45 lines
1.4 KiB
C#
45 lines
1.4 KiB
C#
using HarmonyLib;
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// using Il2Cpp;
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using TMPro;
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// using MelonLoader;
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using PvZ_Fusion_Translator__BepInEx_.AssetStore;
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using UnityEngine;
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using UnityEngine.TextCore.Text;
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using UnityEngine.UI;
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// using static MelonLoader.MelonLogger;
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// using static BepInEx.BepInEx;
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using static System.Net.Mime.MediaTypeNames;
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namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
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{
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[HarmonyPatch(typeof(RogueStartMenu))]
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public static class RogueStartMenu_Patch
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{
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[HarmonyPatch(nameof(RogueStartMenu.SetLeader))]
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[HarmonyPostfix]
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private static void SetLeader(RogueStartMenu __instance)
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{
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
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foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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{
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txt.text = StringStore.TranslateText(txt.text);
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txt.font = fontAsset;
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}
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}
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[HarmonyPatch(nameof(RogueStartMenu.EnterGame))]
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[HarmonyPostfix]
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private static void EnterGame(RogueStartMenu __instance)
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{
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
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foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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{
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txt.text = StringStore.TranslateText(txt.text);
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txt.font = fontAsset;
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}
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}
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}
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}
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