<size=8>Nguồn duy nhất hợp lệ của bản dịch này là từ cộng\n" +
"đồng này: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Nếu bạn nhận \n" +
"được nó <i>ở bất cứ nơi nào</i> khác như <color=#8B0000>Plants Hybrid</color> \n" +
"hoặc <color=#8B0000>superhybrid.online</color>, họ đã ăn cắp nó.\n" +
"Tránh xa các nguồn khác vì chúng có thể chứa \n" +
"virus. Hãy ghé thăm cộng đồng của chúng tôi để \n" +
"cập nhật trong tương lai.</size>",
"Đồng ý!") },
{ "Indonesian", ("<size=10>Satu-satunya sumber resmi dari terjemahan ini adalah \n" +
"komunitas kami: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Jika Anda \n" +
"mendapatkannya dari <i>sumber lain</i> seperti <color=#8B0000>Plants Hybrid</color> \n" +
"dan <color=#8B0000>superhybrid.online</color>, mereka mencurinya. \n" +
"Jauhi sumber lain karena mungkin ada virus.\n" +
"Silakan kunjungi komunitas kami untuk pembaruan berikutnya.</size>",
"Oke! Mengerti.") },
{ "Russian", ("<size=9>Единственный проверенный источник этого перевода —\n" +
"сообщество <color=#E6E6FA>discord.gg/DPAC5ZVJ8T</color>.\n" +
"Или же его замена <color=#E6E6FA>https://t.me/nekoshkindom</color>\n" +
"Если вы скачали этот мод <i>где-либо ещё</i>, возможно он содержит вирусы.\n" +
"Программист перевода: LancerX0.\n" +
"Переводчик: Nekosha.", "Хорошо!") },
{ "Japanese", ("<size=6>この翻訳の唯一の有効なソースは、このコミュニティからです:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>.<color=#8B0000>Plants Hybrid</color>や<color=#8B0000>superhybrid.online</color>、\n" +
"<color=#8B0000>YoutubeのBlue Fly</color>が作っているもの、他のどこかでこれを入手した場合、\n" +
"彼らはそれを盗んだことになります。ウイルスが含まれている可能性があるので、\n" +
"他のソースからは離れてください。今後のアップデートについては、\n私たちのコミュニティをご覧ください。</size>",
"了解しました!") },
{ "Korean", ("<size=8>이 번역은 Bloom(<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>)에서만\n" +
"제공됩니다. Bloom 디스코드 이외의 다른</i>서드 파티 사이트, \n" +
"예를 들어 <color=#8B0000>Plants Hybrid</color> 및 <color=#8B0000>superhybrid.online</color>, 또는\n" +
"<color=#8B0000>유튜브 Blue Fly</color>등에서 제공하는 파일은 무단으로 재배포된 것이며,\n" +
"이런 사이트들에는 바이러스가 포함되어 있을 가능성이 높습니다. \n향후 업데이트를 위해 저희 디스코드를 방문해 주세요.",
"확인") },
{ "Javanese" , ("<size=10>Sumber mung sing sah kanggo terjemahan iki saka komunitas iki:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Yen sampeyan nemokake iki <i>ing papan\n" +
"liya</i> kaya <color=#8B0000>Plants Hybrid</color> lan <color=#8B0000>superhybrid.online</color>, iku dicolong.\n" +
"Aja nyedhaki sumber liya amarga bisa ngandhut virus. Mangga\n" +
"ngunjungi komunitas kita kanggo nganyari ing mangsa ngarep.</size>",
"Oke! Ngertos.") },
};
public static (string, string) GetWarningMessage(Utils.LanguageEnum language)
{
if (warningMessages.TryGetValue(language.ToString(), out var message))
{
return message;
}
else
{
return warningMessages["English"]; // Default to English if language code is not found
}
}
public static void WarningLoad()
{
GameAPP.theGameStatus = -2;
GameObject gameObject = UnityEngine.Object.Instantiate<GameObject>(Resources.Load<GameObject>("UI/MainMenu/HelpMenu"), GameAPP.canvas.transform);
gameObject.name = "WarningMessage";
TextMeshProUGUI warning = gameObject.transform.GetChild(0).GetChild(0).GetComponent<TextMeshProUGUI>();
TextMeshProUGUI warningShadow = gameObject.transform.GetChild(0).GetChild(1).GetComponent<TextMeshProUGUI>();
Transform button = gameObject.transform.GetChild(1);
warning.transform.position = new Vector3(0.7f, 0.4f, 0f);
warningShadow.transform.position = new Vector3(0.7f, 0.4f, 0f);
var (warningMessage, okayButton) = WarningStore.GetWarningMessage(Utils.Language);
warning.text = warningMessage;
warningShadow.text = warningMessage;
warning.font = FontStore.LoadTMPFont(Utils.Language.ToString());
warningShadow.font = FontStore.LoadTMPFont(Utils.Language.ToString());
button.GetComponent<PauseMenu_Btn>().buttonNumber = 10;
button.GetChild(0).GetComponent<TextMeshProUGUI>().text = okayButton;
button.GetChild(0).GetComponent<TextMeshProUGUI>().font = FontStore.LoadTMPFont(Utils.Language.ToString());
button.GetChild(1).GetComponent<TextMeshProUGUI>().text = okayButton;
gameObject.SetActive(false);
gameObject.SetActive(true);
}
public static bool isWarningMessageLoaded = false;
public static void WarningReload(Utils.LanguageEnum language)
{
// Log.LogInfo("Current Language is " + Utils.OldLanguage);
// Log.LogInfo("Changed Language to " + language);
if (Utils.OldLanguage.ToString() == language.ToString() && Utils.OldLanguage.ToString() != "English")
{
return;
}
if (!isWarningMessageLoaded)
{
WarningLoad();
isWarningMessageLoaded = true;
}
return;
}
}
}

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using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils;
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System;
using System.IO;
using System.Reflection;
using UnityEngine;
[BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)]
[BepInProcess("PlantsVsZombiesRH.exe")]
public class Core : BasePlugin
{
public string modsDirectory => Path.Combine(Paths.PluginPath, "PvZ_Fusion_Translator");
private static DateTime dtStart;
private static DateTime? dtStartToast;
private static string toast_txt;
public static Core Instance { get; private set; }
public static MonoBehaviour MonoInstance { get; private set; }
private Coroutine replaceTextureRoutine = null;
public ConfigEntry<bool> configDefaultTextures;
public ConfigEntry<bool> configDefaultAudio;
public ConfigEntry<string> configLanguage;
public override void Load()
{
Instance = this;
MonoInstance = AddComponent<UnityCoroutineHelper>();
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly());
LoadConfig();
FileLoader.LoadLanguage();
// AudioStore.Init();
TextureStore.Init();
StringStore.Init();
FontStore.Init();
InitCoroutine();
}
public override bool Unload()
{
if (replaceTextureRoutine != null)
{
MonoInstance.StopCoroutine(replaceTextureRoutine);
Log.LogDebug("Coroutine Stopped");
}
FileLoader.SaveLanguage();
#if OBFUSCATE && !RELEASE
CheckSumStore.ConvertMD5Json();
#endif
return true;
}
public void InitCoroutine()
{
if (replaceTextureRoutine != null) return;
replaceTextureRoutine = MonoInstance.StartCoroutine(TextureStore.ReplaceTexturesCoroutine());
Log.LogDebug("Coroutine Started");
}
public static void ShowToast(string message)
{
toast_txt = message;
dtStartToast = DateTime.Now;
}
public void Update()
{
#if DEBUG
ModFeatures.OnLateUpdate();
#endif
if (Input.GetKeyDown(KeyCode.Insert))
{
Utils.OpenSaveDirectory();
}
if (Input.GetKeyDown(KeyCode.Delete))
{
Utils.OpenTrello();
}
}
public void OnGUI()
{
#if DEBUG
if (dtStartToast != null)
{
GUI.Button(new Rect(10f, 10f, 200f, 20f), "\n" + toast_txt + "\n");
TimeSpan? timeSpan = DateTime.Now - dtStartToast;
TimeSpan t = new TimeSpan(0, 0, 2);
if (timeSpan > t)
{
dtStartToast = null;
}
}
#endif
}
private void LoadConfig()
{
string mainCategory = "PvZ_Fusion_Translator";
configDefaultTextures = Config.Bind(new ConfigDefinition(mainCategory, "DefaultTextures"), false, new ConfigDescription("Use Default Textures + Translation Textures", new AcceptableValueList<bool>(true, false)));
configDefaultAudio = Config.Bind(new ConfigDefinition(mainCategory, "DefaultAudio"), false, new ConfigDescription("Use Default Audio", new AcceptableValueList<bool>(true, false)));
configLanguage = Config.Bind(new ConfigDefinition(mainCategory, "Language"), "English", new ConfigDescription("Load the Game in this Language", new AcceptableValueList<string>("English", "French", "Italian", "German", "Spanish", "Portuguese", "Indonesian", "Vietnamese", "Javanese", "Russian", "Japanese", "Korean")));
}
}
public class UnityCoroutineHelper : MonoBehaviour
{
public static UnityCoroutineHelper Instance { get; private set; }
public void Awake()
{
Instance = this;
}
}

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using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using PvZ_Fusion_Translator__BepInEx_.Patches.OtherManagers;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.Encodings.Web;
using System.Text.Json;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_
{
internal static class FileLoader
{
internal enum AssetType
{
Textures,
Strings,
Dumps,
Almanac,
}
public static string GetAssetDir(AssetType assetType, Utils.LanguageEnum? language = null)
{
string languagePath = language.HasValue ? ("Localization" + Path.DirectorySeparatorChar + language.ToString()) : string.Empty;
return Path.Combine(Core.Instance.modsDirectory, languagePath, assetType.ToString());
}
internal static void LoadStrings() => LoadStrings(Utils.Language);
internal static void LoadStrings(Utils.LanguageEnum language)
{
string stringDir = GetAssetDir(AssetType.Strings, Utils.Language);
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
try
{
foreach (string filepath in Directory.EnumerateFiles(stringDir, "*.json", SearchOption.AllDirectories))
{
#if OBFUSCATE
if (CheckSumStore.IsModified(filepath))
{
Log.LogError("File {0} was modified!" , filepath);
continue;
}
#endif
string fileName = Path.GetFileNameWithoutExtension(filepath);
StringStore.stringsDict[fileName] = filepath;
#if DEBUG
Log.LogInfo("Loading File : " + filepath);
#endif
string jsonString = File.ReadAllText(filepath);
if (fileName.EndsWith("_strings"))
{
Dictionary<string, string> dictionary = JsonSerializer.Deserialize<Dictionary<string, string>>(jsonString);
foreach (var (key, value) in dictionary)
{
StringStore.translationString[key] = value;
}
}
else if (fileName.EndsWith("_regexs"))
{
Dictionary<string, string> dictionary = JsonSerializer.Deserialize<Dictionary<string, string>>(jsonString);
foreach (var (key, value) in dictionary)
{
StringStore.translationStringRegex[key] = value;
}
}
}
SaveStrings();
#if DEBUG
DumpJson();
#endif
}
catch (Exception e)
{
Log.LogError("Error loading string.");
Log.LogError(e.GetType() + " " + e.Message);
}
Log.LogInfo("Strings loaded successfully.");
}
public static bool loadDefaultTextures = Core.Instance.configDefaultTextures.Value;
internal static void LoadTextures()
{
// Default or Custom Texturse -> English Textures -> Localized Textures
try
{
if (loadDefaultTextures == true)
{
LoadDefaultTextures();
}
else
{
LoadCustomTextures();
}
}
catch (Exception e)
{
Log.LogError("Error loading texture setting.");
Log.LogError($"{e.GetType()} {e.Message}");
}
if (Utils.Language != Utils.LanguageEnum.English)
{
LoadLocalizedTextures(Utils.LanguageEnum.English);
}
LoadLocalizedTextures(Utils.Language);
Log.LogInfo("Textures loaded successfully.");
}
internal static void LoadLocalizedTextures(Utils.LanguageEnum? language = null)
{
string textureDir = GetAssetDir(AssetType.Textures, language);
if (!Directory.Exists(textureDir))
{
Directory.CreateDirectory(textureDir);
}
try
{
foreach (string filepath in Directory.EnumerateFiles(textureDir, "*.png", SearchOption.AllDirectories))
{
if (filepath.Contains("[Custom Textures]", StringComparison.OrdinalIgnoreCase) && loadDefaultTextures)
{
continue;
}
#if OBFUSCATE
if (CheckSumStore.IsModified(filepath))
{
Log.LogError("File {0} was modified!" , filepath);
continue;
}
#endif
#if DEBUG
Log.LogDebug("Loading File : " + filepath);
#endif
Texture2D texture2D = Utils.LoadImage(filepath);
TextureStore.textureDict[Path.GetFileNameWithoutExtension(filepath)] = filepath;
}
}
catch (Exception e)
{
Log.LogError("Error loading Texture.");
Log.LogError(e.GetType() + " " + e.Message);
}
}
internal static void LoadDefaultTextures()
{
string textureDefaultDir = Path.Combine(Core.Instance.modsDirectory, AssetType.Dumps.ToString(), "Default Textures [Do Not Remove]");
if (!Directory.Exists(textureDefaultDir))
{
Directory.CreateDirectory(textureDefaultDir);
}
try
{
foreach (string filepath in Directory.EnumerateFiles(textureDefaultDir, "*.png", SearchOption.AllDirectories))
{
#if OBFUSCATE
if (CheckSumStore.IsModified(filepath))
{
Log.LogError("File {0} was modified!" , filepath);
continue;
}
#endif
Texture2D texture2D = Utils.LoadImage(filepath);
TextureStore.textureDict[Path.GetFileNameWithoutExtension(filepath)] = filepath;
}
}
catch (Exception e)
{
Log.LogError("Error loading Texture.");
Log.LogError(e.GetType() + " " + e.Message);
}
}
internal static void LoadCustomTextures()
{
string texturePackDir = Path.Combine(Core.Instance.modsDirectory, "[Custom Textures]");
if (!Directory.Exists(texturePackDir))
{
Directory.CreateDirectory(texturePackDir);
}
try
{
foreach (string filepath in Directory.EnumerateFiles(texturePackDir, "*.png", SearchOption.AllDirectories))
{
#if OBFUSCATE
if (CheckSumStore.IsModified(filepath))
{
Log.LogError("File {0} was modified!" , filepath);
continue;
}
#endif
Texture2D texture2D = Utils.LoadImage(filepath);
TextureStore.textureDict[Path.GetFileNameWithoutExtension(filepath)] = filepath;
}
}
catch (Exception e)
{
Log.LogError("Error loading Texture.");
Log.LogError(e.GetType() + " " + e.Message);
}
}
internal static void SaveStrings()
{
string stringDir = GetAssetDir(AssetType.Strings, Utils.Language);
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
string translationStringRegex = JsonSerializer.Serialize(StringStore.translationStringRegex, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
});
File.WriteAllText(Path.Combine(stringDir, "translation_regexs.json"), translationStringRegex);
string translationString = JsonSerializer.Serialize(StringStore.translationString, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
});
File.WriteAllText(Path.Combine(stringDir, "translation_strings.json"), translationString);
}
#if DEBUG
public static void DumpJson()
{
string dumpDir = GetAssetDir(AssetType.Dumps);
if (!Directory.Exists(dumpDir))
{
Directory.CreateDirectory(dumpDir);
}
string LawnStrings = Resources.Load<TextAsset>("LawnStrings").text;
string ZombieStrings = Resources.Load<TextAsset>("ZombieStrings").text;
File.WriteAllText(Path.Combine(dumpDir, "LawnStrings.json"), LawnStrings);
File.WriteAllText(Path.Combine(dumpDir, "ZombieStrings.json"), ZombieStrings);
Dictionary<Achievement, AchievementObject> achievementsList = new Dictionary<Achievement, AchievementObject>();
foreach (Il2CppSystem.Collections.Generic.KeyValuePair<Achievement, Il2CppSystem.Tuple<string, string>> entry in AchievementClip.achievementsText)
{
achievementsList.Add(entry.Key, new AchievementObject(entry.Key, entry.Value.Item1, entry.Value.Item2));
}
File.WriteAllText(Path.Combine(dumpDir, "AchievementsText.json"), JsonSerializer.Serialize(achievementsList, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
}
#endif
#if DEBUG && MELON
public static void DumpUntranslatedStrings(string text)
{
string dumpDir = GetAssetDir(AssetType.Dumps);
string jsonFile = Path.Combine(dumpDir, "UntranslatedStrings.json");
if (!Directory.Exists(dumpDir))
{
Directory.CreateDirectory(dumpDir);
}
if (!File.Exists(jsonFile))
{
File.WriteAllText(jsonFile, "{}"); // Initialize empty JSON object
}
string json = File.ReadAllText(jsonFile);
JObject untranslatedStrings = JObject.Parse(json);
if (!untranslatedStrings.ContainsKey(text))
{
untranslatedStrings[text] = text;
File.WriteAllText(jsonFile, untranslatedStrings.ToString());
}
}
#endif
internal static void LoadLanguage()
{
try
{
// Load the language preference as a string and parse it into the enum
string languageName = Core.Instance.configLanguage.Value;
if (Enum.TryParse(languageName, out Utils.LanguageEnum loadedLanguage))
{
Utils.Language = loadedLanguage;
}
else
{
Log.LogWarning($"Invalid language '{languageName}' found in preferences. Falling back to English.");
Utils.Language = Utils.LanguageEnum.English; // Default fallback
}
Log.LogWarning($"Loaded language {languageName}");
}
catch (Exception e)
{
Log.LogError("Error loading language setting.");
Log.LogError($"{e.GetType()} {e.Message}");
}
Log.LogInfo($"Language has been loaded: {Utils.Language}");
}
internal static void SaveLanguage()
{
try
{
// Save the current language as a string
if (Core.Instance.Config.TryGetEntry<string>("PvZ_Fusion_Translator", "Language", out var languageEntry))
{
languageEntry.Value = Utils.Language.ToString();
}
// Ensure changes are written to the config file
// MelonPreferences.Save();
}
catch (Exception e)
{
Log.LogError("Error saving language setting.");
Log.LogError($"{e.GetType()} {e.Message}");
}
// Log.LogInfo($"Language has been saved: {Utils.Language}");
}
}
}

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using BepInEx;
using PvZ_Fusion_Translator__BepInEx_;
using System.IO;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator
{
public static class FontHandler
{
public static Font LoadFont(this string pathFromModsFolder, bool throwException)
{
string fontFilePath = Path.Combine(Paths.PluginPath, pathFromModsFolder);
if (!File.Exists(fontFilePath))
{
if (throwException)
Log.LogWarning($"Font not found at path: '{fontFilePath}'.");
return null;
}
Font font = new Font();
Font.Internal_CreateFontFromPath(font, fontFilePath); // Default size, adjust as needed
return font;
}
public static TMP_FontAsset ConvertToTMP(this Font font)
{
TMP_FontAsset fontAsset = TMP_FontAsset.CreateFontAsset(font);
if (fontAsset == null)
{
Log.LogWarning($"Failed to create TMP_FontAsset from font '{font.name}'.");
return null;
}
return fontAsset;
}
public static TMP_FontAsset LoadTMPFont(this string pathFromModsFolder, bool throwException)
{
Font font = pathFromModsFolder.LoadFont(throwException);
if (font == null)
return null;
return font.ConvertToTMP();
}
}
}

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using BepInEx.Logging;
namespace PvZ_Fusion_Translator__BepInEx_
{
internal static class Log
{
private static readonly ManualLogSource Logger = BepInEx.Logging.Logger.CreateLogSource("PvZ_Fusion_Translator");
public static void LogDebug(object txt) => Logger.LogDebug(txt);
public static void LogDebug(string txt) => Logger.LogDebug(txt);
public static void LogDebug(string txt, params object[] args) => Logger.LogDebug(string.Format(txt, args));
public static void LogInfo(object txt) => Logger.LogInfo(txt);
public static void LogInfo(string txt) => Logger.LogInfo(txt);
public static void LogInfo(string txt, params object[] args) => Logger.LogInfo(string.Format(txt, args));
public static void LogWarning(object txt) => Logger.LogWarning(txt);
public static void LogWarning(string txt) => Logger.LogWarning(txt);
public static void LogWarning(string txt, params object[] args) => Logger.LogWarning(string.Format(txt, args));
public static void LogError(object txt) => Logger.LogError(txt);
public static void LogError(string txt) => Logger.LogError(txt);
public static void LogError(string txt, params object[] args) => Logger.LogError(string.Format(txt, args));
}
}

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#if DEBUG
using System;
using System.Collections.Generic;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_
{
public static class ModFeatures
{
public enum ModType
{
ReloadStrings,
ReloadTextures,
}
private class ModFeature
{
public string Name { get; private set; }
public ModType ModType { get; private set; }
public KeyCode KeyCode { get; private set; }
public bool IsActive { get; set; }
public ModFeature(string name, ModType modType, KeyCode keyCode, bool defaultValue = false)
{
Name = name;
ModType = modType;
KeyCode = keyCode;
IsActive = defaultValue;
}
public void ToggleFeature()
{
if (ModType == ModType.ReloadStrings)
{
StringStore.Reload();
Core.ShowToast("Strings Reloaded!");
return;
}
if (ModType == ModType.ReloadTextures)
{
TextureStore.Reload();
Core.ShowToast("Textures Reloaded!");
return;
}
}
}
private static readonly Dictionary<ModType, ModFeature> featureLists = new()
{
{ ModType.ReloadStrings, new ModFeature("Reload Strings", ModType.ReloadStrings, KeyCode.Home, true) },
{ ModType.ReloadTextures, new ModFeature("Reload Textures", ModType.ReloadTextures, KeyCode.End, true) },
};
public static void ToggleFeature(ModType modType)
{
if (!featureLists.ContainsKey(modType))
return;
featureLists[modType].ToggleFeature();
}
public static void OnLateUpdate()
{
foreach (var feature in featureLists.Values)
{
if (feature.KeyCode != KeyCode.None && Enum.IsDefined(typeof(KeyCode), feature.KeyCode))
{
if (Input.GetKeyDown(feature.KeyCode))
{
feature.ToggleFeature();
}
}
}
}
}
}
#endif

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(InGameText))]
public static class InGameText_Patch
{
[HarmonyPatch(nameof(InGameText.EnableText), new Type[] { typeof(string), typeof(float), typeof(bool) })]
[HarmonyPrefix]
private static void EnableText(InGameText __instance, ref string text) => text = StringStore.TranslateText(text, true);
[HarmonyPatch(nameof(InGameText.EnableText), new Type[] { typeof(string), typeof(float), typeof(bool) })]
[HarmonyPostfix]
private static void EnableText(InGameText __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
__instance.t.text = StringStore.TranslateText(__instance.t.text, true);
__instance.t.font = fontAsset;
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(TMP_InputField))]
public static class TMP_InputField_Patch
{
[HarmonyPatch(nameof(TMP_InputField.OnEnable))]
[HarmonyPostfix]
private static void OnEnable(TMP_InputField __instance)
{
if (!string.IsNullOrEmpty(__instance.text))
{
string text = StringStore.TranslateText(__instance.text);
__instance.m_Text = StringStore.TranslateText(text);
__instance.m_OriginalText = StringStore.TranslateText(text);
__instance.m_TextComponent.text = StringStore.TranslateText(text);
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(TextMeshProUGUI))]
public static class TextMeshProUGUI_Patch
{
[HarmonyPatch(nameof(TextMeshProUGUI.OnEnable))]
[HarmonyPostfix]
private static void OnEnable(TextMeshProUGUI __instance)
{
if (!string.IsNullOrEmpty(__instance.text))
{
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = false;
if (__instance.name.StartsWith("LevelName"))
{
__instance.text = __instance.text.Replace("\n", " ");
}
if ((__instance.transform.parent != null) && (__instance.transform.parent.name.StartsWith("Window")))
{
__instance.fontSizeMin = 10;
__instance.fontSize = 12;
}
// __instance.ForceMeshUpdate();
}
}
[HarmonyPatch(nameof(TextMeshProUGUI.Awake))]
[HarmonyPostfix]
private static void Awake(TextMeshProUGUI __instance)
{
if (!string.IsNullOrEmpty(__instance.text))
{
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = false;
if (__instance.name.StartsWith("LevelName"))
{
__instance.text = __instance.text.Replace("\n", " ");
}
if ((__instance.transform.parent != null) && (__instance.transform.parent.name.StartsWith("Window")))
{
__instance.fontSizeMin = 10;
__instance.fontSize = 12;
}
if (__instance.text == "Полный Хаос" && __instance.transform.parent.parent.Find("Image").GetComponent<Image>().activeSprite.name == "Present")
{
__instance.text += "\nБесконечно";
}
// __instance.ForceMeshUpdate();
}
}
}
[HarmonyPatch(typeof(TMP_SubMeshUI))]
public static class TMP_SubMeshUI_Patch
{
[HarmonyPatch(nameof(TMP_SubMeshUI.OnEnable))]
[HarmonyPostfix]
public static void OnEnable(TMP_SubMeshUI __instance)
{
if (!string.IsNullOrEmpty(__instance.textComponent.text))
{
string text = StringStore.TranslateText(__instance.textComponent.text);
__instance.m_TextComponent.text = StringStore.TranslateText(text);
__instance.textComponent.text = StringStore.TranslateText(text);
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(TextMeshPro))]
public static class TextMeshPro_Patch
{
[HarmonyPatch(nameof(TextMeshPro.OnEnable))]
[HarmonyPostfix]
private static void OnEnable(TextMeshPro __instance)
{
if (!string.IsNullOrEmpty(__instance.text))
{
if (__instance.transform.parent.name.StartsWith("AlmanacHelp"))
{
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = false;
return;
}
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = true;
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(Advanture_Btn))]
public static class Advanture_Btn_Patch
{
[HarmonyPatch(nameof(Advanture_Btn.Start))]
[HarmonyPostfix]
private static void Start(Advanture_Btn __instance)
{
StringStore.TranslateTextTransform(__instance.transform, true);
Transform parentTransform = __instance.transform.parent.transform;
if (__instance.name == "Goback")
{
Transform backgroundTransform = parentTransform.Find("Background");
backgroundTransform.Find("Name").GetComponent<TMP_Text>().autoSizeTextContainer = true;
backgroundTransform.Find("Shadow").GetComponent<TMP_Text>().autoSizeTextContainer = true;
}
Transform levelTransform = parentTransform.Find("Levels");
if (levelTransform != null)
{
StringStore.TranslateTextTransform(levelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(levelTransform.Find("LastPage"));
Transform pageMiniGamesTransform = levelTransform.transform.Find("PageMiniGames");
if (pageMiniGamesTransform != null)
{
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("LastPage"));
}
Transform pageUnlockChallengeTransform = levelTransform.transform.Find("PageUnlockChallenge");
if (pageUnlockChallengeTransform != null)
{
StringStore.TranslateTextTransform(pageUnlockChallengeTransform.Find("BackToIndex"));
}
Transform pageFlagChallengeTransform = levelTransform.transform.Find("PageFlagChallenge");
if (pageFlagChallengeTransform != null)
{
StringStore.TranslateTextTransform(pageFlagChallengeTransform.Find("BackToIndex"));
}
Transform pageTravelExperienceTransform = levelTransform.transform.Find("PageTravelExperience");
if (pageTravelExperienceTransform != null)
{
StringStore.TranslateTextTransform(pageTravelExperienceTransform.Find("BackToIndex"));
}
Transform pageGardenProtectionTransform = levelTransform.transform.Find("PageGardenProtection");
if (pageGardenProtectionTransform != null)
{
StringStore.TranslateTextTransform(pageGardenProtectionTransform.Find("BackToIndex"));
}
Transform pageNormalTravelTransform = levelTransform.transform.Find("PageNormalTravel");
if (pageNormalTravelTransform != null)
{
StringStore.TranslateTextTransform(pageNormalTravelTransform.Find("BackToIndex"));
}
Transform pageRandomLevelTransform = levelTransform.transform.Find("PageRandomLevel");
if (pageRandomLevelTransform != null)
{
StringStore.TranslateTextTransform(pageRandomLevelTransform.Find("BackToIndex"));
}
Transform pageUltimateExperienceTransform = levelTransform.transform.Find("PageUltimateExprience");
if (pageUltimateExperienceTransform != null)
{
StringStore.TranslateTextTransform(pageUltimateExperienceTransform.Find("BackToIndex"));
}
Transform pageAdvantureLevelTransform = levelTransform.transform.Find("PageAdvantureLevel");
if (pageAdvantureLevelTransform != null)
{
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("LastPage"));
}
Transform pageScaryPotTransform = levelTransform.transform.Find("PageScaryPot");
if (pageScaryPotTransform != null)
{
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("LastPage"));
}
}
StringStore.TranslateTextTransform(parentTransform.Find("CameraSize"));
StringStore.TranslateTextTransform(parentTransform.Find("CanvasSize"));
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(EveBtn))]
public static class EveBtn_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(EveBtn.OnMouseUp))]
private static void OnMouseUp(EveBtn __instance)
{
Transform sceneText = __instance.transform.FindChild("text");
if(sceneText != null)
{
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
if(sceneTextTMP != null)
{
sceneTextTMP.text = StringStore.TranslateText(sceneTextTMP.text);
}
}
Transform sceneTextShadow = sceneText.transform.FindChild("text2");
if(sceneTextShadow != null)
{
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
if (sceneTextShadowTMP != null)
{
sceneTextShadowTMP.text = StringStore.TranslateText(sceneTextShadowTMP.text);
}
}
if (__instance.name.Equals("Balanced"))
{
__instance.gameObject.SetActive(false);
__instance.gameObject.SetActive(true);
}
}
}
}

