3.6 code
This commit is contained in:
parent
0515bba2b7
commit
22e503bd32
49 changed files with 1218 additions and 321 deletions
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@ -155,6 +155,9 @@ namespace PvZ_Fusion_Translator.AssetStore
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if (__instance.clip == null)
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return;
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if (Il2CppRhythmGame.RhythmGameManager.Instance != null && __instance.clip.name == "loon")
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return;
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if (LogSounds)
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MelonLogger.Msg($"Playing \"{__instance.clip.name}\" from object \"{__instance.gameObject.name}\"");
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@ -1,4 +1,4 @@
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using MelonLoader;
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/*using MelonLoader;
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using MelonLoader.Utils;
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using System;
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using System.Collections.Generic;
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@ -112,3 +112,4 @@ namespace PvZ_Fusion_Translator.AssetStore
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}
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}
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}
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*/
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@ -1,4 +1,6 @@
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using Il2CppTMPro;
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using Il2CppSystem.Runtime.Remoting.Messaging;
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using Il2CppTMPro;
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using System.Diagnostics;
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using System.Text.RegularExpressions;
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using UnityEngine;
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@ -87,6 +89,12 @@ namespace PvZ_Fusion_Translator.AssetStore
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public static TextMeshPro TranslateText(TextMeshPro originalTMP, bool isLog = false)
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{
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/*var frame = new StackTrace().GetFrame(1);
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var method = frame.GetMethod();
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var className = method.DeclaringType.Name;
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Console.WriteLine($"TextMeshPro: {className}.{method.Name}");*/
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#if MULTI_LANGUAGE
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string currentLanguage = Utils.Language.ToString();
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
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@ -103,6 +111,12 @@ namespace PvZ_Fusion_Translator.AssetStore
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public static TextMeshProUGUI TranslateText(TextMeshProUGUI originalTMP, bool isLog = false)
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{
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/*var frame = new StackTrace().GetFrame(1);
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var method = frame.GetMethod();
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var className = method.DeclaringType.Name;
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Console.WriteLine($"tmp pro ugui: {className}.{method.Name}");*/
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#if MULTI_LANGUAGE
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string currentLanguage = Utils.Language.ToString();
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
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@ -119,6 +133,12 @@ namespace PvZ_Fusion_Translator.AssetStore
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public static string TranslateText(string originalText, bool isLog = false)
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{
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/*var frame = new StackTrace().GetFrame(1);
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var method = frame.GetMethod();
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var className = method.DeclaringType.Name;
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Console.WriteLine($"string: {className}.{method.Name}");*/
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string text = DoTranslateText(originalText, false);
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string checkText;
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#if DEBUG
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@ -32,7 +32,7 @@ namespace PvZ_Fusion_Translator
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base.OnInitializeMelon();
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Instance = this;
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DllStore.Init(MelonLoader.InternalUtils.UnityInformationHandler.GameVersion);
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//DllStore.Init(MelonLoader.InternalUtils.UnityInformationHandler.GameVersion);
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Config();
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#if MULTI_LANGUAGE
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@ -51,7 +51,7 @@ namespace PvZ_Fusion_Translator
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{
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dtStart = DateTime.Now;
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replaceTextureRoutine = MelonCoroutines.Start(TextureStore.ReplaceTexturesCoroutine());
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TravelMgr_Patch.DumpTravelBuffs();
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LoadTravelBuffs();
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}
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public override void OnDeinitializeMelon()
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@ -60,7 +60,7 @@ namespace PvZ_Fusion_Translator
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#if MULTI_LANGUAGE
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FileLoader.SaveLanguage();
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#endif
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DllStore.UpdateNewDll();
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//DllStore.UpdateNewDll();
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#if OBFUSCATE && !RELEASE
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CheckSumStore.ConvertMD5Json();
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#endif
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@ -1,10 +1,10 @@
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using Il2Cpp;
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using Il2CppAlmanacData;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using JetBrains.Annotations;
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using MelonLoader;
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using MelonLoader.TinyJSON;
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using Newtonsoft.Json;
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using NVorbis.Contracts;
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using PvZ_Fusion_Translator.AssetStore;
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using PvZ_Fusion_Translator.Patches.GameObjects;
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using PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects;
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@ -80,22 +80,6 @@ namespace PvZ_Fusion_Translator
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}
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}
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// load travel_buffs
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string travelBuffsContent = Utils.GetDataFromWeb($"https://raw.githubusercontent.com/Teyliu/PVZF-Translation/refs/heads/main/PvZ_Fusion_Translator/Localization/{Utils.Language.ToString()}/Strings/travel_buffs.json").Result;
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if(travelBuffsContent != null)
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{
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TravelMgr_Patch.translatedTravelBuffs = System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, SortedDictionary<int, string>>>(travelBuffsContent);
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}
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else
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{
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string travelBuffsPath = Path.Combine(GetAssetDir(AssetType.Strings, Utils.Language), "travel_buffs.json");
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if(File.Exists(travelBuffsPath))
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{
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TravelMgr_Patch.translatedTravelBuffs = System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, SortedDictionary<int, string>>>(File.ReadAllText(travelBuffsPath));
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}
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}
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// load changelog
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LoadChangelogText();
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@ -170,6 +154,20 @@ namespace PvZ_Fusion_Translator
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}
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}
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string detailStringsContent = Utils.GetDataFromWeb($"https://raw.githubusercontent.com/Teyliu/PVZF-Translation/refs/heads/3.6/PvZ_Fusion_Translator/Localization/{Utils.Language.ToString()}/Almanac/DetailStrings.json").Result;
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if(detailStringsContent != null)
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{
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LoadDetailStrings(detailStringsContent);
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}
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else
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{
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string path = Path.Combine(almanacDir, "DetailStringsTranslate.json");
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if(File.Exists(path))
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{
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LoadDetailStrings(File.ReadAllText(path));
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}
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}
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// load abyss buffs
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Patches.Modes.Abyss.AbyssBuffMenu_Patch.LoadAbyssBuffData();
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@ -210,10 +208,6 @@ namespace PvZ_Fusion_Translator
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{
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LoadTranslationRegexs(jsonString);
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}
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else if(fileName.EndsWith("travel_buffs"))
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{
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TravelMgr_Patch.translatedTravelBuffs = System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, SortedDictionary<int, string>>>(jsonString);
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}
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else if(fileName.EndsWith("tips_iz"))
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{
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LoadIZStrings(jsonString);
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@ -242,10 +236,16 @@ namespace PvZ_Fusion_Translator
