Update BepInEx to the current progress.
Credit: Moon & JustNull
This commit is contained in:
parent
ae707d7b06
commit
7be9b8c514
36 changed files with 1305 additions and 772 deletions
379
.gitignore
vendored
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.gitignore
vendored
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@ -1,368 +1,11 @@
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MigrationBackup/
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.ionide/
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|
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# Fody - auto-generated XML schema
|
||||
|
||||
FodyWeavers.xsd
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||||
PvZ-Fusion-Blooms-master/MelonLoader/PvZ Fusion Translator \[MelonLoader\].csproj
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PvZ-Fusion-Translator 2.zip
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MelonLoader/PvZ Fusion Translator \[MelonLoader].csproj
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################################################################################
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# This .gitignore file was automatically created by Microsoft(R) Visual Studio.
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################################################################################
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/.vs/BepInEx/copilot-chat/bff105b7/sessions
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/.vs
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/bin
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/obj
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/MelonLoader/obj
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/BepInEx/obj/Debug/net6.0
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/BepInEx/obj
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@ -39,6 +39,8 @@ namespace PvZ_Fusion_Translator__BepInEx_
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LoadAudios();
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}
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public static void LoadAudios()
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{
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try
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{
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if (!Directory.Exists(customAudioPath))
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Directory.CreateDirectory(customAudioPath);
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@ -65,6 +67,11 @@ namespace PvZ_Fusion_Translator__BepInEx_
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Log.LogInfo("Added Override: " + clip.name);
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}
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}
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catch (Exception ex)
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{
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Log.LogError($"Error loading audio clips: {ex.Message}");
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}
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}
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#if AUDIO_TESTING
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public static void InitializeCanvas()
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@ -13,7 +13,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
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{
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string fontsDir = Path.Combine(Core.Instance.modsDirectory, "[Custom Fonts]");
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#if MULTI_LANGUAGE
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#if MULTI_LANGUAGE
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foreach (string file in Directory.GetFiles(fontsDir))
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{
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string fileName = Path.GetFileNameWithoutExtension(file);
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}
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InitFallback();
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#else
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#else
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string defaultFontDir = Path.Combine("PvZ_Fusion_Translator", "[Custom Fonts]", "English.ttf");
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TMP_FontAsset defaultFont = FontHandler.LoadTMPFont(defaultFontDir, true);
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fontAssetDict.Add("English", defaultFont);
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#endif
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#endif
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}
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internal static void InitFallback()
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@ -115,7 +115,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
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}
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}
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#if MULTI_LANGUAGE
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#if MULTI_LANGUAGE
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public static TMP_FontAsset LoadTMPFont(string language)
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{
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if (fontAssetDict.TryGetValue(language, out TMP_FontAsset font))
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@ -129,13 +129,13 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
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}
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return fontAssetDict.GetValueOrDefault("English");
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}
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#else
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#else
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public static TMP_FontAsset LoadTMPFont()
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{
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TMP_FontAsset defaultFont = fontAssetDict["English"];
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return defaultFont;
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}
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#endif
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#endif
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public static TMP_FontAsset LoadTMPFontAlmanac(string language)
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{
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@ -157,7 +157,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
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return fontAssetDict.GetValueOrDefault("English");
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}
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#if MULTI_LANGUAGE
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#if MULTI_LANGUAGE
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public static void Reload()
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{
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// Get the current language
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@ -166,7 +166,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
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// Load the font for the current language
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_ = LoadTMPFont(currentLanguage);
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}
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#endif
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#endif
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}
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}
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@ -1252,7 +1252,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
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};
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}
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static TextMeshProUGUI ConvertToTextMeshPro(UnityEngine.UI.Text oldText, TMP_FontAsset fontAsset, bool isLog = false)
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public static TextMeshProUGUI ConvertToTextMeshPro(UnityEngine.UI.Text oldText, TMP_FontAsset fontAsset, bool isLog = false)
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{
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if (oldText == null)
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{
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|
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@ -9,6 +9,8 @@ namespace PvZ_Fusion_Translator__BepInEx_.AssetStore
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{
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internal static Dictionary<string, string> textureDict = [];
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internal static Dictionary<string, string> spriteDict = [];
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internal static void Init() => FileLoader.LoadTextures();
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internal static void Reload()
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@ -21,7 +21,7 @@ public class Core : BasePlugin
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private static DateTime? dtStartToast;
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private static string toast_txt;
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public static ManualLogSource Log;
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public new static ManualLogSource Log;
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public static Core Instance { get; private set; }
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public static MonoBehaviour MonoInstance { get; private set; }
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BIN
BepInEx/Dependencies/AudioImportLib.BepInEx.dll
Normal file
BIN
BepInEx/Dependencies/AudioImportLib.BepInEx.dll
Normal file
Binary file not shown.