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using HarmonyLib;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(InGameBtn))]
public static class InGameBtn_Patch
{
[HarmonyPatch(nameof(InGameBtn.Update))]
[HarmonyPostfix]
private static void Update(InGameBtn __instance)
{
Transform sceneText = __instance.transform.FindChild("SceneText");
if(sceneText != null)
{
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
if(sceneTextTMP != null)
{
sceneTextTMP = AssetStore.StringStore.TranslateText(sceneTextTMP);
}
Transform sceneTextShadow = sceneText.transform.FindChild("SceneText");
if(sceneTextShadow != null)
{
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
if (sceneTextShadowTMP != null)
{
sceneTextShadowTMP = AssetStore.StringStore.TranslateText(sceneTextShadowTMP);
}
}
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using Object = UnityEngine.Object;
public class OptionButtonData
{
public OptionBtn Button { get; set; }
public Vector3 Position { get; set; }
public Utils.LanguageEnum? Language { get; set; } // Null if it's the "Next" button
public bool IsNextButton { get; set; }
}
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
internal class OptLanguageBtn_Patch
{
public static Dictionary<int, OptionButtonData> LanguageBtnDict = new();
private static bool buttonsCreated = false;
private static OptionBtn cachedTemplateButton;
private const float startX = 4.3241f + 2.56f;
private const float startY = 2.7769f;
private const float ySpacing = 1.2505f;
private static List<Utils.LanguageEnum> AvailableLanguages;
private const int LanguagesPerPage = 5;
private static int currentPage = 0;
private static OptionBtn[] buttonSlots = new OptionBtn[6]; // 5 language buttons + 1 next button
public static void CreateLanguageButtons(OptionBtn templateButton)
{
if (buttonsCreated) return;
buttonsCreated = true;
cachedTemplateButton = templateButton;
AvailableLanguages = Enum.GetValues(typeof(Utils.LanguageEnum))
.Cast<Utils.LanguageEnum>()
.Where(lang => lang != Utils.LanguageEnum.LANG_END)
.ToList();
for (int i = 0; i < 6; i++)
{
var newButton = Object.Instantiate(templateButton, templateButton.transform.parent);
newButton.optionType = 80 + i;
float yPos = startY - i * ySpacing;
Vector3 pos = new(startX, yPos);
newButton.transform.position = pos;
buttonSlots[i] = newButton;
LanguageBtnDict[newButton.GetInstanceID()] = new OptionButtonData
{
Button = newButton,
Position = pos
};
}
UpdatePage();
}
private static void UpdatePage()
{
int startIndex = currentPage * LanguagesPerPage;
int langCount = AvailableLanguages.Count;
for (int i = 0; i < 5; i++)
{
var btn = buttonSlots[i];
var data = LanguageBtnDict[btn.GetInstanceID()];
if (startIndex + i < langCount)
{
var lang = AvailableLanguages[startIndex + i];
data.Language = lang;
data.IsNextButton = false;
btn.gameObject.SetActive(true);
UpdateButtonText(btn, lang.ToString());
}
else
{
data.Language = null;
data.IsNextButton = false;
btn.gameObject.SetActive(false);
}
}
// "Next" button always visible at index 5
var nextBtn = buttonSlots[5];
var nextData = LanguageBtnDict[nextBtn.GetInstanceID()];
nextData.Language = null;
nextData.IsNextButton = true;
nextBtn.gameObject.SetActive(true);
UpdateButtonText(nextBtn, "Next");
}
public static void UpdateButtonText(OptionBtn button, string languageName)
{
TMP_FontAsset defaultAsset = FontStore.LoadTMPFont("English");
for (int i = 0; i < 3; i++)
{
Transform textTransform = button.transform.GetChild(i);
if (textTransform != null)
{
if (i == 0) textTransform.gameObject.SetActive(false);
TextMeshProUGUI text = textTransform.GetComponent<TextMeshProUGUI>();
if (text != null)
{
if (i == 0)
{
text.text = "";
text.color = Color.red;
}
else
{
text.text = languageName;
}
text.fontSize = 16;
text.font = defaultAsset;
text.autoSizeTextContainer = false;
}
}
}
}
private static void FlashMessage(OptionBtn button, string message)
{
var child = button.transform.GetChild(0);
if (child != null)
{
var text = child.GetComponent<TextMeshProUGUI>();
if (text != null)
{
text.text = message;
}
child.gameObject.SetActive(true);
Task.Delay(1000).ContinueWith(_ =>
{
if (button != null && child != null && child.gameObject.activeSelf)
{
child.gameObject.SetActive(false);
}
});
}
}
[HarmonyPatch(typeof(OptionBtn))]
public static class OptLangBtn_Patch
{
[HarmonyPatch(nameof(OptionBtn.Awake))]
[HarmonyPostfix]
private static void Awake(OptionBtn __instance)
{
if (!buttonsCreated || cachedTemplateButton == null)
{
buttonsCreated = false;
CreateLanguageButtons(__instance);
}
}
[HarmonyPatch("OnMouseUpAsButton")]
[HarmonyPrefix]
private static void OnMouseUpAsButton(OptionBtn __instance)
{
if (LanguageBtnDict.TryGetValue(__instance.GetInstanceID(), out var btnData))
{
if (btnData.IsNextButton)
{
currentPage = (currentPage + 1) % (int)Math.Ceiling((float)AvailableLanguages.Count / LanguagesPerPage);
UpdatePage();
return;
}
if (btnData.Language is Utils.LanguageEnum selectedLang)
{
string currentLang = Utils.Language.ToString();
if (currentLang == selectedLang.ToString())
{
FlashMessage(btnData.Button, "Already Selected!");
}
else
{
Utils.ChangeLanguage(selectedLang.ToString());
Debug.Log($"Language changed to: {selectedLang}");
FlashMessage(btnData.Button, "Language Changed!");
}
}
}
}
[HarmonyPatch(nameof(OptionBtn.Update))]
[HarmonyPostfix]
private static void Update(OptionBtn __instance)
{
if (LanguageBtnDict.TryGetValue(__instance.GetInstanceID(), out var btnData))
{
btnData.Button.transform.position = btnData.Position;
}
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(OptionBtn))]
public static class OptionBtn_Patch
{
[HarmonyPatch(nameof(OptionBtn.Awake))]
[HarmonyPostfix]
private static void Awake(OptionBtn __instance)
{
Transform text_1Transform = __instance.transform.GetChild(0)?.transform;
if (text_1Transform != null)
{
TextMeshProUGUI text_1 = text_1Transform.GetComponent<TextMeshProUGUI>();
text_1 = StringStore.TranslateText(text_1);
text_1.autoSizeTextContainer = false;
}
Transform textTransform = __instance.transform.GetChild(1)?.transform;
if (textTransform != null)
{
TextMeshProUGUI text = textTransform.GetComponent<TextMeshProUGUI>();
text = StringStore.TranslateText(text);
text.autoSizeTextContainer = false;
}
Transform text2Transform = __instance.transform.GetChild(2)?.transform;
if (text2Transform != null)
{
TextMeshProUGUI text2 = text2Transform.GetComponent<TextMeshProUGUI>();
text2 = StringStore.TranslateText(text2);
text2.autoSizeTextContainer = false;
}
}
[HarmonyPatch("OnMouseUpAsButton")]
[HarmonyPostfix]
private static void OnMouseUpAsButtonPostfix(OptionBtn __instance)
{
Transform text_1Transform = __instance.transform.GetChild(0)?.transform;
if (text_1Transform != null)
{
TextMeshProUGUI text_1 = text_1Transform.GetComponent<TextMeshProUGUI>();
text_1 = StringStore.TranslateText(text_1);
text_1.autoSizeTextContainer = false;
}
Transform textTransform = __instance.transform.GetChild(1)?.transform;
if (textTransform != null)
{
TextMeshProUGUI text = textTransform.GetComponent<TextMeshProUGUI>();
text = StringStore.TranslateText(text);
text.autoSizeTextContainer = false;
}
Transform text2Transform = __instance.transform.GetChild(2)?.transform;
if (text2Transform != null)
{
TextMeshProUGUI text2 = text2Transform.GetComponent<TextMeshProUGUI>();
text2 = StringStore.TranslateText(text2);
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(PVPPotBtn))]
public class PVPPotBtn_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(PVPPotBtn.OnMouseUpAsButton))]
public static void OnMouseUpAsButton(PVPPotBtn __instance)
{
Transform sceneText = __instance.transform.FindChild("text");
if(sceneText != null)
{
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
if(sceneTextTMP != null)
{
sceneTextTMP.text = StringStore.TranslateText(sceneTextTMP.text);
}
}
Transform sceneTextShadow = sceneText.transform.FindChild("text_1");
if(sceneTextShadow != null)
{
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
if (sceneTextShadowTMP != null)
{
sceneTextShadowTMP.text = StringStore.TranslateText(sceneTextShadowTMP.text);
}
}
if (__instance.name.Equals("ChangeBg_3") || __instance.name.Equals("ChangeBg_4"))
{
__instance.gameObject.SetActive(false);
__instance.gameObject.SetActive(true);
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(PauseMenu_Btn))]
public static class PauseMenu_Btn_Patch
{
[HarmonyPatch(nameof(PauseMenu_Btn.Start))]
[HarmonyPostfix]
private static void Start(PauseMenu_Btn __instance) => StringStore.TranslateTextTransform(__instance.transform);
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(Close))]
public static class Close_Patch
{
[HarmonyPatch(nameof(Close.Start))]
[HarmonyPostfix]
private static void Close_Start(Close __instance)
{
TextMeshPro closeText = __instance.transform.GetChild(0).GetComponent<TextMeshPro>();
closeText.text = "合上";
closeText = StringStore.TranslateText(closeText);
closeText.autoSizeTextContainer = true;
Transform AlmanacTransform = __instance.transform.parent.transform;
Transform nameTransform = AlmanacTransform.Find("Name");
if (nameTransform != null)
{
TextMeshPro nameTMP = nameTransform.transform.GetComponent<TextMeshPro>();
if (nameTMP)
{
nameTMP = StringStore.TranslateText(nameTMP);
nameTMP.autoSizeTextContainer = true;
}
Transform nameShadowTransform = nameTransform.Find("NameShadow");
if (nameShadowTransform)
{
TextMeshPro nameShadowTMP = nameShadowTransform.transform.GetComponent<TextMeshPro>();
if (nameShadowTMP)
{
nameShadowTMP = StringStore.TranslateText(nameShadowTMP);
nameShadowTMP.autoSizeTextContainer = true;
}
}
}
StringStore.TranslateTextTransform(AlmanacTransform.Find("Back"), true);
StringStore.TranslateTextTransform(AlmanacTransform.Find("NextPage"));
StringStore.TranslateTextTransform(AlmanacTransform.Find("LastPage"));
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(CustomSettings))]
public static class CustomSettings_Patch
{
[HarmonyPatch(nameof(CustomSettings.Awake))]
[HarmonyPostfix]
private static void Awake(CustomSettings __instance)
{
__instance.textMesh = StringStore.TranslateText(__instance.textMesh);
}
[HarmonyPatch(nameof(CustomSettings.ChangeText))]
[HarmonyPostfix]
private static void ChangeText(CustomSettings __instance)
{
__instance.textMesh = StringStore.TranslateText(__instance.textMesh);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(CustomSun))]
public static class CustomSun_Patch
{
[HarmonyPatch(nameof(CustomSun.Awake))]
[HarmonyPostfix]
private static void Awake(CustomSun __instance)
{
if (__instance.inputField.gameObject.activeSelf)
{
string oriTextSun = __instance.inputField.m_Text;
__instance.inputField.gameObject.SetActive(false);
__instance.inputField.m_Text = StringStore.TranslateText(oriTextSun);
__instance.inputField.m_OriginalText = StringStore.TranslateText(oriTextSun);
__instance.inputField.gameObject.SetActive(true);
}
if (__instance.setFlags.gameObject.activeSelf)
{
string oriTextFlags = __instance.setFlags.m_Text;
__instance.setFlags.gameObject.SetActive(false);
__instance.setFlags.m_Text = StringStore.TranslateText(oriTextFlags);
__instance.setFlags.m_OriginalText = StringStore.TranslateText(oriTextFlags);
__instance.setFlags.gameObject.SetActive(true);
}
Transform lookZombieTransform = __instance.lookZombie.transform.GetChild(0).transform;
if (lookZombieTransform != null)
{
TextMeshProUGUI lookZombieTMP = lookZombieTransform.GetComponent<TextMeshProUGUI>();
if (lookZombieTMP != null)
{
lookZombieTMP = StringStore.TranslateText(lookZombieTMP);
}
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(GardenPlant))]
public static class GardenPlant_Patch
{
[HarmonyPatch(nameof(GardenPlant.Update))]
[HarmonyPostfix]
private static void Update(GardenPlant __instance)
{
__instance.infoText = StringStore.TranslateText(__instance.infoText);
}
[HarmonyPatch(nameof(GardenPlant.UpdateInfo))]
[HarmonyPostfix]
private static void UpdateInfo(GardenPlant __instance)
{
__instance.infoText = StringStore.TranslateText(__instance.infoText);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(Help_))]
public class Help__Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Help_.Start))]
private static void Start(Help_ __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
Transform warningTransform = __instance.transform.GetChild(0);
Transform warningTextTransform = warningTransform.FindChild("文字");
Transform warningTextShadowTransform = warningTransform.FindChild("文字2");
Transform[] array = [warningTextTransform, warningTextShadowTransform];
for (int i = 0; i < array.Length; i++)
{
if (array[i] != null)
{
array[i].GetComponent<TextMeshProUGUI>().text = StringStore.TranslateText(array[i].GetComponent<TextMeshProUGUI>().text);
array[i].GetComponent<TextMeshProUGUI>().font = fontAsset;
}
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(DY))]
public static class DY_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(DY.Update))]
private static void Update(DY __instance)
{
__instance.TextMeshPro.text = StringStore.TranslateText(__instance.TextMeshPro.text);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(LanternUmbrella))]
public class LanternUmbrella_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(LanternUmbrella.Update))]
private static void Update(LanternUmbrella __instance)
{
__instance.energyText = StringStore.TranslateText(__instance.energyText);
__instance.energyTextShadow = StringStore.TranslateText(__instance.energyTextShadow);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(MagnetBox))]
public class MagnetBox_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(MagnetBox.Update))]
private static void Update(MagnetBox __instance)
{
StringStore.TranslateTextTransform(__instance.transform);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(MagnetInterface))]
public class MagnetInterface_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(MagnetInterface.Update))]
private static void Update(MagnetInterface __instance)
{
StringStore.TranslateTextTransform(__instance.transform);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(Money))]
public static class Money_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Money.Update))]
private static void Update(Money __instance)
{
__instance.beanCount.text = StringStore.TranslateText(__instance.beanCount.text);
__instance.beanCount2.text = StringStore.TranslateText(__instance.beanCount2.text);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(Plant))]
public static class Plant_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Plant.UpdateHealthText))]
private static void UpdateHealthText(Plant __instance)
{
Transform healthTransform = __instance.transform.Find("health");
if (healthTransform != null)
{
StringStore.TranslateTextTransform(__instance.transform);
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(PlayerName))]
public static class PlayerName_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerName.Update))]
private static void Update(PlayerName __instance)
{
__instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(SelectYourPlants))]
public static class SelectYourPlants_Patch
{
[HarmonyPatch(nameof(SelectYourPlants.Awake))]
[HarmonyPostfix]
private static void Awake(SelectYourPlants __instance)
{
__instance.TextMeshProUGUI = StringStore.TranslateText(__instance.TextMeshProUGUI);
__instance.TextMeshProUGUI.autoSizeTextContainer = true;
__instance.TextMeshProUGUI2 = StringStore.TranslateText(__instance.TextMeshProUGUI2);
__instance.TextMeshProUGUI2.autoSizeTextContainer = true;
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(Zombie))]
public static class Zombie_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Zombie.UpdateHealthText))]
private static void UpdateHealthText(Zombie __instance)
{
Transform healthTransform = __instance.transform.Find("health");
if (healthTransform != null)
{
StringStore.TranslateTextTransform(__instance.transform);
}
}
}
}

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using HarmonyLib;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelBuff))]
public static class TravelBuff_Patch
{
[HarmonyPatch(nameof(TravelBuff.OnMouseUpAsButton))]
[HarmonyPostfix]
private static void OnMouseUpAsButton()
{
if (TravelBuffMgr.Instance == null) return;
TravelBuffMgr.Instance.text = AssetStore.StringStore.TranslateText(TravelBuffMgr.Instance.text);
TravelBuffMgr.Instance.text2 = AssetStore.StringStore.TranslateText(TravelBuffMgr.Instance.text2);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelRefresh))]
public static class TravelRefresh_Patch
{
[HarmonyPatch(nameof(TravelRefresh.Update))]
[HarmonyPostfix]
private static void Update(TravelRefresh __instance)
{
TextMeshProUGUI pointsText = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
pointsText = StringStore.TranslateText(pointsText);
pointsText.autoSizeTextContainer = true;
Transform TravelMenuTransform = __instance.transform.parent.transform;
Transform refreshTransform = TravelMenuTransform.Find("Refresh2").transform.Find("bank");
if (refreshTransform != null)
{
Transform text_1Transform = refreshTransform.Find("text_1");
if (text_1Transform != null)
{
TextMeshProUGUI text_1 = text_1Transform.GetComponent<TextMeshProUGUI>();
if (text_1)
{
text_1 = StringStore.TranslateText(text_1);
text_1.autoSizeTextContainer = true;
}
}
Transform text_2Transform = refreshTransform.Find("text_2");
if (text_2Transform != null)
{
TextMeshProUGUI text_2 = text_2Transform.GetComponent<TextMeshProUGUI>();
if (text_2)
{
text_2 = StringStore.TranslateText(text_2);
text_2.autoSizeTextContainer = true;
}
}
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelStore))]
internal class TravelStore_Patch
{
[HarmonyPatch(nameof(TravelStore.Update))]
[HarmonyPostfix]
private static void Update(TravelStore __instance)
{
foreach (TextMeshProUGUI text in __instance.introduces)
{
text.text = StringStore.TranslateText(text.text);
}
Transform moneyTransform = __instance.transform.Find("Money");
if (moneyTransform != null)
{
StringStore.TranslateTextTransform(moneyTransform);
}
}
[HarmonyPatch(nameof(TravelStore.SetText), new Type[] { typeof(string)})]
[HarmonyPostfix]
private static void ShowText(TravelStore __instance)
{
foreach (TextMeshProUGUI text in __instance.introduces)
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(UIDifficulty))]
public static class UIDifficulty_Patch
{
[HarmonyPatch(nameof(UIDifficulty.Update))]
[HarmonyPostfix]
private static void Update(UIDifficulty __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
string difficultyText = StringStore.patchesStore["Difficulty"][Utils.Language.ToString()];
__instance.t.text = string.Format(difficultyText + " {0}", GameAPP.difficulty);
__instance.t.autoSizeTextContainer = false;
__instance.t.font = fontAsset;
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(UIZombieNum))]
public static class UIZombieNum_Patch
{
[HarmonyPatch(nameof(UIZombieNum.Update))]
[HarmonyPostfix]
private static void Update(UIZombieNum __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
string zombieText = StringStore.patchesStore["Zombies"][Utils.Language.ToString()];
__instance.t.text = string.Format(zombieText + " {0}", Board.Instance.enermyCount);
__instance.t.font = fontAsset;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using static PvZ_Fusion_Translator__BepInEx_.FileLoader;
using UnityEngine;
using System.IO;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(AlmanacMgrZombie))]
public static partial class AlmanacMgrZombie_Patch
{
[HarmonyPatch(nameof(AlmanacMgrZombie.InitNameAndInfoFromJson))]
[HarmonyPrefix]
private static bool InitNameAndInfoFromJson(AlmanacMgrZombie __instance)
{
string currentLanguage = Utils.Language.ToString();
string almanacDir = GetAssetDir(AssetType.Almanac, Utils.Language);
string path = Path.Combine(almanacDir, "ZombieStringsTranslate.json");
if (!File.Exists(path))
{
Log.LogError($"ZombieStringsTranslate.json file not found at path: {path}");
return true;
}
#if OBFUSCATE
if (CheckSumStore.IsModified(path))
{
Log.LogError("File {0} was modified!", path);
return true;
}
#endif
string json;
json = File.ReadAllText(path);
bool hasAlmanacFont = false;
TMP_FontAsset almanacFontAsset = null;
if (FontStore.fontAssetDictSecondary.ContainsKey(currentLanguage + "_Almanac") || FontStore.fontAssetDictSecondary.ContainsKey(currentLanguage))
{
almanacFontAsset = FontStore.LoadTMPFontAlmanac(currentLanguage);
hasAlmanacFont = true;
}
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
TextMeshPro component = __instance.info.GetComponent<TextMeshPro>();
TextMeshPro component2 = __instance.zombieName.GetComponent<TextMeshPro>();
TextMeshPro component3 = __instance.zombieName.transform.GetChild(0).GetComponent<TextMeshPro>();
AlmanacMgrZombie.ZombieAlmanacData zombieData = JsonUtility.FromJson<AlmanacMgrZombie.ZombieAlmanacData>(json);
foreach (AlmanacMgrZombie.ZombieInfo zombieInfo in zombieData.zombies)
{
if (zombieInfo.theZombieType == __instance.theZombieType)
{
component.text = zombieInfo.info + "\n\n" + zombieInfo.introduce;
component.overflowMode = TextOverflowModes.Page;
component2.text = zombieInfo.name;
component2.autoSizeTextContainer = true;
component3.text = Utils.RemoveColorTags(zombieInfo.name);
component3.autoSizeTextContainer = true;
if (hasAlmanacFont)
component.font = almanacFontAsset;
else
component.font = fontAsset;
component2.font = fontAsset;
component3.font = fontAsset;
return false;
}
}
return true;
}
[HarmonyPatch(nameof(AlmanacMgrZombie.OnMouseDown))]
[HarmonyPrefix]
private static bool OnMouseDown(AlmanacMgrZombie __instance)
{
TextMeshPro component = __instance.info.GetComponent<TextMeshPro>();
if (component != null)
{
component.pageToDisplay = component.pageToDisplay > component.m_pageNumber ? 1 : component.pageToDisplay + 1;
return false;
}
return true;
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System.IO;
using TMPro;
using UnityEngine;
using static PvZ_Fusion_Translator__BepInEx_.FileLoader;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(AlmanacMgr))]
public static partial class AlmanacMgr_Patch
{
[HarmonyPatch(nameof(AlmanacMgr.InitNameAndInfoFromJson))]
[HarmonyPrefix]
private static bool InitNameAndInfoFromJson(AlmanacMgr __instance)
{
string currentLanguage = Utils.Language.ToString();
string almanacDir = GetAssetDir(AssetType.Almanac, Utils.Language);
string path = Path.Combine(almanacDir, "LawnStringsTranslate.json");
if (!File.Exists(path))
{
Log.LogError($"LawnStringsTranslate.json file not found at path: {path}");
return true;
}
#if OBFUSCATE
if (CheckSumStore.IsModified(path))
{
Log.LogError("File {0} was modified!", path);
return true;
}
#endif
string json;
json = File.ReadAllText(path);
bool hasAlmanacFont = false;
TMP_FontAsset almanacFontAsset = null;
if (FontStore.fontAssetDictSecondary.ContainsKey(currentLanguage + "_Almanac") || FontStore.fontAssetDictSecondary.ContainsKey(currentLanguage))
{
almanacFontAsset = FontStore.LoadTMPFontAlmanac(currentLanguage);
hasAlmanacFont = true;
}
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
TextMeshPro component = __instance.info.GetComponent<TextMeshPro>();
TextMeshPro component2 = __instance.plantName.GetComponent<TextMeshPro>();
TextMeshPro component3 = __instance.plantName.transform.GetChild(0).GetComponent<TextMeshPro>();
TextMeshPro component4 = __instance.cost.GetComponent<TextMeshPro>();
AlmanacMgr.PlantData plantData = JsonUtility.FromJson<AlmanacMgr.PlantData>(json);
foreach (AlmanacMgr.PlantInfo plantInfo in plantData.plants)
{
if (plantInfo.seedType == __instance.theSeedType)
{
component.text = plantInfo.info + "\n\n" + plantInfo.introduce;
component.overflowMode = TextOverflowModes.Page;
component2.text = plantInfo.name;
component2.autoSizeTextContainer = true;
component3.text = Utils.RemoveColorTags(plantInfo.name);
component3.autoSizeTextContainer = true;
component4.text = plantInfo.cost;
if (hasAlmanacFont)
{
component.font = almanacFontAsset;
component4.font = almanacFontAsset;
}
else
{
component.font = fontAsset;
component4.font = fontAsset;
}
component2.font = fontAsset;
component3.font = fontAsset;
return false;
}
}
return true;
}
[HarmonyPatch(nameof(AlmanacMgr.OnMouseDown))]
[HarmonyPrefix]
private static bool OnMouseDown(AlmanacMgr __instance)
{
TextMeshPro component = __instance.info.GetComponent<TextMeshPro>();
if (component != null)
{
component.pageToDisplay = component.pageToDisplay > component.m_pageNumber ? 1 : component.pageToDisplay + 1;
return false;
}
return true;
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(DifficultyMgr))]
public static class DifficultyMgr_Patch
{
[HarmonyPatch(nameof(DifficultyMgr.Update))]
[HarmonyPostfix]
private static void DifficultyMgr_Update(DifficultyMgr __instance)
{
__instance.t = StringStore.TranslateText(__instance.t);
__instance.t.autoSizeTextContainer = false;
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(EndlessMgr))]
public static class EndlessMgr_Patch
{
[HarmonyPatch(nameof(EndlessMgr.Awake))]
[HarmonyPostfix]
private static void Awake(EndlessMgr __instance)
{
Transform textTransform = __instance.transform.GetChild(2);
if (textTransform != null && textTransform.gameObject.activeSelf)
{
TextMeshProUGUI textTMP = textTransform.GetComponent<TextMeshProUGUI>();
if (textTMP != null)
{
textTMP = StringStore.TranslateText(textTMP);
}
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(IZEMgr))]
public static class IZEMgr_Patch
{
[HarmonyPatch(nameof(IZEMgr.Start))]
[HarmonyPostfix]
public static void Start(IZEMgr __instance)
{
TextMeshProUGUI[] array =
[
__instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(0).GetChild(0).GetComponent<TextMeshProUGUI>(),
];
for (int i = 0; i < array.Length; i++)
{
array[i] = StringStore.TranslateText(array[i]);
array[i].text = array[i].text.Replace("\n", " ");
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(InGameUIMgr))]
public static class InGameUIMgr_Patch
{
[HarmonyPatch(nameof(InGameUIMgr.Start))]
[HarmonyPostfix]
private static void Start(InGameUIMgr __instance)
{
TextMeshProUGUI[] array = new TextMeshProUGUI[]
{
__instance.transform.GetChild(4).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(4).GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(5).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(5).GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(6).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(6).GetChild(0).GetComponent<TextMeshProUGUI>()
};
TextMeshProUGUI[] array2 = array;
for (int i = 0; i < array2.Length; i++)
{
array2[i] = StringStore.TranslateText(array2[i]);
array2[i].text = array2[i].text.Replace("\n", " ");
}
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(OppositeBuffManager))]
public static class OppositeBuffManager_Patch
{
[HarmonyPatch(nameof(OppositeBuffManager.SetText), new Type[] { typeof(TextMeshProUGUI), typeof(BuffType), typeof(int)})]
[HarmonyPostfix]
private static void SetText(OppositeBuffManager __instance, ref TextMeshProUGUI text)
{
StringStore.TranslateTextUI(text);
}
[HarmonyPatch(nameof(OppositeBuffManager.Awake))]
[HarmonyPostfix]
private static void Awake(OppositeBuffManager __instance)
{
StringStore.TranslateTextUI(__instance.textA_bad[0]);
StringStore.TranslateTextUI(__instance.textA_bad[1]);
StringStore.TranslateTextUI(__instance.textB_bad[0]);
StringStore.TranslateTextUI(__instance.textB_bad[1]);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(TravelBuffMgr))]
public static class TravelBuffMgr_Patch
{
[HarmonyPatch(nameof(TravelBuffMgr.Awake))]
[HarmonyPostfix]
private static void Awake(TravelBuffMgr __instance)
{
__instance.text = StringStore.TranslateText(__instance.text);
__instance.text2 = StringStore.TranslateText(__instance.text2);
}
[HarmonyPatch(nameof(TravelBuffMgr.ShowText), new Type[] { typeof(int), typeof(int) })]
[HarmonyPostfix]
private static void ShowText(TravelBuffMgr __instance)
{
__instance.text = StringStore.TranslateText(__instance.text);
__instance.text2 = StringStore.TranslateText(__instance.text2);
}
}
}

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using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(TravelMenuMgr))]
public static class TravelMenuMgr_Patch
{
[HarmonyPatch(nameof(TravelMenuMgr.Start))]
[HarmonyPostfix]
private static void Start(TravelMenuMgr __instance)
{
foreach(TextMeshProUGUI text in __instance.textMesh)
{
text.text = StringStore.TranslateText(text.text);
}
foreach(TextMeshProUGUI text in __instance.textMeshShadow)
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(TravelMenuMgr.SetText))]
[HarmonyPostfix]
private static void SetText(TravelMenuMgr __instance)
{
foreach(TextMeshProUGUI text in __instance.textMesh)
{
text.text = StringStore.TranslateText(text.text);
}
foreach(TextMeshProUGUI text in __instance.textMeshShadow)
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(TravelMenuMgr.SetRichText), [typeof(int), typeof(int), typeof(TextMeshProUGUI), typeof(string)])]
[HarmonyPostfix]
private static void SetRichText(TravelMenuMgr __instance)
{
foreach(TextMeshProUGUI text in __instance.textMesh)
{
text.text = StringStore.TranslateText(text.text);
}
foreach(TextMeshProUGUI text in __instance.textMeshShadow)
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}

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@ -0,0 +1,17 @@
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(UIMgr))]
public class UIMgr_Patch
{
[HarmonyPatch(nameof(UIMgr.EnterMainMenu))]
[HarmonyPostfix]
private static void EnterMainMenu(UIMgr __instance)
{
// Log.LogInfo("Entered Main Menu");
WarningStore.WarningReload(Utils.Language);
}
}
}

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@ -0,0 +1,63 @@
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System.Collections.Generic;
using System.IO;
using System.Text.Json;
using TMPro;
using static PvZ_Fusion_Translator__BepInEx_.FileLoader;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.OtherManagers
{
[HarmonyPatch(typeof(AchievementClip))]
public static class AchievementClip_Patch
{
[HarmonyPatch(nameof(AchievementClip.Start))]
[HarmonyPostfix]
private static void Start(AchievementClip __instance)
{
string currentLanguage = Utils.Language.ToString();
string achievementDir = GetAssetDir(AssetType.Almanac, Utils.Language);
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
string path = Path.Combine(achievementDir, "AchievementsTextTranslate.json");
#if OBFUSCATE
if (CheckSumStore.IsModified(path))
{
Log.LogError("File {0} was modified!", path);
return;
}
#endif
if (!File.Exists(path)) return;
string json;
json = File.ReadAllText(path);
Dictionary<Achievement, AchievementObject> achievementsTexts = JsonSerializer.Deserialize<Dictionary<Achievement, AchievementObject>>(json);
TextMeshProUGUI text1 = __instance.introduce.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
TextMeshProUGUI text2 = __instance.introduce.transform.GetChild(2).GetComponent<TextMeshProUGUI>();
TextMeshProUGUI name1 = __instance.image.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
text1.text = achievementsTexts[__instance._index].Name;
text1.font = fontAsset;
text2.text = achievementsTexts[__instance._index].Name;
text2.font = fontAsset;
name1.text = achievementsTexts[__instance._index].Text;
name1.font = fontAsset;
}
}
public class AchievementObject
{
public Achievement achievement { get; set; }
public string Name { get; set; }
public string Text { get; set; }
public AchievementObject(Achievement achievement = Achievement.Welcome, string name = "", string text = "")
{
this.achievement = achievement;
Name = name;
Text = text;
}
}
}