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AlmanacPlantMenu_Patch.almanacJson = File.ReadAllText(plantAlmanacPath);
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}
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string zombieAlmanacPlant = Path.Combine(almanacDir, "ZombieStringsTranslate.json");
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if(File.Exists(zombieAlmanacPlant))
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string zombieAlmanacPath = Path.Combine(almanacDir, "ZombieStringsTranslate.json");
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if(File.Exists(zombieAlmanacPath))
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{
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AlmanacZombieMenu_Patch.almanacJson = File.ReadAllText(zombieAlmanacPlant);
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AlmanacZombieMenu_Patch.almanacJson = File.ReadAllText(zombieAlmanacPath);
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}
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string detailStringsPath = Path.Combine(almanacDir, "DetailStringsTranslate.json");
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if(File.Exists(detailStringsPath))
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{
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LoadDetailStrings(File.ReadAllText(detailStringsPath));
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}
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SaveStrings();
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@ -326,6 +326,31 @@ namespace PvZ_Fusion_Translator
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}
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}
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internal static void LoadDetailStrings(string content)
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{
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var detailStringsDump = DumpDetailStrings();
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var detailStringsData = detailStringsDump.Item1;
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var detailStrings = detailStringsDump.Item2;
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var translatedDetailStrings = System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, string>>(content);
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AlmanacSelectMenu_Patch.detailStrings = translatedDetailStrings;
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foreach (var detailString in detailStringsData.details)
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{
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if (translatedDetailStrings.ContainsKey(detailString.title))
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{
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if(!AlmanacSelectMenu_Patch.detailTranslateStrings.ContainsKey(detailString.text))
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{
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AlmanacSelectMenu_Patch.detailTranslateStrings.Add(detailString.text, translatedDetailStrings[detailString.title]);
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}
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else
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{
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AlmanacSelectMenu_Patch.detailTranslateStrings[detailString.text] = translatedDetailStrings[detailString.title];
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}
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}
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}
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}
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internal static void LoadChangelogText()
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{
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string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);
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@ -351,6 +376,41 @@ namespace PvZ_Fusion_Translator
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NoticePauseMenu_Patch.changelogText = changelogText;
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}
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internal static void LoadTravelBuffs()
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{
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if (!Utils.useLocal)
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{
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string travelBuffsContent = Utils.GetDataFromWeb($"https://raw.githubusercontent.com/Teyliu/PVZF-Translation/refs/heads/main/PvZ_Fusion_Translator/Localization/{Utils.Language.ToString()}/Strings/travel_buffs.json").Result;
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if (travelBuffsContent != null)
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{
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TravelMgr_Patch.translatedTravelBuffs = TravelMgr_Patch.GenerateTranslatedTravelBuffs(travelBuffsContent);
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}
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else
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{
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string travelBuffsPath = Path.Combine(GetAssetDir(AssetType.Strings, Utils.Language), "travel_buffs.json");
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if (File.Exists(travelBuffsPath))
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{
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TravelMgr_Patch.translatedTravelBuffs = TravelMgr_Patch.GenerateTranslatedTravelBuffs(File.ReadAllText(travelBuffsPath));
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}
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}
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}
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else
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{
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string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);
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foreach (string filepath in Directory.EnumerateFiles(stringDir, "*.json", SearchOption.AllDirectories))
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{
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string fileName = Path.GetFileNameWithoutExtension(filepath);
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string jsonString = File.ReadAllText(filepath);
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if (fileName.EndsWith("travel_buffs"))
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{
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TravelMgr_Patch.translatedTravelBuffs = TravelMgr_Patch.GenerateTranslatedTravelBuffs(jsonString);
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}
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}
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}
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}
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public static bool loadDefaultTextures = MelonPreferences.GetEntryValue<bool>("PvZ_Fusion_Translator", "DefaultTextures");
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internal static void LoadTextures()
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{
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@ -850,12 +910,6 @@ namespace PvZ_Fusion_Translator
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File.WriteAllText(Path.Combine(stringDir, "tips_fs.json"), fsLevelTipDictionary);
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// save travel buffs
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string travelBuffs = SerializeWithIndentation(TravelMgr_Patch.translatedTravelBuffs);
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File.WriteAllText(Path.Combine(stringDir, "travel_buffs.json"), travelBuffs);
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// save changelog
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if(NoticePauseMenu_Patch.changelogText != "")
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@ -888,6 +942,13 @@ namespace PvZ_Fusion_Translator
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File.WriteAllText(Path.Combine(almanacDir, "ZombieStringsTranslate.json"), AlmanacZombieMenu_Patch.almanacJson);
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}
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if(AlmanacSelectMenu_Patch.detailStrings != new Dictionary<string, string>())
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{
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string detailStrings = SerializeWithIndentation(AlmanacSelectMenu_Patch.detailStrings);
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File.WriteAllText(Path.Combine(almanacDir, "DetailStringsTranslate.json"), detailStrings);
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}
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}
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public static string SerializeWithIndentation<T>(T value, int size = 4, char indentChar = ' ')
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@ -944,7 +1005,18 @@ namespace PvZ_Fusion_Translator
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Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
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}));
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Dictionary<Achievement, AchievementObject> achievementsList = new Dictionary<Achievement, AchievementObject>();
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// dump almanac mechanics
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var detailStringsDump = DumpDetailStrings();
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var detailStringsData = detailStringsDump.Item1;
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var detailStrings = detailStringsDump.Item2;
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File.WriteAllText(Path.Combine(dumpDir, "DetailStrings.json"), System.Text.Json.JsonSerializer.Serialize(detailStrings, new JsonSerializerOptions
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{
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WriteIndented = true,
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Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
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}));
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/*Dictionary<Achievement, AchievementObject> achievementsList = new Dictionary<Achievement, AchievementObject>();
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foreach (Il2CppSystem.Collections.Generic.KeyValuePair<Achievement, Il2CppSystem.Tuple<string, string>> entry in AchievementClip.achievementsText)
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{
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achievementsList.Add(entry.Key, new AchievementObject(entry.Key, entry.Value.Item1, entry.Value.Item2));
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@ -953,7 +1025,7 @@ namespace PvZ_Fusion_Translator
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{
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WriteIndented = true,
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Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
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}));
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}));*/
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}
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public static ValueTuple<Il2CppArrayBase<TextAsset>, Dictionary<string, string>> DumpIZStrings()
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@ -988,6 +1060,26 @@ namespace PvZ_Fusion_Translator
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return new ValueTuple<Il2CppArrayBase<TextAsset>, Dictionary<string, string>>(fusionShowcaseData, fusionShowcaseDataDump);
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}
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public static ValueTuple<Il2CppAlmanacData.AlmanacData, Dictionary<string, string>> DumpDetailStrings()
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{
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string detailStringsData = Resources.Load<TextAsset>("detailstrings").text;