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@ -18,6 +18,7 @@ namespace PvZ_Fusion_Translator__BepInEx_
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Strings,
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Dumps,
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Almanac,
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Sprites
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}
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public static string GetAssetDir(AssetType assetType, Utils.LanguageEnum? language = null)
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@ -101,7 +102,8 @@ namespace PvZ_Fusion_Translator__BepInEx_
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if (Utils.customTextures)
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{
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LoadCustomTextures();
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} else
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}
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else
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{
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LoadDefaultTextures();
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}
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@ -183,13 +185,13 @@ namespace PvZ_Fusion_Translator__BepInEx_
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foreach (string filepath in Directory.EnumerateFiles(textureDefaultDir, "*.png", SearchOption.AllDirectories))
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{
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||||
|
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#if OBFUSCATE
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#if OBFUSCATE
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if (CheckSumStore.IsModified(filepath))
|
||||
{
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||||
Log.LogError("File {0} was modified!" , filepath);
|
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continue;
|
||||
}
|
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#endif
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#endif
|
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Texture2D texture2D = Utils.LoadImage(filepath);
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TextureStore.textureDict[Path.GetFileNameWithoutExtension(filepath)] = filepath;
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@ -279,9 +281,11 @@ namespace PvZ_Fusion_Translator__BepInEx_
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File.WriteAllText(Path.Combine(dumpDir, "ZombieStrings.json"), ZombieStrings);
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Dictionary<Achievement, AchievementObject> achievementsList = new Dictionary<Achievement, AchievementObject>();
|
||||
foreach (Il2CppSystem.Collections.Generic.KeyValuePair<Achievement, Il2CppSystem.Tuple<string, string>> entry in AchievementClip.achievementsText)
|
||||
foreach (var entry in AchievementClip.achievementsText)
|
||||
{
|
||||
achievementsList.Add(entry.Key, new AchievementObject(entry.Key, entry.Value.Item1, entry.Value.Item2));
|
||||
var key = entry.Key;
|
||||
var value = entry.Value;
|
||||
achievementsList.Add(key, new AchievementObject(key, value.Item1, value.Item2));
|
||||
}
|
||||
File.WriteAllText(Path.Combine(dumpDir, "AchievementsText.json"), JsonSerializer.Serialize(achievementsList, new JsonSerializerOptions
|
||||
{
|
||||
|
|
@ -290,7 +294,7 @@ namespace PvZ_Fusion_Translator__BepInEx_
|
|||
}));
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
//#if DEBUG
|
||||
public static void DumpUntranslatedStrings(string text)
|
||||
{
|
||||
string dumpDir = GetAssetDir(AssetType.Dumps);
|
||||
|
|
@ -320,7 +324,7 @@ namespace PvZ_Fusion_Translator__BepInEx_
|
|||
File.WriteAllText(jsonFile, JsonSerializer.Serialize(untranslatedStrings, options));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
//#endif
|
||||
|
||||
#if MULTI_LANGUAGE
|
||||
internal static void LoadLanguage()
|
||||
|
|
|
|||
|
|
@ -17,11 +17,11 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
|
|||
private static void ShowText(InGameText __instance)
|
||||
{
|
||||
|
||||
#if MULTI_LANGUAGE
|
||||
#if MULTI_LANGUAGE
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
#else
|
||||
#else
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont();
|
||||
#endif
|
||||
#endif
|
||||
|
||||
foreach (TextMeshProUGUI txt in __instance.textMeshes)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -18,10 +18,12 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
|
|||
__instance = StringStore.TranslateText(__instance);
|
||||
__instance.autoSizeTextContainer = false;
|
||||
return;
|
||||
}
|
||||
} else if (!(__instance.transform.name.Contains("AlmanacZombie") || __instance.transform.name.Contains("AlmanacPlant")))
|
||||
{
|
||||
__instance = StringStore.TranslateText(__instance);
|
||||
__instance.autoSizeTextContainer = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -108,7 +108,12 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
|||
|
||||
foreach(TextMeshProUGUI txt in mainTransform.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
#if DEBUG
|
||||
FileLoader.DumpUntranslatedStrings(txt.text);
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
#else
|
||||
txt.text = StringStore.TranslateText(txt.text, true);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
27
BepInEx/Patches/GameObjects/Board_Patch.cs
Normal file
27
BepInEx/Patches/GameObjects/Board_Patch.cs
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
using HarmonyLib;
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(Board))]
|
||||
public static class Board_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(Board.Update))]
|
||||
[HarmonyPostfix]
|
||||
private static void Update(Board __instance)
|
||||
{
|
||||
foreach (SpriteRenderer spriteRenderer in __instance.GetComponentsInChildren<SpriteRenderer>())
|
||||
{
|
||||
if (spriteRenderer.sprite != null)
|
||||
{
|
||||
if (TextureStore.spriteDict.ContainsKey(spriteRenderer.sprite.name) && spriteRenderer.drawMode != SpriteDrawMode.Sliced)
|
||||
{
|
||||
spriteRenderer.drawMode = SpriteDrawMode.Sliced;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
73
BepInEx/Patches/GameObjects/ButtonObjects/UIButton_Patch.cs
Normal file
73
BepInEx/Patches/GameObjects/ButtonObjects/UIButton_Patch.cs