View file

@ -0,0 +1,17 @@
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.OtherManagers
{
[HarmonyPatch(typeof(GardenUI))]
public static class GardenUI_Patch
{
[HarmonyPatch(nameof(GardenUI.Update))]
[HarmonyPostfix]
public static void Update(GardenUI __instance)
{
__instance.currentPageText = StringStore.TranslateText(__instance.currentPageText, false);
__instance.currentPageText2 = StringStore.TranslateText(__instance.currentPageText2, false);
}
}
}

View file

@ -0,0 +1,21 @@
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System;
using TMPro;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.OtherManagers
{
[HarmonyPatch(typeof(MenuText))]
public static class MenuText_Patch
{
[HarmonyPatch(nameof(MenuText.UpdateText), new Type[] { typeof(string) })]
[HarmonyPostfix]
private static void UpdateTextPatch(MenuText __instance)
{
TextMeshProUGUI text_1 = __instance.transform.GetChild(0).Find("text1").GetComponent<TextMeshProUGUI>();
text_1.text = StringStore.TranslateText(text_1.text);
TextMeshProUGUI text = __instance.transform.GetChild(0).Find("text").GetComponent<TextMeshProUGUI>();
text.text = StringStore.TranslateText(text_1.text);
}
}
}

View file

@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TMPro;
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.OtherManagers
{
[HarmonyPatch(typeof(ThanksMenu))]
public class ThanksMenu_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(ThanksMenu.Update))]
private static void Update(ThanksMenu __instance)
{
TextMeshProUGUI textTransform = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
if (textTransform != null)
{
textTransform.text = StringStore.TranslateText(textTransform.text);
textTransform.autoSizeTextContainer = true;
}
}
}
}

View file

@ -0,0 +1,381 @@
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<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>PvZ_Fusion_Translator__BepInEx_</AssemblyName>
<Product>BepInEx Port of PvZ Fusion Translator</Product>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>PvZ_Fusion_Translator__BepInEx_</RootNamespace>
<GamePath>C:\Users\Estudio\Documents\LHC G\PVZF-Translation\PC_PVZ-Fusion_2.3</GamePath>
<Platforms>AnyCPU;x64</Platforms>
<Configurations>Debug;Release;DebugObfuscate;ReleaseObfuscate</Configurations>
</PropertyGroup>
<ItemGroup>
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<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
</ItemGroup>
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</Reference>
<Reference Include="UnityEngine.TilemapModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TilemapModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TLSModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TLSModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UmbraModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UmbraModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsCommonModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityAnalyticsCommonModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityConnectModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityCurlModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityCurlModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VehiclesModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VehiclesModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VFXModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VFXModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VideoModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VirtualTexturingModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VirtualTexturingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.WindModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="WasmDisassembler">
<HintPath>$(GamePath)\BepInEx\core\WasmDisassembler.dll</HintPath>
</Reference>
<Reference Include="__Generated">
<HintPath>$(GamePath)\BepInEx\interop\__Generated.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="COPY &quot;$(TargetPath)&quot; &quot;$(GamePath)\BepInEx\plugins&quot;" />
</Target>
</Project>

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using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System;
using System.Diagnostics;
using System.IO;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityEngine.Experimental.Rendering;
namespace PvZ_Fusion_Translator__BepInEx_
{
public class Utils
{
internal static bool TryReplaceTexture2D(Texture2D ogTexture)
{
if (ogTexture != null)
{
if (TextureStore.textureDict.TryGetValue(ogTexture.name, out string texturePath))
{
try
{
ImageConversion.LoadImage(ogTexture, File.ReadAllBytes(texturePath));
Log.LogDebug("OK! Replaced Texture " + ogTexture.name);
ogTexture.name = "replaced_" + ogTexture.name;
return true;
}
catch (Exception ex)
{
Log.LogError("Failed to replace texture: " + ogTexture.name + " at path: " + texturePath);
Log.LogError(ex.ToString());
}
}
}
return false;
}
internal static Texture2D LoadImage(string path)
{
if (!File.Exists(path))
{
throw new FileNotFoundException($"The image file at path '{path}' does not exist.");
}
byte[] array = File.ReadAllBytes(path);
Texture2D texture2D = new(2, 2, GraphicsFormat.R8G8B8A8_UNorm, TextureCreationFlags.None, 1, IntPtr.Zero, null);
ImageConversion.LoadImage(texture2D, array);
return texture2D;
}
public static Color HexToColor(string hex)
{
hex = hex.Replace("#", "");
float r = int.Parse(hex.Substring(0, 2), System.Globalization.NumberStyles.HexNumber) / 255f;
float g = int.Parse(hex.Substring(2, 2), System.Globalization.NumberStyles.HexNumber) / 255f;
float b = int.Parse(hex.Substring(4, 2), System.Globalization.NumberStyles.HexNumber) / 255f;
return new Color(r, g, b);
}
public static void OpenSaveDirectory()
{
string saveDirectory = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "AppData", "LocalLow", "LanPiaoPiao", "PlantsVsZombiesRH");
Process.Start("explorer.exe", saveDirectory);
}
public static void OpenTrello()
{
string website = "https://trello.com/b/DcdT1kUp";
Process.Start(new ProcessStartInfo(website) { UseShellExecute = true });
}
public static string RemoveColorTags(string text)
{
return Regex.Replace(text, @"<color=[^>]+>", "");
}
internal static void ChangeLanguage(string language)
{
OldLanguage = Language;
if (Enum.TryParse(language, out Utils.LanguageEnum lang))
{
Utils.Language = lang;
}
else
{
// Handle invalid language string
Log.LogError($"Invalid language string: {language}");
}
WarningStore.isWarningMessageLoaded = false;
FontStore.Reload();
StringStore.Reload();
TextureStore.Reload();
FileLoader.SaveLanguage();
}
public static Utils.LanguageEnum OldLanguage;
public static Utils.LanguageEnum Language;
public enum LanguageEnum
{
// first column
English,
French,
Italian,
German,
Spanish,
Portuguese,
// second column
Javanese, //Filipino,
Vietnamese,
Indonesian,
Russian,
Japanese,
Korean,
// third column
// Ukrainian,
// Slovak,
LANG_END
}
}
}

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using HarmonyLib;
using MelonLoader;
using MelonLoader.Utils;
using System.Reflection;
using UnityEngine;
namespace PvZ_Fusion_Translator.AssetStore
{
internal class AudioStore
{
public static Dictionary<string, AudioClip> AudioClips = [];
public static Dictionary<string, (string, string)> AudioClipNames = [];
public static bool LogSounds;
private static bool overrideEnabled;
private static readonly string customAudioPath = Path.Combine(MelonEnvironment.ModsDirectory, "PvZ_Fusion_Translator", "[Custom Audios]");
private static readonly string[] allowedExts = [".wav", ".mp3", ".ogg"];
#if AUDIO_TESTING
public Canvas Canvas { get; set; }
public RectTransform songRectTransform { get; private set; }
#endif
public static void Init()
{
bool loadCustomAudio = MelonPreferences.GetEntryValue<bool>("PvZ_Fusion_Translator", "DefaultAudio");
if (loadCustomAudio)
{
return;
}
else
{
LoadAudios();
}
}
public static void LoadAudios()
{
if (!Directory.Exists(customAudioPath))
Directory.CreateDirectory(customAudioPath);
var category = MelonPreferences.CreateCategory("Audio Replace", "");
category.CreateEntry("LogSounds", false);
LogSounds = category.GetEntry<bool>("LogSounds").Value;
MelonPreferences.Save();
string[] audioFiles = Directory.GetFiles(customAudioPath, "*", SearchOption.AllDirectories);
var ovrClip = audioFiles.SingleOrDefault(f => Path.GetFileNameWithoutExtension(f) == "REPLACE_ALL");
if (ovrClip == null)
{
foreach (string file in audioFiles)
{
if (!allowedExts.Contains(Path.GetExtension(file)))
continue;
AudioClip clip = AudioImportLib.API.LoadAudioClip(file);
AudioClips.Add(clip.name, clip);
Log.LogInfo("Added Override: " + clip.name);
}
}
else
{
AudioClip clip = AudioImportLib.API.LoadAudioClip(ovrClip);
AudioClips.Add(clip.name, clip);
overrideEnabled = true;
Log.LogInfo("Added Override: " + clip.name);
}
Type audioSourceType = typeof(AudioSource);
string sourceMethodName = "Play";
MethodInfo prefixMethod = typeof(AudioStore).GetMethod("AudioPlayPatch", BindingFlags.Static | BindingFlags.Public);
if (prefixMethod == null)
{
Log.LogError($"Couldn't find method named \"AudioPlayPatch\" in type <{typeof(Core)}>.");
return;
}
_ = Core.Instance.HarmonyInstance.Patch(AccessTools.Method(audioSourceType, sourceMethodName), new HarmonyMethod(prefixMethod));
Core.Instance.HarmonyInstance.Patch(AccessTools.Method(audioSourceType, sourceMethodName, [typeof(ulong)]), new HarmonyMethod(prefixMethod));
}
#if AUDIO_TESTING
public static void InitializeCanvas()
{
Transform canvasTransform;
if (canvas != null) return; // Prevent duplicate canvas creation
canvas = new GameObject("AudioSourceCanvas").AddComponent<Canvas>();
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
CanvasScaler scaler = canvas.gameObject.AddComponent<CanvasScaler>();
scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
scaler.referenceResolution = new Vector2(1920, 1080);
canvas.gameObject.AddComponent<GraphicRaycaster>();
// Add a RectTransform for positioning text
GameObject songTextObject = new GameObject("SongText");
songTextObject.transform.SetParent(canvas.transform);
songRectTransform = songTextObject.AddComponent<RectTransform>();
songRectTransform.anchorMin = new Vector2(1, 1); // Top-right corner
songRectTransform.anchorMax = new Vector2(1, 1);
songRectTransform.pivot = new Vector2(1, 1);
songRectTransform.anchoredPosition = new Vector2(-20, -20); // Adjust margin
// Add a TextMeshPro component for the text
var textComponent = songTextObject.AddComponent<TextMeshProUGUI>();
textComponent.alignment = TextAlignmentOptions.Right;
textComponent.fontSize = 24;
textComponent.color = Color.white;
textComponent.text = "Current Song: None"; // Placeholder
}
public static void AudioSources()
{
if (!Directory.Exists(customAudioPath))
Directory.CreateDirectory(customAudioPath);
string path = Path.Combine(customAudioPath, "audio_source.json");
if (!File.Exists(path))
{
Log.LogError($"LawnStringsTranslate.json file not found at path: {path}");
return;
}
string json;
json = File.ReadAllText(path);
AudioClipNames = JsonSerializer.Deserialize<Dictionary<string, (string, string)>>(json);
}
public static (string, string) GetAudioSource(string clipName)
{
if (AudioClipNames.TryGetValue(clipName, out var audioSource))
{
return audioSource;
}
else
{
return ("Music", "Source Unknown");
}
}
public static void UpdateAudioSourceText(string clipName, string sourceName)
{
if (songRectTransform == null) InitializeCanvas();
var textComponent = songRectTransform.GetComponent<TextMeshProUGUI>();
if (textComponent != null)
{
textComponent.text = $"Current Song: {clipName}\nSource: {sourceName}";
}
}
#endif
public static void AudioPlayPatch(AudioSource __instance)
{
if (__instance.clip == null)
return;
if (LogSounds)
MelonLogger.Msg($"Playing \"{__instance.clip.name}\" from object \"{__instance.gameObject.name}\"");
string audioClipName = overrideEnabled ? "REPLACE_ALL" : __instance.clip.name;
if (AudioClips.TryGetValue(audioClipName, out AudioClip replaceClip))
{
__instance.pitch = 1;
__instance.clip = replaceClip;
}
#if AUDIO_TESTING
// Update the displayed audio source
var (name, source) = GetAudioSource(__instance.clip.name);
UpdateAudioSourceText(name, source);
#endif
}
}
}

