PVZFusionTranslation/PvZ-Fusion-Blooms-master/BepInEx/Patches/GameObjects/MinorObjects/Zombie_Patch.cs
2025-04-19 11:44:12 -05:00

21 lines
549 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(Zombie))]
public static class Zombie_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Zombie.UpdateHealthText))]
private static void UpdateHealthText(Zombie __instance)
{
Transform healthTransform = __instance.transform.Find("health");
if (healthTransform != null)
{
StringStore.TranslateTextTransform(__instance.transform);
}
}
}
}