Normal file
|
|
@ -0,0 +1,73 @@
|
|||
using HarmonyLib;
|
||||
using System;
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(UIButton))]
|
||||
public static class UIButton_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(UIButton.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Postfix_Start(UIButton __instance)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Convert and translate legacy Text components
|
||||
Text[] textComponents = __instance.GetComponentsInChildren<Text>(true);
|
||||
TextMeshProUGUI[] textMeshComponents = __instance.GetComponentsInChildren<TextMeshProUGUI>(true);
|
||||
foreach (Text textComponent in textComponents)
|
||||
{
|
||||
if (textComponent != null && !string.IsNullOrEmpty(textComponent.text))
|
||||
{
|
||||
string translatedText = StringStore.TranslateText(textComponent.text);
|
||||
if (!string.IsNullOrEmpty(translatedText) && translatedText != textComponent.text)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
TextMeshProUGUI newTMP = StringStore.ConvertToTextMeshPro(textComponent, fontAsset, true);
|
||||
|
||||
if (newTMP != null)
|
||||
{
|
||||
newTMP.text = translatedText;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Also handle TMP components directly under the button
|
||||
if (__instance.transform.childCount >= 2)
|
||||
{
|
||||
TextMeshProUGUI text = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
|
||||
TextMeshProUGUI textShadow = __instance.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
|
||||
|
||||
StringStore.TranslateTextUI(text, false);
|
||||
StringStore.TranslateTextUI(textShadow, false);
|
||||
text.autoSizeTextContainer = textShadow.autoSizeTextContainer = true;
|
||||
}
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(UIButton.OnMouseUpAsButton))]
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix_OnMouseUpAsButton(UIButton __instance)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (__instance.transform.childCount >= 2)
|
||||
{
|
||||
TextMeshProUGUI text = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
|
||||
TextMeshProUGUI textShadow = __instance.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
|
||||
|
||||
StringStore.TranslateTextUI(text, false);
|
||||
StringStore.TranslateTextUI(textShadow, false);
|
||||
text.autoSizeTextContainer = textShadow.autoSizeTextContainer = true;
|
||||
}
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
}
|
||||
}
|
||||
37
BepInEx/Patches/GameObjects/CrisisZombieWindow_Patch.cs
Normal file
37
BepInEx/Patches/GameObjects/CrisisZombieWindow_Patch.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(CrisisZombieWindow))]
|
||||
public static class CrisisZombieWindow_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(CrisisZombieWindow.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Start(CrisisZombieWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(CrisisZombieWindow.SetZombieType))]
|
||||
[HarmonyPostfix]
|
||||
private static void SetZombieType(CrisisZombieWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
37
BepInEx/Patches/GameObjects/FruitNinjaSelectWindow_Patch.cs
Normal file
37
BepInEx/Patches/GameObjects/FruitNinjaSelectWindow_Patch.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(FruitNinjaSelectWindow))]
|
||||
public static class FruitNinjaSelectWindow_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(FruitNinjaSelectWindow.SetType))]
|
||||
[HarmonyPostfix]
|
||||
private static void SetType(FruitNinjaSelectWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(FruitNinjaSelectWindow.OnAnimOver))]
|
||||
[HarmonyPostfix]
|
||||
private static void OnAnimOver(FruitNinjaSelectWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -11,14 +11,15 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
|||
private static bool _warningShown = false;
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(MainMenu.FixedUpdate))]
|
||||
private static void FixedUpdate(MainMenu __instance)
|
||||
[HarmonyPatch("AnimOver")]
|
||||
private static void AnimOver(MainMenu __instance)
|
||||
{
|
||||
bool flag = _warningShown || NoticeMenu.Instance == null;
|
||||
if (!flag)
|
||||
{
|
||||
if (_warningShown || NoticeMenu.Instance == null)
|
||||
return;
|
||||
|
||||
WarningStore.WarningReload(Utils.Language, NoticeMenu.Instance);
|
||||
_warningShown = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
32
BepInEx/Patches/GameObjects/MinorObjects/Jigsaw_Patch.cs
Normal file
32
BepInEx/Patches/GameObjects/MinorObjects/Jigsaw_Patch.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
using HarmonyLib;
|
||||
// using Il2Cpp;
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(JigsawClip))]
|
||||
public static class JigsawClip_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(JigsawClip.Awake))]
|
||||
private static void Postfix_Awake(JigsawClip __instance)
|
||||
{
|
||||
if (!__instance || !__instance.description) return;
|
||||
|
||||
StringStore.TranslateTextUI(__instance.description);
|
||||
}
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(JigsawClip.Update))]
|
||||
private static void Postfix_Update(JigsawClip __instance)
|
||||
{
|
||||
if (!__instance || !__instance.description) return;
|
||||
|
||||
if (__instance.description.text != StringStore.TranslateText(__instance.description.text))
|
||||
{
|
||||
StringStore.TranslateTextUI(__instance.description);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -10,14 +10,40 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
|
|||
public static class Plant_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(Plant.UpdateHealthText))]
|
||||
private static void UpdateHealthText(Plant __instance)
|
||||
[HarmonyPatch(nameof(Plant.Awake))]
|
||||
private static void Awake(Plant __instance)
|
||||
{
|
||||
Transform healthTransform = __instance.transform.Find("health");
|
||||
if (healthTransform != null)
|
||||
{
|
||||
StringStore.TranslateTextTransform(__instance.transform);
|
||||
if (!(__instance.thePlantType == PlantType.SuperMachineNut || __instance.thePlantType == PlantType.MachineNut))
|
||||
return;
|
||||
__instance.healthSlider.healthText.text = __instance.healthSlider.healthTextShadow.text = ChangeHPText(__instance.healthSlider.healthTextShadow.text);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(Plant.UpdateText))]
|
||||
private static void Update(Plant __instance)
|
||||
{
|
||||
