PVZFusionTranslation/PvZ-Fusion-Blooms-master/BepInEx/Patches/GameObjects/Help__Patch.cs
2025-04-19 11:44:12 -05:00

31 lines
1,001 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(Help_))]
public class Help__Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Help_.Start))]
private static void Start(Help_ __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
Transform warningTransform = __instance.transform.GetChild(0);
Transform warningTextTransform = warningTransform.FindChild("文字");
Transform warningTextShadowTransform = warningTransform.FindChild("文字2");
Transform[] array = [warningTextTransform, warningTextShadowTransform];
for (int i = 0; i < array.Length; i++)
{
if (array[i] != null)
{
array[i].GetComponent<TextMeshProUGUI>().text = StringStore.TranslateText(array[i].GetComponent<TextMeshProUGUI>().text);
array[i].GetComponent<TextMeshProUGUI>().font = fontAsset;
}
}
}
}
}