PVZFusionTranslation/BepInEx/Patches/GameObjects/TreasureUpgradeMenu_Patch.cs
2025-09-28 18:22:43 +07:00

51 lines
1.8 KiB
C#

using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System.Text.RegularExpressions;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(TreasureUpgradeMenu))]
public static class TreasureUpgradeMenu_Patch
{
[HarmonyPatch(nameof(TreasureUpgradeMenu.Start))]
[HarmonyPostfix]
private static void Start(TreasureUpgradeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
[HarmonyPatch(nameof(TreasureUpgradeMenu.UpgradeWareHouse))]
[HarmonyPostfix]
private static void UpgradeWareHouse(TreasureUpgradeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
[HarmonyPatch(nameof(TreasureUpgradeMenu.InitWareHouseUpgrade))]
[HarmonyPostfix]
private static void InitWareHouseUpgrade(TreasureUpgradeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
}
}