if (!(__instance.thePlantType == PlantType.SuperMachineNut || __instance.thePlantType == PlantType.MachineNut))
|
||||
return;
|
||||
if (__instance.thePlantHealth < __instance.thePlantMaxHealth)
|
||||
return;
|
||||
__instance.healthSlider.healthText.text = __instance.healthSlider.healthTextShadow.text = ChangeHPText(__instance.healthSlider.healthTextShadow.text);
|
||||
}
|
||||
|
||||
static string ChangeHPText(string originalText)
|
||||
{
|
||||
var regex = new Regex(@"(\d+)\d\d\d/(\d)000");
|
||||
if (regex.IsMatch(originalText))
|
||||
{
|
||||
var match = regex.Match(originalText);
|
||||
int groupCount = match.Groups.Count;
|
||||
|
||||
List<string> dynamicParts = new List<string>();
|
||||
|
||||
for (int i = 1; i < groupCount; i++)
|
||||
dynamicParts.Add(match.Groups[i].Value);
|
||||
return originalText = string.Format("{0}k/{1}k", [.. dynamicParts]);
|
||||
}
|
||||
return originalText;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,16 @@
|
|||
using HarmonyLib;
|
||||
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(TrainingDummy), nameof(TrainingDummy.UpdateHealthText))]
|
||||
public static class TrainingDummy_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void UpdateHealthText(TrainingDummy __instance)
|
||||
{
|
||||
Zombie_Patch.TranslateHpUI(__instance.healthText);
|
||||
Zombie_Patch.TranslateHpUI(__instance.healthTextShadow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(UltimateChomper), nameof(UltimateChomper.UpdateText))]
|
||||
public static class UltimateChomper_Patch
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void UpdateText(UltimateChomper __instance)
|
||||
{
|
||||
StringStore.TranslateText(__instance.killingText);
|
||||
StringStore.TranslateText(__instance.killingTextShadow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +1,100 @@
|
|||
using System;
|
||||
using HarmonyLib;
|
||||
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
|
||||
{
|
||||
class Zombie_Patch
|
||||
[HarmonyPatch(typeof(Zombie))]
|
||||
public static class Zombie_Patch
|
||||
{
|
||||
private static Dictionary<string, string> HPStrings = new Dictionary<string, string>()
|
||||
{
|
||||
{ "最后一击:(\\d+)\nDPS:(.+)$", "Last damage: {0}\nDPS: {1}" },
|
||||
{ "^HP:(\\d+)/(\\d+)\n\\D+(\\d+)/(\\d+)\n\\D+(\\d+)/(\\d+)$", "HP: {0}/{1}\nType 1 armor: {2}/{3}\nType 2 armor: {4}/{5}" },
|
||||
{ "^HP:(\\d+)/(\\d+)\n\\D+(\\d+)/(\\d+)$", "HP: {0}/{1}\nType 1 armor: {2}/{3}" },
|
||||
{ "^HP:(\\d+)/(\\d+)$", "HP: {0}/{1}" },
|
||||
};
|
||||
|
||||
public static void LoadHPStrings()
|
||||
{
|
||||
foreach (var hp in HPStrings)
|
||||
if (StringStore.translationStringRegex.ContainsKey(hp.Key))
|
||||
HPStrings[hp.Key] = StringStore.translationStringRegex[hp.Key];
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(Zombie.Start))]
|
||||
[HarmonyPostfix]
|
||||
public static void Start(Zombie __instance)
|
||||
{
|
||||
TranslateHpUI(__instance.healthText);
|
||||
TranslateHpUI(__instance.healthTextShadow);
|
||||
if (__instance.theFirstArmorHealth == 0 && __instance.theSecondArmorHealth != 0)
|
||||
{
|
||||
__instance.healthText.text = __instance.healthText.text.Replace("Type 1", "Type 2");
|
||||
__instance.healthTextShadow.text = __instance.healthText.text.Replace("Type 1", "Type 2");
|
||||
}
|
||||
if (__instance.healthText.transform.rotation != Quaternion.Euler(0, 0, 0))
|
||||
__instance.healthText.transform.rotation = Quaternion.Euler(0f, 0f, 0f);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(Zombie.Update))]
|
||||
[HarmonyPrefix]
|
||||
public static void Update(Zombie __instance)
|
||||
{
|
||||
if (__instance.theZombieType == ZombieType.TrainingDummy || !Board.Instance.showZombieHealth)
|
||||
return;
|
||||
TranslateHpUI(__instance.healthText);
|
||||
TranslateHpUI(__instance.healthTextShadow);
|
||||
if (__instance.theFirstArmorHealth == 0 && __instance.theSecondArmorHealth != 0)
|
||||
{
|
||||
__instance.healthText.text = __instance.healthText.text.Replace("Type 1", "Type 2");
|
||||
__instance.healthTextShadow.text = __instance.healthText.text.Replace("Type 1", "Type 2");
|
||||
}
|
||||
if (__instance.healthText.transform.rotation != Quaternion.Euler(0f, 0f, 0f))
|
||||
__instance.healthText.transform.rotation = Quaternion.Euler(0f, 0f, 0f);
|
||||
}
|
||||
|
||||
public static void TranslateHpUI(TextMeshPro textTMP)
|
||||
{
|
||||
if (textTMP)
|
||||
{
|
||||
string origText = textTMP.text;
|
||||
string translatedText = TranslateHPText(origText);
|
||||
textTMP.text = translatedText == origText ? origText : translatedText;
|
||||
textTMP.autoSizeTextContainer = false;
|
||||
if (translatedText != origText)
|
||||
textTMP.font = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static string TranslateHPText(string originalText)
|
||||
{
|
||||
foreach (var entry in HPStrings)
|
||||
{
|
||||
var regex = new Regex(entry.Key);
|
||||
if (regex.IsMatch(originalText))
|
||||
{
|
||||
var match = regex.Match(originalText);
|
||||
int groupCount = match.Groups.Count;
|
||||
|
||||
List<string> dynamicParts = new List<string>();
|
||||
|
||||
for (int i = 1; i < groupCount; i++)
|
||||
{
|
||||
string groupValue = match.Groups[i].Value;
|
||||
string translatedValue = StringStore.translationString.ContainsKey(groupValue)
|
||||
? StringStore.translationString[groupValue]
|
||||
: groupValue;
|
||||
dynamicParts.Add(translatedValue);
|
||||
}
|
||||
return originalText = string.Format(entry.Value, [.. dynamicParts]);
|
||||
}
|
||||
}
|
||||
return originalText;
|
||||
}
|
||||
}
|
||||
}
|
||||
37
BepInEx/Patches/GameObjects/RogueCardWindow_Patch.cs
Normal file
37
BepInEx/Patches/GameObjects/RogueCardWindow_Patch.cs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(RogueCardWindow))]
|
||||
public static class RogueCardWindow_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(RogueCardWindow.InitCard))]
|
||||
[HarmonyPostfix]
|
||||
private static void InitCard(RogueCardWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RogueCardWindow.OnAnimOver))]
|
||||
[HarmonyPostfix]
|
||||
private static void OnAnimOver(RogueCardWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
BepInEx/Patches/GameObjects/RogueStartMenu_Patch.cs
Normal file
45
BepInEx/Patches/GameObjects/RogueStartMenu_Patch.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
using HarmonyLib;
|
||||
// using Il2Cpp;
|
||||
using TMPro;
|
||||