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Il2CppAlmanacData.AlmanacData detailStrings = JsonUtility.FromJson<Il2CppAlmanacData.AlmanacData>(detailStringsData);
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Dictionary<string, string> detailStringsDump = new Dictionary<string, string>();
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foreach (var detailString in detailStrings.details)
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{
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if(detailStringsDump.ContainsKey(detailString.title))
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{
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detailStringsDump[detailString.title] = detailString.text;
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}
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else
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{
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detailStringsDump.Add(detailString.title, detailString.text);
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}
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}
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return new ValueTuple<Il2CppAlmanacData.AlmanacData, Dictionary<string, string>>(detailStrings, detailStringsDump);
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}
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#if DEBUG
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public static void DumpUntranslatedStrings(string text)
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{
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@ -1,10 +1,9 @@
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using HarmonyLib;
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using Il2Cpp;
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using Il2CppAlmanacData;
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using Il2CppTMPro;
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using PvZ_Fusion_Translator.AssetStore;
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using PvZ_Fusion_Translator.Patches.Modes.Odyssey;
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//using PvZ_Fusion_Translator.Patches.Modes.Odyssey;
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using System.Text.RegularExpressions;
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using System.Xml.Linq;
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using UnityEngine;
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@ -68,6 +67,7 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
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string originalText = txt.text;
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string lockedPlantMatch = CheckLockedMessage(originalText);
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string travelMatch = TravelMgr_Patch.MatchTravelBuff(originalText);
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int godsGachaCheck = CheckGodsGachaPopup(originalText);
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string godsGachaMatch = "";
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@ -114,6 +114,10 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
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{
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txt.text = superEditorPlantMatch;
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}
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else if(lockedPlantMatch != "")
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{
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txt.text = lockedPlantMatch;
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}
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else if((Regex.Match(txt.text, @"(<color[^>]*>.*?</color>)", RegexOptions.Singleline).Success) && (!StringStore.translationString.ContainsKey(txt.text) && !StringStore.fsTipCollectionString.ContainsKey(txt.text) && !StringStore.izTipCollectionString.ContainsKey(txt.text)))
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{
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txt.text = StringStore.TranslateColorText(txt.text, true);
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@ -146,14 +150,20 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
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public static string namePlantedPattern = "种植了:([^\\s]+)";
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public static string nameUpgradedPattern = "升级成功:([^\\s]+) -> ([^\\s]+)";
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public static string nameAlreadyPlantedPattern = "场上已经有一个([^\\s]+)了";
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public static string upgradePathRemovedPattern = "已移除路线:([^\\s]+)";
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public static string lockedPlantPattern = "^([^\\s:]+)\\+([^\\s:]+)";
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public static string multiLockedPlantPattern = "^或 ([^\\s:]+)\\+([^\\s:]+)";
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public static Dictionary<string, string> fallbackFStrs = new Dictionary<string, string>()
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{
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{"种植了:([^\\s]+)", "{0} planted!"},
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{"升级成功:([^\\s]+) -> ([^\\s]+)", "{0} successfully upgraded to {1}!"},
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{"场上已经有一个([^\\s]+)了", "{0} already exists on the lawn!"},
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{"已移除路线:([^\\s]+)", "Upgrade Path removed for {0}" },
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{ @"([^\s]+)\((\d+)\)", "{0}({1})" }
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{ namePlantedPattern, "{0} planted!"},
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{ nameUpgradedPattern, "{0} successfully upgraded to {1}!"},
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{ nameAlreadyPlantedPattern, "{0} already exists on the lawn!"},
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{ upgradePathRemovedPattern, "Upgrade Path removed for {0}" },
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{ @"([^\s]+)\((\d+)\)", "{0}({1})" },
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{ lockedPlantPattern, "{0} + {1}" },
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{ multiLockedPlantPattern, "or {0} + {1}" }
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};
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public static int CheckGodsGachaPopup(string originalText)
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@ -219,13 +229,35 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
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return res;
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}
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public static string TranslatePlantNameParts(string originalText, string pattern, string fallback)
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{
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string res = "";
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string fStr = "";
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Match match = Regex.Match(originalText, pattern);
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if(match.Success)
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{
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GroupCollection groups = match.Groups;
|
||||
fStr = StringStore.translationStringRegex.ContainsKey(pattern) ? StringStore.translationStringRegex[pattern] : fallback;
|
||||
List<string> dynamicParts = [];
|
||||
for(int i = 1; i < groups.Count; i++)
|
||||
{
|
||||
string group = groups[i].Value;
|
||||
string plantName = Utils.GetPlantNameFromAlmanac(group);
|
||||
if (plantName == "") plantName = StringStore.TranslateText(group);
|
||||
dynamicParts.Add(plantName);
|
||||
}
|
||||
res = string.Format(fStr, [.. dynamicParts]);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
public static string CheckSuperEditorPopup(string originalText)
|
||||
{
|
||||
string res = "";
|
||||
|
||||
if(Regex.IsMatch(originalText, "已移除路线:([^\\s]+)"))
|
||||
if(Regex.IsMatch(originalText, upgradePathRemovedPattern))
|
||||
{
|
||||
res = TranslatePlantNameParts(originalText, "已移除路线:([^\\s]+)");
|
||||
res = TranslatePlantNameParts(originalText, upgradePathRemovedPattern);
|
||||
}
|
||||
else if(Regex.IsMatch(originalText, "当前全部基础植物:(.*)"))
|
||||
{
|
||||
|
|
@ -254,5 +286,64 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
|
|||
|
||||
return res;
|
||||
}
|
||||
|
||||
public static string CheckLockedMessage(string originalText)
|
||||
{
|
||||
string res = "";
|
||||
|
||||
Regex lockedPlantRegex = new Regex(lockedPlantPattern);
|
||||
Regex multiLockedPlantRegex = new Regex(multiLockedPlantPattern);
|
||||
|
||||
if(lockedPlantRegex.IsMatch(originalText))
|
||||
{
|
||||
if(originalText.Contains("\n"))
|
||||
{
|
||||
string[] lines = originalText.Split("\n");
|
||||
if (lockedPlantRegex.IsMatch(lines[0]))
|
||||
{
|
||||
string firstLine = lines[0];
|
||||
Match match = lockedPlantRegex.Match(firstLine);
|
||||
GroupCollection groups = match.Groups;
|
||||
Log.LogDebug(Utils.plantIndiceStrings.ContainsKey(groups[1].Value));
|
||||
Log.LogDebug(Utils.plantIndiceStrings.ContainsKey(groups[2].Value));
|
||||
if (Utils.plantIndiceStrings.ContainsKey(groups[1].Value) && Utils.plantIndiceStrings.ContainsKey(groups[2].Value))
|
||||
{
|
||||
firstLine = TranslatePlantNameParts(firstLine, lockedPlantPattern);
|
||||
List<string> translatedLines = new List<string>() { firstLine };
|
||||
for(int i = 1; i < lines.Length; i++)
|
||||
{
|
||||
string nextLine = lines[i];
|
||||
Log.LogDebug(nextLine);
|
||||
string translatedNextLine = TranslatePlantNameParts(nextLine, multiLockedPlantPattern);
|
||||
translatedLines.Add(translatedNextLine);
|
||||
}
|
||||
res = string.Join("\n", translatedLines);
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (lockedPlantRegex.IsMatch(originalText))
|
||||
{
|
||||
Match match = lockedPlantRegex.Match(originalText);
|
||||
GroupCollection groups = match.Groups;
|
||||
if (Utils.plantIndiceStrings.ContainsKey(groups[1].Value) && Utils.plantIndiceStrings.ContainsKey(groups[2].Value))
|
||||
{
|
||||
res = TranslatePlantNameParts(originalText, lockedPlantPattern);
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -17,6 +17,14 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
|
|||
{
|
||||
if (!string.IsNullOrEmpty(__instance.text))
|
||||
{
|
||||
if(__instance.transform.parent != null)
|
||||
{
|
||||
if(__instance.transform.parent.name.Contains("DrawCardsText"))
|
||||
{
|
||||
Log.LogDebug("skipping drawcardstext");
|
||||
return;
|
||||
}
|
||||
|
||||
if(__instance.transform.parent.parent != null)
|
||||
{
|
||||
if (__instance.transform.parent.parent.name.Contains("AbyssBagMenu"))
|
||||
|
|
@ -24,6 +32,7 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
|
|||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
__instance = StringStore.TranslateText(__instance);
|
||||
__instance.autoSizeTextContainer = false;
|
||||
|
|
@ -47,7 +56,7 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
|
|||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(TextMeshProUGUI.Awake))]
|
||||
/*[HarmonyPatch(nameof(TextMeshProUGUI.Awake))]
|
||||
[HarmonyPostfix]
|
||||
private static void Awake(TextMeshProUGUI __instance)
|
||||
{
|
||||
|
|
@ -77,9 +86,10 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
|
|||
|
||||
// __instance.ForceMeshUpdate();
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
[HarmonyPatch(typeof(TMP_SubMeshUI))]
|
||||
|
||||
/*[HarmonyPatch(typeof(TMP_SubMeshUI))]
|
||||
public static class TMP_SubMeshUI_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(TMP_SubMeshUI.OnEnable))]
|
||||
|
|
@ -93,5 +103,5 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
|
|||
__instance.textComponent.text = StringStore.TranslateText(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,11 @@ namespace PvZ_Fusion_Translator.Patches.BaseTextObjects
|
|||
{
|
||||
if (!string.IsNullOrEmpty(__instance.text))
|
||||
{