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@ -0,0 +1,858 @@
#if OBFUSCATE
using System.Security.Cryptography;
using System.Text.Encodings.Web;
using System.Text.Json;
using static Newtonsoft.Json.JsonConvert;
using static PvZ_Fusion_Translator.FileLoader;
namespace PvZ_Fusion_Translator.AssetStore
{
internal class CheckSumStore
{
private static Dictionary<string, string> modifiedCheckSums = new Dictionary<string, string>();
private static Dictionary<string, string> checkSums = new Dictionary<string, string>()
{
#if !RELEASE || RELEASE
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_CloseButton" , "G/++rbb7GMZv51CxHKdVINtAji/x9zyyhlcbCCWyP2s=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_CloseButtonHighlight" , "nNygYVELdiLcY0xbk0I1uX92NRazxns+I1u7p0M/e4w=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_GroundDay" , "pExENxFbAGfBzLByFps1SX9AN1H6cL0QQK0jOFn3qu8=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_GroundNight" , "n3LXi5yONzLVTc0eNStQtLdlcEsihCi5iImxbB7rMdY=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_GroundNightPool" , "fe6efxJzsAn3i75Wg7WrCyAFVQhMKXnzh+uThkCJXV4=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_GroundPool" , "yKlIHtnBPI8tiUnlRCHYcCnqwarpiuzfOj4H3yGn40o=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_GroundRoof" , "cYTj11LkhWuJxO8j4h+s6+AG4JtgfZ2jfL4P/rWzGfc=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_Imitater" , "9BD3A5dWXxgklYK4TTQ/G7d8A8OtZHgZrnq3hIrSlDY=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_IndexBack" , "KqSOHoWk3g/Vd1vtwL1X5X33ft8TkxHnupydPB/f8lI=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_IndexButton" , "GWE8iGEa9rVJW3TGG0j2la9VwlxrJ/LfnLu0OMKxMZg=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_IndexButtonHighlight" , "kbz2ezXWjIGUC7Q0k3cagXMuRLpnU7l4xGiX7WdSMJE=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_PlantCard" , "lLnAYniK6sDgRW62t1Q/GGh9zIWkBOia+oFzntBBjx8=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_ZombieBack" , "r3fcC00ZRR8vQUTsPRj339mQZi4/pFcL4rewSbRtM7E=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_ZombieCard" , "Fp2qKy2IpiEkA1hZrgXgrxyOA6hteIEQ8sqPrOkaaI4=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_ZombieWindow" , "mRlpQuXwIiUhKwkZXcK8sDZ6aQKnl43Y5Pbw5NMsKmk=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Almanac_ZombieWindow2" , "GPvh5nRvUqJMjRHwhqC4SUUB3BUKfCgTk6AWO8eGq/M=" },
{ "Dumps\\Default Textures [Do Not Remove]\\CursorClick" , "r7q8kCmXo9FHCC00VPswxjsGba2OMpE4UzBByode7KI=" },
{ "Dumps\\Default Textures [Do Not Remove]\\CursorDefault" , "xUv6VFWl/tzVsUa5heAlzlOyFjdzXsX9kT7EobZTIFQ=" },
{ "Dumps\\Default Textures [Do Not Remove]\\garden_new" , "jkDprxF6ApST91S4TzAGyzj2MC9umC8XCaasbstkBt8=" },
{ "Dumps\\Default Textures [Do Not Remove]\\MainMenu" , "e2lbkFcEN6hqwDk3A0SHZJu7PwEcol1u/QZtvpq71gc=" },
{ "Dumps\\Default Textures [Do Not Remove]\\MainMenutravel" , "fvORSzOzZ6sNDHL3qC/eA7tExSe/TsLIBswcuuFgFZ4=" },
{ "Dumps\\Default Textures [Do Not Remove]\\plant" , "ophzSlF5tmOXKn/2lHZUYiE4pMibPTqBvfQMnuBSzb8=" },
{ "Dumps\\Default Textures [Do Not Remove]\\Present" , "YHoZLVSxMkA8c2u2RCP1tJbFFZZxeulpuGTGp7AtpWA=" },
{ "Dumps\\Default Textures [Do Not Remove]\\PresentOpen" , "TL+KhicnGWIIOcEyMdTErS1SyBO5citeF37g3CxRiuo=" },
{ "Dumps\\Default Textures [Do Not Remove]\\PresentOpenZ" , "Ij60phw5j3rhjwMyGiVUOuvp0lelEJqtYQHEECc6l14=" },
{ "Dumps\\Default Textures [Do Not Remove]\\PresentZ" , "fZF3EH0YB37P7j1LBJN9jIwniyCy1Oe2Tw2BsSGc4iA=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedBank" , "BjG7XCi4XIPZO+NHAgksjgSUoO3JPJrL7BGFEWNaQ0A=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedChooser_Background" , "RB2fot78wqAGxeIIBuG8ZEnytADs/yxhdh3Jre74nMo=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedChooser_Button" , "/KtMBXY5AmPsmt98HVMAuoDrocKr7s/+g7/6wfMJIxY=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedChooser_Button2" , "JYwHTIvcmX8NS1wxlb7u1nMPG4BRA2mgm6R2IM/9NXk=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedChooser_Button2_Glow" , "NRov8DgO5+9rqTXQASV8izLAp302/o5ufZgVrvb7aig=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedChooser_Button_Disabled" , "nvfQ1CN+p9h1rUqVhOOLAlCmsdehs2qgVz6kmWERGkU=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedChooser_Button_Glow" , "Wg8LhHovWpNtScBLZbhcjgqQcr4C2pehb3QS2bpmO1Y=" },
{ "Dumps\\Default Textures [Do Not Remove]\\seedfog" , "SN9MPqY76N6ucf+vzs22J+2Bs23+1Tl56f7GrT3Z9Yc=" },
{ "Dumps\\Default Textures [Do Not Remove]\\seedlinkage" , "kqQiioaMU/fAv9+eTzdzV7KizreB80Qio2e9cyWtaOY=" },
{ "Dumps\\Default Textures [Do Not Remove]\\seedp" , "i7wDlTSmSBueQ2sCWU7usRbfGoncupi6+plQrjv9A8w=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedPacketSilhouette" , "AVSM7MUReK4oLDUajmkWjQqT577of/ZhaAepDOQk54o=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedPacket_Larger" , "C7ZuQNW+xi8YNyYtz09aAXOYP/t56u01WwgYo7FT0Tc=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedPacket_Night" , "YVCLQ3WeIUjevo0Wtf2xAOnDGAAzjl44bRHS1T5ProE=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedPacket_Other" , "kiidD0VdJ/U0xYxtM7f9uvUYsK2VHFIZU3750doVtHc=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SeedPacket_Pool" , "8MQOevWJrWgIsnWhYi2xt61yxoJARcINzSYzRG7yrnM=" },
{ "Dumps\\Default Textures [Do Not Remove]\\seedroof" , "zluDS1sgaJ4iHXt4PfJ3tqi+LVduGKB9+WLdWZZH0ik=" },
{ "Dumps\\Default Textures [Do Not Remove]\\seeds" , "JNHpZfk3qR+yWd4fhWsdNF+JxtfTOjTAKxLs61X0+co=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SelectorScreen_almanac_shadow" , "SdZZ5VOq567+489ffjHcTbgWj3KjI01YKZgdUGj9yis=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SelectorScreen_Flower3" , "kIzmQGfYT3nCObTtM+C6F7WgE8oCj4M+Qq2II0n2IXw=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SelectorScreen_Leaf1" , "OwGYCIlBbK5j1dZxBjHlPkvswRy+QHgYVXvmOYoMt6E=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SelectorScreen_Leaf2" , "0ea/nJV5ziIA2Aher2Exfgz6lDuGDjqHf6Ra/bsmMrg=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SelectorScreen_Leaf3" , "nzELmsj1XUXJmOhMLixHLBzW5TGhZCkwoAOaRpRJlYw=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SelectorScreen_Leaf4" , "pXEZUhFqr2KC1pCQLB6MwwJhBM5ZI2teGOvYPgr011U=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SelectorScreen_Leaf5" , "SeX0iGZoN8ZbhKZSkonw9I7MS3lBVHVqzko1hX80LUg=" },
{ "Dumps\\Default Textures [Do Not Remove]\\SelectorScreen_Leaves" , "Fny+WEQ2N1yzFhdAPhR/zoK0P2HY4GDckluVL6u6Kz0=" },
{ "Dumps\\Default Textures [Do Not Remove]\\ShovelBank" , "Pas2yhjcl+HVwsIm68o9PRjAR72y5lTQm85e2vuYgBE=" },
// English
{ "Localization\\English\\Textures\\Game\\FinalWave" , "0O9Esd6GUDRmYE9NtcuIvmRzZU6RKUeR4U6Xiy5qi6o=" },
{ "Localization\\English\\Textures\\Game\\FlagMeterLevelProgress" , "CzuBH4sm7Nid4zloZF3i0bpNcA9ILPhrmOxVYI4IggA=" },
{ "Localization\\English\\Textures\\Game\\HugeWave" , "n9O7b5CuD9Yu+ccecqsmm4ofp10MAw6eoZmIxnX8WwM=" },
{ "Localization\\English\\Textures\\Game\\StartPlant" , "IIz47Bh/4MjFKaZaHx5PAxz97YukBkSqHv8nnN7tMLM=" },
{ "Localization\\English\\Textures\\Game\\StartReady" , "lhaXbwp0oHTrX1JFyJE8hnabkzj4bgNyWdFDMn32cbo=" },
{ "Localization\\English\\Textures\\Game\\StartSet" , "WPtmG9W8kFZQthgaycm6P17wmnqWW55CnU2JjsOGJkU=" },
{ "Localization\\English\\Textures\\Logo\\标题合集" , "IfcPnZSGmfNl1jdd4RiGaD2o3XHs/K0R7HKKLzcFftE=" },
{ "Localization\\English\\Textures\\Menu\\NewAdv" , "6UYMHlQ5SdT+gX7cJLy0iwyCXdxblrjdNe2l/OCeDcc=" },
{ "Localization\\English\\Textures\\Menu\\options_menuback" , "OGZ6SNFo8RbpPqWaO88qCzPm7r8Mv1WzUee9BlZDwFE=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Adventure_button" , "7PPDxa4AOg4Q/ioviwKYKx2ftu82+zlvJdbeqWlGaBQ=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "+Drt7kOZRfinB9t8BsklSl8Np6NxDPJ21XvYuVoiwbY=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Almanac" , "Th6/Pun/NEn6797dnzdq8XnCqY9/oIORszG6K3xSFbo=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "hp6y9BUvolJ0bQdU1FY1Oyt57fizZFx8Q3zXYR4t/BI=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Challenges_button" , "LDMp8hCkHDSIrN9F92K93txxjFZ69qKyfG429oRyGfc=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "rSB360yGYMYQyNUJYb2xMCgGmSFAl7plLTr1BDMA8W8=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Challenge_button" , "0DWLUXJ5RYKci+loCThNfHEpk7tKV08vifffcK8owNg=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "AXW4pkVR9twu7/SJYvqScPeNswIoefGCBJXDf7SsXFA=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Help1" , "bwLeNCc4/VtLyocaVQhB++/7t2l4ngYQg+3r95RSMDs=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Help2" , "B7p5vi9AyiidPL4nvBTVdL+WhUbsKzHEIHyWWAut1KU=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Options1" , "TJEiHNySrGFxBP85FeP3hl4TcLCVjX1VXYt0navnK04=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Options2" , "SehcWmqt2cxQhPlcJqUKGeRyl0VgxGymyrVKLyGH9LA=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Quit1" , "zbJL06XIJDi1PjiR52BZCmNSYaRCWLb13owTgv9hVw0=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Quit2" , "diLLwcdEED5M+H4Y35Rnyu+W+R6FU7qVDs7DteLWFtw=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "9JoXGZoVFEVUJR+s/mEye3rkTIYwGLZCiajp12bAP/g=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "b2xzl7F7FEkFZpxGKwEwasmF5BkxaZJArAhcnPQ+Ng4=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_WoodSign1" , "RhYg1ymYR4mEqL0do6dIqRxts+BG9GlB4d5dc+gMjsU=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_WoodSign2" , "aV7MGtWrsnh5O2ikBof66Y4n+w9xhbQbkOObNP2GysY=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "bov/KzSszIVUaDK3x1AFJZU5kbiBArl+tBybTxi7cS4=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_ZenGarden" , "8x4Y+E/DvSPrr1sY1k3trPVtqLrRuUUVWktfLIx5qTI=" },
{ "Localization\\English\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "ldiEJGQVyYvquwZuPy/aYNf+Am24dG6iILuw/1k3dNQ=" },
{ "Localization\\English\\Textures\\Menu\\SZW" , "2FoSx111GS6QF3dQoUlqhsbVbDSB0MrnUFKilgsIyzo=" },
{ "Localization\\English\\Textures\\Menu\\thanks" , "bffGVtPUS70M8mNXyKDE9aU+XqGMLITegGGOaPMVL84=" },
{ "Localization\\English\\Textures\\Menu\\travel" , "vy+5i0dx1+DIECxAsVv/co8gIwM9zk8djIKCHbG9ykI=" },
{ "Localization\\English\\Textures\\Menu\\钥匙经典" , "PAPsrNZRY9UetFgFnEwZKdN1TgNbCrU7ZtaPZVzBxvg=" },
{ "Localization\\English\\Textures\\Particles\\Doom" , "FqBUBeIvzyyXL+cqO4Fi6CKI5gZW5QXfHYPTOYoeteM=" },
{ "Localization\\English\\Textures\\Particles\\ExplosionPowie" , "cuikfX+3LOtSw3EPB6DnjANO5bKkoYCMdWSm+StmW70=" },
{ "Localization\\English\\Textures\\Particles\\ExplosionSpudow" , "4pJ/gZsuKRsAbUL1YWsaaJC9NxrzhqUiQe6glK07ydU=" },
{ "Localization\\English\\Textures\\Particles\\guang" , "kh0dcDxOXgh8+Eq1TmKdJug5PdR+nzZrK5iS5Nkw7Gw=" },
{ "Localization\\English\\Textures\\Particles\\Sproing" , "WtzrUuUsjp/GmOfoHApij3VLMn+Tr5qUZ6GGqqhUyD0=" },
{ "Localization\\English\\Textures\\Particles\\SunExplosionPowie" , "3bSjOYpanuLnsl58oYUzOAXt94nony6Drq8qdpfRSGQ=" },
{ "Localization\\English\\Strings\\translation_regexs" , "rjxlsJwClOAJERCe9XmYJB1q+TX6h0p5zDHqCyu/9wE=" },
{ "Localization\\English\\Strings\\translation_strings" , "zsQF+z4URSZY7yuqTfuOIdc/sfcq6g1Hi6ZeedfBFS4=" },
{ "Localization\\English\\Almanac\\LawnStringsTranslate" , "7BFCUmTVKh5MdefAGxiqgbVtWHcyq9Jg/e8jCWcGI2A=" },
{ "Localization\\English\\Almanac\\ZombieStringsTranslate" , "4KU0HKBDqw5VPbvDqzByDS4nGSG0UAHZ6ek7iv0FOUA=" },
{ "Localization\\English\\Almanac\\AchievementsTextTranslate" , "Y0rNgt02JEkiv/jacilOR0NgACVjqyWpQNQrF9t9PIs=" },
// French
{ "Localization\\French\\Strings\\translation_regexs" , "Pv4R3N7SkRz8Ksp9DkHR+xMn3Tv7+t57FAwEYDveH4U=" },
{ "Localization\\French\\Strings\\translation_strings" , "atzVMZyXEHG93wcM7Uqz0tTHsWK+dxc1csQxLhHF5wA=" },
{ "Localization\\French\\Textures\\Game\\FinalWave" , "VTTPmIlVoXW7tU/sQyTlZZq2dy3qOlVs7cmPQYd2PMU=" },
{ "Localization\\French\\Textures\\Game\\FlagMeterLevelProgress" , "DVG5/OyuPfwy7dNOE8NCKmqZK0tKpwsr7As0df3c+0Y=" },
{ "Localization\\French\\Textures\\Game\\StartPlant" , "RkTaTLEoVW4TnXBg+UL3YlG+sdqg+WhP934sTpLlzzk=" },
{ "Localization\\French\\Textures\\Game\\StartReady" , "8/MDcBU6dbIHN1vESmyp27QWxIbifrZZn4IDxKldW3c=" },
{ "Localization\\French\\Textures\\Game\\StartSet" , "8+doc0lYZ2a3W3qpbMSeRturIOWpmyhHw9COvM4Ctkk=" },
{ "Localization\\French\\Textures\\Menu\\NewAdv" , "4noYYWThghcWgV9BCO4WJjEGqHg+SblIoCoCKgTXdAo=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Adventure_button" , "ZRxJ77hv8I2NmSiK6LTDgnOG9obBh+ueMa3R/NDCd5I=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "MoCVUnQ+U8HdUtA4haA7Cx3CmlC/hvVuvYc9bakMtW0=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Almanac" , "8txwE7D0UbRCH0hzukyZBACcCn1f9yiXLvhzBIkfKCg=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "WoiG0xkTP5oLEYBWOwnf+kkvbY3jD/xTVYgjBQ6/RLQ=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Challenges_button" , "3NEwHpNoT1jEl+4gDpOYQ/9osW9rvdfdmiJ0ALIV8Uw=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "RD2hIoFhO7AU6nmtrp5iJwjptYy6ociYKGUJxNsYHd0=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Challenge_button" , "eQO5Wj2FOU2kLRMmI6Hhp3lir/hmYhOGrct5dL6utI0=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "3cetfrmDbZHx1uumNbBApG5p8I2T8spnrqVhPqSxkI8=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Help1" , "2yINgPeQqUy6b/mzw/2mFfTxWUlzQrJoYC4Yz/VoGy0=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Help2" , "aaUDGQU1+0ltVD4OF2Luc/6pXK7LZ4B5jL9BtSNRnjo=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Options1" , "Lpt1mXltCSkn+9BeMOT+CzTxcQ7cwUtFem+I1tWHdqE=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Options2" , "MNNGXO8AboJJf9tMKXLpIB6j1foAj6bcHopNhHcpRVo=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Quit1" , "6NILc8MqiGcQ3ttSKGfDOEOgvUnIUNO/DWBIeNi4/pM=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Quit2" , "rwTFCgy3kNLCcBM5J6EjguUP4NuvfkDNJjks94eaP/g=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "UYwa4CPhRF8CiWro6Y22GfFQOlk8xCQ6Mldkgk4Jn0c=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "MzBfCyymyT0E4mGUdhps7O6IHJdHtwNtGoi3kRAS8Ok=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_WoodSign1" , "T2Ci2ItAeYw0hMbOP87XJefKbaye8Fhv5tN4H3V7TFg=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_WoodSign2" , "KnPecN+vhvShgMagZGtPKPzMLcc+N3Kqsrlt51YiKRU=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "v2L4jFj8hcIeJzle9LA0OLcCKwXXYdPVBucdslPTlF8=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_ZenGarden" , "ngbC53eTpHs9VaU1qViFJeJVCNhoZcvojiFpeqrXjMc=" },
{ "Localization\\French\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "F/nkF7zPU6FyWpOaxMim7/NbS6mH23er3ihfF2tVUSk=" },
{ "Localization\\French\\Textures\\Menu\\SZW" , "Z0uAEbNYk36lyCsPXGXnmjO0L3C1E68aA54stVpbYYs=" },
{ "Localization\\French\\Textures\\Menu\\thanks" , "bzYfnWlAyBzLCflijFAld5m0LBmzDS5vyCbUJs+cn0U=" },
{ "Localization\\French\\Textures\\Menu\\travel" , "Ca4e7HNOAXOUzKQAw+1+H1JRI14D1yLEn5cdXHmFcMo=" },
{ "Localization\\French\\Textures\\Menu\\钥匙经典" , "E+VDMHWhhtf9MwVo8SB9b2eDTE1v3u5Wd5DxoM935fo=" },
{ "Localization\\French\\Textures\\Particles\\Doom" , "q/QV2mCopjFnbwQUUTvoPtcyGV/UAwuxjB9v+GDm3OE=" },
{ "Localization\\French\\Textures\\Particles\\ExplosionPowie" , "mqTy7LXjfh1v7kEtwHzIckWjm/4P97dCs4CbyvzOESU=" },
{ "Localization\\French\\Textures\\Particles\\ExplosionSpudow" , "zFpkHlUNR9jWL/H8FQWy8habmtvu2wtMi/PpClRax2c=" },
{ "Localization\\French\\Textures\\Particles\\Sproing" , "FSStD7Lw1uNrSHqZkZCKrY+hcA6O1DOMKe/6R+jqNdk=" },
{ "Localization\\French\\Almanac\\LawnStringsTranslate" , "sjZ1qRYGKM3sKMimzIlfmd3e2T5gIV38wy3bU75pLjU=" },
{ "Localization\\French\\Almanac\\ZombieStringsTranslate" , "k6XiNRnACedQuAMhh2CHx9jwMfPEJTbG/UZpubs7EM8=" },
{ "Localization\\French\\Almanac\\AchievementsTextTranslate" , "cFzYB+rYT5//+JpvEHa8Or97RYJZdAI0zK3Pr0Fw9hU=" },
// Italian
{ "Localization\\Italian\\Strings\\translation_regexs" , "Fr7kZcK4cwoN6WsCARX06Od+PkzCv/FTetj7ME0cIok=" },
{ "Localization\\Italian\\Strings\\translation_strings" , "gXM9MZ66TBCflwXl3hMvH46U70kU2w3i4o0EQAd6Xp8=" },
{ "Localization\\Italian\\Textures\\Game\\FinalWave" , "J7mSpIXvwo0JbrS8RLLWr8jS5KwRcMoDT6aSIVykhiU=" },
{ "Localization\\Italian\\Textures\\Game\\FlagMeterLevelProgress" , "pwnHiUlgXSYUhEXhBWe1XUeeWfYTb0oTY9/UlerGPuU=" },
{ "Localization\\Italian\\Textures\\Game\\StartPlant" , "6OqWQtc8U0Qm8qyhkdhgOmLhR3yGVnLOFhZ6ZrDIjy4=" },
{ "Localization\\Italian\\Textures\\Game\\StartReady" , "3QPcKBCGX8TLM8xCqCDJqY0uCsRg0vUxGzmTkvfXujM=" },
{ "Localization\\Italian\\Textures\\Game\\StartSet" , "VS5T89S8Do4xqRwxSBt9kjV9o/minfu3M//piKAJVkQ=" },
{ "Localization\\Italian\\Textures\\Menu\\NewAdv" , "UEsXovFnKuglsJ9S59cnJjDnhfDyTAXtLtVEnw9oOD8=" },
{ "Localization\\Italian\\Textures\\Menu\\options_menuback" , "WjWI+u05cf2sNThCp2EaWE58r2HwXRIP1gfwvwNo84k=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Adventure_button" , "s4XJiAhMaWGMpyzt/fGQG/dESF2XeQQ9x+1FQWyLkiU=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "NrVoP4kXJ8zaw9/cdm2oRPo08C3oCa24xCO23d11UBo=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Almanac" , "cOdUtbMj5hqPyHoYfORNboSUikAGyoNtKO7DicYANRI=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "ComYfg7rKwHPcmZENPfQP5T9TFQ0ARRmVye2nGAc+3A=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Challenges_button" , "DMY8d7mlP2ZmBHZz6BjYM1SEFlkFWp9VuIbB7+bMVwk=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "/OvCfFYFwlvf+DefR1/XYIAQ7djymbF4EK1kiLJzXHU=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Challenge_button" , "0XDQd6EaJkRSnYezFxhMFFAse/i2ZlRVmW+Fn9kSWnY=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "UfKNb+QqlwzBdu1eORqEeDB9lVVKmGMpqRSExUAUAak=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Help1" , "RoyqJT79KbODd3PfK28pDvvnhcps9XVDxNNT1GjXu38=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Help2" , "UQdoBeSlI04NXh+VYjUyN9l3gT5p/CDRAU1jUsFqerU=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Options1" , "3ebMHMsiekRjU3Rnc5t+yIkeHNpyZi8/Oulst4WWacg=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Options2" , "PFlm0Sdy/1Kajr32uINpR6i7YXQ54a8dq0+OI0R8zec=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Quit1" , "bPWwEE74Tdb583NcXB8e5W/meXVvmwuWkuajv+/R5Ro=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Quit2" , "vBdX54EEKdZkJgiFcCQPtzRPoj0NSKTq7UA7rWDSTBg=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "ZPkJ309XC1P5w3x4IPhItEeLd5WVlU0mIaBoHX3b5Bg=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "8VuUajuH7+8MJqROk/3XFQOEx541qi89ykuQCNaJ+L0=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_ZenGarden" , "1tP+grtgWPu5HtvUa2ox+9assN+Wgj63wBkJoskr6K8=" },
{ "Localization\\Italian\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "sZuiY1fbj5mg0TXaMok/qJFwoYf3+OxkN+Bk3pbTjs8=" },
{ "Localization\\Italian\\Textures\\Menu\\SZW" , "6cXREWl13sjqgdz3Zf5kT1N7bCoIc7LyrHg3WNMVTyE=" },
{ "Localization\\Italian\\Textures\\Menu\\thanks" , "I2nKJztoIdeVy/CyGYN/r/DB+Gvv3geaFxOdtMdf3ao=" },
{ "Localization\\Italian\\Textures\\Particles\\Doom" , "8E+/HlnnJa52eoBgLYjMyjBCsb5bhc/rTnsJKs2hucA=" },
{ "Localization\\Italian\\Textures\\Particles\\ExplosionPowie" , "u2bgHV+XPb4gSz8CagwJdbKWszej9uoIcbM1Z5GRto8=" },
{ "Localization\\Italian\\Textures\\Particles\\ExplosionSpudow" , "CciMCMupOdEov98dK59e2wF2izCwW8jpBkwQE/EV/JY=" },
{ "Localization\\Italian\\Textures\\Particles\\Sproing" , "nYlKAmcK0rADsk4KS7FaQ3FZBfl+IGQuXb7O1GCML6Y=" },
{ "Localization\\Italian\\Almanac\\LawnStringsTranslate" , "npd2sE+VJ46XdwqP4cx+Jg7/mgxFiUUgpxEKxDrBUKk=" },
{ "Localization\\Italian\\Almanac\\ZombieStringsTranslate" , "GEhXXOMNHS12b+dR5Q6cxYrORjjyywpkPEKB3QzCn+I=" },
{ "Localization\\Italian\\Almanac\\AchievementsTextTranslate" , "Z4YUscuIUlrlLiaYWHTEvNjztVt291fLjJjkfc/lYBE=" },
// German
{ "Localization\\German\\Strings\\translation_regexs" , "v3wwSqcUG/g71BrZXhYkpxDYebHeO52n1I8QjjlOuUw=" },
{ "Localization\\German\\Strings\\translation_strings" , "LGDwWtGeEnEvv31TnvXdkVUEs5od34WPNQ0od7WKy60=" },
{ "Localization\\German\\Textures\\Game\\FinalWave" , "+MHS0Xz4nzGw+0knMtj5vJYSxaaT0KH/g8DWXUOv788=" },
{ "Localization\\German\\Textures\\Game\\FlagMeterLevelProgress" , "M0XScRnevh24JLXF48cG2GecSHlbP4vGUerW0xk63OA=" },
{ "Localization\\German\\Textures\\Game\\StartPlant" , "ab42rVDpP/bDtBjg9LvrfVmEf3E2Bry1pwOnMo8vF+A=" },
{ "Localization\\German\\Textures\\Game\\StartReady" , "7vV3VLAlAKbjXTBzaxlN+ulcOimET/gMvohDzyjFXoI=" },
{ "Localization\\German\\Textures\\Game\\StartSet" , "nNyPtyTiTsCPalXr/MgQob6EEb8kgyPZjMWmbXu3YFw=" },
{ "Localization\\German\\Textures\\Menu\\NewAdv" , "Lx7kxZzwBLios8g7raYwDDPcz2X48SshJaWuklBYUDc=" },
{ "Localization\\German\\Textures\\Menu\\options_menuback" , "WjWI+u05cf2sNThCp2EaWE58r2HwXRIP1gfwvwNo84k=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Adventure_button" , "8NsCGe3aSbZ00AJFlELTtD1hOJlu+RojAAvvD77ICpw=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "LcyIKu9BsVtJapQUrpkdefPiA+JTYkak3fg87Tx45JU=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Almanac" , "JrkVQQByD5XSa77HI5+MVGkrc+3nTDyKEP+Kuij6gPo=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "zUlJJqGxLiwafOpBogGO+zX621Q3EnetL+u5vROt6JQ=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Challenges_button" , "SWZKSjn8ytu5outezry04hHXcTmQD+f6KlWn4nlIZCA=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "9S0JmpQLSGprElTl2MzQoSuT+Eemhj7vaQ20lwi8Ynw=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Challenge_button" , "VRVyZIq8PBKunX8767vh70F/SA85Cifao+kvi7HMIHE=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "WIH6pTlcbWqOMk+H2OYsBft0jVBwYT7hhWiiWaZzT8s=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Help1" , "t9KLP/pCP5dWxWp7nAPjon/4224sE+yY2sX+MhqRJ1Q=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Help2" , "KZ7sZ8Q9Jus9Su3Tu3FLWmWJssq/RPnuOO/eQ7HgaXI=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Options1" , "nqTlln74GhHYs6GKAqcsoS7AzDnOD1jOjvfBBzMOEyo=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Options2" , "xtg2c+bnhPszl8u8BTma6O/xMxiZ/asBAA5jRCbWtek=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Quit1" , "xyxc8phjdNVui7E7RHFSSlu8OGIXw8HW2QpBCrKokmQ=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Quit2" , "PBuRnBbzOk257Jm2i3ISLoz3oeDzy6LNurXaf9LKV2E=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "92BwDgaXMJZXqrcCxdIm8XcZai1NuGH0amcno5E2uU0=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "YzxTyUcR2OvQ1ctFTKq3kd47A0tgiXp/kPQC/hgdom4=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_WoodSign1" , "T0wrDENK1CD3OgeosDNa4ab28lsSi9JmM7v8wbxB4bs=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_WoodSign2" , "9SZQ6SvrqFn5kPXbF1JD7F5uMfvGyV0xkar2qCvb2UM=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "jJD+LiAoEzsnPJeUFt2Gpf+e2P8JjKpnfLDDPh6Zcho=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_ZenGarden" , "5Z6wqSVe04hmNHCPdPrDlJrXqgblhY6OG843O19GVmw=" },
{ "Localization\\German\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "z6YuoHbmClwoKeBjsLa0wypSdcB3QrEh2wzzYnDk6Ek=" },
{ "Localization\\German\\Textures\\Menu\\SZW" , "op9D5nHLxn/WZ/TVVaeji8hj9qRQl1DeuHZF/rj/ZMA=" },
{ "Localization\\German\\Textures\\Menu\\thanks" , "myLBgPcIux3cNkPd833r01ZqJsCqBTty31xJE68ZD28=" },
{ "Localization\\German\\Textures\\Menu\\travel" , "ASg2t1qO64hqGJMqDTQ8da8KotTKpkGtzKIaKuO1MqU=" },
{ "Localization\\German\\Textures\\Menu\\钥匙经典" , "KuqwMj6aedb2J7e8rVQpMa5Ie97lAFbGuwGFZq3POJo=" },
{ "Localization\\German\\Textures\\Particles\\Doom" , "rY5dss0ZrDcUHYVTddyesRpU+r0HoF5eiBM4iDMhHhY=" },
{ "Localization\\German\\Textures\\Particles\\ExplosionPowie" , "Gu4iuRPXhL3KAlUjBjbBOpjPthKXlViQ+8lw2sreTNY=" },
{ "Localization\\German\\Textures\\Particles\\ExplosionSpudow" , "z0h6r4O2FdV1r4CbGVd4nmEpGHZeo8dM2wV9suiZq8o=" },
{ "Localization\\German\\Almanac\\AchievementsTextTranslate" , "12tsG4qJrdtX0dxUOa532CyrC+cF403BfFg3fsjRO+I=" },
{ "Localization\\German\\Almanac\\LawnStringsTranslate" , "Vqqn/gcnY7SIPEVbIxSBi6DXSVBwMyVCQvhOs4KCoJQ=" },
{ "Localization\\German\\Almanac\\ZombieStringsTranslate" , "RlBdepGFFohgICk5idOkRFo9t8FxUuiMw4hoo6eYs0Y=" },
// Spanish
{ "Localization\\Spanish\\Strings\\translation_regexs" , "4QFp251QrntXDcXjGrGYje8gvuKNHAxVp4FfLm0uHI4=" },
{ "Localization\\Spanish\\Strings\\translation_strings" , "BT+eTs1l2eWCDb+5CGgJJmjyAGqTulKOh2VuDIkwxTE=" },
{ "Localization\\Spanish\\Textures\\Game\\FinalWave" , "fcYpg8VM7fWplgQdj87NOj5jtGgCPzvW4c2fJOUiJIs=" },
{ "Localization\\Spanish\\Textures\\Game\\FlagMeterLevelProgress" , "4MdtfTqEleDpziEenobp9O5cP3L/nZk18gdT9xW2O9c=" },
{ "Localization\\Spanish\\Textures\\Game\\HugeWave" , "n9O7b5CuD9Yu+ccecqsmm4ofp10MAw6eoZmIxnX8WwM=" },
{ "Localization\\Spanish\\Textures\\Game\\StartPlant" , "s7phwlweOMyWGCtCtFoLSMSC/VQSxFPVoB9T+RZQyhk=" },
{ "Localization\\Spanish\\Textures\\Game\\StartReady" , "DRI5gg//9pDb5dOaR0PhlBzuhP2lryhT6aeklSCUTxY=" },
{ "Localization\\Spanish\\Textures\\Game\\StartSet" , "eiX7QvBlF+EcJrXsOxqOkzu0VF/6hb04uNRRHRA/RMA=" },
{ "Localization\\Spanish\\Textures\\Logo\\标题合集" , "zt6CxJgEU+kegWGRKzQKwJynE91Nbpk9hgSby2zHW/o=" },
{ "Localization\\Spanish\\Textures\\Menu\\MainMenu" , "ZTaVNrPrxtSad5bo89RQVNXxaprYLZuGsl6dvuAoJR4=" },
{ "Localization\\Spanish\\Textures\\Menu\\MainMenutravel" , "w7iF3kfdiOg8EdbPKZlfxfObZXSAdqAMzfDMtM+4Dd8=" },
{ "Localization\\Spanish\\Textures\\Menu\\NewAdv" , "itgAdOEzcDj7sUA11u4xX3BwY7vssEdui606FpUUrEk=" },
{ "Localization\\Spanish\\Textures\\Menu\\options_menuback" , "OGZ6SNFo8RbpPqWaO88qCzPm7r8Mv1WzUee9BlZDwFE=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Adventure_button" , "yE5gPHXKy3xnVBFtSTC0zjhfl0tCrc6sHPK8AiiO/s0=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "gwHOCHLV9NAvvChiQt5X95UOLaStVZogt4DWAokvACg=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Almanac" , "xfqV6GfWdsrPhlVIduoQ6x5QWnci7DRO0E8qC6lItDA=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "a7NCRdhsKTG4/8CLniWG2j/3MbUh68YmT1QJWAVNCDI=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Challenges_button" , "LDMp8hCkHDSIrN9F92K93txxjFZ69qKyfG429oRyGfc=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "rSB360yGYMYQyNUJYb2xMCgGmSFAl7plLTr1BDMA8W8=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Challenge_button" , "OT8c2V3GBYxsCMO2nHs7+DbKkdHupmjujVexo/jm1us=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "utQuQr3NQGeGxfmtc3CC7s86/jTGH3SipAkDrAXVbxY=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Help1" , "+W/tytQsNLMSqPE3QnC43MgqBsU0H9XNrjk4RHundLA=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Help2" , "WNPFp01iipCzzArymTAcu4VLz5E+Hcm/bnjMZZ0eQ60=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_LevelNumbers" , "ES369OPOoW1RsrCvYQbKaUt0GF3zXXgUd3ZPnjDWXhc=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Options1" , "zOkXmvvFsyjLO/nq0Dgl88rTSrJWwBPMp6QiAobyqMw=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Options2" , "MycGypHA2qhq7cgAk97vlPX1gfxmeXoMxQ0FaKwQpkA=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Quit1" , "jtBCpgu/bShFN1ykigQtCjLb+U9aABHugP/8ezHmYxU=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Quit2" , "bbTsQCx08UTWFdM/0csjqYB8rSvCJJm3hZMWSDFmeI4=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Store" , "6gVEuBsk1/udDoEATm2tgmWMCkdme0+oxngcJAKrmP4=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_StoreHighlight" , "grdusCpWrRqZfBuNB1Dj7bKFzyQk3xFReAqoAEKYFhY=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "s6uGdZuYk0R0xmSa8KsCsZAziQC3F6AWyZaL+vqPi2Y=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "5iaDwlH8qBI3YyWWjyJ/azvzoOMuThRgYykZeAu55/I=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_WoodSign1" , "EzxodXEKdnZDB+CRtpfAMzlGaoqBoXhO79UprQAErmw=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_WoodSign2" , "vibMNgMtv+f43drQs5FWDYv/WaUn6VC3RVZv0qioywc=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "esQplw+1F5GBRJA2KPKbZWTQvPEpQp+d2oyym7Bz2OQ=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_ZenGarden" , "6TrN8Qb2J40RES+YBsBdk9b9A1yy81/+0ZCGSfOqmQM=" },
{ "Localization\\Spanish\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "zr7f1egwQiGj+qJiAM11sWpvRVgGkj1E3q2Tpa6t82Y=" },
{ "Localization\\Spanish\\Textures\\Menu\\SZW" , "zXZkY8n4Xa4BRXd2P7CrPeV/oyoImKa3aHZN0AQxrDA=" },
{ "Localization\\Spanish\\Textures\\Menu\\thanks" , "a38UKni0HkBOxxZOz8YLEuRomcdqRxH+cUxIiZv+57s=" },
{ "Localization\\Spanish\\Textures\\Menu\\travel" , "gyGKFv33M2THt9HsNOGXrzayuTk2O6eW7SpR+gq+6Ac=" },
{ "Localization\\Spanish\\Textures\\Menu\\钥匙经典" , "2x/0/QLjwKGhOFxClKDi+wmB+d0n3/B9Y48pW8Kr/uc=" },
{ "Localization\\Spanish\\Textures\\Particles\\Sproing" , "WtzrUuUsjp/GmOfoHApij3VLMn+Tr5qUZ6GGqqhUyD0=" },
{ "Localization\\Spanish\\Almanac\\LawnStringsTranslate" , "EyMLq+zINvouAEcKNy8fPEu0YIJ98NSLqpMs1NX/U1Y=" },
{ "Localization\\Spanish\\Almanac\\ZombieStringsTranslate" , "tVcpi3GfFH/0aqsaeCuzszFYi6s1IxzO6Zw7wnB0flU=" },
{ "Localization\\Spanish\\Almanac\\AchievementsTextTranslate" , "9PRacAZIbZjZZfc6/qoAggpiW2yZfKjWY7C4im+a2xg=" },
// Portuguese
{ "Localization\\Portuguese\\Strings\\translation_regexs" , "rzeZrvBSmqIGxLs/jHRAJycnkaoKthMidVOItF2PrbY=" },
{ "Localization\\Portuguese\\Strings\\translation_strings" , "j+vbHq7c9x5Rarc0yFX5eSQmHHtdXsgRqpCxJ9SGKi4=" },
{ "Localization\\Portuguese\\Textures\\Game\\FinalWave" , "MK0QFrw4Fco5s9xq+8quKs1Li+SinkQuh2OxfZA4gqo=" },
{ "Localization\\Portuguese\\Textures\\Game\\FlagMeterLevelProgress" , "YnkJry/FceiULgkq9RJleesNqgLp/SeKiE5MJA7Kplk=" },
{ "Localization\\Portuguese\\Textures\\Game\\HugeWave" , "jRqYPyzJm7kTbLeaSosHlGLWoUjF1mWqtVNdwtAcvuY=" },
{ "Localization\\Portuguese\\Textures\\Game\\StartPlant" , "7IkydSAOydpjYX1+LSb+Fpt0M0KRmVcwdvjGgXJYMKg=" },
{ "Localization\\Portuguese\\Textures\\Game\\StartReady" , "xoyag2YhVyujDnM/xAq9Xtym8HGKl/h1GCda1mfM3PM=" },
{ "Localization\\Portuguese\\Textures\\Game\\StartSet" , "92OXIRhqJJhmdtb0W/WMNVi1t5hdEzpiwzfX/7p4vRI=" },
{ "Localization\\Portuguese\\Textures\\Logo\\标题合集" , "Ac0MlmlulBOa2w5peHxP7KhJFPAGObirxua3kWLlstY=" },
{ "Localization\\Portuguese\\Textures\\Menu\\MainMenu" , "LNnYLNOJryrvG5XIO+ObgE3Nohxjo9n07UjaGjfVHSQ=" },
{ "Localization\\Portuguese\\Textures\\Menu\\MainMenutravel" , "ZwjI2ybianrOFPEfrLP/38t6y4QB7D6B8hAfr7fvSQ8=" },
{ "Localization\\Portuguese\\Textures\\Menu\\NewAdv" , "gxMOlYYsojAuEQkjdLIM46dkx4ssCH+ncPdK3QBlAFk=" },
{ "Localization\\Portuguese\\Textures\\Menu\\options_menuback" , "OGZ6SNFo8RbpPqWaO88qCzPm7r8Mv1WzUee9BlZDwFE=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Adventure_button" , "6yGbPdJMpbrmHUm9VSCVKHQxJ1sy0YgM42EhxRr1FLQ=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "rdyOJvSoNOHM6uNuL6ehbayGUaOUE/CWs8ZzbzOCafs=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Almanac" , "+5i+4oc5FJDlzzC86ewxR6aaGt2pB6snfvsCpJGL3gw=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "NBmzBkLDe+lMK/wxbV3p2L2hhByBUBP8onsYXO8Pxnk=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Challenges_button" , "mAy8FXDBpR1tsmwAkNvYB+kg8KKZLxmOtVP3d3DWiJ0=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "jbM14CqEIK+GnRKoKUna7P78p4c74g8NNPEbp01f0VY=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Challenge_button" , "TXWmZyG1TjBnem8kcFVv93RfUnYHf8CqV1n5BQyTGLo=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "qUrCJfUYlEO32SCoPx89AzteV5hba2xzEjqCcNI2cJo=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Flower3" , "KQThbd2XxKVgA/b9DE8RKwYoNRGTCvOOlGfIlmdnNFI=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Help1" , "gJxez2SDkvOvUtS7q3E6xlnQWWWeG28KaXJSG5pqqeg=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Help2" , "FHAsPhSc3efXrwoZuiN3APOgXJQNf45znFcaoyZ7ZBE=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_LevelNumbers" , "ES369OPOoW1RsrCvYQbKaUt0GF3zXXgUd3ZPnjDWXhc=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Options1" , "FQKd+uBul2bwIcr6nmNq1N3X25C8MRgjyGBy26OuR3g=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Options2" , "xZN/+5sa+0b2eDmS7WV2rw/IV6zglPmF9qan62eJHAg=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Quit1" , "dLesJNU0+2/ep6cJnQBA2iUEgIOtve2ozeK9lBher/8=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Quit2" , "hvq+IpGRu+1Kvjz7g8797qjUIkMx8q3qcMyvJDnhMP4=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Store" , "WuaJyUo+GX7vDJ+R+MA6XRKF39j7lNZYOMCy+8wNzYE=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_StoreHighlight" , "bDeLuhI74R/OTEAAqiIkJJfVyywn4s80lTrgGFNTzLA=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Survival_button" , "mAy8FXDBpR1tsmwAkNvYB+kg8KKZLxmOtVP3d3DWiJ0=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Survival_highlight" , "jbM14CqEIK+GnRKoKUna7P78p4c74g8NNPEbp01f0VY=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "1mherm3clK7CvLh9GpVqMII32w+w54mKZE7Z9fkkZZo=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "3PVn0DR/33yNI2bjQnDDSSiFRUI+q+1j5lfk/R6JgxI=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_WoodSign1" , "EqYk1lM+BEqgaAqOJXF2HRPkYTgc9j2iMyjcd7/w/Vg=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_WoodSign2" , "0iGZDDOUZGqqbMV0CNnjMPVNbNXmvyrJlDIkJ0SV2jE=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "r2YuP2O+mEVhGmapNpFRX8NTx1uY43oaU7kgZyzUhok=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_ZenGarden" , "Ga88gKhsCeLtSoTYheuB6aPx5s34u9SqicGbLI/G6Ng=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "0xCUMxGOkVjkgU+fzmlzzSzC+acBGxKhmMjXT+idOk0=" },
{ "Localization\\Portuguese\\Textures\\Menu\\SZW" , "UVGfrlWecM6jEtNJPqjZ+zI66w3euAdOMNl1EPfKpxo=" },
{ "Localization\\Portuguese\\Textures\\Menu\\thanks" , "eHFnd+JUF/r6YRbpTtjmbs6Pywp92asO6TD/rLmO6Eg=" },
{ "Localization\\Portuguese\\Textures\\Menu\\travel" , "qmw+h5LBEWpIGaSe3HZF0XYUScF2VnGQxKWoD4cR2Pw=" },
{ "Localization\\Portuguese\\Textures\\Menu\\钥匙经典" , "g1DKaF3XxYSuiROmemzDz5C2cUcAQ7jPzuoV+nbC/Tw=" },
{ "Localization\\Portuguese\\Textures\\Particles\\Doom" , "FqBUBeIvzyyXL+cqO4Fi6CKI5gZW5QXfHYPTOYoeteM=" },
{ "Localization\\Portuguese\\Textures\\Particles\\ExplosionPowie" , "PHe2TsElYp9UvabT8sxF38JZc+4Hiz78HJyqH/Tzt3M=" },
{ "Localization\\Portuguese\\Textures\\Particles\\ExplosionSpudow" , "Hc/nhkiBIHrZzgdX8+zPYBVoGgNj8177Eqn/S/CvhUs=" },
{ "Localization\\Portuguese\\Textures\\Particles\\guang" , "zpzEG5fPPVYI3tf4DXE0hu3j5BlwIPSAKgcbpr/0wlw=" },
{ "Localization\\Portuguese\\Textures\\Particles\\Sproing" , "WtzrUuUsjp/GmOfoHApij3VLMn+Tr5qUZ6GGqqhUyD0=" },
{ "Localization\\Portuguese\\Textures\\Particles\\SunExplosionPowie" , "Cx5JShdk8H2FKNujBTOylSR0708YuufHqWUZiV+sG6c=" },
{ "Localization\\Portuguese\\Almanac\\LawnStringsTranslate" , "WilEedYB6brtG2gExyru8VCIPjYiH8KOvCZ3dXkSaUc=" },
{ "Localization\\Portuguese\\Almanac\\ZombieStringsTranslate" , "ihC0adgxNlZjMrbLFMrYbprM2fY5Po4GfxaGvLJiDaU=" },
{ "Localization\\Portuguese\\Almanac\\AchievementsTextTranslate" , "2gd4zJcz6giTsKjIyjIca3DkWOipeedtbQpX26AJnkE=" },
// Javanese
{ "Localization\\Javanese\\Strings\\translation_regexs" , "ci3jGT0t5FHqstahiDanSlnoXjHtfNLKD1JV2ZmbARQ=" },
{ "Localization\\Javanese\\Strings\\translation_strings" , "r84OFD0SmodV4abyygiyDmwPcfDZTPPvZ5XA+sYHAIA=" },
{ "Localization\\Javanese\\Textures\\Game\\FinalWave" , "ZuqUOUgNV8tNZ0vzyn0ME2VOYbD1TuksAP900r94QP8=" },
{ "Localization\\Javanese\\Textures\\Game\\FlagMeterLevelProgress" , "bZUyDcbcLtz+uG7pnXncJEgBQn6dkE0HUuO0py5Qqtg=" },
{ "Localization\\Javanese\\Textures\\Game\\HugeWave" , "yNfz9nK3LRYy307H6xe9fbIkBM1WryMNkpUpX/AjaY8=" },
{ "Localization\\Javanese\\Textures\\Game\\StartPlant" , "vx2ZKMq6MPzgi/wQkTCHS3q2MKGfDSV/nR0Y6wcV1RM=" },
{ "Localization\\Javanese\\Textures\\Game\\StartReady" , "U/G1MHSRD5N3XYuLz4aj5DAnj2OSIL7lTLSakoTd8o8=" },
{ "Localization\\Javanese\\Textures\\Game\\StartSet" , "uX5YiWkb7Fh5TmEJAyj5llaUEPIv8HoIgtLhQ4cenMo=" },
{ "Localization\\Javanese\\Textures\\Logo\\标题合集" , "uAh1wGHTmqL+eelty5vhYB6aeXxyt0j4PMXgyDsWg6c=" },
{ "Localization\\Javanese\\Textures\\Menu\\MainMenu" , "OZ1gfSCjvhys6N8eeM0OZKX/z/FDLtX6HW3MA/UqgLs=" },
{ "Localization\\Javanese\\Textures\\Menu\\MainMenutravel" , "V7dmKMS/Ta7LUobEgFudX3hVXCs8GBulEYJUIkvn+do=" },
{ "Localization\\Javanese\\Textures\\Menu\\NewAdv" , "y9AUQwwNxsOnkPM5LY5DT80cQ/X6WmNsGmzzo1VZdyY=" },
{ "Localization\\Javanese\\Textures\\Menu\\options_menuback" , "OGZ6SNFo8RbpPqWaO88qCzPm7r8Mv1WzUee9BlZDwFE=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Adventure_button" , "5nPBRgfdFD0RWQ8j26FXzQBN630hSr+VRyKXr/9ALAM=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "39n+opclWXQEDzKDrsg2r0B5ZtCx7eMcryp13eJvZ1A=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Almanac" , "MAucz/pmIdNnun4hLfp0PDrjESlsAZ/iL49NCYl6feQ=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "Fea3OWEPntAYCFCP1DK0lrqQByQTQJ7TNWhS1wRfk3I=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Challenges_button" , "xdoeNs/98lT4BKon8Bcwk7m1S+fGbLeHgZISD9qVt1A=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "91z8WbCI7XptpUtaN7mJ1BWz+0JNRMYNbDcoxzb7YhA=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Challenge_button" , "6W1spOrj4FB/SgOb8851XRMAnXoudOjNyl6z4Egw/rs=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "2MhlockgUB7+YVxv096GrbPItf5IVWtuAiv/o65Dx3E=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Help1" , "TrxevH4mjIf4iCFdUXk/Skwq7Asg1dxteTGzqOjQk6o=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Help2" , "s8i2Ca+iB8CGihGdlzqFxZ8PYO7tdm4ODH3GiSqIyMA=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Options1" , "JmwncgGiBynAVjnGkPd0EKXh+MYkUhbpy7H90MYnfTE=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Options2" , "FBzi7WpQje1t1uadDIjcDCwVe994I+ICfmdx96NqrM4=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Quit1" , "N4yS6t5+p52vU93MbHeLgFik9uureOGgJFL8G4FwKho=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Quit2" , "NPtds1JqdvoLtHiAYxzyeM4RyvcrcYLu1HMSnO3252g=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_StartAdventure_Button1" , "fIaIRMLy8g56ifWSPZmKH6CCQLia550aovyHGJIRUBQ=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_StartAdventure_Highlight" , "n0+5ijqYlRWC/3l2JSqtZPnMDbFp7TLSeZefohaEqg8=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Store" , "6JxQIrwb++ekCR47/hQKyahxmMt0ntFDa8A6qETcs3M=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_StoreHighlight" , "8SnyShbhGdphCX4dqfWjuoQIZvlnpDsT7a9mrS6RLEs=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Survival_button" , "/mMMNvV2V0X7oSVyKWhLryEO7Bo+eCgDiHozjd4I3/I=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Survival_highlight" , "pNX/YY+qV9RmVt2dcXLTZ+magOEhQNxtxYCUQ4a+S4A=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "IlFeFIlDFW5QAMWwRrgwt9kvStq7pJXNYnWfa3o3zmo=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "aHyZVtF7SxvC8i5Cvj6eARj4+YrB64TZ5njk9whfdgk=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_WoodSign1" , "aJ7MmKsDxiIuExTTP+b26x548jJC9PR2l5An3/Xdlv4=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_WoodSign2" , "5G3x/AWLBZY10RKKdlll4yD9YFzTNqke1GJuTQk0nCo=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "S6vvweA+KTaP0m90S3lu8oitt0/kfc/XasW740bkeGs=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_ZenGarden" , "kgnex+VH/1wjfCM0gLUPRQ16Nb/jeBOBwz7Uz+tBrKU=" },
{ "Localization\\Javanese\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "cHufQXgZze8hFwdw5M1gzd/kgtMrFQGIaforUAQeVUk=" },
{ "Localization\\Javanese\\Textures\\Menu\\SZW" , "kJM+ICVWg9rIbVDkhX63KdViIjnVYH4IGC8rqvmnAQI=" },
{ "Localization\\Javanese\\Textures\\Menu\\thanks" , "UPSssI3shIEOMFKQKhRALT2SHpmBTMgHmxpBbRJmPIM=" },
{ "Localization\\Javanese\\Textures\\Menu\\travel" , "s0AOJiMph12ZnPEYyXZ66EbfBHl8xlwhHh70nlW3kkU=" },
{ "Localization\\Javanese\\Textures\\Menu\\钥匙经典" , "5VCHANL1SD1xv+QsPdIDIGeq1Ksw2Q0O9Z5fH1ilCBE=" },
{ "Localization\\Javanese\\Textures\\Particles\\Doom" , "OE2mWsoMv7SEqRWQJWzJ+A/5gQXeRtogIph28cHJyLI=" },
{ "Localization\\Javanese\\Textures\\Particles\\ExplosionPowie" , "P2jrh7tf2d/9EWHoMScwpkpm9ZSvd+ZACEJqSzen7lw=" },
{ "Localization\\Javanese\\Textures\\Particles\\ExplosionSpudow" , "PXVMwcdcn2pL3mN7O3JEMFvI78XGb/POvZ3Sh26bbOw=" },
{ "Localization\\Javanese\\Textures\\Particles\\guang" , "fWG+wb2CZqaSsaLhiscKXHpqWiyG7Z2qXtHhBzumlSU=" },
{ "Localization\\Javanese\\Textures\\Particles\\Sproing" , "+CRy8k+5wzAdG5wVPM3sTYny3hCmPURD42qnTOIv898=" },
{ "Localization\\Javanese\\Textures\\Particles\\SunExplosionPowie" , "ifNQQNn0abUE11stJvwS5wZQm2Y9kPhQx7bXtF0EnCs=" },
{ "Localization\\Javanese\\Almanac\\LawnStringsTranslate" , "5JgLhxOJA5v4dmZIlUuj5IhDJAijMQov7xNm4mhcKTw=" },
{ "Localization\\Javanese\\Almanac\\ZombieStringsTranslate" , "XpsMKQ0tZON0zeC0NAjZZqC/4SgSBFieYpDBMit2WFo=" },
{ "Localization\\Javanese\\Almanac\\AchievementsTextTranslate" , "g+5/ND/fdGs4fX7mX88GFp1vdI5lAicu4UcOhjLWoO8=" },
// Vietnamese
{ "Localization\\Vietnamese\\Strings\\translation_regexs" , "jkmDo2/shz/L1entNc/VMTHSwITTe1lDSWkXwu21HY0=" },
{ "Localization\\Vietnamese\\Strings\\translation_strings" , "DEcePF0ruVJLmtTWVL6cgpg6R14ha8loB7E1sEf6r1M=" },
{ "Localization\\Vietnamese\\Textures\\Game\\FinalWave" , "Ut9Z9amTQgL3Pdcza22zTjKANBKZ9iGQGwuiV9yia90=" },
{ "Localization\\Vietnamese\\Textures\\Game\\FlagMeterLevelProgress" , "4pMjKlDTK/eLQtYWZy1yjgAsDizgOQLZZcA6lYdDbqA=" },
{ "Localization\\Vietnamese\\Textures\\Game\\StartPlant" , "Vu7L6nDEl62NmhpQF+79hPc/Os3iJogr1N3DGUPv/Nw=" },
{ "Localization\\Vietnamese\\Textures\\Game\\StartReady" , "z3YlFfGkneA4LSSqqtlpnwNLJq3h7gwtl1ZvcxdgUxE=" },
{ "Localization\\Vietnamese\\Textures\\Game\\StartSet" , "snzA81WMzGmssVb862bG95eMRmDGn8t3tBEtj0M/OL4=" },
{ "Localization\\Vietnamese\\Textures\\Logo\\标题合集" , "xqL8p6JTWYSMJmWxxOsA6ToA9bdeA1PrFSWsfarm2uw=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\NewAdv" , "HgyAiO6/YX6jfqzcfW08m/EeXqFRsaGQlIv09U3kHyM=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\options_menuback" , "OGZ6SNFo8RbpPqWaO88qCzPm7r8Mv1WzUee9BlZDwFE=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Adventure_button" , "vkeO+XAUZURjHfog5dqM2EWmx4Q/Hkgm2lxKWWuEn84=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "bmw+kDo75C0h/xHg7U01xvGQqzjHBjgOvYjuZDLdOU8=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Almanac" , "1gsF1/5A/Wwg7X7NmYVvJi3vaavEqbAMDy96vLCElf0=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "Euqlx4l5PGWP/VDni40lyo6XONI7UH+jjT9NGbIdaSI=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Challenges_button" , "anKXed+ijHNf2PnlyRHOdnPNHujFsjwehPuS096dDS8=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "Fva/m+l9o97nj/niIO3eXfVP+I9hCK+Mhm0nrB/ZgBw=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Challenge_button" , "wSZkmGAeFCCEj0US6ZJaJACCwRuj6Tj5JNirlbkmCcc=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "NFH6cDojgh8QeUFF9EMBi+yBVCj2Pi20Up1qQH3EycU=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Help1" , "Y3CrU9B+tdD80MgmCUoWmpvmByahXIvI5tzUjPZZlQ4=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Help2" , "lYbzNUtHudgFvpoEaIQZ420RBmFJmxjrwNmVrq1V1KA=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Options1" , "PmdPi4VkTI/Dlal5s82jQ3xay2F9xA5n5pfcz0ad4bk=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Options2" , "31itkFsIYHeaNMjwiHXiOkeC4pA4onVejVbvMR9dhS4=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Quit1" , "AuhF4Z+C9UE6huKECVBDMRSs1sUEOCsX2yJRPFJ19do=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Quit2" , "JsbRYVZk+KV1870Nt8rlWb6Le2YLKXU8Gc8NXMCfg3o=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "GXlUgJI9mP+YYqwBU/e+0LeFh9VsCgRLepK3yYLd5JA=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "U5t2Fhn17ahAzH7h+nkgpEpEVf7qBBoGfHd3d9tYnVY=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_WoodSign1" , "2xGQ6lS/KxIwjmv3iu5cWBPGucSLBqcT7bdp8KCDC80=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_WoodSign2" , "nMB8AT0nDCBG0aHPxmTKIvVNMvhVm8wli2zU22edZR8=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "QhWvlqpFpjF0GYW3LTRaF7hjogvFH0CjtIGZNS1Q0rc=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_ZenGarden" , "2PjsUHvJWhcAdG/Wq6xydshRL0ufXkj61IQ1QBnAcjo=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "xQ3G4RgOY+/pR4ZjmPkY92Ei/qURxbSmXF3dEGpkuYU=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\SZW" , "0Rfvp6ZzoeqC0CN53g7VD1VjqTNY6pRbZyfJhPk16s8=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\thanks" , "9+56vhTLNddtzyzVQfaKvf7pUwBwQQYYleVVh8j2P2Q=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\travel" , "Vz1TbErS6YBlJK3xGVltUi+M2wLINDwv675IfMYK774=" },
{ "Localization\\Vietnamese\\Textures\\Menu\\钥匙经典" , "3vVVP4TSpnN+GhcKIorkVC6NiSXU90gQUhUFkp5JV9k=" },
{ "Localization\\Vietnamese\\Textures\\Particles\\Doom" , "wGdj1YC7DgQ9gO+0qOUM3GvWkZvmSmFcdZPRuC0xWg4=" },
{ "Localization\\Vietnamese\\Textures\\Particles\\ExplosionPowie" , "NLVTBUV+qnJSN8iDyN0/X5mCLuMf/gNf0eqQSNgyR/4=" },
{ "Localization\\Vietnamese\\Textures\\Particles\\ExplosionSpudow" , "87XKk/0oU6tGGyCe1/2KzBHucjYc6fpEl6C5MQGz1bI=" },
{ "Localization\\Vietnamese\\Textures\\Particles\\guang" , "4hMjrrMrOOkLgHlLzuIieJGzwy/SzmY/JI6KDKxA9EU=" },
{ "Localization\\Vietnamese\\Textures\\Particles\\Sproing" , "Kt9TlS9eDVObwbNh9iy00bB5WjXufKPZv7i+mxUG9mw=" },
{ "Localization\\Vietnamese\\Textures\\Particles\\SunExplosionPowie" , "DGdHTnCA+6ovq0sE5TwBEayKAuF5cb+MEOv8xX5hmFU=" },
{ "Localization\\Vietnamese\\Almanac\\LawnStringsTranslate" , "CM3FWxA/MKhudP9bRjsTNY0ozLJ1K0nOVs/awEvOrnA=" },
{ "Localization\\Vietnamese\\Almanac\\ZombieStringsTranslate" , "yFHjQbsTxaw621AXaHzJLDulElVB1YlKI+nUxvjJuus=" },
{ "Localization\\Vietnamese\\Almanac\\AchievementsTextTranslate" , "Pyeukawk/N5uiUBKDs/erVzIzA+uqZZhtP2amyCKKdY=" },
// Indonesian
{ "Localization\\Indonesian\\Strings\\translation_regexs" , "4hmtjqn06LLDtClO8mlg13blxXj1hPwWdaSjygj7/2I=" },
{ "Localization\\Indonesian\\Strings\\translation_strings" , "qc4bxqtaJeZBI6nxL4jnf+VpQu/xpJKs/89IYfDcNC8=" },
{ "Localization\\Indonesian\\Textures\\Game\\FinalWave" , "EKjMvK+krWb8AEnvhL02z4ETUR4GEbtEspU8xTL0XJY=" },
{ "Localization\\Indonesian\\Textures\\Game\\FlagMeterLevelProgress" , "bZUyDcbcLtz+uG7pnXncJEgBQn6dkE0HUuO0py5Qqtg=" },
{ "Localization\\Indonesian\\Textures\\Game\\HugeWave" , "kHSyCA4DjKiacui1Z2Vij0VSKr3UqI7FeiZp6MiYeRI=" },
{ "Localization\\Indonesian\\Textures\\Game\\StartPlant" , "lraovY3Nx09xinbn9lF3g5OQPBmBzwkCS9EX3PeKrKA=" },
{ "Localization\\Indonesian\\Textures\\Game\\StartReady" , "WwJG+GIHjqZ/3PWlt7MmATmn8gegir5JdWLHSDOyONk=" },
{ "Localization\\Indonesian\\Textures\\Game\\StartSet" , "wnAy+G4MWwVp11UL9OovumPhS+bFoIw188yt7djqd5o=" },
{ "Localization\\Indonesian\\Textures\\Logo\\标题合集" , "i+dOUq/gv+NF4PbSsElYnsoi8WnrHFgTMCA+lEXwH9E=" },
{ "Localization\\Indonesian\\Textures\\Menu\\FlagMeterLevelProgress" , "CzuBH4sm7Nid4zloZF3i0bpNcA9ILPhrmOxVYI4IggA=" },
{ "Localization\\Indonesian\\Textures\\Menu\\MainMenu" , "OZ1gfSCjvhys6N8eeM0OZKX/z/FDLtX6HW3MA/UqgLs=" },
{ "Localization\\Indonesian\\Textures\\Menu\\MainMenutravel" , "V7dmKMS/Ta7LUobEgFudX3hVXCs8GBulEYJUIkvn+do=" },
{ "Localization\\Indonesian\\Textures\\Menu\\NewAdv" , "y9AUQwwNxsOnkPM5LY5DT80cQ/X6WmNsGmzzo1VZdyY=" },
{ "Localization\\Indonesian\\Textures\\Menu\\options_menuback" , "OGZ6SNFo8RbpPqWaO88qCzPm7r8Mv1WzUee9BlZDwFE=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Adventure_button" , "IZnCr7uu/muNeugOXMVymHMd5wJ+nfANiohpPnXKleo=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "qiAu0iMOKYUs9XDLgZ7LgVd+KiR0Xn0t0jtVNmjl2Yw=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Almanac" , "MAucz/pmIdNnun4hLfp0PDrjESlsAZ/iL49NCYl6feQ=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "Fea3OWEPntAYCFCP1DK0lrqQByQTQJ7TNWhS1wRfk3I=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Challenges_button" , "BTltkx67dDWnRIL/TaXUKcUYiQFT01zF0IicWldAV+E=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "GCd2qh/rfLbLserDnSzPekRvxIS6W9q+FeNWfkEqTcg=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Challenge_button" , "6W1spOrj4FB/SgOb8851XRMAnXoudOjNyl6z4Egw/rs=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "2MhlockgUB7+YVxv096GrbPItf5IVWtuAiv/o65Dx3E=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Help1" , "F3na7RpFGvO8bF5lvQbvJanJQmUqPEO5+vkKo4Cx220=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Help2" , "imagpCvSovqC6SkeR3BAJqH1u9ssin0C6jwIhx0wGpc=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Options1" , "DMwpZW09/p4CFkgsAqMPExEXzQYOb1TAWKURN4LOYc4=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Options2" , "s6wcmSMPErvL/4QuRE7ZYWtCg6Nl6A3FeVL1pK8cOrQ=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Quit1" , "fNNNbsaNEYP3bl3KwlypWIDZNCpm4wVDYUDsjzBw1zU=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Quit2" , "Qm2506IHHfwXKMkqS3gS39hjjZnV3AP2IHJlOrhYpCI=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Store" , "6gVEuBsk1/udDoEATm2tgmWMCkdme0+oxngcJAKrmP4=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_StoreHighlight" , "grdusCpWrRqZfBuNB1Dj7bKFzyQk3xFReAqoAEKYFhY=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Survival_button" , "0DWLUXJ5RYKci+loCThNfHEpk7tKV08vifffcK8owNg=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Survival_highlight" , "AXW4pkVR9twu7/SJYvqScPeNswIoefGCBJXDf7SsXFA=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "Q24q+w0RftOK+HcQTDvjG5xDpIEYMdecJyGTNGoh9+U=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "S2IYcVmWghuxAVeaV67EnZ1ZjxyLuEmqLRhknUAQ9dQ=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_WoodSign1" , "aJ7MmKsDxiIuExTTP+b26x548jJC9PR2l5An3/Xdlv4=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_WoodSign2" , "h5NWhUBnM+ro6J6xs7UDPEmT6055qZP49ppF4wIxePw=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "tu3PiZyJK6CcwaV78aQpqXcE5aLaHA9rPpgzMAbcEAk=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_ZenGarden" , "MAMBtit0msOsty3zZ1yczih8NsF+4nA7fw7BkYMjCk0=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "B17BIhLDvt00Opiag4nqg9a6SvClVr3LlCjzMLI00iY=" },
{ "Localization\\Indonesian\\Textures\\Menu\\SZW" , "OWT6LXWuE7Tr3nH6wYMuUfh1+K9y4TRqtb570pm7veU=" },
{ "Localization\\Indonesian\\Textures\\Menu\\thanks" , "APJpvesl3m2b09ru53RG0MJWcbpia+teT/SnPrnO55E=" },
{ "Localization\\Indonesian\\Textures\\Menu\\travel" , "YP1AGn+G7iYrZ5NQy08TbVxMjFfH7HzdyAMJtwEQ5L4=" },
{ "Localization\\Indonesian\\Textures\\Menu\\钥匙经典" , "5VCHANL1SD1xv+QsPdIDIGeq1Ksw2Q0O9Z5fH1ilCBE=" },
{ "Localization\\Indonesian\\Textures\\Particles\\Doom" , "8vtJfi6ngoltUJQbyCLvp0RnoRZbbVN+piV6lwR8KgU=" },
{ "Localization\\Indonesian\\Textures\\Particles\\ExplosionPowie" , "mmL5xtnIBT3ffswqXHMiz0rXmbj85rCmiWGNnzQq1oM=" },
{ "Localization\\Indonesian\\Textures\\Particles\\ExplosionSpudow" , "PXVMwcdcn2pL3mN7O3JEMFvI78XGb/POvZ3Sh26bbOw=" },
{ "Localization\\Indonesian\\Textures\\Particles\\guang" , "fWG+wb2CZqaSsaLhiscKXHpqWiyG7Z2qXtHhBzumlSU=" },
{ "Localization\\Indonesian\\Textures\\Particles\\Sproing" , "+CRy8k+5wzAdG5wVPM3sTYny3hCmPURD42qnTOIv898=" },
{ "Localization\\Indonesian\\Textures\\Particles\\SunExplosionPowie" , "ifNQQNn0abUE11stJvwS5wZQm2Y9kPhQx7bXtF0EnCs=" },
{ "Localization\\Indonesian\\Almanac\\LawnStringsTranslate" , "E/P7S2V3xWCnG/DZfW8shpV1ieJUvPf07U/TyJ9LPok=" },
{ "Localization\\Indonesian\\Almanac\\ZombieStringsTranslate" , "twHrylFgPp+RBQ6l10+QHIxgs/mI7p8lRC9etNsAKSU=" },
{ "Localization\\Indonesian\\Almanac\\AchievementsTextTranslate" , "eRZlZgKN2EtZV9BWYOPHPZHBuhLiHzYC3f/wDcwFnR4=" },
// Russian
{ "Localization\\Russian\\Strings\\translation_regexs" , "6ASIdaFZLLTSdckI4evzynZY3CtCfTuG/BS0ENft/9I=" },
{ "Localization\\Russian\\Strings\\translation_strings" , "mRs9Kx+QyCO5PUScMWyr1P1f3cIMscK0pWjVP4iinL8=" },
{ "Localization\\Russian\\Textures\\Game\\FinalWave" , "IOhfHr8EBtJYfpWWtELBUtmJNoxv1TdBFrhEfFPshVc=" },
{ "Localization\\Russian\\Textures\\Game\\FlagMeterLevelProgress" , "bGKyk8MpfsaYt95/NQ8kboA0Uxt6ay5PoL0l0RHZ/+M=" },
{ "Localization\\Russian\\Textures\\Game\\HugeWave" , "w1dq1brhzL0eGwj9GJS0vQZDgYVbWjDxRBx60xToKBc=" },
{ "Localization\\Russian\\Textures\\Game\\StartPlant" , "PIOtRaWW0ZdFMNBgyA3Ca4H4rMSLMvfXFvaY/ZZ/oEo=" },
{ "Localization\\Russian\\Textures\\Game\\StartReady" , "zUT1GiCxMDAPlxCyuYPmmztGxDCVdtjiB7C2+Qffpkg=" },
{ "Localization\\Russian\\Textures\\Game\\StartSet" , "ut3aHNTGhzVBNlvHTFIuyj+6SED8Pu9rOpIWKI0V8MQ=" },
{ "Localization\\Russian\\Textures\\Logo\\标题合集" , "qocM9muRdJBmjrs9yTHTknMLWX27aPY7AdMMdLIzd7c=" },
{ "Localization\\Russian\\Textures\\Menu\\NewAdv" , "PIDRlOMsgrLxpp51rWt//B2cBdmNKKEYTvuMUN0wFvI=" },
{ "Localization\\Russian\\Textures\\Menu\\options_menuback" , "HZfWszRsYXntilq2RRoQg6cYPNF7Api0ppAHYJ46wy4=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Adventure_button" , "UGbQ44kL1zXnsJcAr4vrZZu0hDSTEbtdKM2shtebg4w=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "drv1AX+e4D/mA+1IqymPQ5RllTfRatuI+a2/2YJD+GE=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Almanac" , "BdotPdigckPxfrORVW5EJucskfLdK06icpH+Q8mS9fs=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "XoTbNX+410xOdf6MX3BZiVlzD3MsWaqpF8KXZyxduXo=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Challenges_button" , "pcno2qw/DBMHX3VzGUHErYSAiQyGWseDJGjwHWZI//w=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "Bi5w/0q4C9CpWCjZGLLTHQek530srsp0/Kom4W29IG8=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Challenge_button" , "kfAEG09yl5h6dV0vHmPl6o72+Wu3kzvBXtyw62E1puk=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "VvP4urY9+U0EPEa19fByOzOX4yKuNzD7eLTuxlEBW2M=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Help1" , "jFKhKseKeZ+y1b1lLYBqfsM5GRGv6JVUa+Jo8sb9p0I=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Help2" , "c1xqKGKKyJhznB5vZpT8FkiSD/luKAEOVH7ZSr/rpp8=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Options1" , "BirUdLzY2B3sedbxZ1eqTwSo/l2UW+obPk+oZhhiSUw=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Options2" , "SLSw+97otiN10CyE6nX6QqHmiOjQR8aYuBUveZ8Lx9c=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Quit1" , "B5L16JYjqNJSD5pA9vhEq/C4gzFkz7VYnzcORjOytxA=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Quit2" , "+7s74lMPYaJu+U+572MRvmOolp33Q5xmu/TMOmRvlZc=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_StartAdventure_Button1" , "f+NFEqcMvJj20nysVA7mlGmFkJZAmmef+Gi8yUvwses=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_StartAdventure_Highlight" , "f+NFEqcMvJj20nysVA7mlGmFkJZAmmef+Gi8yUvwses=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Store" , "N+M6I8pUzeEaetRaE1Wjh2j4g7a1uwrBnqR+7zbsxxQ=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_StoreHighlight" , "QiFOWjJqdoRZMbXfTuKJwTdm5a3E6vm0rGkXwMaMCYs=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "ta02SAcbm7ErKiwz4vpZzrtuptJComb4X2DAwx8GiJw=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "28+kPzJUSqm5KKrUlA5GOAy5+q//1bknEniSze/Bb6M=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_WoodSign1" , "8CV21tQ/HxANofuuTatQO1Ul8zXQYwo1rfzU6iozCiU=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_WoodSign2" , "bG6o/CpJPm9XBfWq/m3f1cquTAOr5fbwRNtx7XEPcqg=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "v7BbNSzfQIVYLVrYSOIO2i1NbplOiQjYyQcR4rR8OJw=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_ZenGarden" , "WsYKxhTcuqTFT9jbeOne+W3/opToTbzZFnq7uGulJfQ=" },
{ "Localization\\Russian\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "aGRi1WWchHxPisQdbkX9xmsALia6I1jo8JpysSHb4BQ=" },
{ "Localization\\Russian\\Textures\\Menu\\SZW" , "eaqxoi1/FlIyUCfEpJnFgl1xoSwqP1XRHFIaobQzD1A=" },
{ "Localization\\Russian\\Textures\\Menu\\thanks" , "Juq3A9M9V/jScckNECv+JB2U7W+y6YivxELZV/nN3JE=" },
{ "Localization\\Russian\\Textures\\Menu\\travel" , "8lXVCidvQOeh8y9kG7xN51Ch9VyL8ThZah/OI1RxN6c=" },
{ "Localization\\Russian\\Textures\\Menu\\钥匙经典" , "wwcruWy65C8iXjA+SY1dvx/hrSQ/KvVkX4OOOZ6lS/s=" },
{ "Localization\\Russian\\Textures\\Particles\\Doom" , "OWddkj4pnY9xmSIuQIL0vb6F091j8UY2PEC4tZ6P3p8=" },
{ "Localization\\Russian\\Textures\\Particles\\ExplosionPowie" , "KbPmKOHVvOH9njUEBWb6SJPEdGOLbpAG0CpliNyUefA=" },
{ "Localization\\Russian\\Textures\\Particles\\ExplosionSpudow" , "k1C6TaoPE0ZRw79UAjDwlRaLjf4Q/b2N6JM9SN1I5fc=" },
{ "Localization\\Russian\\Textures\\Particles\\guang" , "+Xd4hpZk2VEhgHr9HATWRhjEbg4WlmXkh5DA+gXevIs=" },
{ "Localization\\Russian\\Textures\\Particles\\Sproing" , "i33iY8w5LR7Kdqf2vVQ7UmE9SrWZ+5AGepTy5QINyHE=" },
{ "Localization\\Russian\\Textures\\Particles\\SunExplosionPowie" , "BCXJtvwnDvIzc7cFnxN3wxR7t2o1rqa6hulW54PJLrc=" },
{ "Localization\\Russian\\Almanac\\LawnStringsTranslate" , "NwYjBl+2v0brh38S4AJpHHWDK/1hCJ5VVqY+Cf5jYkU=" },
{ "Localization\\Russian\\Almanac\\ZombieStringsTranslate" , "ejVysCnTehbMFkjAXN7n7NqWespRHmv5cXYM0hMlK0U=" },
{ "Localization\\Russian\\Almanac\\AchievementsTextTranslate" , "ST45TjReYXrBOfT3r2YeDakJm1SN/jtH/5z0Qp6Ms4c=" },
// Japanese
{ "Localization\\Japanese\\Strings\\translation_regexs" , "YXerYuvclj9na6pQOefuVfJVER28OAb2EkG/kMLqrGQ=" },
{ "Localization\\Japanese\\Strings\\translation_strings" , "hXi0RiHTbzptiAHqko0CRwDDWW9zoRSdQpOXpd4U3BI=" },
{ "Localization\\Japanese\\Textures\\Game\\FinalWave" , "tyOrI4m+7b595JZufjhesTYXqiSWuNg4Dlm0fN/ZzVg=" },
{ "Localization\\Japanese\\Textures\\Game\\FlagMeterLevelProgress" , "J8Gnugo3MCdQCFNaw91nOWKiYEJltD7EpScPvgJjVdQ=" },
{ "Localization\\Japanese\\Textures\\Game\\StartPlant" , "8+rIjUEkUtyYRsu9ZHsM6B26fT87U6BYHtjhef+sZSc=" },
{ "Localization\\Japanese\\Textures\\Game\\StartReady" , "G0wx/YkdgSZju5xUluqrq554u7ywOGxRPjQwfEEHwSo=" },
{ "Localization\\Japanese\\Textures\\Game\\StartSet" , "4jSRsYZN+mA3pMZQtjtxxo7z8PYpjyM4Ja1coeOERmQ=" },
{ "Localization\\Japanese\\Textures\\Menu\\NewAdv" , "9CgysaFPLkL+h3CB5zLiUxj7Z7xSZCTQKFr/pAvjW4I=" },
{ "Localization\\Japanese\\Textures\\Menu\\options_menuback" , "KcUX62UuqoR0UKas1yijEQP56fWbagBIpSwFIr4df+k=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Adventure_button" , "nqJjYCKTGCWuIHwSSRDpsJkPK7quA/4UgfX+EZsadsI=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "/oarc88nswGdHzRI7+ol5XUH8pqEudTJ/l4mtWr6ugw=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Almanac" , "GsHU22IdE1GMx+6eDcJoQ/+LJDJwLG3sovrPion7/68=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "7aHSIocT5JbGVTh7addi0+WrON9G6LPv2xmuDy/tPRg=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Challenges_button" , "ljfdR00zwozWSwI85JwzGAGQgjXL1sCNpr/+juvcx0M=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "hkii/10+OmfcVLNOB3ATpI5iHpPhw7mgiVRAs+kDsHc=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Challenge_button" , "tf/14faCSFk7b9vFFn64FAAUpLGZVmfInI4K0Qmx9aM=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "1ZC0zr0P3WkXzKvZ17YwkLID/6YYdTx9PZQimMSos6o=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Help1" , "8OR4iqxkdQ3PsxbobY+JaN/w0lXNc2A+Kbec/VJ/QVY=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Help2" , "i60mg9eK5WzjUA0iZfQtvDWq7HImRV14xNqfLzFmELo=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Options1" , "YJZBgCXj/ZH4F8zPo+t4dAGmGMSiDAcybs2xuu1LTiw=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Options2" , "yIbcIgBPjVP3JKNiF6dBPdJ90Yd+fKC+99KUjTfHOqQ=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Quit1" , "hkDaVb8qUDLKPp1MIyGY6x4teZAVev56kjJ7KihPMss=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Quit2" , "Tx8u8J/YpKF0lEd436EJfOMzXVzSWlsWDHBh5s73MU0=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "hn9D4J0aBhdrM23YNrZJXd2qbQrePLru5gCYBR34xgo=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "+RQ4US+xJ23ieUzvO3sBzHJBEmCz5wZz7Gv6UmFjtdk=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_WoodSign1" , "78kL8cLZGoQdNcZjPbXFAkhN9A0zyCun8ieAOUvva3k=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_WoodSign2" , "Fkn7CvIOoeB8QrUUtj2HySgUg5ZR+zvry6jythPN2BY=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "S2xZmAOn82/7uJ0q5Ej4tc59cheMme02Eb/CBjQjULI=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_ZenGarden" , "AE/8V2mkM15VErDDjg0g497fF4S3GYdSDRi9pDq0S+Q=" },
{ "Localization\\Japanese\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "KiN9KORVPhugq/laYeo+78CNeNW3CEVpVmi2J2WTNT8=" },
{ "Localization\\Japanese\\Textures\\Menu\\SZW" , "4jkQn+T+/oceMqVHefAyo7G/8LQ/3jZuF41rnEaFVy8=" },
{ "Localization\\Japanese\\Textures\\Menu\\thanks" , "aoTr0qV9HPJLz4WImY9FpU6mbB6Jy2WfOeXULgDWdlc=" },
{ "Localization\\Japanese\\Textures\\Menu\\travel" , "MwowpcnQ4BXqoE6I8n2iP6ZzmVSMNaUpyBkPIkaI2hE=" },
{ "Localization\\Japanese\\Textures\\Menu\\钥匙经典" , "FeQQRbKmP9uOZ37BtcHNjWH46zSe1tCrexTrnWcKX50=" },
{ "Localization\\Japanese\\Textures\\Particles\\Doom" , "x/jlt63Ryze1+Dhjm9A1M65LkwrpuN0tTwn6wq7OtPg=" },
{ "Localization\\Japanese\\Textures\\Particles\\ExplosionPowie" , "uEPr3YXyamejZGcJ9QYxkQ6GOnqK3Ddv5HsgBJCIyl0=" },
{ "Localization\\Japanese\\Textures\\Particles\\ExplosionSpudow" , "4wZzRVJGrKmZDuJXuA8O/0mvLJS08DrhfWiRk6Arb/M=" },
{ "Localization\\Japanese\\Textures\\Particles\\Sproing" , "pKet1LadsHBdq8mOR3IOtOngBHyfxdFLp2hipu8I4ZU=" },
{ "Localization\\Japanese\\Almanac\\LawnStringsTranslate" , "D4riwyc3qc5fWLhnspeXCgCip2cb5k1/t0PlEPJ7wdY=" },
{ "Localization\\Japanese\\Almanac\\ZombieStringsTranslate" , "AzhgHGtIesVnO8aGJnpnY/C8+5eua2Z3wN887spfz7U=" },
{ "Localization\\Japanese\\Almanac\\AchievementsTextTranslate" , "PAk0G69Abd/8mqXxsrg1dChYjb3/Hmgp2UD9fqVnqXw=" },
// Korean
{ "Localization\\Korean\\Strings\\translation_regexs" , "zWV/cHF92F+GrFwlSkGXyep2jqBDG5LAiGwyDtcG2rU=" },
{ "Localization\\Korean\\Strings\\translation_strings" , "qXdtfjxdZcK4Oe6ptsZd3Vg4rIavfM06ZkmMfmR8G1M=" },
{ "Localization\\Korean\\Textures\\Game\\FinalWave" , "7I9i/6CVcPOhoL2n3/NUNOedbaIyQqlsj5U+jVQauu4=" },
{ "Localization\\Korean\\Textures\\Game\\FlagMeterLevelProgress" , "yMpBQDYecmFimlzSnsO8vdyEPp0Q6O5lAg0DWFS1m6M=" },
{ "Localization\\Korean\\Textures\\Game\\StartPlant" , "yGZNl/ELOvk/XqMp5pIhwrSLkAa/T+2pWcYb/tVC8CY=" },
{ "Localization\\Korean\\Textures\\Game\\StartReady" , "aNTSN8/FwAmu63eHs7wzdoDCnw3h3KWQ4SCiPtBoTdQ=" },
{ "Localization\\Korean\\Textures\\Game\\StartSet" , "PcrGZLSUL2xrPGTMzZJBc/xC05UdlWoCeHP8vNm8BjQ=" },
{ "Localization\\Korean\\Textures\\Menu\\NewAdv" , "LidoBW/vXZhokFRjg8MRy7daY4wehQ9vd3dBLwTsFLU=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Adventure_button" , "XvILct+pOLn9Ke3VvtlZPo4Zpob6wgAaNwb5w1+i3z0=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Adventure_highlight" , "WTyEd+cIWl3fBF1guKAQuMvDdMDwFnsgyZXoklVRTdg=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Almanac" , "7DLBjkU41YWjh6up42n+2DU+UU4jzBcuCyIjoIQhK1E=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_AlmanacHighlight" , "1oUnvwRL6Jr+AwwXJKAB/jcmpWl+0UP69js6vIKZ9uY=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Challenges_button" , "qoPxgGKWuHKCg3pEmvkauWfmXFZWR0spWcoK6AvLysc=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Challenges_highlight" , "840p+IAAw8KPwkoNmvcWcOWwhpTzTtcLixzWr+MunS0=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Challenge_button" , "FwlC3AOwWWeiqereusDpkRatqnKKN3c/xq5iPAhVo5Q=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Challenge_highlight" , "RZPSyMMXOr7W5aOWcr5xSR9XiANkWWVk6/OUnxxpUpI=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Help1" , "Akybqv0glw81aMYpGoosQ3PR7Ukhq+cD+ZlEUkLC5Yw=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Help2" , "6RZFnrYjpZM932niXc1qmRtAJm97GlDHzh3Q9c1u5b0=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Options1" , "D7hYM4ZPRbA395EUkLhG4jf7lfJqSUalp7oZJQ9/BEs=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Options2" , "1Z3SHvyiFsK7Wy9I2tFONcVYjF50Ho4L2+CbePFqng8=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Quit1" , "eD9BNRKQU7qei+eAsCSIidMwvwEhuBLPcpZkb/Q/Ag8=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Quit2" , "scNdtWjkMrgtwBdXiS809HfOY+2+ycPqUAgH6RcFOfk=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_Vasebreaker_button" , "QPWZp3PBXeJK8y9Pu7euFoRNVsywdr5tCC6gOsKmlL8=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_vasebreaker_highlight" , "VGJtLoUZ4+EYlQUMHSOAUFYPwFr30w5/NLyl0G4Ba2Q=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_WoodSign1" , "CPf6iaNv3ftvdOMQwm/gJ8hXE/13KeS+GHzEBl6DrpM=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_WoodSign2" , "8Lr0ONZOInR+ZHz9ZQHHdr6e4jkARbxkDIm181Q/yWM=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_WoodSign2_press" , "8JALSm+TKjNzIAtOd6DXJjkjc0bqEBXhPqlTO6sKZ0c=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_ZenGarden" , "b8bJJeKpQJhesrxy3c3JconWq1RJkMwkOBOi1JcKkUA=" },
{ "Localization\\Korean\\Textures\\Menu\\SelectorScreen_ZenGardenHighlight" , "CwZAzOBJFFY9AG2tvPN58JggPNNEws9zEbcgMlsWEpc=" },
{ "Localization\\Korean\\Textures\\Menu\\SZW" , "ONrElpWA/7WkJq833t+slKToiieJtZhbz2dv2QSuQB0=" },
{ "Localization\\Korean\\Textures\\Menu\\thanks" , "HYnZf9x5uNG5tu5jga94X9+rILjt40bnKSR1qjkXF8M=" },
{ "Localization\\Korean\\Textures\\Menu\\travel" , "T/ngmCI6ilQ6k/pV2XZloY5OICc0bbKz0iwg/mcXpPw=" },
{ "Localization\\Korean\\Textures\\Menu\\钥匙经典" , "iO5Z+/6R8Pz1GoIh+TX5KWkCFJsOxfYYrMSV//9UJ34=" },
{ "Localization\\Korean\\Textures\\Particles\\Doom" , "FqBUBeIvzyyXL+cqO4Fi6CKI5gZW5QXfHYPTOYoeteM=" },
{ "Localization\\Korean\\Textures\\Particles\\ExplosionPowie" , "cuikfX+3LOtSw3EPB6DnjANO5bKkoYCMdWSm+StmW70=" },
{ "Localization\\Korean\\Textures\\Particles\\ExplosionSpudow" , "4pJ/gZsuKRsAbUL1YWsaaJC9NxrzhqUiQe6glK07ydU=" },
{ "Localization\\Korean\\Textures\\Particles\\guang" , "kh0dcDxOXgh8+Eq1TmKdJug5PdR+nzZrK5iS5Nkw7Gw=" },
{ "Localization\\Korean\\Textures\\Particles\\Sproing" , "WtzrUuUsjp/GmOfoHApij3VLMn+Tr5qUZ6GGqqhUyD0=" },
{ "Localization\\Korean\\Textures\\Particles\\SunExplosionPowie" , "3bSjOYpanuLnsl58oYUzOAXt94nony6Drq8qdpfRSGQ=" },
{ "Localization\\Korean\\Almanac\\LawnStringsTranslate" , "KRMiSTM91FoCR9sTGJU6hvsh0+sBMyHfqXwTSSea27M=" },
{ "Localization\\Korean\\Almanac\\ZombieStringsTranslate" , "xHI2LAW0JSEZN010GZPhPB60N0Csfbev2Mk5RwWFYyQ=" },
{ "Localization\\Korean\\Almanac\\AchievementsTextTranslate" , "J4/ZjY7vFNvwsMBx5eIwP7syuLD/+D7OaTY+YbUnq6s=" },
// Custom Textures
{ "[Custom Textures]\\Almanac_GroundDay" , "ruvrVDVaICj+5PzN5FIcLTma+GtTb2AuKkHA42jTVBw=" },
{ "[Custom Textures]\\Almanac_GroundNight" , "uwrsmHM/IFY1n+AkYYmgEhoWRoaefOjP6sQMCWLtJ2s=" },
{ "[Custom Textures]\\Almanac_GroundNightPool" , "MQrZAvJDWs7k0c8cQjeNp5WNfB1Yns54Wqib63Glhsg=" },
{ "[Custom Textures]\\Almanac_GroundPool" , "fgHaxsX/KUXzAuRTLE7itRtmjPJ8YPo01Sy6Y2O5XWU=" },
{ "[Custom Textures]\\Almanac_PlantCard" , "1Spu2IG3EoCLn0MhAwMxydN2E8xcffFVfnKGk0KowLY=" },
{ "[Custom Textures]\\Almanac_ZombieBack" , "PUxcz+EA7ehsPkyA3gsicvaANh+7vX56yKbrCNFd8cI=" },
{ "[Custom Textures]\\Almanac_ZombieCard" , "S3QeUIrxZ3BJiovEyHBz0AYIoVzT2mQ1JA5hN3Ke8B0=" },
{ "[Custom Textures]\\Almanac_ZombieWindow" , "0JHTUpc1HdZ8/s/4NVKnchFmyrUaXgTgv3kUwS18zKo=" },
{ "[Custom Textures]\\Almanac_ZombieWindow2" , "NA9+T0M/4BihrNsGQVQCyxX2IO8xuyIKCm1PT6aB/vc=" },
{ "[Custom Textures]\\CursorClick" , "cELLXJkEQM+ULhcuL3GXdJ6Lw9iJF0grx3NuSfI3iGE=" },
{ "[Custom Textures]\\CursorDefault" , "AfBSPF65+ZXswrGKH5NRB/b5oa4WR5vuIet3xQ9/hqc=" },
{ "[Custom Textures]\\plant" , "JqOyre0JXBHjvWqUafUaBEfym62ZVhte6sP68TDn4xQ=" },
{ "[Custom Textures]\\SeedChooser_Background" , "RBVMr9F/IJiTVV9G9iZyUQguN6c+fQGb1BUoyuAKbyY=" },
{ "[Custom Textures]\\seedfog" , "l4gO/839bvGY3zk1/JPHPrZiD5sqVq0dCnCflUr/ilQ=" },
{ "[Custom Textures]\\seedp" , "amr82tmtplngahLPlu4wdPlq5adTKqUMXZoZ9qJ6u1U=" },
{ "[Custom Textures]\\SeedPacketSilhouette" , "W6vow+euXzdwjAufkJuRtdaIEiEPmbeeOkOHiQBNmHA=" },
{ "[Custom Textures]\\SeedPacket_Larger" , "+TZxcpkpyz49vmlkTAYyohpQuneLwrw1eJdYpbN6wAs=" },
{ "[Custom Textures]\\SeedPacket_Night" , "0pv9hCIOuoj9wfH2FP18kNwLkYUz0wuxVs3zl3OiHC0=" },
{ "[Custom Textures]\\SeedPacket_Other" , "Y/xlegVxGFn6Dt1nsDAEFSnslM3lyQ6WyCSl7RfwA5k=" },
{ "[Custom Textures]\\SeedPacket_Pool" , "4m5EDn8xfUtrZ/qENCISIRbZVQEjgk9UN1//AelB1Tw=" },
{ "[Custom Textures]\\seedroof" , "z9o/8qUJkgtys4WmPRvCt/wJz056+0Fjvfvk6pHwbLo=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\CursorClick" , "4sKy7/xqFJqS/HVR1jUgMNvcPQdv6argIePfdcRhoIk=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\CursorDefault" , "zuNjht1GXgF/fOKCnW7KnOOaccjHRDB9m6giJvkKz1Q=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\garden_new" , "siziOyP+M2D5mI5ugtsjNI1O+zKcRqlHBDGrnSU1EV4=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\Present" , "glh2PeOuG8W1jQBiX8Xh0/4owPMGxFFXdOIc2siZ8Uo=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\PresentOpen" , "9DQZ4GIEeqoATt6MA55HEvQrBueZ3FN9raMdqOIhOUI=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\PresentOpenZ" , "BORx+RuCJUu8FLzDqdZcBFKFzMDbKB0KDZIkk4SnEmM=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\PresentZ" , "3VQDMgCU5gz1uGzQzRSatXOHd50q9nHozgkicb9wEQU=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\SeedBank" , "ffJswlQikAaPhUily+jKz59tjUUsysRTyPetub7pVw4=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\SeedChooser_Background" , "Z3jzRdTSxhpLU9HqeYhcDz+CfP1SerwzYteBh2gEX8M=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\seeds" , "Yaqa1lY4mMxmksslr1WjcV3vYAwrcLT6AVVHEvHS6Mw=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\SelectorScreen_Leaf1" , "wAoIJKiNxAuEkhFW9QjUAXCbdQmq0Q5DtztG+1VWjig=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\SelectorScreen_Leaf2" , "hRe+ceHzLid2ltXXaJsfLg3YHkb0xSwvgFh62XqUnpg=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\SelectorScreen_Leaf3" , "sU5tHuXpjZGsDd0I5BMPmsHj0W4flayrCEhr36iudp8=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\SelectorScreen_Leaf4" , "UnezQl5tm4gUZ3DwYCzRM85siS2dZWuo0HHx09fc/LU=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\SelectorScreen_Leaf5" , "a73hDOb3r3gZAgpklCB2EkFjUaUbKJBXKhGT3tYosP0=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\SelectorScreen_Leaves" , "ll3lRI+y441evcV9CJoFufhI5VQeC2eIew9AFSW8xEU=" },
{ "Localization\\Spanish\\Textures\\[Custom Textures]\\ShovelBank" , "DUCNzvvDjIp8Kr8Clyx4eWwApiHiD8RmP+W05Mre+fI=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_GroundDay" , "HqSlvHQOonZvcid0jFZAj7az/P8uwKXZMT4Ukwyc8j0=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_GroundNight" , "qt947+pENaA91x4lYAYsNLcR6Xd6I1vNh/USyk45arw=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_GroundNightPool" , "A92M4I2N2OfpN/y4R40ATVBrI2U+StgZQjIr0iVCEeU=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_GroundPool" , "AmrvO/C5ggUeHr5+WOh16GWJ0jM1nXR+Vj/A87CRZ3U=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_GroundRoof" , "ftdvDcMiDrdIBIoOTcxU6b9qT+GmPEkH2+tG2HA8blk=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_PlantCard" , "1Spu2IG3EoCLn0MhAwMxydN2E8xcffFVfnKGk0KowLY=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_ZombieBack" , "PUxcz+EA7ehsPkyA3gsicvaANh+7vX56yKbrCNFd8cI=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_ZombieCard" , "S3QeUIrxZ3BJiovEyHBz0AYIoVzT2mQ1JA5hN3Ke8B0=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_ZombieWindow" , "0JHTUpc1HdZ8/s/4NVKnchFmyrUaXgTgv3kUwS18zKo=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\Almanac_ZombieWindow2" , "NA9+T0M/4BihrNsGQVQCyxX2IO8xuyIKCm1PT6aB/vc=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\plant" , "Q5VaxJhSrv/z55FH7YmLBovhYV3zLux887J0IdOpwnc=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\SeedChooser_Background" , "jnVWbr791bRlpO5CYQ5ZC2WPH4d7j8O4ODW41hA88nk=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\seedfog" , "fyjLtioDqCumbQuOl+4jgUYFqK+cATeOzoNl1qgRttI=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\seedp" , "8qE/ZB7wdjFq6bNr6jWeCsVhhUD+JWORmpXryejDmjI=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\SeedPacketSilhouette" , "W6vow+euXzdwjAufkJuRtdaIEiEPmbeeOkOHiQBNmHA=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\SeedPacket_Larger" , "TtCGi5F02Qx/ix9OXY86bMNjHCdch1E7De9wMTp3JIs=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\SeedPacket_Night" , "3QSOoNwMue9tK30JgCea/K2pGDlDv+Ibhp0NKRoZHN0=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\SeedPacket_Other" , "7tjrV9SIzPaSEpMspdF7tKANXMu6ggeuj4XSy/UVACM=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\SeedPacket_Pool" , "U4zfEwx/0mUqIgUYvuQ10T+tWTqJ54V3RUJiA1+FJts=" },
{ "Localization\\Portuguese\\Textures\\[Custom Textures]\\seedroof" , "1W6A3m32iSQZ5WhJHK11tys1OQOvYLgdNGlUOe7wgnY=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\Almanac_IndexBack" , "S8wmWen4Za178Mkwwu8DJkKvvB2c2CRJbaRjIW/zvhw=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\Almanac_PlantCard" , "O2UWyplpXK69pTFXYDSA5KiRyKAZ22LCDN71GIb5ZDg=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\Almanac_ZombieBack" , "L91uR40W1iPLqBd+ouENStDe9RN+xUOZtbF048MiD1U=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\Almanac_ZombieCard" , "3QvRtOtCpI6sqh26+Zbr9vTR9RB8oSXy4m7iS2snZUI=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\Almanac_ZombieWindow" , "+LHsQLlwsYWEVS11F+SustquGoxjbGiyrs58XwyeYMw=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\Almanac_ZombieWindow2" , "e51IJA1bz9dDEvmXtO6CeL6/M6KMXDvojCbTz2MtnLk=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\garden_new" , "WxH9rTrIHkmQeu0ALKfFuI6JvXo1uKQlwvgIc72+lhI=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\plant" , "ZkLNZASMXf7P0621AH2sFm3rbulCrs7otMLrrxiaqsA=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedBank" , "+5f20e56ArqQ3Mt2BXtpSM2vO7SV+mWOzIBalIEh4Ew=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedChooser_Background" , "kjv++O/zFxvPVoObxFTLXsH2MIp3zae4UJ8zu8kVOhY=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedChooser_Button" , "9d5FghH0XRShLwjivvcKtVqmlOQLZC/RqfT+Urv8PJo=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedChooser_Button_Disabled" , "iTsQO62+/80kG4jELlTnB/AXA8wvQKnqCgvQS4pDVlY=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedChooser_Button_Glow" , "cFJCF740SGrFKt7c5OOAcRSVdW5ZZ6sBuE+T3JSwgOU=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\seedfog" , "JFjRJErflXFgxgxXXGHr6fjLaVIpoYSS0hlWa5Fi09c=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\seedlinkage" , "3IAYdQXkrWvDMBpg5Zw4ZRU39zuY9OAd3lVhwp07aMk=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\seedp" , "oaPa7rvvRy+pP3yUvA82hSNJ9/LQIZ+RVGPfCYvaLUg=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedPacketSilhouette" , "ca+mkPyRnAjVIZZRieUCHFV2t3qiJnX2YQnd/z3iTvs=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedPacket_Larger" , "mFoaC4FBXiufdw/aG0SCLlxzpE1umDx3robELsUPhi8=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedPacket_Night" , "KZEvxdx4nQnrYVPv8FY4DbVDAQBCjlllMnxXQHJ1gkE=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedPacket_Other" , "EP7WPPrYdZvxAhRig/FBJWHEw67amJuOO9JO0Kqzh14=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\SeedPacket_Pool" , "8eLUx9OWZORq3ItJcbQltcsyc6oPAW9PThEHoul/LY0=" },
{ "Localization\\Javanese\\Textures\\[Custom Textures]\\seedroof" , "HhNxpjbMgvt2FZdZZ7kfl546x6+5B4B97DgSH80wkMg=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\Almanac_IndexBack" , "DagukR2bViPz88Iu2B5w4QDMs4ykui/BYdk+lyaTK2o=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\Almanac_PlantCard" , "O2UWyplpXK69pTFXYDSA5KiRyKAZ22LCDN71GIb5ZDg=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\Almanac_ZombieBack" , "L91uR40W1iPLqBd+ouENStDe9RN+xUOZtbF048MiD1U=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\Almanac_ZombieCard" , "3QvRtOtCpI6sqh26+Zbr9vTR9RB8oSXy4m7iS2snZUI=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\Almanac_ZombieWindow" , "+LHsQLlwsYWEVS11F+SustquGoxjbGiyrs58XwyeYMw=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\Almanac_ZombieWindow2" , "e51IJA1bz9dDEvmXtO6CeL6/M6KMXDvojCbTz2MtnLk=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\garden_new" , "WxH9rTrIHkmQeu0ALKfFuI6JvXo1uKQlwvgIc72+lhI=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\plant" , "ZkLNZASMXf7P0621AH2sFm3rbulCrs7otMLrrxiaqsA=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedBank" , "+5f20e56ArqQ3Mt2BXtpSM2vO7SV+mWOzIBalIEh4Ew=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedChooser_Background" , "kjv++O/zFxvPVoObxFTLXsH2MIp3zae4UJ8zu8kVOhY=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedChooser_Button" , "9d5FghH0XRShLwjivvcKtVqmlOQLZC/RqfT+Urv8PJo=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedChooser_Button_Disabled" , "iTsQO62+/80kG4jELlTnB/AXA8wvQKnqCgvQS4pDVlY=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedChooser_Button_Glow" , "cFJCF740SGrFKt7c5OOAcRSVdW5ZZ6sBuE+T3JSwgOU=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\seedfog" , "JFjRJErflXFgxgxXXGHr6fjLaVIpoYSS0hlWa5Fi09c=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\seedlinkage" , "3IAYdQXkrWvDMBpg5Zw4ZRU39zuY9OAd3lVhwp07aMk=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\seedp" , "oaPa7rvvRy+pP3yUvA82hSNJ9/LQIZ+RVGPfCYvaLUg=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedPacket_Larger" , "mFoaC4FBXiufdw/aG0SCLlxzpE1umDx3robELsUPhi8=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedPacket_Night" , "KZEvxdx4nQnrYVPv8FY4DbVDAQBCjlllMnxXQHJ1gkE=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedPacket_Other" , "EP7WPPrYdZvxAhRig/FBJWHEw67amJuOO9JO0Kqzh14=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\SeedPacket_Pool" , "8eLUx9OWZORq3ItJcbQltcsyc6oPAW9PThEHoul/LY0=" },
{ "Localization\\Indonesian\\Textures\\[Custom Textures]\\seedroof" , "HhNxpjbMgvt2FZdZZ7kfl546x6+5B4B97DgSH80wkMg=" },
#endif
};
static string GetCheckSum(string filename)
{
using (var md5 = SHA256.Create())
{
byte[] bytes = md5.ComputeHash(File.ReadAllBytes(filename));
return Convert.ToBase64String(bytes);
}
}
public static void SaveCheckSum()
{
string stringDir = GetAssetDir(AssetType.Dumps);
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
string checkSumString = JsonSerializer.Serialize(checkSums, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
});
File.WriteAllText(Path.Combine(stringDir, "MD5.json"), checkSumString);
}
public static void SaveModifiedChecksum()
{
string stringDir = GetAssetDir(AssetType.Dumps);
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
string modifiedCheckSumString = JsonSerializer.Serialize(modifiedCheckSums, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
});
File.WriteAllText(Path.Combine(stringDir, "Modified_MD5.json"), modifiedCheckSumString);
}
public static bool IsModified(string filepath)
{
string fileName = Path.GetFileNameWithoutExtension(filepath);
string directory = Path.GetDirectoryName(filepath);
string slicedFilePath = directory.Substring(directory.IndexOf("PvZ_Fusion_Translator\\") + "PvZ_Fusion_Translator\\".Length);
string slicedKey = Path.Combine(slicedFilePath, fileName);
#if DEBUG
if (!checkSums.ContainsKey(slicedKey))
{
checkSums.Add(slicedKey, GetCheckSum(filepath));
SaveCheckSum();
modifiedCheckSums.Add(slicedKey, GetCheckSum(filepath));
SaveModifiedChecksum();
}
else
{
if ((checkSums[slicedKey] != GetCheckSum(filepath)))
{
checkSums[slicedKey] = GetCheckSum(filepath);
modifiedCheckSums.Add(slicedKey, GetCheckSum(filepath));
SaveModifiedChecksum();
}
}
#elif RELEASE
if (!checkSums.ContainsKey(slicedKey) | (checkSums[slicedKey] != GetCheckSum(filepath)))
{
return true;
}
#endif
return false;
}
public static void ConvertMD5Json()
{
string stringDir = GetAssetDir(AssetType.Dumps);
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
string checksumDumpPath = Path.Combine(stringDir, "MD5.json");
string checksumConvertPath = Path.Combine(stringDir, "MD5Convert.txt");
string json = File.ReadAllText(checksumDumpPath);
Dictionary<string, string> dictionary = DeserializeObject<Dictionary<string, string>>(json);
using StreamWriter writer = new StreamWriter(checksumConvertPath);
foreach (var kvp in dictionary)
{
string checksumKey = kvp.Key.Replace("\\", "\\\\");
writer.WriteLine($"{{ \"{kvp.Key}\" , \"{kvp.Value}\" }},");
}
Log.LogDebug($"MD5.json converted to MD5Convert.json at {checksumConvertPath}");
}
}
}
#endif

