commit 4/20/25 9:22est

This commit is contained in:
SillyStar-Github 2025-04-20 09:23:00 -04:00
parent f2d6052dc8
commit b414814b44
3 changed files with 0 additions and 79 deletions

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@ -1,26 +0,0 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
// [HarmonyPatch(typeof(AbyssBuffButton))]
// public static class AbyssButton_Patch
// {
// [HarmonyPatch(nameof(AbyssBuffButton.Start))]
// [HarmonyPostfix]
// private static void Start(AbyssBuffButton __instance)
// {
// StringStore.TranslateTextTransform(__instance.transform, true);
// Transform parentTransform = __instance.transform.parent.transform;
//if (__instance.name == "Goback")
//{
// Transform backgroundTransform = parentTransform.Find("Background");
// backgroundTransform.Find("Name").GetComponent<TMP_Text>().autoSizeTextContainer = true;
// backgroundTransform.Find("Shadow").GetComponent<TMP_Text>().autoSizeTextContainer = true;
//}
// }
// }
}

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@ -1,51 +0,0 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Managers
{
//[HarmonyPatch(typeof(TravelMenuMgr))]
//public static class TravelMenuMgr_Patch
//{
// [HarmonyPatch(nameof(TravelMenuMgr.Start))]
// [HarmonyPostfix]
// private static void Start(TravelMenuMgr __instance)
// {
// foreach(TextMeshProUGUI text in __instance.textMesh)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// foreach(TextMeshProUGUI text in __instance.textMeshShadow)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// }
// [HarmonyPatch(nameof(TravelMenuMgr.SetText))]
// [HarmonyPostfix]
// private static void SetText(TravelMenuMgr __instance)
// {
// foreach(TextMeshProUGUI text in __instance.textMesh)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// foreach(TextMeshProUGUI text in __instance.textMeshShadow)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// }
// [HarmonyPatch(nameof(TravelMenuMgr.SetRichText), [typeof(int), typeof(int), typeof(TextMeshProUGUI), typeof(string)])]
// [HarmonyPostfix]
// private static void SetRichText(TravelMenuMgr __instance)
// {
// foreach(TextMeshProUGUI text in __instance.textMesh)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// foreach(TextMeshProUGUI text in __instance.textMeshShadow)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// }
//}
}

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@ -449,7 +449,6 @@
<Compile Include="ModFeatures.cs" /> <Compile Include="ModFeatures.cs" />
<Compile Include="AssetStore\AudioStore.cs" /> <Compile Include="AssetStore\AudioStore.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssBuffButton_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\AbyssBuffButton_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssButton_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\AbyssLevelEnter_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\AbyssLevelEnter_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\BaseMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\BaseMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\SaveMenuBtn_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\SaveMenuBtn_Patch.cs" />
@ -495,7 +494,6 @@
<Compile Include="Patches\BaseTextObjects\TMP_InputField_Patch.cs" /> <Compile Include="Patches\BaseTextObjects\TMP_InputField_Patch.cs" />
<Compile Include="Patches\Managers\TravelBuffMgr_Patch.cs" /> <Compile Include="Patches\Managers\TravelBuffMgr_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelBuff_Patch.cs" /> <Compile Include="Patches\GameObjects\TravelBuff_Patch.cs" />
<Compile Include="Patches\Managers\TravelMenuMgr_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelRefresh_Patch.cs" /> <Compile Include="Patches\GameObjects\TravelRefresh_Patch.cs" />
<Compile Include="Patches\GameObjects\TravelStore_Patch.cs" /> <Compile Include="Patches\GameObjects\TravelStore_Patch.cs" />
<Compile Include="Patches\GameObjects\UIDifficulty_Patch.cs" /> <Compile Include="Patches\GameObjects\UIDifficulty_Patch.cs" />