|
||||
if (__instance.transform.parent.name.StartsWith("AlmanacHelp") || __instance.transform.parent.name.StartsWith("CardBank"))
|
||||
if(__instance.transform.parent.name.Contains("DrawCardsText"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
else if (__instance.transform.parent.name.StartsWith("AlmanacHelp") || __instance.transform.parent.name.StartsWith("CardBank"))
|
||||
{
|
||||
__instance = StringStore.TranslateText(__instance);
|
||||
__instance.autoSizeTextContainer = false;
|
||||
|
|
|
|||
32
MelonLoader/Patches/GameObjects/AlmanacCardUI_Patch.cs
Normal file
32
MelonLoader/Patches/GameObjects/AlmanacCardUI_Patch.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using UnityEngine;
|
||||
using System.Text.RegularExpressions;
|
||||
using Unity.VisualScripting;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(AlmanacCardUI))]
|
||||
public static class AlmanacCardUI_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(AlmanacCardUI.Awake))]
|
||||
[HarmonyPostfix]
|
||||
public static void Awake(AlmanacCardUI __instance)
|
||||
{
|
||||
if (!Utils.CheckForUntranslatedText(__instance.cost.text)) return;
|
||||
__instance.cost.text = StringStore.TranslateText(__instance.cost.text);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(AlmanacCardUI.OnPointerDown))]
|
||||
[HarmonyPostfix]
|
||||
public static void OnPointerDown(AlmanacCardUI __instance)
|
||||
{
|
||||
foreach(AlmanacCardUI almanacCardUI in __instance.menu.GetComponentsInChildren<AlmanacCardUI>())
|
||||
{
|
||||
AlmanacCardUI_Patch.Awake(almanacCardUI);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,5 +1,6 @@
|
|||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppAlmanacData;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using System.Text.RegularExpressions;
|
||||
|
|
@ -7,7 +8,7 @@ using Unity.Collections;
|
|||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using static Il2Cpp.AlmanacPlantBank;
|
||||
using UnityEngine.UIElements;
|
||||
using static PvZ_Fusion_Translator.FileLoader;
|
||||
using static PvZ_Fusion_Translator.Utils;
|
||||
|
||||
|
|
@ -26,7 +27,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>(true))
|
||||
{
|
||||
bool isPlantName = text.gameObject.name.Contains("Name") && text.transform.parent.name != "Background";
|
||||
if (text.gameObject.name != "Description" && !isPlantName)
|
||||
if (text.gameObject.name != "Description" && !isPlantName && !text.gameObject.name.Contains("Cost"))
|
||||
{
|
||||
text.text = StringStore.TranslateText(text.text);
|
||||
text.font = font;
|
||||
|
|
@ -34,6 +35,11 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
}
|
||||
}
|
||||
|
||||
foreach(AlmanacCardUI almanacCardUI in __instance.GetComponentsInChildren<AlmanacCardUI>())
|
||||
{
|
||||
AlmanacCardUI_Patch.Awake(almanacCardUI);
|
||||
}
|
||||
|
||||
// skin button resize
|
||||
|
||||
AlmanacPlantWindow window = __instance.window;
|
||||
|
|
@ -63,7 +69,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
|
||||
|
||||
PlantData plantData = JsonUtility.FromJson<PlantData>(json);
|
||||
AlmanacData plantData = JsonUtility.FromJson<AlmanacData>(json);
|
||||
|
||||
Il2CppSystem.Collections.Generic.List<PlantType> searchedPlants = new();
|
||||
|
||||
|
|
|
|||
|
|
@ -34,9 +34,9 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
|
||||
TMP_FontAsset fontAsset = (hasAlmanacFont) ? FontStore.LoadTMPFontAlmanac(Utils.Language.ToString()) : FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
AlmanacPlantBank.PlantData plantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(json);
|
||||
Il2CppAlmanacData.AlmanacData plantData = JsonUtility.FromJson<Il2CppAlmanacData.AlmanacData>(json);
|
||||
|
||||
foreach (AlmanacPlantBank.PlantInfo plantInfo in plantData.plants)
|
||||
foreach (Il2CppAlmanacData.PlantInfo plantInfo in plantData.plants)
|
||||
{
|
||||
if (plantInfo.seedType == (int)__instance.currentPlantType)
|
||||
{
|
||||
|
|
|
|||
56
MelonLoader/Patches/GameObjects/AlmanacSelectMenu_Patch.cs
Normal file
56
MelonLoader/Patches/GameObjects/AlmanacSelectMenu_Patch.cs
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppAlmanacData;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using System.Text.RegularExpressions;
|
||||
using Unity.Collections;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.UIElements;
|
||||
using static PvZ_Fusion_Translator.FileLoader;
|
||||
using static PvZ_Fusion_Translator.Utils;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(AlmanacSelectMenu))]
|
||||
public static class AlmanacSelectMenu_Patch
|
||||
{
|
||||
public static Dictionary<string, string> detailStrings = new Dictionary<string, string>();
|
||||
public static Dictionary<string, string> detailTranslateStrings = new Dictionary<string, string>();
|
||||
|
||||
[HarmonyPatch(nameof(AlmanacSelectMenu.Awake))]
|
||||
[HarmonyPostfix]
|
||||
public static void Awake(AlmanacSelectMenu __instance)
|
||||
{
|
||||
TranslateAlmanacSelectMenu(__instance);
|
||||
|
||||
foreach(UIButton uiButton in __instance.GetComponentsInChildren<UIButton>())
|
||||
{
|
||||
if(uiButton.gameObject.name.Contains("Selection(Clone)"))
|
||||
{
|
||||
uiButton.clickEvent.AddListener(new Action(() => { TranslateAlmanacSelectMenu(__instance); }));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(AlmanacSelectMenu.InitMenu))]
|
||||
[HarmonyPostfix]
|
||||
public static void InitMenu(AlmanacSelectMenu __instance)
|
||||
{
|
||||
TranslateAlmanacSelectMenu(__instance);
|
||||
}
|
||||
|
||||
public static void TranslateAlmanacSelectMenu(AlmanacSelectMenu __instance)
|
||||
{
|
||||
TMP_FontAsset font = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.text = detailTranslateStrings.ContainsKey(txt.text) ? detailTranslateStrings[txt.text] : StringStore.TranslateText(txt.text);
|
||||
txt.font = font;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -16,13 +16,15 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
{
|
||||
public static string almanacJson = "";
|
||||
|
||||
[HarmonyPatch(nameof(AlmanacZombieMenu.Awake))]
|
||||
[HarmonyPatch(nameof(AlmanacZombieMenu.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Awake(AlmanacZombieMenu __instance)
|
||||
private static void Start(AlmanacZombieMenu __instance)
|
||||
{
|
||||
TMP_FontAsset font = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>(true))
|
||||
{
|
||||
if (text.gameObject.name.Contains("Cost")) continue;
|
||||
|
||||
bool isZombieName = text.gameObject.name.Contains("Name") && text.transform.parent.name != "Background";
|
||||
if (text.gameObject.name != "Description" && !isZombieName)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -33,10 +33,10 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
|
||||
TMP_FontAsset fontAsset = (hasAlmanacFont) ? FontStore.LoadTMPFontAlmanac(Utils.Language.ToString()) : FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
ZombieAlmanacData zombieAlmanacData = JsonUtility.FromJson<ZombieAlmanacData>(json);
|
||||
Il2CppAlmanacData.AlmanacData zombieAlmanacData = JsonUtility.FromJson<Il2CppAlmanacData.AlmanacData>(json);
|
||||
var zombieDataDic = ZombieDataManager.zombieDataDic;
|
||||
|
||||
foreach (ZombieInfo zombieInfo in zombieAlmanacData.zombies)
|
||||
foreach (Il2CppAlmanacData.ZombieInfo zombieInfo in zombieAlmanacData.zombies)
|
||||
{
|
||||
if (zombieInfo.theZombieType == __instance.currentZombieType)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -37,6 +37,8 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
TMP_FontAsset font = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
if (text.gameObject.name.Contains("Cost")) continue;
|
||||
|
||||
if(text.text == "关闭")
|
||||
{
|
||||
text.text = StringStore.TranslateText("合上");
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppAlmanacData;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using UnityEngine;
|
||||
|
|
@ -34,12 +35,15 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
MainMenu_Patch.AnimOver(__instance);
|
||||
}
|
||||
|
||||
TranslateBaseMenu(__instance, "Level");
|
||||
TranslateBaseMenu(__instance, "Levels");
|
||||
TranslateBaseMenu(__instance, "CustomLevel");
|
||||
TranslateBaseMenuTransform(__instance, "Level");
|
||||
TranslateBaseMenuTransform(__instance, "Levels");
|
||||
TranslateBaseMenuTransform(__instance, "CustomLevel");
|
||||
|
||||
StringStore.TranslateTextTransform(__instance.transform.Find("Goback"));
|
||||
StringStore.TranslateTextTransform(__instance.transform.Find("Switich"));
|
||||
}
|
||||
|
||||
public static void TranslateBaseMenu(BaseMenu __instance, string levelsName)
|
||||
public static void TranslateBaseMenuTransform(BaseMenu __instance, string levelsName)
|
||||
{
|
||||
Transform levels = __instance.transform.Find(levelsName);
|
||||
if (levels != null)
|
||||
|
|
@ -52,9 +56,6 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
StringStore.TranslateTextTransform(child);
|
||||
}
|
||||
}
|
||||
|
||||
StringStore.TranslateTextTransform(__instance.transform.Find("Goback"));
|
||||
StringStore.TranslateTextTransform(__instance.transform.Find("Switich"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -32,35 +32,6 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
|
|||
}
|
||||
}
|
||||
|
||||
foreach(TextMeshProUGUI text in __instance.transform.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
text.text = StringStore.TranslateText(text.text);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(InGameBtn.ChangeStrings))]
|
||||
[HarmonyPostfix]
|
||||
private static void ChangeStrings(InGameBtn __instance)
|
||||
{
|
||||
Transform sceneText = __instance.transform.FindChild("SceneText");
|
||||
if(sceneText != null)
|
||||
{
|
||||
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
|
||||
if(sceneTextTMP != null)
|
||||
{
|
||||
sceneTextTMP = AssetStore.StringStore.TranslateText(sceneTextTMP);
|
||||
}
|
||||
Transform sceneTextShadow = sceneText.transform.FindChild("SceneText");
|
||||
if(sceneTextShadow != null)
|
||||
{
|
||||
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
|
||||
if (sceneTextShadowTMP != null)
|
||||
{
|
||||
sceneTextShadowTMP = AssetStore.StringStore.TranslateText(sceneTextShadowTMP);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach(TextMeshProUGUI text in __instance.transform.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
text.text = StringStore.TranslateText(text.text);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using HarmonyLib;
|
||||
/*using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppTMPro;
|
||||
using UnityEngine;
|
||||
|
|
@ -34,3 +34,4 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
|
|||
}
|
||||
|
||||
}
|
||||
*/
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
using HarmonyLib;
|
||||
/*using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
|
@ -50,3 +50,4 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
|
@ -1,24 +1,24 @@
|
|||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
//using HarmonyLib;
|
||||
//using Il2Cpp;
|
||||
//using PvZ_Fusion_Translator.AssetStore;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(CustomSettings))]
|
||||
public static class CustomSettings_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(CustomSettings.Awake))]
|
||||
[HarmonyPostfix]
|
||||
private static void Awake(CustomSettings __instance)
|
||||
{
|
||||
__instance.textMesh = StringStore.TranslateText(__instance.textMesh);
|
||||
}
|
||||
//namespace PvZ_Fusion_Translator.Patches.GameObjects
|
||||
//{
|
||||
// [HarmonyPatch(typeof(CustomSettings))]
|
||||
// public static class CustomSettings_Patch
|
||||
// {
|
||||
// [HarmonyPatch(nameof(CustomSettings.Awake))]
|
||||
// [HarmonyPostfix]
|
||||
// private static void Awake(CustomSettings __instance)
|
||||
// {
|
||||
// __instance.textMesh = StringStore.TranslateText(__instance.textMesh);
|
||||
// }
|
||||
|
||||
[HarmonyPatch(nameof(CustomSettings.ChangeText))]
|
||||
[HarmonyPostfix]
|
||||
private static void ChangeText(CustomSettings __instance)
|
||||
{
|
||||
__instance.textMesh = StringStore.TranslateText(__instance.textMesh);
|
||||
}
|
||||
}
|
||||
}
|
||||
// [HarmonyPatch(nameof(CustomSettings.ChangeText))]
|
||||
// [HarmonyPostfix]
|
||||
// private static void ChangeText(CustomSettings __instance)
|
||||
// {
|
||||
// __instance.textMesh = StringStore.TranslateText(__instance.textMesh);