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@ -0,0 +1,170 @@
using Il2CppTMPro;
namespace PvZ_Fusion_Translator.AssetStore
{
public static class FontStore
{
internal static Dictionary<string, TMP_FontAsset> fontAssetDict = [];
internal static Dictionary<string, TMP_FontAsset> fontAssetDictSecondary = [];
internal static void Init()
{
string fontsDir = Path.Combine(Core.Instance.modsDirectory, "[Custom Fonts]");
#if MULTI_LANGUAGE
foreach (string file in Directory.GetFiles(fontsDir))
{
string fileName = Path.GetFileNameWithoutExtension(file);
string fileExtension = Path.GetExtension(file);
if (fileExtension == ".ttf" || fileExtension == ".otf")
{
if (!fileName.EndsWith("_Almanac") && !fileName.EndsWith("_Fallback"))
{
string fontPath = Path.Combine("PvZ_Fusion_Translator", "[Custom Fonts]", fileName + fileExtension);
TMP_FontAsset fontAsset = FontHandler.LoadTMPFont(fontPath, true);
fontAsset.name = fileName;
fontAssetDict.Add(fileName, fontAsset);
Log.LogInfo($"Font for language '{fileName}' loaded");
}
}
}
InitFallback();
#else
string defaultFontDir = Path.Combine("PvZ_Fusion_Translator", "[Custom Fonts]", "English.ttf");
TMP_FontAsset defaultFont = FontHandler.LoadTMPFont(defaultFontDir, true);
fontAssetDict.Add("English", defaultFont);
#endif
}
internal static void InitFallback()
{
string fontsDir = Path.Combine(Core.Instance.modsDirectory, "[Custom Fonts]");
foreach (string file in Directory.GetFiles(fontsDir))
{
string fileName = Path.GetFileNameWithoutExtension(file);
string fileExtension = Path.GetExtension(file);
if (fileExtension == ".ttf" || fileExtension == ".otf")
{
if (fileName.EndsWith("_Almanac") || fileName.EndsWith("_Fallback"))
{
string fallbackPath = Path.Combine("PvZ_Fusion_Translator", "[Custom Fonts]", fileName + fileExtension);
TMP_FontAsset fallbackFont = FontHandler.LoadTMPFont(fallbackPath, true);
fallbackFont.name = fileName;
string fileNameLanguage = fileName.Replace("_Fallback", "").Replace("_Almanac", "");
if (fontAssetDictSecondary.ContainsKey(fileNameLanguage))
{
if (fileName.EndsWith("_Fallback"))
{
fontAssetDictSecondary.Add(fileNameLanguage + "_Almanac", fontAssetDictSecondary[fileNameLanguage]);
fontAssetDictSecondary.Remove(fileNameLanguage);
}
else
{
fontAssetDictSecondary.Add(fileNameLanguage + "_Fallback", fontAssetDictSecondary[fileNameLanguage]);
fontAssetDictSecondary.Remove(fileNameLanguage);
}
fontAssetDictSecondary.Add(fileName, fallbackFont);
}
else
fontAssetDictSecondary.Add(fileNameLanguage, fallbackFont);
// Log.LogInfo($"Fallback font for language '{fileNameLanguage}' loaded");
}
}
}
AddFallback();
}
public static void AddFallback()
{
foreach (var lang in fontAssetDict.Keys)
{
if (fontAssetDict[lang].fallbackFontAssetTable == null)
{
fontAssetDict[lang].fallbackFontAssetTable = new Il2CppSystem.Collections.Generic.List<TMP_FontAsset>();
}
if (fontAssetDictSecondary.ContainsKey(lang))
{
fontAssetDict[lang].fallbackFontAssetTable.Add(fontAssetDictSecondary[lang]);
Log.LogInfo("Fallback font for language '" + lang + "' added");
continue;
}
if (fontAssetDictSecondary.ContainsKey(lang + "_Almanac"))
{
fontAssetDict[lang].fallbackFontAssetTable.Add(fontAssetDictSecondary[lang + "_Almanac"]);
Log.LogInfo("Fallback font for language '" + lang + "' added");
continue;
}
if (fontAssetDictSecondary.ContainsKey(lang + "_Fallback"))
{
fontAssetDict[lang].fallbackFontAssetTable.Add(fontAssetDictSecondary[lang + "_Fallback"]);
Log.LogInfo("Fallback font for language '" + lang + "' added");
continue;
}
}
}
#if MULTI_LANGUAGE
public static TMP_FontAsset LoadTMPFont(string language)
{
if (fontAssetDict.TryGetValue(language, out TMP_FontAsset font))
{
TMP_FontAsset fontAsset = font;
if (fontAsset.fallbackFontAssetTable != null)
{
// Log.LogInfo("Fallback font for language '" + language + "' loaded. The name of the FB Font is" + fontAsset.fallbackFontAssetTable[0].name);
}
return fontAsset;
}
return fontAssetDict.GetValueOrDefault("English");
}
#else
public static TMP_FontAsset LoadTMPFont()
{
TMP_FontAsset defaultFont = fontAssetDict["English"];
return defaultFont;
}
#endif
public static TMP_FontAsset LoadTMPFontAlmanac(string language)
{
if (fontAssetDictSecondary.ContainsKey(language))
{
if (fontAssetDictSecondary.TryGetValue(language, out TMP_FontAsset almanacAsset))
{
return almanacAsset;
}
}
if (fontAssetDictSecondary.ContainsKey(language + "_Almanac"))
{
if (fontAssetDictSecondary.TryGetValue(language + "_Almanac", out TMP_FontAsset almanacAsset))
{
return almanacAsset;
}
}
return fontAssetDict.GetValueOrDefault("English");
}
#if MULTI_LANGUAGE
public static void Reload()
{
// Get the current language
string currentLanguage = Utils.Language.ToString();
// Load the font for the current language
_ = LoadTMPFont(currentLanguage);
}
#endif
}
}

