using HarmonyLib; using Il2Cpp; using Il2CppTMPro; using PvZ_Fusion_Translator.AssetStore; using UnityEngine; using System.Text.RegularExpressions; using Unity.VisualScripting; namespace PvZ_Fusion_Translator.Patches.GameObjects { [HarmonyPatch(typeof(AlmanacCardUI))] public static class AlmanacCardUI_Patch { [HarmonyPatch(nameof(AlmanacCardUI.Awake))] [HarmonyPostfix] public static void Awake(AlmanacCardUI __instance) { if (!Utils.CheckForUntranslatedText(__instance.cost.text)) return; __instance.cost.text = StringStore.TranslateText(__instance.cost.text); } [HarmonyPatch(nameof(AlmanacCardUI.OnPointerDown))] [HarmonyPostfix] public static void OnPointerDown(AlmanacCardUI __instance) { foreach(AlmanacCardUI almanacCardUI in __instance.menu.GetComponentsInChildren()) { AlmanacCardUI_Patch.Awake(almanacCardUI); } } } }