using HarmonyLib; using PvZ_Fusion_Translator.AssetStore; using PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects; namespace PvZ_Fusion_Translator.Patches.Managers; [HarmonyPatch(typeof(SaveMenu))] public static class SaveMenu_Patch { [HarmonyPatch(nameof(SaveMenu.Start)), HarmonyPatch(nameof(SaveMenu.CreateLevelEnter)), HarmonyPatch(nameof(SaveMenu.InitLevelSaveEnters)), HarmonyPostfix] private static void Start(SaveMenu __instance) { var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString()); __instance.menuTitle.text = StringStore.TranslateText(__instance.menuTitle.text); __instance.menuTitle.font = fontAsset; foreach (var enter in __instance.GetComponentsInChildren()) LevelSaveEnter_Patch.TranslateEnter(enter); } [HarmonyPatch(nameof(SaveMenu.OnEditSelectedButtonClicked)), HarmonyPostfix] private static void OnEditSelectedButtonClicked(SaveMenu __instance) { } }