File diff suppressed because it is too large Load diff

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@ -0,0 +1,67 @@
using MelonLoader;
using System.Collections;
using UnityEngine;
namespace PvZ_Fusion_Translator.AssetStore
{
public static class TextureStore
{
internal static Dictionary<string, string> textureDict = [];
internal static void Init() => FileLoader.LoadTextures();
internal static void Reload()
{
textureDict.Clear();
#if MULTI_LANGUAGE
RestoreTextures();
#endif
FileLoader.LoadDefaultTextures();
FileLoader.LoadTextures();
}
public static IEnumerator ReplaceTexturesCoroutine()
{
while (true)
{
ReplaceTextures();
yield return new WaitForSeconds(0.5f); // Adjust this interval as needed
}
}
public static void ReplaceTextures()
{
Texture2D[] textures = Resources.FindObjectsOfTypeAll<Texture2D>();
foreach (Texture2D texture in textures)
{
if (texture.name.StartsWith("replaced_"))
continue;
Utils.TryReplaceTexture2D(texture);
}
}
#if MULTI_LANGUAGE
public static void RestoreTextures()
{
Texture2D[] textures = Resources.FindObjectsOfTypeAll<Texture2D>();
foreach (Texture2D texture in textures)
{
if (texture != null)
{
texture.name = texture.name.Replace("replaced_", "");
}
}
}
#endif
public static void LogAll()
{
Log.LogInfo("Logging all TextureStore entries.");
foreach (KeyValuePair<string, string> entry in textureDict)
{
Log.LogInfo("TextureDict Entry: " + entry.Key + " | " + entry.Value);
}
}
}
}