// using MelonLoader;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore.Text;
|
||||
using UnityEngine.UI;
|
||||
// using static MelonLoader.MelonLogger;
|
||||
// using static BepInEx.BepInEx;
|
||||
using static System.Net.Mime.MediaTypeNames;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
|
||||
[HarmonyPatch(typeof(RogueStartMenu))]
|
||||
public static class RogueStartMenu_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(RogueStartMenu.SetLeader))]
|
||||
[HarmonyPostfix]
|
||||
private static void SetLeader(RogueStartMenu __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RogueStartMenu.EnterGame))]
|
||||
[HarmonyPostfix]
|
||||
private static void EnterGame(RogueStartMenu __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
25
BepInEx/Patches/GameObjects/ShootingMenu_Patch.cs
Normal file
25
BepInEx/Patches/GameObjects/ShootingMenu_Patch.cs
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(ShootingMenu))]
|
||||
public static class ShootingMenu_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(ShootingMenu.Update))]
|
||||
[HarmonyPostfix]
|
||||
private static void Update(ShootingMenu __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
73
BepInEx/Patches/GameObjects/ShootingSelectWindow_Patch.cs
Normal file
73
BepInEx/Patches/GameObjects/ShootingSelectWindow_Patch.cs
Normal file
|
|
@ -0,0 +1,73 @@
|
|||
using HarmonyLib;
|
||||
// using Il2Cpp;
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(ShootingSelectWindow))]
|
||||
public static class ShootingSelectWindow_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(ShootingSelectWindow.InitPlantType))]
|
||||
[HarmonyPostfix]
|
||||
private static void InitCard(ShootingSelectWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(ShootingSelectWindow.OnAnimOver))]
|
||||
[HarmonyPostfix]
|
||||
private static void OnAnimOver(ShootingSelectWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(ShootingSelectWindow.SetUpgradePlantTypes))]
|
||||
[HarmonyPostfix]
|
||||
private static void SetUpgradePlantTypes(ShootingSelectWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(ShootingSelectWindow.GetMaxIndexInRoutes))]
|
||||
[HarmonyPostfix]
|
||||
private static void GetMaxIndexInRoutes(ShootingSelectWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(ShootingSelectWindow.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Start(ShootingSelectWindow __instance)
|
||||
{
|
||||
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
|
||||
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
introduceText.text = StringStore.TranslateText(introduceText.text);
|
||||
introduceText.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
21
BepInEx/Patches/GameObjects/TowerOption_Patch.cs
Normal file
21
BepInEx/Patches/GameObjects/TowerOption_Patch.cs
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(TowerOption))]
|
||||
public static class TowerOption_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(TowerOption.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Postfix_Start(TowerOption __instance)
|
||||
{
|
||||
//TextMeshProUGUI[] allTexts = __instance.GetComponentsInChildren<TextMeshProUGUI>(true);
|
||||
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
|
||||
__instance.introduce.font = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
45
BepInEx/Patches/GameObjects/TravelLookBuff_Patch.cs
Normal file
45
BepInEx/Patches/GameObjects/TravelLookBuff_Patch.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
using System;
|
||||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(TravelLookBuff))]
|
||||
public static class TravelLookBuff_Patch
|
||||
{
|
||||
private static void TranslateTexts(TravelLookBuff instance)
|
||||
{
|
||||
instance.introduce.text = StringStore.TranslateText(instance.introduce.text);
|
||||
|
||||
Transform transform = instance.rectTransform.transform;
|
||||
var component1 = transform.GetChild(0).GetComponent<TextMeshProUGUI>();
|
||||
var component2 = transform.GetChild(1).GetComponent<TextMeshProUGUI>();
|
||||
|
||||
if (component1 != null) component1.text = StringStore.TranslateText(component1.text);
|
||||
if (component2 != null) component2.text = StringStore.TranslateText(component2.text);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(TravelLookBuff.SetBuff))]
|
||||
[HarmonyPostfix]
|
||||
private static void SetBuff(TravelLookBuff __instance) => TranslateTexts(__instance);
|
||||
|
||||
[HarmonyPatch(nameof(TravelLookBuff.OnMouseUpAsButton))]
|
||||
[HarmonyPostfix]
|
||||
private static void OnMouseUpAsButton(TravelLookBuff __instance) => TranslateTexts(__instance);
|
||||
|
||||
[HarmonyPatch(nameof(TravelLookBuff.Clear))]
|
||||
[HarmonyPostfix]
|
||||
private static void Clear(TravelLookBuff __instance) => TranslateTexts(__instance);
|
||||
|
||||
[HarmonyPatch(nameof(TravelLookBuff.SetText), new Type[] { typeof(string) })]
|
||||
[HarmonyPostfix]
|
||||
private static void SetText_String(TravelLookBuff __instance) => TranslateTexts(__instance);
|
||||
|
||||
[HarmonyPatch(nameof(TravelLookBuff.SetText), new Type[] { typeof(bool), typeof(int) })]
|
||||
[HarmonyPostfix]
|
||||
private static void SetText_Bool(TravelLookBuff __instance) => TranslateTexts(__instance);
|
||||
}
|
||||
}
|
||||
34
BepInEx/Patches/GameObjects/TravelLookMenu_Patch.cs
Normal file
34
BepInEx/Patches/GameObjects/TravelLookMenu_Patch.cs
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(TravelLookMenu))]
|
||||
public static class TravelLookMenu_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(TravelLookMenu.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Postfix_Start(TravelLookMenu __instance)
|
||||
{
|
||||
Transform quitButtonTransform = __instance.transform.Find("Quit");
|
||||
if (quitButtonTransform != null)
|
||||
{
|
||||
TextMeshProUGUI[] allTexts = quitButtonTransform.GetComponentsInChildren<TextMeshProUGUI>(true);
|
||||
|
||||
foreach (var textComp in allTexts)
|
||||
{
|
||||
if (textComp != null && textComp.text == StringStore.TranslateText("关闭"))
|
||||
{
|
||||
textComp.text = StringStore.TranslateText("关闭_close");
|
||||
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
textComp.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,7 +1,9 @@
|
|||
using HarmonyLib;
|
||||
using System.IO;
|
||||
using TMPro;
|
||||
using System.IO;
|
||||
using HarmonyLib;
|
||||
using Il2CppInterop.Runtime;
|
||||
