PVZFusionTranslation/Source/Patches/Managers/SaveMenu_Patch.cs

25 lines
988 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects;
namespace PvZ_Fusion_Translator.Patches.Managers;
[HarmonyPatch(typeof(SaveMenu))]
public static class SaveMenu_Patch
{
[HarmonyPatch(nameof(SaveMenu.Start)), HarmonyPatch(nameof(SaveMenu.CreateLevelEnter)),
HarmonyPatch(nameof(SaveMenu.InitLevelSaveEnters)), HarmonyPostfix]
private static void Start(SaveMenu __instance)
{
var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
__instance.menuTitle.text = StringStore.TranslateText(__instance.menuTitle.text);
__instance.menuTitle.font = fontAsset;
foreach (var enter in __instance.GetComponentsInChildren<LevelSaveEnter>())
LevelSaveEnter_Patch.TranslateEnter(enter);
}
[HarmonyPatch(nameof(SaveMenu.OnEditSelectedButtonClicked)), HarmonyPostfix]
private static void OnEditSelectedButtonClicked(SaveMenu __instance) { }
}