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using HarmonyLib;
|
||||
/*using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
|
@ -43,3 +43,4 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
|
@ -2,6 +2,7 @@
|
|||
using Il2Cpp;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using System.Text.RegularExpressions;
|
||||
using Il2CppZenGarden;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.GameObjects
|
||||
{
|
||||
|
|
|
|||
29
MelonLoader/Patches/GameObjects/LevelResultMenu_Patch.cs
Normal file
29
MelonLoader/Patches/GameObjects/LevelResultMenu_Patch.cs
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Il2Cpp;
|
||||
using UnityEngine;
|
||||
using HarmonyLib;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.GameObjects
|
||||
{
|
||||
[HarmonyPatch(typeof(LevelResultMenu))]
|
||||
public static class LevelResultMenu_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(LevelResultMenu.Awake))]
|
||||
[HarmonyPatch(nameof(LevelResultMenu.Start))]
|
||||
[HarmonyPatch(nameof(LevelResultMenu.ShowResult))]
|
||||
[HarmonyPostfix]
|
||||
public static void Awake(LevelResultMenu __instance)
|
||||
{
|
||||
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -15,9 +15,9 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
{
|
||||
public static void AnimOver(BaseMenu __instance)
|
||||
{
|
||||
Transform changelogObj = __instance.transform.Find("Grave/UpdateInfo");
|
||||
Transform changelogObj = __instance.transform.Find("Grave/UpdateInfoButton");
|
||||
Transform langObj = UnityEngine.Object.Instantiate(changelogObj, changelogObj.position + new Vector3(0.0f, 0.855f), changelogObj.rotation, __instance.transform.Find("Grave"));
|
||||
langObj.name = "Languages";
|
||||
langObj.name = "LanguagesButton";
|
||||
__instance.collider2Ds.Add(langObj.GetComponent<Collider2D>());
|
||||
UIButton langBtn = langObj.GetComponent<UIButton>();
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using HarmonyLib;
|
||||
/*using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
||||
|
|
@ -14,4 +14,4 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
|
|||
__instance.textMesh.text = StringStore.TranslateText(__instance.textMesh.text);
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
using HarmonyLib;
|
||||
/*using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
||||
|
|
@ -19,3 +19,4 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
|
|||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
|
@ -161,13 +161,11 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
|
|||
if (fIndex > -1 && found)
|
||||
{
|
||||
string fStr = HPStrings.ElementAt(fIndex).Value;
|
||||
string DPS = originalText.Split("\n")[1].Replace("DPS:", "");
|
||||
DPS = StringStore.TranslateText(DPS);
|
||||
|
||||
switch (fIndex)
|
||||
{
|
||||
case 0:
|
||||
finalText = string.Format(fStr, __instance.lastDamage, DPS, __instance.totalDamage);
|
||||
finalText = string.Format(fStr, __instance.lastDamage, __instance.CurrentDPS, __instance.totalDamage);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using HarmonyLib;
|
||||
/*using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
|
@ -125,4 +125,4 @@ namespace PvZ_Fusion_Translator.Patches.Managers
|
|||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
using HarmonyLib;
|
||||
/*using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
|
@ -197,4 +197,4 @@ namespace PvZ_Fusion_Translator.Patches.Managers
|
|||
__instance.skinButton.transform.GetChild(2).Translate(new Vector3(-0.35f, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
|
@ -1,8 +1,9 @@
|
|||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppTMPro;
|
||||
using Il2CppSystem.Collections.Generic;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using PvZ_Fusion_Translator.Patches.BaseTextObjects;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore.Text;
|
||||
using static MelonLoader.MelonLogger;
|
||||
|
|
@ -12,48 +13,66 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|||
[HarmonyPatch(typeof(DrawCardManager))]
|
||||
public static class DrawCardManager_Patch
|
||||
{
|
||||
public static TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
[HarmonyPatch(nameof(DrawCardManager.Awake))]
|
||||
[HarmonyPostfix]
|
||||
private static void Awake(DrawCardManager __instance)
|
||||
{
|
||||
fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(DrawCardManager.UpdateText))]
|
||||
[HarmonyPostfix]
|
||||
private static void Postfix_UpdateText(DrawCardManager __instance)
|
||||
{
|
||||
Il2CppSystem.Collections.Generic.List<TextMeshProUGUI> texts = __instance.texts;
|
||||
__instance.upName = StringStore.TranslateText(__instance.upName);
|
||||
if (texts != null && texts.Count > 0)
|
||||
KeyValuePair<string, string> regexPair = new KeyValuePair<string, string>("抽取次数:\n(\\d+)/(\\d+)\n当前up植物:\n([^\\s]+)\nup刷新倒计时:\n(\\d+)", "Draw Count:\n{0}/{1}\nCurrent Up:\n{2}\nNext Up in: \n{3}s");
|
||||
|
||||
foreach(TextMeshProUGUI txt in __instance.texts)
|
||||
{
|
||||
foreach (TextMeshProUGUI textComponent in texts)
|
||||
if(Regex.IsMatch(txt.text, regexPair.Key))
|
||||
{
|
||||
if (textComponent != null)
|
||||
{
|
||||
string translatedText = StringStore.TranslateText(textComponent.text);
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
textComponent.text = translatedText;
|
||||
textComponent.font = fontAsset;
|
||||
}
|
||||
txt.text = TranslateGashaponText(txt.text, regexPair.Key, regexPair.Value, __instance.up);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(DrawCardManager.Update))]
|
||||
public static string TranslateGashaponText(string originalText, string pattern, string fallback, PlantType up)
|
||||
{
|
||||
string res = "";
|
||||
string fStr = "";
|
||||
Match match = Regex.Match(originalText, pattern);
|
||||
if(match.Success)
|
||||
{
|
||||
GroupCollection groups = match.Groups;
|
||||
fStr = StringStore.translationStringRegex.ContainsKey(pattern) ? StringStore.translationStringRegex[pattern] : fallback;
|
||||
List<string> dynamicParts = [];
|
||||
for(int i = 1; i < groups.Count; i++)
|
||||
{
|
||||
string group = groups[i].Value;
|
||||
string translatedGroup = "";
|
||||
if(i == 3 && up != PlantType.Peashooter)
|
||||
{
|
||||
translatedGroup = Utils.GetPlantNameFromAlmanac(up);
|
||||
}
|
||||
else
|
||||
{
|
||||
translatedGroup = StringStore.TranslateText(group);
|
||||
}
|
||||
dynamicParts.Add(translatedGroup);
|
||||
}
|
||||
res = string.Format(fStr, [.. dynamicParts]);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
/*[HarmonyPatch(nameof(DrawCardManager.Update))]
|
||||
[HarmonyPostfix]
|
||||
private static void Postfix_Update(DrawCardManager __instance)
|
||||
{
|
||||
Il2CppSystem.Collections.Generic.List<TextMeshProUGUI> texts = __instance.texts;
|
||||
__instance.upName = StringStore.TranslateText(__instance.upName);
|
||||
|
||||
if (texts != null && texts.Count > 0)
|
||||
{
|
||||
foreach (TextMeshProUGUI textComponent in texts)
|
||||
{
|
||||
if (textComponent != null)
|
||||
{
|
||||
string translatedText = StringStore.TranslateText(textComponent.text);
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
textComponent.text = translatedText;
|
||||
textComponent.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Postfix_UpdateText(__instance);
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ using Il2Cpp;
|
|||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using PvZ_Fusion_Translator.Patches.BaseTextObjects;
|
||||
using System.Text.RegularExpressions;
|
||||
using Unity.Collections;
|
||||
|
||||
|
|
@ -11,83 +12,42 @@ namespace PvZ_Fusion_Translator.Patches.Managers
|
|||
[HarmonyPatch(typeof(InGameUI))]
|
||||
public static class InGameUI_Patch
|
||||
{
|
||||
public static string travelAdventurePattern = "^旅行冒险 ([^\\s:]+)";
|
||||
public static string travelAdventureFallback = "Odyssey Adventure: {0}";
|
||||
|
||||
[HarmonyPatch(nameof(InGameUI.Start))]
|
||||
[HarmonyPostfix]
|
||||
private static void Start(InGameUI __instance)
|
||||
{
|
||||
foreach (TextMeshProUGUI text in __instance.T)
|
||||
{
|
||||
if (text.text == null) continue;
|
||||
|
||||
string originalText = text.text;
|
||||
text.text = text.text.Replace("\n", " ");
|
||||
Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)");
|
||||
|
||||
if (text.text.Contains("配方:") && !checkFusionChallenge.IsMatch(text.text))
|
||||
{
|
||||
string[] lines = text.text.Split(":");
|
||||
lines[1] = Utils.GetPlantNameFromAlmanac(lines[1]);
|
||||
if (lines[1] == "")
|
||||
{
|
||||
Log.LogError("Couldn't find plant! (Fusion Showcase)");
|
||||
lines[1] = StringStore.TranslateText(lines[1]);
|
||||
}
|
||||
text.text = StringStore.TranslateText("配方:") + lines[1];
|
||||
text.autoSizeTextContainer = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
text.text = (StringStore.translationString.ContainsKey(text.text + "_MG")) ? StringStore.TranslateText(text.text + "_MG") : StringStore.TranslateText(text.text);
|
||||
text.text = text.text.Replace("\n", " ");
|
||||
}
|
||||
}
|
||||
SetLevelName(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(InGameUI.SetUniqueText))]
|
||||
[HarmonyPostfix]
|
||||
private static void SetUniqueText(InGameUI __instance)
|
||||
{
|
||||
foreach (TextMeshProUGUI text in __instance.T)
|
||||
{
|
||||
if (text.text == null) continue;
|
||||
|
||||
string originalText = text.text;
|
||||
text.text = text.text.Replace("\n", " ");
|
||||
Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)");
|
||||
|
||||
if (text.text.Contains("配方:") && !checkFusionChallenge.IsMatch(text.text))
|
||||
{
|
||||
string[] lines = text.text.Split(":");
|
||||
lines[1] = Utils.GetPlantNameFromAlmanac(lines[1]);
|
||||
if (lines[1] == "")
|
||||
{
|
||||
Log.LogError("Couldn't find plant! (Fusion Showcase)");
|
||||
lines[1] = StringStore.TranslateText(lines[1]);
|
||||
}
|
||||
text.text = StringStore.TranslateText("配方:") + lines[1];
|
||||
text.autoSizeTextContainer = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
text.text = (StringStore.translationString.ContainsKey(text.text + "_MG")) ? StringStore.TranslateText(text.text + "_MG") : StringStore.TranslateText(text.text);
|
||||
text.text = text.text.Replace("\n", " ");
|
||||
}
|
||||
}
|
||||
SetLevelName(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(InGameUI.SetLevelName))]
|
||||
[HarmonyPostfix]
|
||||
private static void SetLevelName(InGameUI __instance)
|
||||
{
|
||||
foreach (TextMeshProUGUI text in __instance.T)
|
||||
foreach (TextMeshProUGUI text in __instance.levelNameText)
|
||||
{
|
||||
if (text.text == null) continue;
|
||||
|
||||
string originalText = text.text;
|
||||
text.text = text.text.Replace("\n", " ");
|
||||
Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)");
|
||||
|
||||
if (text.text.Contains("配方:") && !checkFusionChallenge.IsMatch(text.text))
|
||||
Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)");
|
||||
Regex checkTravelAdv = new Regex(travelAdventurePattern);
|
||||
|
||||
if(checkTravelAdv.IsMatch(originalText))
|
||||
{
|
||||
text.text = InGameText_Patch.TranslatePlantNameParts(originalText, travelAdventurePattern, travelAdventureFallback);
|
||||
}
|
||||
else if (text.text.Contains("配方:") && !checkFusionChallenge.IsMatch(text.text))
|
||||
{
|
||||
string[] lines = text.text.Split(":");
|
||||
lines[1] = Utils.GetPlantNameFromAlmanac(lines[1]);
|
||||
|
|
@ -106,5 +66,22 @@ namespace PvZ_Fusion_Translator.Patches.Managers
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*[HarmonyPatch(nameof(InGameUI.Update))]
|
||||
[HarmonyPostfix]
|
||||
private static void Update(InGameUI __instance)
|
||||
{
|
||||
if (!__instance.board.boardTag.isDrawCards) return;
|
||||
|
||||
KeyValuePair<string, string> regexPair = new KeyValuePair<string, string>("抽取次数:\n(\\d+)/(\\d+)\n当前up植物:\n([^\\s]+)\nup刷新倒计时:\n(\\d+)", "Draw Count:\n{0}/{1}\nCurrent Up:\n{2}\nNext Up in: \n{3}s");
|
||||
|
||||
foreach(TextMeshProUGUI txt in __instance.DrawCardsHead.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
if(Regex.IsMatch(txt.text, regexPair.Key))
|
||||
{
|
||||
txt.text = InGameText_Patch.TranslatePlantNameParts(txt.text, regexPair.Key, regexPair.Value);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,35 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Il2Cpp;
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
