PVZFusionTranslation/MelonLoader/Patches/Modes/Odyssey/ShootingManager_Patch.cs
2026-07-06 05:16:02 -04:00

19 lines
526 B
C#

using HarmonyLib;
using Il2CppGameLevel;
using Il2Cpp;
using UnityEngine;
using Il2CppGameLevel.RogueShooting;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(ShootingManager))]
public static class ShootingManager_Patch
{
[HarmonyPatch(nameof(ShootingManager.UpgradeBuff))]
[HarmonyPostfix]
public static void UpgradeBuff(ShootingManager __instance, ref MultipleChoiceMenu menu)
{
MultipleChoiceMenu_Patch.Awake(menu);
}
}
}