using PvZ_Fusion_Translator__BepInEx_;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using static PvZ_Fusion_Translator__BepInEx_.FileLoader;
|
||||
|
||||
|
|
@ -14,32 +16,30 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
|||
[HarmonyPostfix]
|
||||
private static void InitNameAndInfoFromJson(AlmanacPlantBank __instance)
|
||||
{
|
||||
#if MULTI_LANGUAGE
|
||||
#if MULTI_LANGUAGE
|
||||
string currentLanguage = Utils.Language.ToString();
|
||||
string almanacDir = GetAssetDir(AssetType.Almanac, Utils.Language);
|
||||
#else
|
||||
#else
|
||||
string almanacDir = GetAssetDir(AssetType.Almanac);
|
||||
string currentLanguage = "English";
|
||||
#endif
|
||||
#endif
|
||||
string path = Path.Combine(almanacDir, "LawnStringsTranslate.json");
|
||||
string moddedPath = Path.Combine(almanacDir, "ModdedPlantsTranslate.json");
|
||||
|
||||
TranslateTextAlmanac(__instance);
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
Log.LogError($"LawnStringsTranslate.json file not found at path: {path}");
|
||||
return;
|
||||
}
|
||||
|
||||
#if OBFUSCATE
|
||||
#if OBFUSCATE
|
||||
if (CheckSumStore.IsModified(path))
|
||||
{
|
||||
Log.LogError("File {0} was modified!", path);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
string json;
|
||||
json = File.ReadAllText(path);
|
||||
string json = File.ReadAllText(path);
|
||||
|
||||
bool hasAlmanacFont = false;
|
||||
TMP_FontAsset almanacFontAsset = null;
|
||||
|
|
@ -49,16 +49,22 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
|||
hasAlmanacFont = true;
|
||||
}
|
||||
|
||||
#if MULTI_LANGUAGE
|
||||
#if MULTI_LANGUAGE
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
|
||||
#else
|
||||
#else
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont();
|
||||
#endif
|
||||
#endif
|
||||
|
||||
TextMeshPro component = __instance.introduce.GetComponent<TextMeshPro>();
|
||||
TextMeshPro component2 = __instance.plantName.GetComponent<TextMeshPro>();
|
||||
TextMeshPro component3 = __instance.plantName.transform.GetChild(0).GetComponent<TextMeshPro>();
|
||||
TextMeshPro component4 = __instance.cost.GetComponent<TextMeshPro>();
|
||||
TextMeshPro component5 = __instance.introduce.GetComponentInChildren<TextMeshPro>();
|
||||
#if DEBUG
|
||||
Log.LogWarning($"Introduce text: {component?.text}");
|
||||
Log.LogWarning($"Plant name: {component2?.text}");
|
||||
#endif
|
||||
component.text = Utils.RemoveColorTags(component.text);
|
||||
|
||||
AlmanacPlantBank.PlantData plantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(json);
|
||||
|
||||
|
|
@ -66,17 +72,19 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
|||
{
|
||||
if (plantInfo.seedType == __instance.theSeedType)
|
||||
{
|
||||
#if DEBUG
|
||||
Log.LogInfo($"Processing plant type: {plantInfo.seedType}");
|
||||
Log.LogInfo($"Plant info: {plantInfo.info}, Name: {plantInfo.name}, Cost: {plantInfo.cost}, Introduce: {plantInfo.introduce}");
|
||||
#endif
|
||||
component.autoSizeTextContainer = false;
|
||||
component.text = plantInfo.info + "\n\n" + plantInfo.introduce;
|
||||
component.overflowMode = TextOverflowModes.Page;
|
||||
|
||||
// fix dimensions for cost text
|
||||
component.rectTransform.offsetMax = new Vector2(component.rectTransform.offsetMax.x, 27.3839f);
|
||||
component.rectTransform.offsetMin = new Vector2(component.rectTransform.offsetMin.x, -29.3079f);
|
||||
component.rectTransform.sizeDelta = new Vector2(component.rectTransform.sizeDelta.x, 50.917f);
|
||||
component.transform.localPosition = new Vector3(component.transform.localPosition.x, component.transform.localPosition.y + 0.15f, component.transform.localPosition.z);
|
||||
|
||||
|
||||
component2.text = plantInfo.name;
|
||||
component2.autoSizeTextContainer = true;
|
||||
|
||||
|
|
@ -97,14 +105,13 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
|||
}
|
||||
component2.font = fontAsset;
|
||||
component3.font = fontAsset;
|
||||
TranslateTextAlmanac(__instance);
|
||||
}
|
||||
}
|
||||
|
||||
if (File.Exists(moddedPath))
|
||||
{
|
||||
string moddedJson;
|
||||
moddedJson = File.ReadAllText(moddedPath);
|
||||
|
||||
string moddedJson = File.ReadAllText(moddedPath);
|
||||
AlmanacPlantBank.PlantData moddedPlantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(moddedJson);
|
||||
|
||||
foreach (AlmanacPlantBank.PlantInfo plantInfo in moddedPlantData.plants)
|
||||
|
|
@ -115,13 +122,11 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
|||
component.text = plantInfo.info + "\n\n" + plantInfo.introduce;
|
||||
component.overflowMode = TextOverflowModes.Page;
|
||||
|
||||
// fix dimensions for cost text
|
||||
component.rectTransform.offsetMax = new Vector2(component.rectTransform.offsetMax.x, 27.3839f);
|
||||
component.rectTransform.offsetMin = new Vector2(component.rectTransform.offsetMin.x, -29.3079f);
|
||||
component.rectTransform.sizeDelta = new Vector2(component.rectTransform.sizeDelta.x, 50.917f);
|
||||
component.transform.localPosition = new Vector3(component.transform.localPosition.x, component.transform.localPosition.y + 0.15f, component.transform.localPosition.z);
|
||||
|
||||
|
||||
component2.text = plantInfo.name;
|
||||
component2.autoSizeTextContainer = true;
|
||||
|
||||
|
|
@ -146,11 +151,15 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
|||
}
|
||||
}
|
||||
|
||||
foreach (TextMeshPro textMeshPro in __instance.GetComponentsInChildren<TextMeshPro>())
|
||||
foreach (TextMeshPro text in __instance.introduce.GetComponentsInChildren<TextMeshPro>())
|
||||
{
|
||||
textMeshPro.text = StringStore.TranslateText(textMeshPro.text);
|
||||
if (text != null)
|
||||
{
|
||||
string originalText = text.text;
|
||||
text.text = StringStore.TranslateText(text.text);
|
||||
}
|
||||
|
||||
}
|
||||
TranslateTextAlmanac(__instance);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -158,6 +167,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
|||
[HarmonyPrefix]
|
||||
private static bool OnMouseDown(AlmanacPlantBank __instance)
|
||||
{
|
||||
TranslateTextAlmanac(__instance);
|
||||
TextMeshPro component = __instance.introduce.GetComponent<TextMeshPro>();
|
||||
if (component != null)
|
||||
{
|
||||
|
|
@ -167,14 +177,73 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
|||
return true;
|
||||
}
|
||||
|
||||
// This method is used to translate the text in the AlmanacPlantBank when it starts. And some plants like LibraHp plants have different text type in the Almanac.
