PVZFusionTranslation/MelonLoader/Patches/GameObjects/ButtonObjects/AbyssButton_Patch.cs
SillyStar-Github 85dfdbb28b my code
2025-04-19 13:36:51 -04:00

26 lines
936 B
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
// [HarmonyPatch(typeof(AbyssBuffButton))]
// public static class AbyssButton_Patch
// {
// [HarmonyPatch(nameof(AbyssBuffButton.Start))]
// [HarmonyPostfix]
// private static void Start(AbyssBuffButton __instance)
// {
// StringStore.TranslateTextTransform(__instance.transform, true);
// Transform parentTransform = __instance.transform.parent.transform;
//if (__instance.name == "Goback")
//{
// Transform backgroundTransform = parentTransform.Find("Background");
// backgroundTransform.Find("Name").GetComponent<TMP_Text>().autoSizeTextContainer = true;
// backgroundTransform.Find("Shadow").GetComponent<TMP_Text>().autoSizeTextContainer = true;
//}
// }
// }
}