||||
{
|
||||
[HarmonyPatch(typeof(MultipleChoiceMenu))]
|
||||
public static class MultipleChoiceMenu_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(MultipleChoiceMenu.Awake))]
|
||||
[HarmonyPatch(nameof(MultipleChoiceMenu.UpdateWindow))]
|
||||
[HarmonyPatch(nameof(MultipleChoiceMenu.Refresh))]
|
||||
[HarmonyPatch(nameof(MultipleChoiceMenu.Cancel))]
|
||||
[HarmonyPostfix]
|
||||
public static void Awake(MultipleChoiceMenu __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
foreach(BaseWindow window in __instance.windows)
|
||||
{
|
||||
foreach(TextMeshProUGUI txt in window.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.font = fontAsset;
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -16,29 +16,33 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
public static string badFormat = StringStore.translationStringRegex.ContainsKey(badPattern) ? StringStore.translationStringRegex[badPattern] : "But, {0}";
|
||||
public static TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
[HarmonyPatch(nameof(OppositeBuffManager.Awake))]
|
||||
[HarmonyPatch(nameof(OppositeBuffManager.SetText))]
|
||||
[HarmonyPostfix]
|
||||
private static void Awake(OppositeBuffManager __instance)
|
||||
private static void SetText(OppositeBuffManager __instance)
|
||||
{
|
||||
TranslateOppositeText(__instance.textA_bad, BuffType.Debuff, __instance.buffA.theDebuffID, true);
|
||||
TranslateOppositeText(__instance.textA_good, __instance.buffA.theOptionType, __instance.buffA.theOptionID);
|
||||
TranslateOppositeText(__instance.textB_bad, BuffType.Debuff, __instance.buffB.theDebuffID, true);
|
||||
TranslateOppositeText(__instance.textB_good, __instance.buffB.theOptionType, __instance.buffB.theOptionID);
|
||||
/*if (TravelMgr_Patch.travelBuffString.ContainsKey(__result))
|
||||
{
|
||||
__result = TravelMgr_Patch.travelBuffString[__result];
|
||||
}
|
||||
else if(TravelMgr_Patch.travelBuffString.ContainsKey(TravelMgr_Patch.RemoveBuffName(__result)))
|
||||
{
|
||||
__result = TravelMgr_Patch.travelBuffString[TravelMgr_Patch.RemoveBuffName(__result)];
|
||||
}*/
|
||||
}
|
||||
|
||||
public static void TranslateOppositeText(Il2CppSystem.Collections.Generic.List<TextMeshProUGUI> textList, BuffType buffType, int buffIndex, bool isBad = false)
|
||||
public static void TranslateOppositeText(Il2CppSystem.Collections.Generic.List<TextMeshProUGUI> textList, Il2CppSystem.Object buff, bool isBad = false)
|
||||
{
|
||||
string buff = translatedTravelBuffs[buffLinks[buffType]][buffIndex];
|
||||
string buffText = TravelMgr.Instance.GetText(buff);
|
||||
|
||||
foreach (var text in textList)
|
||||
{
|
||||
if (isBad)
|
||||
{
|
||||
text.text = string.Format(badFormat, buff);
|
||||
text.text = string.Format(badFormat, buffText);
|
||||
}
|
||||
else
|
||||
{
|
||||
text.text = buff;
|
||||
text.text = buffText;
|
||||
}
|
||||
|
||||
text.font = fontAsset;
|
||||
|
|
|
|||
|
|
@ -0,0 +1,41 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
||||
{
|
||||
[HarmonyPatch(typeof(TravelAdvantureMenu))]
|
||||
public static class TravelAdvantureMenu_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(TravelAdvantureMenu.Awake))]
|
||||
[HarmonyPostfix]
|
||||
public static void Awake(TravelAdvantureMenu __instance)
|
||||
{
|
||||
foreach(CustomButton_enterGame button in __instance.GetComponentsInChildren<CustomButton_enterGame>())
|
||||
{
|
||||
string plantName = Utils.GetPlantNameFromAlmanac(button.levelName.text);
|
||||
button.levelName.text = (plantName != "") ? plantName : StringStore.TranslateText(button.levelName.text);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(TravelAdvantureMenu.LookWeak))]
|
||||
[HarmonyPostfix]
|
||||
public static void LookWeak(TravelAdvantureMenu __instance)
|
||||
{
|
||||
Awake(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(TravelAdvantureMenu.LookUlti))]
|
||||
[HarmonyPostfix]
|
||||
public static void LookUlti(TravelAdvantureMenu __instance)
|
||||
{
|
||||
Awake(__instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -27,11 +27,11 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
|
||||
public static void TranslateOptionButton(TravelBuffOptionButton button)
|
||||
{
|
||||
SortedDictionary<int, string> buffSet = translatedTravelBuffs[buffLinks[button.buffType]];
|
||||
/*SortedDictionary<int, string> buffSet = translatedTravelBuffs[buffLinks[button.buffType]];
|
||||
|
||||
string buff = button.show != null && button.introduce.text != "词条已选完" ? buffSet[button.buffIndex] : StringStore.TranslateText("词条已选完");
|
||||
|
||||
button.introduce.text = buff;
|
||||
button.introduce.text = buff;*/
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -38,9 +38,9 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
[HarmonyPostfix]
|
||||
public static void Post_SetBuff(TravelLookBuff __instance)
|
||||
{
|
||||
SortedDictionary<int, string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
|
||||
/*SortedDictionary<int, string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
|
||||
string buffText = buffSet.ContainsKey(__instance.buffIndex) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
|
||||
__instance.introduce.text = buffText;
|
||||
__instance.introduce.text = buffText;*/
|
||||
|
||||
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Images").FindChild("Button").GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
|
@ -34,6 +35,11 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
{ "investmentBuffs", new SortedDictionary<int, string>() }
|
||||
};
|
||||
|
||||
public static Dictionary<string, string> travelBuffString = new()
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
public static Dictionary<BuffType, string> buffLinks = new()
|
||||
{
|
||||
{ BuffType.AdvancedBuff, "advancedBuffs" },
|
||||
|
|
@ -43,6 +49,24 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
{ BuffType.InvestmentBuff, "investmentBuffs" }
|
||||
};
|
||||
|
||||
[HarmonyPatch(nameof(TravelMgr.GetText))]
|
||||
[HarmonyPostfix]
|
||||
public static void GetText(TravelMgr __instance, ref string __result)
|
||||
{
|
||||
if (travelBuffString.ContainsKey(__result))
|
||||
{
|
||||
__result = travelBuffString[__result];
|
||||
}
|
||||
else if(travelBuffString.ContainsKey(RemoveBuffName(__result)))
|
||||
{
|
||||
__result = travelBuffString[RemoveBuffName(__result)];
|
||||
}
|
||||
else
|
||||
{
|
||||
__result = StringStore.TranslateText(__result);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DumpTravelBuffs()
|
||||
{
|
||||
TravelMgr.Instance.GetPlantBuffUnlockCount(PlantType.DoomGatling);
|
||||
|
|
@ -50,26 +74,31 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
foreach (var pair in TravelDictionary.advancedBuffsText)
|
||||
{
|
||||
dumpedTravelBuffs["advancedBuffs"].Add((int)pair.Key, pair.Value);
|
||||
travelBuffString.Add(pair.Value, pair.Value);
|
||||
}
|
||||
|
||||
foreach (var pair in TravelDictionary.ultimateBuffsText)
|
||||
{
|
||||
dumpedTravelBuffs["ultimateBuffs"].Add((int)pair.Key, pair.Value);
|
||||
travelBuffString.Add(pair.Value, pair.Value);
|
||||
}
|
||||
|
||||
foreach (var pair in TravelDictionary.debuffData)
|
||||
{
|
||||
dumpedTravelBuffs["debuffs"].Add((int)pair.Key, pair.Value.Item1);
|
||||
travelBuffString.Add(pair.Value.Item1, pair.Value.Item1);
|
||||
}
|
||||
|
||||
foreach (var pair in TravelDictionary.unlocksText)
|
||||
{
|
||||
dumpedTravelBuffs["unlocks"].Add((int)pair.Key, pair.Value);
|
||||
travelBuffString.Add(pair.Value, pair.Value);
|
||||
}
|
||||
|
||||
foreach (var pair in TravelMgr.InvestBuffsData)
|
||||
{
|
||||
dumpedTravelBuffs["investmentBuffs"].Add((int)pair.Key, pair.Value.GetDescription());
|
||||
travelBuffString.Add(pair.Value.GetDescription(), pair.Value.GetDescription());
|
||||
}
|
||||
|
||||
File.WriteAllText(Path.Combine(GetAssetDir(AssetType.Dumps), "travel_buffs.json"), JsonSerializer.Serialize(dumpedTravelBuffs, new JsonSerializerOptions
|
||||
|
|
@ -91,6 +120,72 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
}
|
||||
}
|
||||
|
||||
//System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, SortedDictionary<int, string>>>(travelBuffsContent);
|
||||
public static Dictionary<string, SortedDictionary<int, string>> GenerateTranslatedTravelBuffs(string travelBuffsContent)
|
||||
{
|
||||
TravelMgr_Patch.DumpTravelBuffs();
|
||||
|
||||
Dictionary<string, SortedDictionary<int, string>> travelBuffs = System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, SortedDictionary<int, string>>>(travelBuffsContent);
|
||||
|
||||
// save travel buffs
|
||||
|
||||
string travelBuffsToSave = SerializeWithIndentation(travelBuffs);
|
||||
string stringDir = GetAssetDir(AssetType.Strings, Utils.Language);
|
||||
File.WriteAllText(Path.Combine(stringDir, "travel_buffs.json"), travelBuffsToSave);
|
||||
|
||||
foreach(var i in travelBuffs)
|
||||
{
|
||||
var originalBuffSet = dumpedTravelBuffs[i.Key];
|
||||
foreach(var j in originalBuffSet)
|
||||
{
|
||||
string originalBuff = j.Value;
|
||||
var translatedBuffSet = travelBuffs[i.Key];
|
||||
|
||||
if (j.Value == originalBuff)
|
||||
{
|
||||
if (translatedBuffSet.ContainsKey(j.Key))
|
||||
{
|
||||
if(travelBuffString.ContainsKey(originalBuff))
|
||||
{
|
||||
travelBuffString[originalBuff] = translatedBuffSet[j.Key];
|
||||
}
|
||||
else
|
||||
{
|
||||
travelBuffString.Add(originalBuff, translatedBuffSet[j.Key]);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(j.Value == RemoveBuffName(originalBuff))
|
||||
{
|
||||
if (translatedBuffSet.ContainsKey(j.Key))
|
||||
{
|
||||
if(travelBuffString.ContainsKey(originalBuff))
|
||||
{
|
||||
travelBuffString[RemoveBuffName(originalBuff)] = translatedBuffSet[j.Key];
|
||||
}
|
||||
else
|
||||
{
|
||||
travelBuffString.Add(RemoveBuffName(originalBuff), translatedBuffSet[j.Key]);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.LogInfo("Couldnt find this buff");
|
||||
}
|
||||
|
||||
/*var translatedBuffSet = travelBuffs[i.Key];
|
||||
if(translatedBuffSet.ContainsKey(j.Key))
|
||||
{
|
||||
string translatedBuff = travelBuffs[i.Key][j.Key];
|
||||
travelBuffString[originalBuff] = translatedBuff;
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
return travelBuffs;
|
||||
}
|
||||
|
||||
public static string MatchTravelBuff(string originalText)
|
||||
{
|
||||
string res = "";
|
||||
|
|
@ -101,7 +196,11 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
{
|
||||
if (j.Value == originalText || j.Value == RemoveBuffName(originalText))
|
||||
{
|
||||
res = translatedTravelBuffs[i.Key][j.Key];
|
||||
var translatedBuffSet = translatedTravelBuffs[i.Key];
|
||||
if (translatedBuffSet.ContainsKey(j.Key))
|
||||
{
|
||||
res = translatedBuffSet[j.Key];
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,14 +15,14 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
|
|||
[HarmonyPostfix]
|
||||
private static void SetType(TravelStoreWindow __instance)
|
||||
{
|
||||
var buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
|
||||
/*var buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
|
||||
|
||||
string buff = __instance.show != null && __instance.introduce.text != "词条已选完" ? buffSet[__instance.buffIndex] : StringStore.TranslateText("词条已选完");
|
||||
string buff = __instance.show != null && __instance.introduce.text != "词条已选完" ? buffSet[__instance.buffIndex] : StringStore.TranslateText("词条已选完");*/
|
||||
string originalText = __instance.introduce.text;
|
||||
|
||||
string affinities = TranslateAffinities(originalText);
|
||||
|
||||
__instance.introduce.text = buff + affinities;
|
||||
__instance.introduce.text = originalText + affinities;
|
||||
|
||||
foreach (var text in __instance.buttonText)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -0,0 +1,59 @@
|
|||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppGameLevel;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.Encodings.Web;
|
||||
using System.Text.Json;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
|
||||
{
|
||||
[HarmonyPatch(typeof(CustomButton_enterGame))]
|
||||
public static class CustomButton_enterGame_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(CustomButton_enterGame.LoadOnlineLevelAsync))]
|
||||
[HarmonyPostfix]
|
||||
public static void LoadOnlineLevelAsync(CustomButton_enterGame __instance)
|
||||
{
|
||||