|
||||
[HarmonyPatch(nameof(AlmanacPlantBank.Start))]
|
||||
[HarmonyPostfix]
|
||||
public static void TranslateTextAlmanac(AlmanacPlantBank __instance)
|
||||
{
|
||||
|
||||
string currentLanguage = Utils.Language.ToString();
|
||||
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
|
||||
__instance.introduce.font = FontStore.LoadTMPFont(currentLanguage);
|
||||
TextMeshPro textMeshProComponent = __instance.introduce.GetComponent<TextMeshPro>();
|
||||
foreach (TextMeshPro text in __instance.introduce.GetComponentsInChildren<TextMeshPro>())
|
||||
{
|
||||
if (text != null)
|
||||
{
|
||||
string originalText = text.text;
|
||||
text.text = StringStore.TranslateText(text.text);
|
||||
text.font = FontStore.LoadTMPFont(currentLanguage);
|
||||
}
|
||||
}
|
||||
// IDK why this is needed, but put it here to avoid issues
|
||||
foreach (TextMeshProUGUI text in __instance.introduce.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
if (text != null)
|
||||
{
|
||||
string originalText = text.text;
|
||||
text.text = StringStore.TranslateText(text.text);
|
||||
text.font = FontStore.LoadTMPFont(currentLanguage);
|
||||
}
|
||||
}
|
||||
// IDK why this is needed, but put it here to avoid issues
|
||||
foreach (TMPro.TMP_Text text in __instance.introduce.GetComponentsInChildren<TMPro.TMP_Text>())
|
||||
{
|
||||
if (text != null)
|
||||
{
|
||||
string originalText = text.text;
|
||||
text.text = StringStore.TranslateText(text.text);
|
||||
text.font = FontStore.LoadTMPFont(currentLanguage);
|
||||
}
|
||||
}
|
||||
__instance.plantName.text = StringStore.TranslateText(__instance.plantName.text);
|
||||
__instance.plantName.transform.GetChild(0).GetComponent<TextMeshPro>().text = StringStore.TranslateText(__instance.plantName.transform.GetChild(0).GetComponent<TextMeshPro>().text);
|
||||
__instance.plantName.font = FontStore.LoadTMPFont(currentLanguage);
|
||||
__instance.plantName.transform.GetChild(0).GetComponent<TextMeshPro>().font = FontStore.LoadTMPFont(currentLanguage);
|
||||
__instance.cost.text = StringStore.TranslateText(__instance.cost.text);
|
||||
__instance.cost.font = FontStore.LoadTMPFont(currentLanguage);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(AlmanacPlantBank.PVPInit))]
|
||||
[HarmonyPostfix]
|
||||
private static void PVPInit(AlmanacPlantBank __instance)
|
||||
{
|
||||
TranslateTextAlmanac(__instance);
|
||||
TextMeshPro component = __instance.introduce.GetComponent<TextMeshPro>();
|
||||
if (component != null)
|
||||
{
|
||||
string originalText = component.text;
|
||||
component.autoSizeTextContainer = false;
|
||||
component.text = StringStore.TranslateText(component.text);
|
||||
__instance.introduce.GetComponent<TextMeshPro>().text = component.text;
|
||||
}
|
||||
|
||||
Transform banTransform = __instance.transform.FindChild("Ban").GetChild(0);
|
||||
if (banTransform != null)
|
||||
{
|
||||
TextMeshPro banText = banTransform.GetComponent<TextMeshPro>();
|
||||
string originalBanText = banText.text;
|
||||
banText.text = StringStore.TranslateText(banText.text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
38
BepInEx/Patches/Managers/ChessManager_Patch.cs
Normal file
38
BepInEx/Patches/Managers/ChessManager_Patch.cs
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore.Text;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
||||
{
|
||||
[HarmonyPatch(typeof(ChessManager))]
|
||||
public static class ChessManager_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(ChessManager.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Postfix_Start(ChessManager __instance)
|
||||
{
|
||||
__instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text);
|
||||
__instance.textMesh.font = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(ChessManager.Update))]
|
||||
[HarmonyPostfix]
|
||||
private static void Postfix_Update(ChessManager __instance)
|
||||
{
|
||||
__instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text);
|
||||
__instance.textMesh.font = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(ChessManager.UpdateText))]
|
||||
[HarmonyPostfix]
|
||||
private static void Postfix_UpdateText(ChessManager __instance)
|
||||
{
|
||||
__instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text);
|
||||
__instance.textMesh.font = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
45
BepInEx/Patches/Managers/DrawCardManager_Patch.cs
Normal file
45
BepInEx/Patches/Managers/DrawCardManager_Patch.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
using HarmonyLib;
|
||||
using TMPro;
|
||||
using System.Collections.Generic;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
||||
{
|
||||
[HarmonyPatch(typeof(DrawCardManager))]
|
||||
public static class DrawCardManager_Patch
|
||||
{
|
||||
// Dùng chung xử lý cập nhật text
|
||||
private static void TranslateAndApplyFont(Il2CppSystem.Collections.Generic.List<TextMeshProUGUI> texts)
|
||||
{
|
||||
if (texts == null || texts.Count == 0) return;
|
||||
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
foreach (var textComponent in texts)
|
||||
{
|
||||
if (textComponent == null) continue;
|
||||
|
||||
string translatedText = StringStore.TranslateText(textComponent.text);
|
||||
textComponent.text = translatedText;
|
||||
textComponent.font = fontAsset;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(DrawCardManager.UpdateText))]
|
||||
private static void Postfix_UpdateText(DrawCardManager __instance)
|
||||
{
|
||||
__instance.upName = StringStore.TranslateText(__instance.upName);
|
||||
TranslateAndApplyFont(__instance.texts);
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(nameof(DrawCardManager.Update))]
|
||||
private static void Postfix_Update(DrawCardManager __instance)
|
||||
{
|
||||
__instance.upName = StringStore.TranslateText(__instance.upName);
|
||||
TranslateAndApplyFont(__instance.texts);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -6,12 +6,12 @@ using UnityEngine;
|
|||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
||||
{
|
||||
[HarmonyPatch(typeof(IZEMgr))]
|
||||
[HarmonyPatch(typeof(IZBottomMenu))]
|
||||
public static class IZEMgr_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(IZEMgr.Start))]
|
||||
[HarmonyPatch(nameof(IZBottomMenu.ChangeString))]
|
||||
[HarmonyPostfix]
|
||||
public static void Start(IZEMgr __instance)
|
||||
public static void Start(IZBottomMenu __instance)
|
||||
{
|
||||
TextMeshProUGUI[] array =
|
||||
[
|
||||
|
|
|
|||
33
BepInEx/Patches/Managers/InGameUI_Patch.cs
Normal file
33
BepInEx/Patches/Managers/InGameUI_Patch.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using HarmonyLib;
|
||||
|
||||
using TMPro;
|
||||
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
