32 lines
1,022 B
C#
32 lines
1,022 B
C#
using HarmonyLib;
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using Il2Cpp;
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using Il2CppTMPro;
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using PvZ_Fusion_Translator.AssetStore;
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using UnityEngine;
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using System.Text.RegularExpressions;
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using Unity.VisualScripting;
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namespace PvZ_Fusion_Translator.Patches.GameObjects
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{
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[HarmonyPatch(typeof(AlmanacCardUI))]
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public static class AlmanacCardUI_Patch
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{
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[HarmonyPatch(nameof(AlmanacCardUI.Awake))]
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[HarmonyPostfix]
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public static void Awake(AlmanacCardUI __instance)
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{
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if (!Utils.CheckForUntranslatedText(__instance.cost.text)) return;
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__instance.cost.text = StringStore.TranslateText(__instance.cost.text);
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}
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[HarmonyPatch(nameof(AlmanacCardUI.OnPointerDown))]
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[HarmonyPostfix]
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public static void OnPointerDown(AlmanacCardUI __instance)
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{
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foreach(AlmanacCardUI almanacCardUI in __instance.menu.GetComponentsInChildren<AlmanacCardUI>())
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{
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AlmanacCardUI_Patch.Awake(almanacCardUI);
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}
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}
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}
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}
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