PVZFusionTranslation/MelonLoader/Patches/Modes/Odyssey/TravelLookBuff_Patch.cs

51 lines
No EOL
2.1 KiB
C#

//using HarmonyLib;
//using Il2Cpp;
//using Il2CppTMPro;
//using PvZ_Fusion_Translator.AssetStore;
//using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
//using UnityEngine;
//using MelonLoader;
//namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
//{
// [HarmonyPatch(typeof(TravelLookBuff))]
// public static class TravelLookBuff_Patch
// {
// [HarmonyPatch(nameof(TravelLookBuff.Clear))]
// [HarmonyPostfix]
// public static void Post_Clear(TravelLookBuff __instance)
// {
// __instance.introduce.text = StringStore.TranslateText("无");
// __instance.set = false;
// foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())
// {
// text.text = StringStore.TranslateText(text.text);
// }
// }
// [HarmonyPatch(nameof(TravelLookBuff.OnMouseUpAsButton))]
// [HarmonyPostfix]
// public static void Post_OnMouseUpAsButton(TravelLookBuff __instance)
// {
// foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())
// {
// text.text = StringStore.TranslateText(text.text);
// }
// }
// [HarmonyPatch(nameof(TravelLookBuff.SetBuff))]
// [HarmonyPostfix]
// public static void Post_SetBuff(TravelLookBuff __instance)
// {
// List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
// string buffText = __instance.buffIndex < buffSet.Count ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
// __instance.introduce.text = buffText;
// foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())
// {
// text.text = StringStore.TranslateText(text.text);
// }
// }
// }
//}