View file

@ -0,0 +1,180 @@
using Il2Cpp;
using Il2CppTMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator.AssetStore
{
public static class WarningStore
{
#if MULTI_LANGUAGE
private static Dictionary<string, (string, string)> warningMessages = new()
{
{ "English", ("<size=10>The only valid source of this translation is from this community:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. If you got this <i>anywhere</i> else like \n" +
"<color=#8B0000>Plants Hybrid</color> and <color=#8B0000>superhybrid.online</color>, they stole it.\n" +
"Stray away from other sources as they may contain viruses.\n" +
"Please visit our community for future updates.</size>",
"Okay! Got it.") },
{ "French", ("<size=9.5>La seule source valide pour cette traduction provient de cette\n" +
"communauté :<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si vous l'avez obtenue \n" +
"<i>ailleurs</i>, comme <color=#8B0000>Plants Hybrid</color> ou <color=#8B0000>superhybrid.online</color>, ils l'ont volée.\n" +
"Évitez les autres sources, car elles peuvent contenir des virus.\n" +
"Veuillez visiter notre communauté pour les mises à jour futures.",
"D'accord !") },
{ "Italian", ("<size=10>L'unica fonte valida di questa traduzione è questa community:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se l'hai ottenuta <i>altrove</i>, come \n" +
"<color=#8B0000>Plants Hybrid</color> e <color=#8B0000>superhybrid.online</color>, l'hanno rubata.\n" +
"Evita altre fonti, potrebbero contenere virus.\n" +
"Visita la nostra community per aggiornamenti futuri.</size>",
"Va bene! Ho capito.") },
{ "German", ("<size=10>Die einzige gültige Quelle für diese Übersetzung stammt aus\n" +
"dieser Community: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Wenn Sie diese \n" +
"<i>irgendwo</i> anders gefunden haben, z. B. bei <color=#8B0000>Plants Hybrid</color> oder \n" +
"<color=#8B0000>superhybrid.online</color>, dann haben sie sie gestohlen.\n" +
"Meiden Sie andere Quellen, da diese Viren enthalten könnten.\n" +
"Bitte besuchen Sie unsere Community für zukünftige Updates.",
"Okay, verstanden!") },
{ "Spanish", ("<size=10>La única fuente válida de esta traducción proviene de esta\n" +
"comunidad: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si la obtuvo <i>en cualquier</i>\n" +
"otro lugar como <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, la robaron.\n" +
"Manténgase alejado de otras fuentes, ya que podrían contener virus.\n" +
"Por favor, visite nuestra comunidad para futuras actualizaciones.",
"¡Entendido!") },
{ "Portuguese", ("<size=10>O lugar original e seguro dessa tradução vem daqui:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se você baixou ela de <i>qualquer \n" +
"lugar</i> como <color=#8B0000>Plants Hybrid</color> ou <color=#8B0000>superhybrid.online</color>, eles\n" +
"roubaram. Evite baixar deles, pode conter vírus.\n" +
"Por favor, visite nossa comunidade para atualizações futuras.</size>",
"Okay, entendido.") },
{ "Filipino", ("<size=9>Ang tanging opisyal na source ng pagsasaling ito ay mula\n" +
"lamang dito: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Kung nakuha nmo ito <i>kahit \n" +
"saan pa</i> tulad ng <color=#8B0000>Plants Hybrid</color> at <color=#8B0000>superhybrid.online</color>, ito ay ninakaw. \n" +
"Lumayo sa ibang source dahil posibleng may kasamang virus.\n" +
"Paki-bisita ang aming komunidad para sa mga darating na update.</size>" ,
"Naiintindihan!") },
{ "Vietnamese", ("<size=8>Nguồn duy nhất hợp lệ của bản dịch này là từ cộng\n" +
"đồng này: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Nếu bạn nhận \n" +
"được nó <i>ở bất cứ nơi nào</i> khác như <color=#8B0000>Plants Hybrid</color> \n" +
"hoặc <color=#8B0000>superhybrid.online</color>, họ đã ăn cắp nó.\n" +
"Tránh xa các nguồn khác vì chúng có thể chứa \n" +
"virus. Hãy ghé thăm cộng đồng của chúng tôi để \n" +
"cập nhật trong tương lai.</size>",
"Đồng ý!") },
{ "Indonesian", ("<size=10>Satu-satunya sumber resmi dari terjemahan ini adalah \n" +
"komunitas kami: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Jika Anda \n" +
"mendapatkannya dari <i>sumber lain</i> seperti <color=#8B0000>Plants Hybrid</color> \n" +
"dan <color=#8B0000>superhybrid.online</color>, mereka mencurinya. \n" +
"Jauhi sumber lain karena mungkin ada virus.\n" +
"Silakan kunjungi komunitas kami untuk pembaruan berikutnya.</size>",
"Oke! Mengerti.") },
{ "Russian", ("<size=9>Единственный проверенный источник этого перевода —\n" +
"сообщество <color=#E6E6FA>discord.gg/DPAC5ZVJ8T</color>.\n" +
"Или же его замена <color=#E6E6FA>https://t.me/nekoshkindom</color>\n" +
"Если вы скачали этот мод <i>где-либо ещё</i>, возможно он содержит вирусы.\n" +
"Программист перевода: LancerX0.\n" +
"Переводчик: Nekosha.", "Хорошо!") },
{ "Japanese", ("<size=6>この翻訳の唯一の有効なソースは、このコミュニティからです:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>.<color=#8B0000>Plants Hybrid</color>や<color=#8B0000>superhybrid.online</color>、\n" +
"<color=#8B0000>YoutubeのBlue Fly</color>が作っているもの、他のどこかでこれを入手した場合、\n" +
"彼らはそれを盗んだことになります。ウイルスが含まれている可能性があるので、\n" +
"他のソースからは離れてください。今後のアップデートについては、\n私たちのコミュニティをご覧ください。</size>",
"了解しました!") },
{ "Korean", ("<size=8>이 번역은 Bloom(<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>)에서만\n" +
"제공됩니다. Bloom 디스코드 이외의 다른</i>서드 파티 사이트, \n" +
"예를 들어 <color=#8B0000>Plants Hybrid</color> 및 <color=#8B0000>superhybrid.online</color>, 또는\n" +
"<color=#8B0000>유튜브 Blue Fly</color>등에서 제공하는 파일은 무단으로 재배포된 것이며,\n" +
"이런 사이트들에는 바이러스가 포함되어 있을 가능성이 높습니다. \n향후 업데이트를 위해 저희 디스코드를 방문해 주세요.",
"확인") },
{ "Javanese" , ("<size=10>Sumber mung sing sah kanggo terjemahan iki saka komunitas iki:\n" +
"<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Yen sampeyan nemokake iki <i>ing papan\n" +
"liya</i> kaya <color=#8B0000>Plants Hybrid</color> lan <color=#8B0000>superhybrid.online</color>, iku dicolong.\n" +
"Aja nyedhaki sumber liya amarga bisa ngandhut virus. Mangga\n" +
"ngunjungi komunitas kita kanggo nganyari ing mangsa ngarep.</size>",
"Oke! Ngertos.") },
// { "OTHER" , ("<size=10>A única fonte válida dessa tradução é desta\ncomunidade: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Se você obteve \nisso <i>em qualquer lugar</i> como <color=#8B0000>Plants Hybrid</color>\ne <color=#8B0000>superhybrid.online</color>,ou Blue Fly do Youtube,\nelses roubaram. Fique longe de sites falsos. Por favor,\nvisite nossa comunidade para futuras atualizações.</size>", "¡Okei! Entendido.") }
// { "OTHER" , ("<size=9.5>Ang translation na ito ay galing dito lamang:\n<color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Pag nakuha niyo ito <i>sa iba pa</i>\nkagaya ng <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, anumang\nginawagawa ng <color=#8B0000>Blue Fly mula sa Youtube</color>, o anumang\n<color=#8B0000>Sub2Unlock links</color>, scam sila. MAG INGAT dahil\nkasi baka may virus 'jan. Join kayo sa discord namin!\nFilipino Translation by ColinPogi</size>" , "Tayo magsi-laro!") }
};
#else
public static string warningMessage = "<size=10>La única fuente válida de esta traducción proviene de esta\ncomunidad: <color=#64DD17>discord.gg/DPAC5ZVJ8T</color>. Si la obtuvo <i>en cualquier</i>\notro lugar como <color=#8B0000>Plants Hybrid</color> o <color=#8B0000>superhybrid.online</color>, la robaron.\nManténgase alejado de otras fuentes, ya que podrían contener virus.\nPor favor, visite nuestra comunidad para futuras actualizaciones.";
public static string okayButton = "¡Entendido!";
#endif
#if MULTI_LANGUAGE
public static (string, string) GetWarningMessage(Utils.LanguageEnum language)
{
if (warningMessages.TryGetValue(language.ToString(), out var message))
{
return message;
}
else
{
return warningMessages["English"]; // Default to English if language code is not found
}
}
#endif
public static void WarningLoad()
{
GameAPP.theGameStatus = -2;
GameObject gameObject = UnityEngine.Object.Instantiate<GameObject>(Resources.Load<GameObject>("UI/MainMenu/NoticePauseMenu"), GameAPP.canvas.transform);
gameObject.name = "WarningMessage";
TextMeshProUGUI warning = gameObject.transform.GetChild(0).GetChild(0).GetComponent<TextMeshProUGUI>();
TextMeshProUGUI warningShadow = gameObject.transform.GetChild(0).GetChild(1).GetComponent<TextMeshProUGUI>();
Transform button = gameObject.transform.GetChild(1);
warning.transform.position = new Vector3(0.7f, 0.4f, 0f);
warningShadow.transform.position = new Vector3(0.7f, 0.4f, 0f);
#if MULTI_LANGUAGE
var (warningMessage, okayButton) = WarningStore.GetWarningMessage(Utils.Language);
#endif
warning.text = warningMessage;
warningShadow.text = warningMessage;
warning.font = FontStore.LoadTMPFont(Utils.Language.ToString());
warningShadow.font = FontStore.LoadTMPFont(Utils.Language.ToString());
button.GetComponent<PauseMenu_Btn>().buttonNumber = 10;
button.GetChild(0).GetComponent<TextMeshProUGUI>().text = okayButton;
button.GetChild(0).GetComponent<TextMeshProUGUI>().font = FontStore.LoadTMPFont(Utils.Language.ToString());
button.GetChild(1).GetComponent<TextMeshProUGUI>().text = okayButton;
gameObject.SetActive(false);
gameObject.SetActive(true);
}
#if MULTI_LANGUAGE
public static bool isWarningMessageLoaded = false;
public static void WarningReload(Utils.LanguageEnum language)
{
// Log.LogInfo("Current Language is " + Utils.OldLanguage);
// Log.LogInfo("Changed Language to " + language);
if (Utils.OldLanguage.ToString() == language.ToString() && Utils.OldLanguage.ToString() != "English")
{
return;
}
if (!isWarningMessageLoaded)
{
WarningLoad();
isWarningMessageLoaded = true;
}
return;
}
#else
public static bool isWarningMessageLoaded = false;
public static void WarningReload()
{
if (!WarningStore.isWarningMessageLoaded)
{
WarningStore.WarningLoad();
WarningStore.isWarningMessageLoaded = true;
}
}
#endif
}
}

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using MelonLoader;
using MelonLoader.Utils;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
[assembly: MelonInfo(typeof(PvZ_Fusion_Translator.Core), "PvZ Fusion Translator", "231.0.0", "dynaslash / arifrios1st / lancerx0", null)]
[assembly: MelonGame("LanPiaoPiao", "PlantsVsZombiesRH")]
namespace PvZ_Fusion_Translator
{
public class Core : MelonMod
{
private static DateTime dtStart;
private static DateTime? dtStartToast;
private static string toast_txt;
public static Core Instance { get; private set; }
object replaceTextureRoutine = null;
public override void OnEarlyInitializeMelon() => dtStart = DateTime.Now;
public override void OnInitializeMelon()
{
base.OnInitializeMelon();
Instance = this;
Config();
#if MULTI_LANGUAGE
FileLoader.LoadLanguage();
#endif
TextureStore.Init();
StringStore.Init();
AudioStore.Init();
FontStore.Init();
}
public override void OnLateInitializeMelon()
{
dtStart = DateTime.Now;
replaceTextureRoutine = MelonCoroutines.Start(TextureStore.ReplaceTexturesCoroutine());
}
public override void OnDeinitializeMelon()
{
MelonCoroutines.Stop(replaceTextureRoutine);
#if MULTI_LANGUAGE
FileLoader.SaveLanguage();
#endif
#if OBFUSCATE && !RELEASE
CheckSumStore.ConvertMD5Json();
#endif
}
public static void ShowToast(string message)
{
toast_txt = message;
dtStartToast = new DateTime?(DateTime.Now);
}
public override void OnLateUpdate()
{
#if DEBUG
ModFeatures.OnLateUpdate();
#endif
if (Input.GetKeyDown(KeyCode.Insert))
{
Utils.OpenSaveDirectory();
}
if (Input.GetKeyDown(KeyCode.Delete))
{
Utils.OpenTrello();
}
}
public override void OnGUI()
{
#if DEBUG
if (dtStartToast != null)
{
GUI.Button(new Rect(10f, 10f, 200f, 20f), "\n" + toast_txt + "\n");
TimeSpan? timeSpan = DateTime.Now - dtStartToast;
TimeSpan t = new(0, 0, 0, 2);
if (timeSpan > t)
{
dtStartToast = null;
}
}
#endif
}
public String modsDirectory => Path.Combine(MelonEnvironment.ModsDirectory, "PvZ_Fusion_Translator");
public MelonPreferences_Entry<bool> configDefaultTextures;
public MelonPreferences_Entry<bool> configDefaultAudio;
public MelonPreferences_Entry<string> configLanguage;
private void Config()
{
var category = MelonPreferences.CreateCategory("PvZ_Fusion_Translator", "Fusion Translator Settings");
configDefaultTextures = category.CreateEntry("DefaultTextures", false);
configDefaultAudio = category.CreateEntry("DefaultAudio", false);
configLanguage = category.CreateEntry("Language", "English");
MelonPreferences.Save();
}
}
}

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using Il2Cpp;
using MelonLoader;
using Newtonsoft.Json.Linq;
using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.OtherManagers;
using System.Text.Encodings.Web;
using System.Text.Json;
using UnityEngine;
namespace PvZ_Fusion_Translator
{
internal static class FileLoader
{
internal enum AssetType
{
Textures,
Strings,
Dumps,
Almanac,
}
public static string GetAssetDir(AssetType assetType, Utils.LanguageEnum? language = null)
{
string languagePath = language.HasValue ? ("Localization" + Path.DirectorySeparatorChar + language.ToString()) : string.Empty;
return Path.Combine(Core.Instance.modsDirectory, languagePath, assetType.ToString());
}
// private static string GetAssetDir(AssetType assetType) => Path.Combine(Core.Instance.modsDirectory, assetType.ToString());
#if MULTI_LANGUAGE
internal static void LoadStrings() => LoadStrings(Utils.Language);
internal static void LoadStrings(Utils.LanguageEnum language)
#else
internal static void LoadStrings(bool isLog = false)
#endif
{
#if MULTI_LANGUAGE
string stringDir = GetAssetDir(AssetType.Strings, Utils.Language);
#else
string stringDir = GetAssetDir(AssetType.Strings);
#endif
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
try
{
foreach (string filepath in Directory.EnumerateFiles(stringDir, "*.json", SearchOption.AllDirectories))
{
#if OBFUSCATE
if (CheckSumStore.IsModified(filepath))
{
Log.LogError("File {0} was modified!" , filepath);
continue;
}
#endif
string fileName = Path.GetFileNameWithoutExtension(filepath);
StringStore.stringsDict[fileName] = filepath;
#if DEBUG
Log.LogInfo("Loading File : " + filepath);
#endif
string jsonString = File.ReadAllText(filepath);
if (fileName.EndsWith("_strings"))
{
Dictionary<string, string> dictionary = System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, string>>(jsonString);
foreach (var (key, value) in dictionary)
{
StringStore.translationString[key] = value;
}
}
else if (fileName.EndsWith("_regexs"))
{
Dictionary<string, string> dictionary = System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, string>>(jsonString);
foreach (var (key, value) in dictionary)
{
StringStore.translationStringRegex[key] = value;
}
}
}
SaveStrings();
DumpJson();
}
catch (Exception e)
{
Log.LogError("Error loading string.");
Log.LogError(e.GetType() + " " + e.Message);
}
Log.LogInfo("Strings loaded successfully.");
}
public static bool loadDefaultTextures = MelonPreferences.GetEntryValue<bool>("PvZ_Fusion_Translator", "DefaultTextures");
internal static void LoadTextures()
{
// Default or Custom Texturse -> English Textures -> Localized Textures
try
{
if (loadDefaultTextures == true)
{
LoadDefaultTextures();
}
else
{
LoadCustomTextures();
}
}
catch (Exception e)
{
Log.LogError("Error loading texture setting.");
Log.LogError($"{e.GetType()} {e.Message}");
}
#if MULTI_LANGUAGE
if (Utils.Language != Utils.LanguageEnum.English)
{
LoadLocalizedTextures(Utils.LanguageEnum.English);
}
LoadLocalizedTextures(Utils.Language);
#else
LoadLocalizedTextures();
#endif
Log.LogInfo("Textures loaded successfully.");
}
internal static void LoadLocalizedTextures(Utils.LanguageEnum? language = null)
{
string textureDir = GetAssetDir(AssetType.Textures, language);
if (!Directory.Exists(textureDir))
{
Directory.CreateDirectory(textureDir);
}
try
{
foreach (string filepath in Directory.EnumerateFiles(textureDir, "*.png", SearchOption.AllDirectories))
{
if (filepath.Contains("[Custom Textures]", StringComparison.OrdinalIgnoreCase) && loadDefaultTextures)
{
continue;
}
#if OBFUSCATE
if (CheckSumStore.IsModified(filepath))
{
Log.LogError("File {0} was modified!" , filepath);
continue;
}
#endif
#if DEBUG
Log.LogDebug("Loading File : " + filepath);
#endif
Texture2D texture2D = Utils.LoadImage(filepath);
TextureStore.textureDict[Path.GetFileNameWithoutExtension(filepath)] = filepath;
}
}
catch (Exception e)
{
Log.LogError("Error loading Texture.");
Log.LogError(e.GetType() + " " + e.Message);
}
}
internal static void LoadDefaultTextures()
{
string textureDefaultDir = Path.Combine(Core.Instance.modsDirectory, AssetType.Dumps.ToString(), "Default Textures [Do Not Remove]");
if (!Directory.Exists(textureDefaultDir))
{
Directory.CreateDirectory(textureDefaultDir);
}
try
{
foreach (string filepath in Directory.EnumerateFiles(textureDefaultDir, "*.png", SearchOption.AllDirectories))
{
#if OBFUSCATE
if (CheckSumStore.IsModified(filepath))
{
Log.LogError("File {0} was modified!" , filepath);
continue;
}
#endif
Texture2D texture2D = Utils.LoadImage(filepath);
TextureStore.textureDict[Path.GetFileNameWithoutExtension(filepath)] = filepath;
}
}
catch (Exception e)
{
Log.LogError("Error loading Texture.");
Log.LogError(e.GetType() + " " + e.Message);
}
}
internal static void LoadCustomTextures()
{
string texturePackDir = Path.Combine(Core.Instance.modsDirectory, "[Custom Textures]");
if (!Directory.Exists(texturePackDir))
{
Directory.CreateDirectory(texturePackDir);
}
try
{
foreach (string filepath in Directory.EnumerateFiles(texturePackDir, "*.png", SearchOption.AllDirectories))
{
#if OBFUSCATE
if (CheckSumStore.IsModified(filepath))
{
Log.LogError("File {0} was modified!" , filepath);
continue;
}
#endif
Texture2D texture2D = Utils.LoadImage(filepath);
TextureStore.textureDict[Path.GetFileNameWithoutExtension(filepath)] = filepath;
}
}
catch (Exception e)
{
Log.LogError("Error loading Texture.");
Log.LogError(e.GetType() + " " + e.Message);
}
}
internal static void SaveStrings()
{
#if MULTI_LANGUAGE
string stringDir = GetAssetDir(AssetType.Strings, Utils.Language);
#else
string stringDir = GetAssetDir(AssetType.Strings);
#endif
if (!Directory.Exists(stringDir))
{
Directory.CreateDirectory(stringDir);
}
string translationStringRegex = System.Text.Json.JsonSerializer.Serialize(StringStore.translationStringRegex, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
});
File.WriteAllText(Path.Combine(stringDir, "translation_regexs.json"), translationStringRegex);
string translationString = System.Text.Json.JsonSerializer.Serialize(StringStore.translationString, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
});
File.WriteAllText(Path.Combine(stringDir, "translation_strings.json"), translationString);
}
public static void DumpJson()
{
string dumpDir = GetAssetDir(AssetType.Dumps);
if (!Directory.Exists(dumpDir))
{
Directory.CreateDirectory(dumpDir);
}
string LawnStrings = Resources.Load<TextAsset>("LawnStrings").text;
string ZombieStrings = Resources.Load<TextAsset>("ZombieStrings").text;
File.WriteAllText(Path.Combine(dumpDir, "LawnStrings.json"), LawnStrings);
File.WriteAllText(Path.Combine(dumpDir, "ZombieStrings.json"), ZombieStrings);
Dictionary<Achievement, AchievementObject> achievementsList = new Dictionary<Achievement, AchievementObject>();
foreach (Il2CppSystem.Collections.Generic.KeyValuePair<Achievement, Il2CppSystem.Tuple<string, string>> entry in AchievementClip.achievementsText)
{
achievementsList.Add(entry.Key, new AchievementObject(entry.Key, entry.Value.Item1, entry.Value.Item2));
}
File.WriteAllText(Path.Combine(dumpDir, "AchievementsText.json"), JsonSerializer.Serialize(achievementsList, new JsonSerializerOptions
{
WriteIndented = true,
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
}));
}
#if DEBUG
public static void DumpUntranslatedStrings(string text)
{
string dumpDir = GetAssetDir(AssetType.Dumps);
string jsonFile = Path.Combine(dumpDir, "UntranslatedStrings.json");
if (!Directory.Exists(dumpDir))
{
Directory.CreateDirectory(dumpDir);
}
if (!File.Exists(jsonFile))
{
File.WriteAllText(jsonFile, "{}"); // Initialize empty JSON object
}
string json = File.ReadAllText(jsonFile);
JObject untranslatedStrings = JObject.Parse(json);
if (!untranslatedStrings.ContainsKey(text))
{
untranslatedStrings[text] = text;
File.WriteAllText(jsonFile, untranslatedStrings.ToString());
}
}
#endif
#if MULTI_LANGUAGE
internal static void LoadLanguage()
{
try
{
// Load the language preference as a string and parse it into the enum
string languageName = MelonPreferences.GetEntryValue<string>("PvZ_Fusion_Translator", "Language");
if (Enum.TryParse(languageName, out Utils.LanguageEnum loadedLanguage))
{
Utils.Language = loadedLanguage;
}
else
{
Log.LogWarning($"Invalid language '{languageName}' found in preferences. Falling back to English.");
Utils.Language = Utils.LanguageEnum.English; // Default fallback
}
Log.LogWarning($"Loaded language {languageName}");
}
catch (Exception e)
{
Log.LogError("Error loading language setting.");
Log.LogError($"{e.GetType()} {e.Message}");
}
Log.LogInfo($"Language has been loaded: {Utils.Language}");
}
internal static void SaveLanguage()
{
try
{
// Save the current language as a string
MelonPreferences.SetEntryValue("PvZ_Fusion_Translator", "Language", Utils.Language.ToString());
// Ensure changes are written to the config file
// MelonPreferences.Save();
}
catch (Exception e)
{
Log.LogError("Error saving language setting.");
Log.LogError($"{e.GetType()} {e.Message}");
}
// Log.LogInfo($"Language has been saved: {Utils.Language}");
}
#endif
}
}

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using Il2CppTMPro;
using MelonLoader.Utils;
using UnityEngine;
namespace PvZ_Fusion_Translator
{
public static class FontHandler
{
public static Font LoadFont(this string pathFromModsFolder, bool throwException)
{
string fontFilePath = Path.Combine(MelonEnvironment.ModsDirectory, pathFromModsFolder);
if (!File.Exists(fontFilePath))
{
if (throwException)
Log.LogWarning($"Font not found at path: '{fontFilePath}'.");
return null;
}
Font font = new();
Font.Internal_CreateFontFromPath(font, fontFilePath);
return font;
}
public static TMP_FontAsset ConvertToTMP(this Font font)
{
TMP_FontAsset fontAsset = TMP_FontAsset.CreateFontAsset(font);
if (fontAsset == null)
{
Log.LogWarning($"Failed to create TMP_FontAsset from font '{font.name}'.");
return null;
}
return fontAsset;
}
public static TMP_FontAsset LoadTMPFont(this string pathFromModsFolder, bool throwException)
{
Font font = pathFromModsFolder.LoadFont(throwException);
if (!font)
return null;
TMP_FontAsset fontAsset = font.ConvertToTMP();
return fontAsset;
}
}
}

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using MelonLoader;
using System.Drawing;
namespace PvZ_Fusion_Translator
{
internal static class Log
{
public static void LogDebug(object txt) => Melon<Core>.Logger.Msg(Color.Gray, txt);
public static void LogDebug(string txt) => Melon<Core>.Logger.Msg(Color.Gray, txt);
public static void LogDebug(string txt, params object[] args) => Melon<Core>.Logger.Msg(Color.Gray, txt, args);
public static void LogInfo(object txt) => Melon<Core>.Logger.Msg(Color.Blue, txt);
public static void LogInfo(string txt) => Melon<Core>.Logger.Msg(Color.Blue, txt);
public static void LogInfo(string txt, params object[] args) => Melon<Core>.Logger.Msg(Color.Blue, txt, args);
public static void LogWarning(object txt) => Melon<Core>.Logger.Warning(txt);
public static void LogWarning(string txt) => Melon<Core>.Logger.Warning(txt);
public static void LogWarning(string txt, params object[] args) => Melon<Core>.Logger.Warning(txt, args);
public static void LogError(object txt) => Melon<Core>.Logger.Error(txt);
public static void LogError(string txt) => Melon<Core>.Logger.Error(txt);
public static void LogError(string txt, params object[] args) => Melon<Core>.Logger.Error(txt, args);
}
}