||||
|
||||
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
|
||||
{
|
||||
[HarmonyPatch(typeof(InGameUI))]
|
||||
public static class InGameUI_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(InGameUI.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Start(InGameUI __instance)
|
||||
{
|
||||
TextMeshProUGUI[] array = new TextMeshProUGUI[]
|
||||
{
|
||||
__instance.transform.GetChild(4).GetComponent<TextMeshProUGUI>(),
|
||||
__instance.transform.GetChild(4).GetChild(0).GetComponent<TextMeshProUGUI>(),
|
||||
__instance.transform.GetChild(5).GetComponent<TextMeshProUGUI>(),
|
||||
__instance.transform.GetChild(5).GetChild(0).GetComponent<TextMeshProUGUI>(),
|
||||
__instance.transform.GetChild(6).GetComponent<TextMeshProUGUI>(),
|
||||
__instance.transform.GetChild(6).GetChild(0).GetComponent<TextMeshProUGUI>()
|
||||
};
|
||||
TextMeshProUGUI[] array2 = array;
|
||||
for (int i = 0; i < array2.Length; i++)
|
||||
{
|
||||
|
||||
array2[i] = StringStore.TranslateText(array2[i]);
|
||||
array2[i].text = array2[i].text.Replace("\n", " ");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -13,7 +13,7 @@
|
|||
https://nuget.samboy.dev/v3/index.json
|
||||
</RestoreAdditionalProjectSources>
|
||||
<RootNamespace>PvZ_Fusion_Translator__BepInEx_</RootNamespace>
|
||||
<GamePath>C:\Users\rainb\Desktop\PC_PVZ-Fusion_2.5.1-BepInEx</GamePath>
|
||||
<GamePath>D:\PvZ Fusion\BepInEx Game Files</GamePath>
|
||||
<Configurations>Debug;DebugEnglish;ReleaseMulti;ReleaseEnglish;DebugTesting;ReleaseOther;DebugObfuscate;ReleaseObfuscate;DebugMulti</Configurations>
|
||||
<Platforms>AnyCPU;x64</Platforms>
|
||||
</PropertyGroup>
|
||||
|
|
@ -21,6 +21,7 @@
|
|||
<ItemGroup>
|
||||
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
|
||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -10,6 +10,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
|
|||
README.md = README.md
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PvZ Fusion Translator [BepInEx]", "BepInEx\PvZ Fusion Translator [BepInEx].csproj", "{395E60A0-A884-61F2-EF18-BC94BB7D9C69}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
|
@ -86,6 +88,54 @@ Global
|
|||
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|ARM64.Build.0 = ReleaseOther|ARM64
|
||||
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|x64.ActiveCfg = ReleaseOther|x64
|
||||
{90AA30F8-EFE7-6E1A-3859-0EE79252222A}.ReleaseOther|x64.Build.0 = ReleaseOther|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|ARM64.ActiveCfg = Debug|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|ARM64.Build.0 = Debug|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.Debug|x64.Build.0 = Debug|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugEnglish|Any CPU.ActiveCfg = DebugEnglish|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugEnglish|Any CPU.Build.0 = DebugEnglish|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugEnglish|ARM64.ActiveCfg = DebugEnglish|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugEnglish|ARM64.Build.0 = DebugEnglish|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugEnglish|x64.ActiveCfg = DebugEnglish|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugEnglish|x64.Build.0 = DebugEnglish|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugObfuscate|Any CPU.ActiveCfg = DebugObfuscate|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugObfuscate|Any CPU.Build.0 = DebugObfuscate|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugObfuscate|ARM64.ActiveCfg = DebugObfuscate|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugObfuscate|ARM64.Build.0 = DebugObfuscate|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugObfuscate|x64.ActiveCfg = DebugObfuscate|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugObfuscate|x64.Build.0 = DebugObfuscate|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugTesting|Any CPU.ActiveCfg = DebugTesting|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugTesting|Any CPU.Build.0 = DebugTesting|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugTesting|ARM64.ActiveCfg = DebugTesting|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugTesting|ARM64.Build.0 = DebugTesting|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugTesting|x64.ActiveCfg = DebugTesting|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.DebugTesting|x64.Build.0 = DebugTesting|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseEnglish|Any CPU.ActiveCfg = ReleaseEnglish|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseEnglish|Any CPU.Build.0 = ReleaseEnglish|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseEnglish|ARM64.ActiveCfg = ReleaseEnglish|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseEnglish|ARM64.Build.0 = ReleaseEnglish|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseEnglish|x64.ActiveCfg = ReleaseEnglish|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseEnglish|x64.Build.0 = ReleaseEnglish|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseMulti|Any CPU.ActiveCfg = ReleaseMulti|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseMulti|Any CPU.Build.0 = ReleaseMulti|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseMulti|ARM64.ActiveCfg = ReleaseMulti|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseMulti|ARM64.Build.0 = ReleaseMulti|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseMulti|x64.ActiveCfg = ReleaseMulti|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseMulti|x64.Build.0 = ReleaseMulti|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseObfuscate|Any CPU.ActiveCfg = ReleaseObfuscate|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseObfuscate|Any CPU.Build.0 = ReleaseObfuscate|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseObfuscate|ARM64.ActiveCfg = ReleaseObfuscate|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseObfuscate|ARM64.Build.0 = ReleaseObfuscate|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseObfuscate|x64.ActiveCfg = ReleaseObfuscate|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseObfuscate|x64.Build.0 = ReleaseObfuscate|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|Any CPU.ActiveCfg = ReleaseOther|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|Any CPU.Build.0 = ReleaseOther|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|ARM64.ActiveCfg = ReleaseOther|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|ARM64.Build.0 = ReleaseOther|Any CPU
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|x64.ActiveCfg = ReleaseOther|x64
|
||||
{395E60A0-A884-61F2-EF18-BC94BB7D9C69}.ReleaseOther|x64.Build.0 = ReleaseOther|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue