PVZFusionTranslation/Source/Patches/GameObjects/MinorObjects/DY_Patch.cs

12 lines
385 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects;
[HarmonyPatch(typeof(DY))]
public static class DyPatch
{
[HarmonyPostfix, HarmonyPatch(nameof(DY.Update))]
private static void Update(DY __instance) =>
__instance.TextMeshPro.text = StringStore.TranslateText(__instance.TextMeshPro.text);
}