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#if DEBUG
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator
{
public static class ModFeatures
{
public enum ModType
{
ReloadStrings,
ReloadTextures,
}
private class ModFeature
{
public string Name { get; private set; }
public ModType ModType { get; private set; }
public KeyCode KeyCode { get; private set; }
public bool IsActive { get; set; }
public ModFeature(string Name, ModType ModType, KeyCode KeyCode, bool defaultValue = false)
{
this.Name = Name;
this.ModType = ModType;
this.KeyCode = KeyCode;
this.IsActive = defaultValue;
}
public void ToggleFeature()
{
if (this.ModType == ModType.ReloadStrings)
{
StringStore.Reload();
Core.ShowToast("Strings Reloaded!");
return;
}
if (this.ModType == ModType.ReloadTextures)
{
TextureStore.Reload();
Core.ShowToast("Textures Reloaded!");
return;
}
}
}
private static Dictionary<ModType, ModFeature> featureLists = new()
{
{ModType.ReloadStrings,new ModFeature("Reload Strings",ModType.ReloadStrings,KeyCode.Home, true)},
{ModType.ReloadTextures,new ModFeature("Reload Textures",ModType.ReloadTextures,KeyCode.End, true)},
};
public static void ToggleFeature(ModType ModType)
{
if (!featureLists.ContainsKey(ModType))
return;
featureLists[ModType].ToggleFeature();
}
public static void OnLateUpdate()
{
foreach (var (type, feature) in featureLists)
{
if (feature.KeyCode != KeyCode.None && Enum.IsDefined(typeof(KeyCode), feature.KeyCode))
{
if (Input.GetKeyDown(feature.KeyCode))
{
feature.ToggleFeature();
}
}
}
}
}
}
#endif

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(InGameText))]
public static class InGameText_Patch
{
[HarmonyPatch(nameof(InGameText.ShowText), new Type[] { typeof(string), typeof(float), typeof(bool) })]
[HarmonyPrefix]
private static void ShowText(InGameText __instance, ref string text) => text = StringStore.TranslateText(text, true);
[HarmonyPatch(nameof(InGameText.ShowText), new Type[] { typeof(string), typeof(float), typeof(bool) })]
[HarmonyPostfix]
private static void ShowText(InGameText __instance)
{
#if MULTI_LANGUAGE
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
#else
TMP_FontAsset fontAsset = FontStore.LoadTMPFont();
#endif
foreach (TextMeshProUGUI txt in __instance.textMeshes)
{
txt.text = StringStore.TranslateText(txt.text, true);
txt.font = fontAsset;
}
}
}
}

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using HarmonyLib;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(TMP_InputField))]
public static class TMP_InputField_Patch
{
[HarmonyPatch(nameof(TMP_InputField.OnEnable))]
[HarmonyPostfix]
private static void OnEnable(TMP_InputField __instance)
{
if (!string.IsNullOrEmpty(__instance.text))
{
string text = StringStore.TranslateText(__instance.text);
__instance.m_Text = StringStore.TranslateText(text);
__instance.m_OriginalText = StringStore.TranslateText(text);
__instance.m_TextComponent.text = StringStore.TranslateText(text);
}
}
}
}

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using HarmonyLib;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(TextMeshProUGUI))]
public static class TextMeshProUGUI_Patch
{
[HarmonyPatch(nameof(TextMeshProUGUI.OnEnable))]
[HarmonyPostfix]
private static void OnEnable(TextMeshProUGUI __instance)
{
if (!string.IsNullOrEmpty(__instance.text))
{
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = false;
if (__instance.name.StartsWith("LevelName"))
{
__instance.text = __instance.text.Replace("\n", " ");
}
if (__instance.transform.parent != null && __instance.transform.parent.name.StartsWith("Window"))
{
__instance.fontSizeMin = 10;
__instance.fontSize = 12;
}
// __instance.ForceMeshUpdate();
}
}
[HarmonyPatch(nameof(TextMeshProUGUI.Awake))]
[HarmonyPostfix]
private static void Awake(TextMeshProUGUI __instance)
{
if (!string.IsNullOrEmpty(__instance.text))
{
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = false;
if (__instance.name.StartsWith("LevelName"))
{
__instance.text = __instance.text.Replace("\n", " ");
}
if (__instance.transform.parent != null && __instance.transform.parent.name.StartsWith("Window"))
{
__instance.fontSizeMin = 10;
__instance.fontSize = 12;
}
if (__instance.text == "Полный Хаос" && __instance.transform.parent.parent.Find("Image").GetComponent<Image>().activeSprite.name == "Present")
{
__instance.text += "\nБесконечно";
}
// __instance.ForceMeshUpdate();
}
}
}
[HarmonyPatch(typeof(TMP_SubMeshUI))]
public static class TMP_SubMeshUI_Patch
{
[HarmonyPatch(nameof(TMP_SubMeshUI.OnEnable))]
[HarmonyPostfix]
public static void OnEnable(TMP_SubMeshUI __instance)
{
if (!string.IsNullOrEmpty(__instance.textComponent.text))
{
string text = StringStore.TranslateText(__instance.textComponent.text);
__instance.m_TextComponent.text = StringStore.TranslateText(text);
__instance.textComponent.text = StringStore.TranslateText(text);
}
}
}
}

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using HarmonyLib;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
{
[HarmonyPatch(typeof(TextMeshPro))]
public static class TextMeshPro_Patch
{
[HarmonyPatch(nameof(TextMeshPro.OnEnable))]
[HarmonyPostfix]
private static void OnEnable(TextMeshPro __instance)
{
if (!string.IsNullOrEmpty(__instance.text))
{
if (__instance.transform.parent.name.StartsWith("AlmanacHelp"))
{
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = false;
return;
}
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = true;
}
}
}
}

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#if FIX
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(AbyssBuffButton))]
public static class AbyssBuffButton_Patch
{
[HarmonyPatch(nameof(AbyssBuffButton.Start))]
[HarmonyPostfix]
private static void Start(AbyssBuffButton __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
__instance.description.text = StringStore.TranslateText(__instance.description.text);
__instance.description.font = fontAsset;
}
}
}
#endif

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(AbyssButton))]
public static class AbyssButton_Patch
{
[HarmonyPatch(nameof(AbyssButton.Start))]
[HarmonyPostfix]
private static void Start(AbyssButton __instance)
{
StringStore.TranslateTextTransform(__instance.transform, true);
Transform parentTransform = __instance.transform.parent.transform;
if (__instance.name == "Goback")
{
Transform backgroundTransform = parentTransform.Find("Background");
backgroundTransform.Find("Name").GetComponent<TMP_Text>().autoSizeTextContainer = true;
backgroundTransform.Find("Shadow").GetComponent<TMP_Text>().autoSizeTextContainer = true;
}
}
}
}

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(Advanture_Btn))]
public static class Advanture_Btn_Patch
{
[HarmonyPatch(nameof(Advanture_Btn.Start))]
[HarmonyPostfix]
private static void Start(Advanture_Btn __instance)
{
StringStore.TranslateTextTransform(__instance.transform, true);
Transform parentTransform = __instance.transform.parent.transform;
if (__instance.name == "Goback")
{
Transform backgroundTransform = parentTransform.Find("Background");
backgroundTransform.Find("Name").GetComponent<TMP_Text>().autoSizeTextContainer = true;
backgroundTransform.Find("Shadow").GetComponent<TMP_Text>().autoSizeTextContainer = true;
}
Transform levelTransform = parentTransform.Find("Levels");
if (levelTransform != null)
{
StringStore.TranslateTextTransform(levelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(levelTransform.Find("LastPage"));
Transform pageMiniGamesTransform = levelTransform.transform.Find("PageMiniGames");
if (pageMiniGamesTransform != null)
{
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("LastPage"));
}
Transform pageUnlockChallengeTransform = levelTransform.transform.Find("PageUnlockChallenge");
if (pageUnlockChallengeTransform != null)
{
StringStore.TranslateTextTransform(pageUnlockChallengeTransform.Find("BackToIndex"));
}
Transform pageFlagChallengeTransform = levelTransform.transform.Find("PageFlagChallenge");
if (pageFlagChallengeTransform != null)
{
StringStore.TranslateTextTransform(pageFlagChallengeTransform.Find("BackToIndex"));
}
Transform pageTravelExperienceTransform = levelTransform.transform.Find("PageTravelExperience");
if (pageTravelExperienceTransform != null)
{
StringStore.TranslateTextTransform(pageTravelExperienceTransform.Find("BackToIndex"));
}
Transform pageGardenProtectionTransform = levelTransform.transform.Find("PageGardenProtection");
if (pageGardenProtectionTransform != null)
{
StringStore.TranslateTextTransform(pageGardenProtectionTransform.Find("BackToIndex"));
}
Transform pageNormalTravelTransform = levelTransform.transform.Find("PageNormalTravel");
if (pageNormalTravelTransform != null)
{
StringStore.TranslateTextTransform(pageNormalTravelTransform.Find("BackToIndex"));
}
Transform pageRandomLevelTransform = levelTransform.transform.Find("PageRandomLevel");
if (pageRandomLevelTransform != null)
{
StringStore.TranslateTextTransform(pageRandomLevelTransform.Find("BackToIndex"));
}
Transform pageUltimateExperienceTransform = levelTransform.transform.Find("PageUltimateExprience");
if (pageUltimateExperienceTransform != null)
{
StringStore.TranslateTextTransform(pageUltimateExperienceTransform.Find("BackToIndex"));
}
Transform pageAdvantureLevelTransform = levelTransform.transform.Find("PageAdvantureLevel");
if (pageAdvantureLevelTransform != null)
{
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("LastPage"));
}
Transform pageScaryPotTransform = levelTransform.transform.Find("PageScaryPot");
if (pageScaryPotTransform != null)
{
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("LastPage"));
}
}
StringStore.TranslateTextTransform(parentTransform.Find("CameraSize"));
StringStore.TranslateTextTransform(parentTransform.Find("CanvasSize"));
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(BaseMenu))]
public static class BaseMenu_Patch
{
[HarmonyPatch(nameof(BaseMenu.Awake))]
[HarmonyPostfix]
private static void Awake(BaseMenu __instance)
{
Transform mainTransform = __instance.transform;
if (mainTransform != null)
{
StringStore.TranslateTextTransform(mainTransform.Find("Goback"));
StringStore.TranslateTextTransform(mainTransform.Find("Switich"));
Transform levelTransform = mainTransform.Find("Level");
if (levelTransform != null)
{
StringStore.TranslateTextTransform(levelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(levelTransform.Find("LastPage"));
}
Transform customLevelTransform = mainTransform.Find("CustomLevel");
if (customLevelTransform != null)
{
StringStore.TranslateTextTransform(customLevelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(customLevelTransform.Find("LastPage"));
}
Transform levelsTransform = mainTransform.Find("Levels");
if (levelsTransform != null)
{
StringStore.TranslateTextTransform(levelsTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(levelsTransform.Find("LastPage"));
Transform pageMiniGamesTransform = levelsTransform.transform.Find("PageMiniGames");
if (pageMiniGamesTransform != null)
{
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageMiniGamesTransform.Find("LastPage"));
}
Transform pageUnlockChallengeTransform = levelsTransform.transform.Find("PageUnlockChallenge");
if (pageUnlockChallengeTransform != null)
{
StringStore.TranslateTextTransform(pageUnlockChallengeTransform.Find("BackToIndex"));
}
Transform pageFlagChallengeTransform = levelsTransform.transform.Find("PageFlagChallenge");
if (pageFlagChallengeTransform != null)
{
StringStore.TranslateTextTransform(pageFlagChallengeTransform.Find("BackToIndex"));
}
Transform pageTravelExperienceTransform = levelsTransform.transform.Find("PageTravelExperience");
if (pageTravelExperienceTransform != null)
{
StringStore.TranslateTextTransform(pageTravelExperienceTransform.Find("BackToIndex"));
}
Transform pageGardenProtectionTransform = levelsTransform.transform.Find("PageGardenProtection");
if (pageGardenProtectionTransform != null)
{
StringStore.TranslateTextTransform(pageGardenProtectionTransform.Find("BackToIndex"));
}
Transform pageNormalTravelTransform = levelsTransform.transform.Find("PageNormalTravel");
if (pageNormalTravelTransform != null)
{
StringStore.TranslateTextTransform(pageNormalTravelTransform.Find("BackToIndex"));
}
Transform pageRandomLevelTransform = levelsTransform.transform.Find("PageRandomLevel");
if (pageRandomLevelTransform != null)
{
StringStore.TranslateTextTransform(pageRandomLevelTransform.Find("BackToIndex"));
}
Transform pageUltimateExperienceTransform = levelsTransform.transform.Find("PageUltimateExprience");
if (pageUltimateExperienceTransform != null)
{
StringStore.TranslateTextTransform(pageUltimateExperienceTransform.Find("BackToIndex"));
}
Transform pageAdvantureLevelTransform = levelsTransform.transform.Find("PageAdvantureLevel");
if (pageAdvantureLevelTransform != null)
{
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageAdvantureLevelTransform.Find("LastPage"));
}
Transform pageScaryPotTransform = levelsTransform.transform.Find("PageScaryPot");
if (pageScaryPotTransform != null)
{
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageScaryPotTransform.Find("LastPage"));
}
}
}
}
}
}

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(EveBtn))]
public static class EveBtn_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(EveBtn.OnMouseUp))]
private static void OnMouseUp(EveBtn __instance)
{
Transform sceneText = __instance.transform.FindChild("text");
if(sceneText != null)
{
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
if(sceneTextTMP != null)
{
sceneTextTMP.text = StringStore.TranslateText(sceneTextTMP.text);
}
}
Transform sceneTextShadow = sceneText.transform.FindChild("text2");
if(sceneTextShadow != null)
{
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
if (sceneTextShadowTMP != null)
{
sceneTextShadowTMP.text = StringStore.TranslateText(sceneTextShadowTMP.text);
}
}
if (__instance.name.Equals("Balanced"))
{
__instance.gameObject.SetActive(false);
__instance.gameObject.SetActive(true);
}
}
}
}

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(InGameBtn))]
public static class InGameBtn_Patch
{
[HarmonyPatch(nameof(InGameBtn.Update))]
[HarmonyPostfix]
private static void Update(InGameBtn __instance)
{
Transform sceneText = __instance.transform.FindChild("SceneText");
if(sceneText != null)
{
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
if(sceneTextTMP != null)
{
sceneTextTMP = AssetStore.StringStore.TranslateText(sceneTextTMP);
}
Transform sceneTextShadow = sceneText.transform.FindChild("SceneText");
if(sceneTextShadow != null)
{
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
if (sceneTextShadowTMP != null)
{
sceneTextShadowTMP = AssetStore.StringStore.TranslateText(sceneTextShadowTMP);
}
}
}
}
}
}

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#if MULTI_LANGUAGE
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using Object = UnityEngine.Object;
public class OptionButtonData
{
public OptionBtn Button { get; set; }
public Vector3 Position { get; set; }
public Utils.LanguageEnum? Language { get; set; } // Null if it's the "Next" button
public bool IsNextButton { get; set; }
}
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
internal class OptLanguageBtn_Patch
{
public static Dictionary<int, OptionButtonData> LanguageBtnDict = new();
private static bool buttonsCreated = false;
private static OptionBtn cachedTemplateButton;
private const float startX = 4.3241f + 2.56f;
private const float startY = 2.7769f;
private const float ySpacing = 1.2505f;
private static List<Utils.LanguageEnum> AvailableLanguages;
private const int LanguagesPerPage = 5;
private static int currentPage = 0;
private static OptionBtn[] buttonSlots = new OptionBtn[6]; // 5 language buttons + 1 next button
public static void CreateLanguageButtons(OptionBtn templateButton)
{
if (buttonsCreated) return;
buttonsCreated = true;
cachedTemplateButton = templateButton;
AvailableLanguages = Enum.GetValues(typeof(Utils.LanguageEnum))
.Cast<Utils.LanguageEnum>()
.Where(lang => lang != Utils.LanguageEnum.LANG_END)
.ToList();
for (int i = 0; i < 6; i++)
{
var newButton = Object.Instantiate(templateButton, templateButton.transform.parent);
newButton.optionType = 80 + i;
float yPos = startY - i * ySpacing;
Vector3 pos = new(startX, yPos);
newButton.transform.position = pos;
buttonSlots[i] = newButton;
LanguageBtnDict[newButton.GetInstanceID()] = new OptionButtonData
{
Button = newButton,
Position = pos
};
}
UpdatePage();
}
private static void UpdatePage()
{
int startIndex = currentPage * LanguagesPerPage;
int langCount = AvailableLanguages.Count;
for (int i = 0; i < 5; i++)
{
var btn = buttonSlots[i];
var data = LanguageBtnDict[btn.GetInstanceID()];
if (startIndex + i < langCount)
{
var lang = AvailableLanguages[startIndex + i];
data.Language = lang;
data.IsNextButton = false;
btn.gameObject.SetActive(true);
UpdateButtonText(btn, lang.ToString());
}
else
{
data.Language = null;
data.IsNextButton = false;
btn.gameObject.SetActive(false);
}
}
// "Next" button always visible at index 5
var nextBtn = buttonSlots[5];
var nextData = LanguageBtnDict[nextBtn.GetInstanceID()];
nextData.Language = null;
nextData.IsNextButton = true;
nextBtn.gameObject.SetActive(true);
UpdateButtonText(nextBtn, "Next");
}
public static void UpdateButtonText(OptionBtn button, string languageName)
{
TMP_FontAsset defaultAsset = FontStore.LoadTMPFont("English");
for (int i = 0; i < 3; i++)
{
Transform textTransform = button.transform.GetChild(i);
if (textTransform != null)
{
if (i == 0) textTransform.gameObject.SetActive(false);
TextMeshProUGUI text = textTransform.GetComponent<TextMeshProUGUI>();
if (text != null)
{
if (i == 0)
{
text.text = "";
text.color = Color.red;
}
else
{
text.text = languageName;
}
text.fontSize = 16;
text.font = defaultAsset;
text.autoSizeTextContainer = false;
}
}
}
}
private static void FlashMessage(OptionBtn button, string message)
{
var child = button.transform.GetChild(0);
if (child != null)
{
var text = child.GetComponent<TextMeshProUGUI>();
if (text != null)
{
text.text = message;
}
child.gameObject.SetActive(true);
Task.Delay(1000).ContinueWith(_ =>
{
if (button != null && child != null && child.gameObject.activeSelf)
{
child.gameObject.SetActive(false);
}
});
}
}
[HarmonyPatch(typeof(OptionBtn))]
public static class OptLangBtn_Patch
{
[HarmonyPatch(nameof(OptionBtn.Awake))]
[HarmonyPostfix]
private static void Awake(OptionBtn __instance)
{
if (!buttonsCreated || cachedTemplateButton == null)
{
buttonsCreated = false;
CreateLanguageButtons(__instance);
}
}
[HarmonyPatch("OnMouseUpAsButton")]
[HarmonyPrefix]
private static void OnMouseUpAsButton(OptionBtn __instance)
{
if (LanguageBtnDict.TryGetValue(__instance.GetInstanceID(), out var btnData))
{
if (btnData.IsNextButton)
{
currentPage = (currentPage + 1) % (int)Math.Ceiling((float)AvailableLanguages.Count / LanguagesPerPage);
UpdatePage();
return;
}
if (btnData.Language is Utils.LanguageEnum selectedLang)
{
string currentLang = Utils.Language.ToString();
if (currentLang == selectedLang.ToString())
{
FlashMessage(btnData.Button, "Already Selected!");
}
else
{
Utils.ChangeLanguage(selectedLang.ToString());
Debug.Log($"Language changed to: {selectedLang}");
FlashMessage(btnData.Button, "Language Changed!");
}
}
}
}
[HarmonyPatch(nameof(OptionBtn.Update))]
[HarmonyPostfix]
private static void Update(OptionBtn __instance)
{
if (LanguageBtnDict.TryGetValue(__instance.GetInstanceID(), out var btnData))
{
btnData.Button.transform.position = btnData.Position;
}
}
}
}
}
#endif

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(OptionBtn))]
public static class OptionBtn_Patch
{
[HarmonyPatch(nameof(OptionBtn.Awake))]
[HarmonyPostfix]
private static void Awake(OptionBtn __instance)
{
Transform text_1Transform = __instance.transform.GetChild(0)?.transform;
if (text_1Transform != null)
{
TextMeshProUGUI text_1 = text_1Transform.GetComponent<TextMeshProUGUI>();
text_1 = StringStore.TranslateText(text_1);
text_1.autoSizeTextContainer = false;
}
Transform textTransform = __instance.transform.GetChild(1)?.transform;
if (textTransform != null)
{
TextMeshProUGUI text = textTransform.GetComponent<TextMeshProUGUI>();
text = StringStore.TranslateText(text);
text.autoSizeTextContainer = false;
}
Transform text2Transform = __instance.transform.GetChild(2)?.transform;
if (text2Transform != null)
{
TextMeshProUGUI text2 = text2Transform.GetComponent<TextMeshProUGUI>();
text2 = StringStore.TranslateText(text2);
text2.autoSizeTextContainer = false;
}
}
[HarmonyPatch("OnMouseUpAsButton")]
[HarmonyPostfix]
private static void OnMouseUpAsButtonPostfix(OptionBtn __instance)
{
Transform text_1Transform = __instance.transform.GetChild(0)?.transform;
if (text_1Transform != null)
{
TextMeshProUGUI text_1 = text_1Transform.GetComponent<TextMeshProUGUI>();
text_1 = StringStore.TranslateText(text_1);
text_1.autoSizeTextContainer = false;
}
Transform textTransform = __instance.transform.GetChild(1)?.transform;
if (textTransform != null)
{
TextMeshProUGUI text = textTransform.GetComponent<TextMeshProUGUI>();
text = StringStore.TranslateText(text);
text.autoSizeTextContainer = false;
}
Transform text2Transform = __instance.transform.GetChild(2)?.transform;
if (text2Transform != null)
{
TextMeshProUGUI text2 = text2Transform.GetComponent<TextMeshProUGUI>();
text2 = StringStore.TranslateText(text2);
}
}
}
}

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(PVPPotBtn))]
public class PVPPotBtn_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(PVPPotBtn.OnMouseUpAsButton))]
public static void OnMouseUpAsButton(PVPPotBtn __instance)
{
Transform sceneText = __instance.transform.FindChild("text");
if(sceneText != null)
{
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
if(sceneTextTMP != null)
{
sceneTextTMP.text = StringStore.TranslateText(sceneTextTMP.text);
}
}
Transform sceneTextShadow = sceneText.transform.FindChild("text_1");
if(sceneTextShadow != null)
{
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
if (sceneTextShadowTMP != null)
{
sceneTextShadowTMP.text = StringStore.TranslateText(sceneTextShadowTMP.text);
}
}
if (__instance.name.Equals("ChangeBg_3") || __instance.name.Equals("ChangeBg_4"))
{
__instance.gameObject.SetActive(false);
__instance.gameObject.SetActive(true);
}
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(PauseMenu_Btn))]
public static class PauseMenu_Btn_Patch
{
[HarmonyPatch(nameof(PauseMenu_Btn.Start))]
[HarmonyPostfix]
private static void Start(PauseMenu_Btn __instance) => StringStore.TranslateTextTransform(__instance.transform);
}
}

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#if FIX
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(SaveMenuBtn))]
public static class SaveMenuBtn_Patch
{
[HarmonyPatch(nameof(SaveMenuBtn.OnMouseUpAsButton))]
[HarmonyPostfix]
private static void OnMouseUpAsButton(SaveMenuBtn __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
__instance.theName.text = StringStore.TranslateText(__instance.theName.text);
__instance.theName.font = fontAsset;
}
}
}
#endif

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(Close))]
public static class Close_Patch
{
[HarmonyPatch(nameof(Close.Start))]
[HarmonyPostfix]
private static void Close_Start(Close __instance)
{
TextMeshPro closeText = __instance.transform.GetChild(0).GetComponent<TextMeshPro>();
closeText.text = "合上";
closeText = StringStore.TranslateText(closeText);
closeText.autoSizeTextContainer = true;
Transform AlmanacTransform = __instance.transform.parent.transform;
Transform nameTransform = AlmanacTransform.Find("Name");
if (nameTransform != null)
{
TextMeshPro nameTMP = nameTransform.transform.GetComponent<TextMeshPro>();
if (nameTMP)
{
nameTMP = StringStore.TranslateText(nameTMP);
nameTMP.autoSizeTextContainer = true;
}
Transform nameShadowTransform = nameTransform.Find("NameShadow");
if (nameShadowTransform)
{
TextMeshPro nameShadowTMP = nameShadowTransform.transform.GetComponent<TextMeshPro>();
if (nameShadowTMP)
{
nameShadowTMP = StringStore.TranslateText(nameShadowTMP);
nameShadowTMP.autoSizeTextContainer = true;
}
}
}
StringStore.TranslateTextTransform(AlmanacTransform.Find("Back"), true);
StringStore.TranslateTextTransform(AlmanacTransform.Find("NextPage"));
StringStore.TranslateTextTransform(AlmanacTransform.Find("LastPage"));
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(CustomSettings))]
public static class CustomSettings_Patch
{
[HarmonyPatch(nameof(CustomSettings.Awake))]
[HarmonyPostfix]
private static void Awake(CustomSettings __instance)
{
__instance.textMesh = StringStore.TranslateText(__instance.textMesh);
}
[HarmonyPatch(nameof(CustomSettings.ChangeText))]
[HarmonyPostfix]
private static void ChangeText(CustomSettings __instance)
{
__instance.textMesh = StringStore.TranslateText(__instance.textMesh);
}
}
}

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(CustomSun))]
public static class CustomSun_Patch
{
[HarmonyPatch(nameof(CustomSun.Awake))]
[HarmonyPostfix]
private static void Awake(CustomSun __instance)
{
if (__instance.inputField.gameObject.activeSelf)
{
string oriTextSun = __instance.inputField.m_Text;
__instance.inputField.gameObject.SetActive(false);
__instance.inputField.m_Text = StringStore.TranslateText(oriTextSun);
__instance.inputField.m_OriginalText = StringStore.TranslateText(oriTextSun);
__instance.inputField.gameObject.SetActive(true);
}
if (__instance.setFlags.gameObject.activeSelf)
{
string oriTextFlags = __instance.setFlags.m_Text;
__instance.setFlags.gameObject.SetActive(false);
__instance.setFlags.m_Text = StringStore.TranslateText(oriTextFlags);
__instance.setFlags.m_OriginalText = StringStore.TranslateText(oriTextFlags);
__instance.setFlags.gameObject.SetActive(true);
}
Transform lookZombieTransform = __instance.lookZombie.transform.GetChild(0).transform;
if (lookZombieTransform != null)
{
TextMeshProUGUI lookZombieTMP = lookZombieTransform.GetComponent<TextMeshProUGUI>();
if (lookZombieTMP != null)
{
lookZombieTMP = StringStore.TranslateText(lookZombieTMP);
}
}
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(GardenPlant))]
public static class GardenPlant_Patch
{
[HarmonyPatch(nameof(GardenPlant.Update))]
[HarmonyPostfix]
private static void Update(GardenPlant __instance)
{
__instance.infoText = StringStore.TranslateText(__instance.infoText);
}
[HarmonyPatch(nameof(GardenPlant.UpdateInfo))]
[HarmonyPostfix]
private static void UpdateInfo(GardenPlant __instance)
{
__instance.infoText = StringStore.TranslateText(__instance.infoText);
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(DY))]
public static class DY_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(DY.Update))]
private static void Update(DY __instance)
{
__instance.TextMeshPro.text = StringStore.TranslateText(__instance.TextMeshPro.text);
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(LanternUmbrella))]
public class LanternUmbrella_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(LanternUmbrella.Update))]
private static void Update(LanternUmbrella __instance)
{
__instance.energyText = StringStore.TranslateText(__instance.energyText);
__instance.energyTextShadow = StringStore.TranslateText(__instance.energyTextShadow);
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(MagnetBox))]
public class MagnetBox_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(MagnetBox.Update))]
private static void Update(MagnetBox __instance)
{
StringStore.TranslateTextTransform(__instance.transform);
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(MagnetInterface))]
public class MagnetInterface_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(MagnetInterface.Update))]
private static void Update(MagnetInterface __instance)
{
StringStore.TranslateTextTransform(__instance.transform);
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(Money))]
public static class Money_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Money.Update))]
private static void Update(Money __instance)
{
__instance.beanCount.text = StringStore.TranslateText(__instance.beanCount.text);
__instance.beanCount2.text = StringStore.TranslateText(__instance.beanCount2.text);
}
}
}

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#if FIX
using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(Plant))]
public static class Plant_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Plant.UpdateHealthText))]
private static void UpdateHealthText(Plant __instance)
{
Transform healthTransform = __instance.transform.Find("health");
if (healthTransform != null)
{
StringStore.TranslateTextTransform(__instance.transform);
}
}
}
}
#endif

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(PlayerName))]
public static class PlayerName_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(PlayerName.Update))]
private static void Update(PlayerName __instance)
{
__instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text);
}
}
}

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using HarmonyLib;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(SelectYourPlants))]
public static class SelectYourPlants_Patch
{
[HarmonyPatch(nameof(SelectYourPlants.Awake))]
[HarmonyPostfix]
private static void Awake(SelectYourPlants __instance)
{
__instance.TextMeshProUGUI = StringStore.TranslateText(__instance.TextMeshProUGUI);
__instance.TextMeshProUGUI.autoSizeTextContainer = true;
__instance.TextMeshProUGUI2 = StringStore.TranslateText(__instance.TextMeshProUGUI2);
__instance.TextMeshProUGUI2.autoSizeTextContainer = true;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
class Zombie_Patch
{
}
}

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using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(NoticeMenu))]
public class NoticePauseMenu_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(NoticeMenu.Start))]
private static void Start(NoticeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
Transform warningTransform = __instance.transform.GetChild(0);
Transform warningTextTransform = warningTransform.FindChild("文字");
Transform warningTextShadowTransform = warningTransform.FindChild("文字2");
Transform[] array = [warningTextTransform, warningTextShadowTransform];
for (int i = 0; i < array.Length; i++)
{
if (array[i] != null)
{
array[i].GetComponent<TextMeshProUGUI>().text = StringStore.TranslateText(array[i].GetComponent<TextMeshProUGUI>().text);
array[i].GetComponent<TextMeshProUGUI>().font = fontAsset;
}
}
}
}
}

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using HarmonyLib;
using Il2Cpp;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelBuff))]
public static class TravelBuff_Patch
{
[HarmonyPatch(nameof(TravelBuff.OnMouseUpAsButton))]
[HarmonyPostfix]
private static void OnMouseUpAsButton()
{
if (TravelBuffMgr.Instance == null) return;
TravelBuffMgr.Instance.text = AssetStore.StringStore.TranslateText(TravelBuffMgr.Instance.text);
TravelBuffMgr.Instance.text2 = AssetStore.StringStore.TranslateText(TravelBuffMgr.Instance.text2);
}
}
}

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