Dictionary<string, TranslatedLevelData> dumpData = new Dictionary<string, TranslatedLevelData>();
|
||||
|
||||
var level = __instance;
|
||||
|
||||
if(level.onlineLevelInfo != null)
|
||||
{
|
||||
string levelId = level.onlineLevelInfo.levelId;
|
||||
if(levelId != null)
|
||||
{
|
||||
if(CustomLevelMenu_Patch.translatedLevelData.ContainsKey(levelId))
|
||||
{
|
||||
TranslatedLevelData levelData = CustomLevelMenu_Patch.translatedLevelData[levelId];
|
||||
level.levelName.text = levelData.name;
|
||||
level.serializedLevel.name = levelData.name;
|
||||
level.serializedLevel.boardConfig.startTip = levelData.startTip;
|
||||
}
|
||||
else
|
||||
{
|
||||
TranslatedLevelData dumpedLevelData = new TranslatedLevelData(level.levelData.Name, level.serializedLevel.boardConfig.startTip);
|
||||
dumpData.Add(levelId, dumpedLevelData);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
level.levelName.text = StringStore.TranslateText(level.levelData.Name);
|
||||
}
|
||||
|
||||
string dumpPath = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "custom_level_data.json");
|
||||
File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions
|
||||
{
|
||||
WriteIndented = true,
|
||||
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -36,13 +36,20 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
|
|||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(CustomLevelMenu.InitWindows))]
|
||||
[HarmonyPatch(nameof(CustomLevelMenu.InitLocalWindows))]
|
||||
[HarmonyPostfix]
|
||||
public static void InitWindows(CustomLevelMenu __instance)
|
||||
{
|
||||
TranslateLevelButtons(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(CustomLevelMenu.InitOnlineWindow))]
|
||||
[HarmonyPostfix]
|
||||
public static void InitOnlineWindow(CustomLevelMenu __instance)
|
||||
{
|
||||
TranslateLevelButtons(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(CustomLevelMenu.ReloadFiles))]
|
||||
[HarmonyPostfix]
|
||||
public static void ReloadFiles(CustomLevelMenu __instance)
|
||||
|
|
@ -56,14 +63,16 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
|
|||
|
||||
foreach(CustomButton_enterGame level in __instance.levels)
|
||||
{
|
||||
string levelId = level.levelData.levelId;
|
||||
if(level.onlineLevelInfo != null)
|
||||
{
|
||||
string levelId = level.onlineLevelInfo.levelId;
|
||||
if(levelId != null)
|
||||
{
|
||||
if(translatedLevelData.ContainsKey(levelId))
|
||||
{
|
||||
TranslatedLevelData levelData = translatedLevelData[levelId];
|
||||
level.levelName.text = levelData.name;
|
||||
level.levelData.Name = levelData.name;
|
||||
level.serializedLevel.name = levelData.name;
|
||||
level.serializedLevel.boardConfig.startTip = levelData.startTip;
|
||||
}
|
||||
else
|
||||
|
|
@ -72,6 +81,7 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
|
|||
dumpData.Add(levelId, dumpedLevelData);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
level.levelName.text = StringStore.TranslateText(level.levelData.Name);
|
||||
|
|
|
|||
|
|
@ -1,14 +1,17 @@
|
|||
using MelonLoader;
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppGameLevel;
|
||||
using Il2CppTMPro;
|
||||
using MelonLoader;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.Encodings.Web;
|
||||
using System.Text.Json;
|
||||
using System.Threading.Tasks;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
|
||||
{
|
||||
|
|
@ -34,6 +37,44 @@ namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor
|
|||
string translatedText = StringStore.TranslateText(__instance.title.text);
|
||||
__instance.title.text = translatedText;
|
||||
__instance.title2.text = translatedText;
|
||||
|
||||
TranslateLevelData(__instance.levelData);
|
||||
}
|
||||
|
||||
public static void TranslateLevelData(CustomLevelData levelData)
|
||||
{
|
||||
Dictionary<string, TranslatedLevelData> dumpData = new Dictionary<string, TranslatedLevelData>();
|
||||
|
||||
if(levelData != null)
|
||||
{
|
||||
string levelId = levelData.levelId;
|
||||
if(levelId != null)
|
||||
{
|
||||
if(CustomLevelMenu_Patch.translatedLevelData.ContainsKey(levelId))
|
||||
{
|
||||
TranslatedLevelData translatedLevelData = CustomLevelMenu_Patch.translatedLevelData[levelId];
|
||||
levelData.Name = translatedLevelData.name;
|
||||
levelData.SerializedLevelData.name = translatedLevelData.name;
|
||||
levelData.SerializedLevelData.boardConfig.startTip = translatedLevelData.startTip;
|
||||
}
|
||||
else
|
||||
{
|
||||
TranslatedLevelData dumpedLevelData = new TranslatedLevelData(levelData.Name, levelData.SerializedLevelData.boardConfig.startTip);
|
||||
dumpData.Add(levelId, dumpedLevelData);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
levelData.Name = StringStore.TranslateText(levelData.Name);
|
||||
}
|
||||
|
||||
string dumpPath = Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "custom_level_data.json");
|
||||
File.WriteAllText(dumpPath, System.Text.Json.JsonSerializer.Serialize(dumpData, new JsonSerializerOptions
|
||||
{
|
||||
WriteIndented = true,
|
||||
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,75 @@
|
|||
using Il2Cpp;
|
||||
using Il2CppGameLevel;
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Il2CppGameLevel.EventNodes;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes
|
||||
{
|
||||
[HarmonyPatch(typeof(RuntimeEventNodeEditor))]
|
||||
public static class RuntimeEventNodeEditor_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(RuntimeEventNodeEditor.AddNode))]
|
||||
[HarmonyPostfix]
|
||||
public static void AddNode(RuntimeEventNodeEditor __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
foreach(var nodeUI in __instance.nodeUIs)
|
||||
{
|
||||
string nodeName = nodeUI.key;
|
||||
RuntimeNodeUI node = nodeUI.Value;
|
||||
|
||||
foreach(TextMeshProUGUI txt in node.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RuntimeEventNodeEditor.Update))]
|
||||
[HarmonyPostfix]
|
||||
public static void Update(RuntimeEventNodeEditor __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
foreach(var node in __instance.nodeUIs)
|
||||
{
|
||||
RuntimeNodeUI nodeUI = node.value;
|
||||
|
||||
if(nodeUI.Node.nodeType == "PlantTypeValueNode")
|
||||
{
|
||||
Transform buttonTransform = nodeUI.transform.Find("Header/ValueEditContainer/Button(Clone)/Label");
|
||||
TextMeshProUGUI txt = buttonTransform.GetComponent<TextMeshProUGUI>();
|
||||
|
||||
if (!txt.gameObject.name.Contains("Label")) continue;
|
||||
if (!Utils.CheckForUntranslatedText(txt.text)) continue;
|
||||
|
||||
string plantName = Utils.GetPlantNameFromAlmanac(nodeUI.Node.GetPortValue<PlantType>(nodeUI.Node.GetOutputPorts()[0].portName, PlantType.Nothing));
|
||||
txt.text = (plantName != "") ? plantName : StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
else if(nodeUI.Node.nodeType == "ZombieTypeValueNode")
|
||||
{
|
||||
Transform buttonTransform = nodeUI.transform.Find("Header/ValueEditContainer/Button(Clone)/Label");
|
||||
TextMeshProUGUI txt = buttonTransform.GetComponent<TextMeshProUGUI>();
|
||||
|
||||
if (!txt.gameObject.name.Contains("Label")) continue;
|
||||
if (!Utils.CheckForUntranslatedText(txt.text)) continue;
|
||||
|
||||
string zombieName = Utils.GetZombieNameFromAlmanac(nodeUI.Node.GetPortValue<ZombieType>(nodeUI.Node.GetOutputPorts()[0].portName, ZombieType.Nothing));
|
||||
txt.text = (zombieName != "") ? zombieName : StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,79 @@
|
|||
using Il2Cpp;
|
||||
using Il2CppGameLevel;
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Il2CppGameLevel.EventNodes;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes
|
||||
{
|
||||
[HarmonyPatch(typeof(RuntimeNodeUI))]
|
||||
public static class RuntimeNodeUI_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(RuntimeNodeUI.Awake))]
|
||||
[HarmonyPostfix]
|
||||
public static void Awake(RuntimeNodeUI __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.text = StringStore.translationString.ContainsKey(txt.text + "_code") ? StringStore.TranslateText(txt.text + "_code") : StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RuntimeNodeUI.Initialize))]
|
||||
[HarmonyPostfix]
|
||||
public static void Initialize(RuntimeNodeUI __instance)
|
||||
{
|
||||
Awake(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RuntimeNodeUI.UpdateDisplay))]
|
||||
[HarmonyPostfix]
|
||||
public static void UpdateDisplay(RuntimeNodeUI __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
|
||||
if(__instance.Node.nodeType == "PlantTypeValueNode")
|
||||
{
|
||||
foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
if(txt.gameObject.name.Contains("Label"))
|
||||
{
|
||||
string plantName = Utils.GetPlantNameFromAlmanac(__instance.Node.GetPortValue<PlantType>(__instance.Node.nodeName, PlantType.Nothing));
|
||||
txt.text = (plantName != "") ? plantName : StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(__instance.Node.nodeType == "ZombieTypeValueNode")
|
||||
{
|
||||
foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
if(txt.gameObject.name.Contains("Label"))
|
||||
{
|
||||
string zombieName = Utils.GetZombieNameFromAlmanac(__instance.Node.GetPortValue<ZombieType>(__instance.Node.nodeName, ZombieType.Nothing));
|
||||
txt.text = (zombieName != "") ? zombieName : StringStore.TranslateText(txt.text);
|
||||
txt.font = fontAsset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RuntimeNodeUI.UpdateSelectionVisual))]
|
||||
[HarmonyPostfix]
|
||||
public static void UpdateSelectionVisual(RuntimeNodeUI __instance)
|
||||
{
|
||||
UpdateDisplay(__instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,95 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Il2Cpp;
|
||||
using Il2CppRhythmGameEditor;
|
||||
using Il2CppRhythmGame;
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.RhythmGameEditor
|
||||
{
|
||||
[HarmonyPatch(typeof(RhythmGameChartEditorUI))]
|
||||
public static class RhythmGameChartEditorUI_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(RhythmGameChartEditorUI.Awake))]
|
||||
[HarmonyPostfix]
|
||||
public static void Awake(RhythmGameChartEditorUI __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.font = fontAsset;
|
||||
if (!Utils.CheckForUntranslatedText(txt.text)) continue;
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
}
|
||||
|
||||
foreach(TextMeshProUGUI txt in __instance.dropdown.GetComponentsInChildren<TextMeshProUGUI>(true))
|
||||
{
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RhythmGameChartEditorUI.Start))]
|
||||
[HarmonyPostfix]
|
||||
public static void Start(RhythmGameChartEditorUI __instance)
|
||||
{
|
||||
Awake(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RhythmGameChartEditorUI.InitializeSubSystems))]
|
||||
[HarmonyPostfix]
|
||||
public static void InitializeSubSystems(RhythmGameChartEditorUI __instance)
|
||||
{
|
||||
Awake(__instance);
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RhythmGameChartEditorUI.Update))]
|
||||
[HarmonyPostfix]
|
||||
public static void Update(RhythmGameChartEditorUI __instance)
|
||||
{
|
||||
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
||||
foreach(TextMeshProUGUI txt in __instance.transform.Find("TopPanel").GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
txt.font = fontAsset;
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
}
|
||||
|
||||
foreach(TheButton btn in __instance.transform.GetComponentsInChildren<TheButton>())
|
||||
{
|
||||
foreach(TextMeshProUGUI txt in btn.GetComponentsInChildren<TextMeshProUGUI>())
|
||||
{
|
||||
if (!Utils.CheckForUntranslatedText(txt.text)) continue;
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
}
|
||||
}
|
||||
|
||||
foreach(TextMeshProUGUI txt in __instance.dropdown.GetComponentsInChildren<TextMeshProUGUI>(true))
|
||||
{
|
||||
if (!Utils.CheckForUntranslatedText(txt.text)) continue;
|
||||
txt.text = Utils.RemoveSizeTags(StringStore.TranslateText(txt.text));
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RhythmGameChartEditorUI.UpdateUI))]
|
||||
[HarmonyPostfix]
|
||||
public static void UpdateUI(RhythmGameChartEditorUI __instance)
|
||||
{
|
||||
foreach(TextMeshProUGUI txt in __instance.dropdown.GetComponentsInChildren<TextMeshProUGUI>(true))
|
||||
{
|
||||
txt.text = StringStore.TranslateText(txt.text);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RhythmGameChartEditorUI.UpdateSelectedNoteInfo))]
|
||||
[HarmonyPostfix]
|
||||
public static void UpdateSelectedNoteInfo(RhythmGameChartEditorUI __instance)
|
||||
{
|
||||
__instance.selectedNoteInfoText.text = StringStore.TranslateText(__instance.selectedNoteInfoText.text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppRhythmGame;
|
||||
using Il2CppTMPro;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.RhythmGameEditor
|
||||
{
|
||||
[HarmonyPatch(typeof(RhythmGameManager))]
|
||||
public static class RhythmGameManager_Patch
|
||||
{
|
||||
[HarmonyPatch(nameof(RhythmGameManager.Awake))]
|
||||
[HarmonyPatch(nameof(RhythmGameManager.ComboUpdate))]
|
||||
[HarmonyPostfix]
|
||||
public static void Awake(RhythmGameManager __instance)
|
||||
{
|
||||
if(__instance.comboText)
|
||||
{
|
||||
__instance.comboText.autoSizeTextContainer = false;
|
||||
__instance.comboText.ForceMeshUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(RhythmGameManager.OnNoteClicked))]
|
||||
[HarmonyPostfix]
|
||||
public static void OnNoteClicked(RhythmGameManager __instance)
|
||||
{
|
||||
if (!__instance.particle) return;
|
||||
|
||||
TextParticle txtParticle = __instance.particle.GetComponent<TextParticle>();
|
||||
if(txtParticle)
|
||||
{
|
||||
TextMeshPro txt = txtParticle.text.GetComponent<TextMeshPro>();
|
||||
|
||||
if(txt)
|
||||
{
|
||||
string originalKey = StringStore.translationString.FirstOrDefault(x => x.Value == txt.text).Key;
|
||||
txt.text = StringStore.translationString.ContainsKey(originalKey + "_RG") ? StringStore.TranslateText(originalKey + "_RG") : StringStore.TranslateText(txt.text);
|
||||
txt.autoSizeTextContainer = false;
|
||||
txt.ForceMeshUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
using HarmonyLib;
|
||||
/*using HarmonyLib;
|
||||
using Il2Cpp;
|
||||
using Il2CppTMPro;
|
||||
using Newtonsoft.Json;
|
||||
|
|
@ -68,3 +68,4 @@ namespace PvZ_Fusion_Translator.Patches.OtherManagers
|
|||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
|
@ -2,6 +2,7 @@
|
|||
using Il2Cpp;
|
||||
using PvZ_Fusion_Translator.AssetStore;
|
||||
using UnityEngine;
|
||||
using Il2CppZenGarden;
|
||||
|
||||
namespace PvZ_Fusion_Translator.Patches.OtherManagers
|
||||
{
|
||||
|
|
@ -13,7 +14,6 @@ namespace PvZ_Fusion_Translator.Patches.OtherManagers
|
|||
public static void Update(GardenUI __instance)
|
||||
{
|
||||
__instance.currentPageText = StringStore.TranslateText(__instance.currentPageText, false);
|
||||
__instance.currentPageText2 = StringStore.TranslateText(__instance.currentPageText2, false);
|
||||
|
||||
// Transform PageText = __instance.transform.Find("PageText");
|
||||
// StringStore.TranslateTextTransform(PageText.transform);
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@
|
|||
<LangVersion>latest</LangVersion>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Configurations>Debug;DebugEnglish;ReleaseMulti;ReleaseEnglish;DebugTesting;ReleaseOther;DebugObfuscate;ReleaseObfuscate</Configurations>
|
||||
<GamePath>C:\Users\rainb\Desktop\PC_PVZ-Fusion_3.5</GamePath>
|
||||
<GamePath>C:\Users\rainb\Desktop\PC_PVZ-Fusion_3.6.1</GamePath>
|
||||
<Platforms>AnyCPU;ARM64;x64</Platforms>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
@ -402,7 +402,10 @@
|
|||
<Compile Include="Log.cs" />
|
||||
<Compile Include="ModFeatures.cs" />
|
||||
<Compile Include="AssetStore\AudioStore.cs" />
|
||||
<Compile Include="Patches\GameObjects\AlmanacCardUI_Patch.cs" />
|
||||
<Compile Include="Patches\GameObjects\AlmanacSelectMenu_Patch.cs" />
|
||||
<Compile Include="Patches\GameObjects\ConfirmMenu_Patch.cs" />
|
||||
<Compile Include="Patches\GameObjects\LevelResultMenu_Patch.cs" />
|
||||
<Compile Include="Patches\GameObjects\LoseMenu_Patch.cs" />
|
||||
<Compile Include="Patches\GameObjects\MinorObjects\GameLose_Patch.cs" />
|
||||
<Compile Include="Patches\GameObjects\PlayerSaveMenu_Patch.cs" />
|
||||
|
|
@ -412,6 +415,8 @@
|
|||
<Compile Include="Patches\GameObjects\PlantDataMenu_Patch.cs" />
|
||||
<Compile Include="Patches\GameObjects\WarningMenu_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Abyss\AbyssBuffMenu_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Odyssey\MultipleChoiceMenu_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Odyssey\TravelAdvantureMenu_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Odyssey\TravelInvestMenu_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Odyssey\SynergyDisplay_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Odyssey\TravelStoreWindow_Patch.cs" />
|
||||
|
|
@ -508,12 +513,17 @@
|
|||
<Compile Include="Patches\Managers\TowerManager_Patch.cs" />
|
||||
<Compile Include="Patches\Managers\SaveMenu_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Odyssey\TravelBuffOptionButton_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\CustomButton_enterGame_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\CustomOnlineMenu_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\CustomMenuPage_shooting_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\CustomLevelMenu_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\CustomMenuPage_page3_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\CustomMenuPage_initZombies_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\GameLevel\EventNodes\RuntimeNodeUI_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\GameLevel\EventNodes\RuntimeEventNodeEditor_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\GameLevel\LevelManager_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\RhythmGame\RhythmGameChartEditorUI_Patch.cs" />
|
||||
<Compile Include="Patches\Modes\Super Editor\RhythmGame\RhythmGameManager_Patch.cs" />
|
||||
<Compile Include="Patches\OtherManagers\AchievementClip_Patch.cs" />
|
||||
<Compile Include="Patches\GameObjects\ButtonObjects\Advanture_Btn_Patch.cs" />
|
||||
<Compile Include="Patches\Managers\AlmanacMgrZombie_Patch.cs" />
|
||||
|
|
|
|||
|
|
@ -16,7 +16,6 @@ using UnityEngine;
|
|||
using UnityEngine.Events;
|
||||
using UnityEngine.Experimental.Rendering;
|
||||
using UnityEngine.UI;
|
||||
using static Il2Cpp.AlmanacPlantBank;
|
||||
using static MelonLoader.MelonLogger;
|
||||
using static PvZ_Fusion_Translator.FileLoader;
|
||||
|
||||
|
|
@ -153,65 +152,15 @@ namespace PvZ_Fusion_Translator
|
|||
newGoBackText.color = color;
|
||||
}
|
||||
|
||||
public static string GetPlantNameFromAlmanac(PlantType thePlantType)
|
||||
{
|
||||
string json;
|
||||
string thePlantName = "";
|
||||
|
||||
json = AlmanacPlantMenu_Patch.almanacJson;
|
||||
AlmanacPlantBank.PlantData plantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(json);
|
||||
|
||||
foreach (AlmanacPlantBank.PlantInfo plantInfo in plantData.plants)
|
||||
{
|
||||
if (plantInfo.seedType == (int)thePlantType)
|
||||
{
|
||||
thePlantName = plantInfo.name;
|
||||
}
|
||||
}
|
||||
|
||||
return thePlantName;
|
||||
}
|
||||
|
||||
public static string GetPlantNameFromAlmanac(string theOriginalPlantName, bool log = false)
|
||||
{
|
||||
string originalJson;
|
||||
string translatedJson;
|
||||
string thePlantName = "";
|
||||
|
||||
string currentLanguage = Utils.Language.ToString();
|
||||
string almanacDir = GetAssetDir(AssetType.Almanac, Utils.Language);
|
||||
string dumpDir = GetAssetDir(AssetType.Dumps);
|
||||
string originalPath = Path.Combine(dumpDir, "LawnStrings.json");
|
||||
string path = Path.Combine(almanacDir, "LawnStringsTranslate.json");
|
||||
|
||||
if ((!File.Exists(originalPath)))
|
||||
{
|
||||
if(log)
|
||||
{
|
||||
Log.LogError($"LawnStringsTranslate.json file not found at path: {path}");
|
||||
Log.LogError("Plant name could not be found!");
|
||||
}
|
||||
thePlantName = "";
|
||||
}
|
||||
else
|
||||
public static string GetPlantNameFromAlmanac(PlantType thePlantType, bool log = false)
|
||||
{
|
||||
bool foundPlantName = false;
|
||||
string thePlantName = "";
|
||||
|
||||
originalJson = File.ReadAllText(originalPath);
|
||||
translatedJson = AlmanacPlantMenu_Patch.almanacJson;
|
||||
AlmanacPlantBank.PlantData originalPlantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(originalJson);
|
||||
AlmanacPlantBank.PlantData translatedPlantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(translatedJson);
|
||||
|
||||
for(int i = 0; i < originalPlantData.plants.Count; i++)
|
||||
if(plantIndices.ContainsKey((int)thePlantType))
|
||||
{
|
||||
AlmanacPlantBank.PlantInfo originalPlantInfo = originalPlantData.plants[i];
|
||||
KeyValuePair<int, string> translatedPlantInfo = plantIndices[originalPlantInfo.seedType];
|
||||
|
||||
if (originalPlantInfo.name == theOriginalPlantName)
|
||||
{
|
||||
thePlantName = translatedPlantInfo.Value;
|
||||
foundPlantName = true;
|
||||
}
|
||||
thePlantName = plantIndices[(int)thePlantType].Value;
|
||||
}
|
||||
|
||||
if (!foundPlantName)
|
||||
|
|
@ -222,6 +171,28 @@ namespace PvZ_Fusion_Translator
|
|||
}
|
||||
thePlantName = "";
|
||||
}
|
||||
|
||||
return thePlantName;
|
||||
}
|
||||
|
||||
public static string GetPlantNameFromAlmanac(string theOriginalPlantName, bool log = false)
|
||||
{
|
||||
bool foundPlantName = false;
|
||||
string thePlantName = "";
|
||||
|
||||
if(plantIndiceStrings.ContainsKey(theOriginalPlantName))
|
||||
{
|
||||
foundPlantName = true;
|
||||
thePlantName = plantIndiceStrings[theOriginalPlantName];
|
||||
}
|
||||
|
||||
if (!foundPlantName)
|
||||
{
|
||||
if(log)
|
||||
{
|
||||
Log.LogInfo("Couldn't find plant name!");
|
||||
}
|
||||
thePlantName = "";
|
||||
}
|
||||
|
||||
return thePlantName;
|
||||
|
|
@ -235,9 +206,9 @@ namespace PvZ_Fusion_Translator
|
|||
string currentLanguage = Utils.Language.ToString();
|
||||
|
||||
json = AlmanacZombieMenu_Patch.almanacJson;
|
||||
ZombieAlmanacData zombieData = JsonUtility.FromJson<ZombieAlmanacData>(json);
|
||||
Il2CppAlmanacData.AlmanacData zombieData = JsonUtility.FromJson<Il2CppAlmanacData.AlmanacData>(json);
|
||||
|
||||
foreach (ZombieInfo zombieInfo in zombieData.zombies)
|
||||
foreach (Il2CppAlmanacData.ZombieInfo zombieInfo in zombieData.zombies)
|
||||
{
|
||||
if ((int)zombieInfo.theZombieType == (int)theZombieType)
|
||||
{
|
||||
|
|
@ -249,10 +220,12 @@ namespace PvZ_Fusion_Translator
|
|||
}
|
||||
|
||||
public static Dictionary<int, KeyValuePair<int, string>> plantIndices = new Dictionary<int, KeyValuePair<int, string>>();
|
||||
public static Dictionary<string, string> plantIndiceStrings = new Dictionary<string, string>();
|
||||
|
||||
public static void RegisterPlantIndices()
|
||||
{
|
||||
plantIndices = new Dictionary<int, KeyValuePair<int, string>>();
|
||||
plantIndiceStrings = new Dictionary<string, string>();
|
||||
string originalJson;
|
||||
string translatedJson;
|
||||
|
||||
|
|
@ -270,15 +243,19 @@ namespace PvZ_Fusion_Translator
|
|||
{
|
||||
originalJson = File.ReadAllText(originalPath);
|
||||
translatedJson = AlmanacPlantMenu_Patch.almanacJson;
|
||||
AlmanacPlantBank.PlantData originalPlantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(originalJson);
|
||||
AlmanacPlantBank.PlantData translatedPlantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(translatedJson);
|
||||
Il2CppAlmanacData.AlmanacData originalPlantData = JsonUtility.FromJson<Il2CppAlmanacData.AlmanacData>(originalJson);
|
||||
Il2CppAlmanacData.AlmanacData translatedPlantData = JsonUtility.FromJson<Il2CppAlmanacData.AlmanacData>(translatedJson);
|
||||
|
||||
for (int i = 0; i < originalPlantData.plants.Count; i++)
|
||||
{
|
||||
PlantInfo originalPlantInfo = originalPlantData.plants[i];
|
||||
PlantInfo translatedPlantInfo = null;
|
||||
Il2CppAlmanacData.PlantInfo originalPlantInfo = originalPlantData.plants[i];
|
||||
if(!plantIndiceStrings.ContainsKey(originalPlantInfo.name))
|
||||
{
|
||||
plantIndiceStrings.Add(originalPlantInfo.name, originalPlantInfo.name);
|
||||
}
|
||||
Il2CppAlmanacData.PlantInfo translatedPlantInfo = null;
|
||||
|
||||
foreach (PlantInfo info in translatedPlantData.plants)
|
||||
foreach (Il2CppAlmanacData.PlantInfo info in translatedPlantData.plants)
|
||||
{
|
||||
if (info.seedType == originalPlantInfo.seedType)
|
||||
{
|
||||
|
|
@ -290,6 +267,7 @@ namespace PvZ_Fusion_Translator
|
|||
{
|
||||
KeyValuePair<int, string> temp = new KeyValuePair<int, string>(translatedPlantInfo.seedType, translatedPlantInfo.name);
|
||||
plantIndices.Add(originalPlantInfo.seedType, temp);
|
||||
plantIndiceStrings[originalPlantInfo.name] = translatedPlantInfo.name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue