Improve localization
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parent
70895b77e8
commit
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5 changed files with 34 additions and 24 deletions
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@ -18,5 +18,5 @@
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"conflicts": [
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"conflicts": [
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"Jen"
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"Jen"
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],
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],
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"version": "1.8.2"
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"version": "1.8.3"
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}
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}
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@ -138,6 +138,20 @@ local escapey_quotes = {
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},
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},
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}
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}
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local function escapey_button_text(card)
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if card.debuff then
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return "DEBUFFED"
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end
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for _, v in ipairs(G.consumeables.cards) do
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if destructible(v) then
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return "CONSUME"
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end
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end
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return "ESCAPE"
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end
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local esc = SMODS.Joker {
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local esc = SMODS.Joker {
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key = "escapey",
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key = "escapey",
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atlas = "janeescapey",
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atlas = "janeescapey",
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@ -193,17 +207,11 @@ local esc = SMODS.Joker {
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return false
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return false
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end,
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end,
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Bakery_use_button_text = function(_, card)
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Bakery_use_button_text = function(_, card)
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if card.debuff then
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local extra = card.ability.extra
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return "DEBUFFED"
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local label = extra.escape_label
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end
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extra.escape_label = escapey_button_text(card)
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local _ = label ~= extra.escape_label and Bakery_API.rehighlight(card)
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for _, v in ipairs(G.consumeables.cards) do
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return extra.escape_label
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if destructible(v) then
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return "CONSUME"
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end
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end
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return "ESCAPE"
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end,
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end,
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Bakery_use_joker = function(self, card)
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Bakery_use_joker = function(self, card)
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if card.debuff then
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if card.debuff then
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@ -148,10 +148,9 @@ SMODS.Joker {
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loc_txt = {
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loc_txt = {
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name = "The Hunter",
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name = "The Hunter",
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text = {
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text = {
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"{E:1}Succumbs to the",
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"{E:1}Succumbs to the {X:black,C:white,E:1}Rot{},",
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"{X:black,C:white,E:1}Rot{}, creating",
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(Jane.cry and "creating an {C:spectral}Empowered" or "creating a {C:dark_edition}Negative"),
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(Jane.cry and "an {C:spectral}Empowered Tag" or "a {C:dark_edition}Negative {C:spectral}Soul"),
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(Jane.cry and "{C:spectral}Tag" or "{C:spectral}Soul") .. " {}after #1#",
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"after #1#",
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},
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},
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},
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},
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config = {extra = {rounds_left = hunter[1]}},
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config = {extra = {rounds_left = hunter[1]}},
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@ -522,8 +521,8 @@ SMODS.Joker {
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loc_txt = {
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loc_txt = {
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name = "The Rivulet",
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name = "The Rivulet",
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text = {
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text = {
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"Non-{C:dark_edition}editioned{} cards are",
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"All cards are given",
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"given a random {C:dark_edition}Edition",
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"a random {C:dark_edition}Edition",
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},
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},
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},
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},
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pos = {x = 0, y = 0},
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pos = {x = 0, y = 0},
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@ -183,8 +183,8 @@ SMODS.Consumable {
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loc_txt = {
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loc_txt = {
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name = "Shadows",
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name = "Shadows",
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text = {
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text = {
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"Create {C:attention}#1#{} {C:green}random {C:dark_edition}Negative",
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"Create {C:attention}#1#{} random {C:dark_edition}Negative",
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"{C:attention}Perishable {C:attention}Jokers{}, set {C:money}sell",
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"{C:attention}Perishable Jokers{}, set {C:money}sell",
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"{C:money}value {}of {C:attention}all Jokers {}to {C:money}$0",
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"{C:money}value {}of {C:attention}all Jokers {}to {C:money}$0",
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},
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},
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},
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},
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@ -255,7 +255,7 @@ SMODS.Consumable {
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loc_txt = {
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loc_txt = {
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name = "Obfuscation",
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name = "Obfuscation",
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text = {
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text = {
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"{C:green,E:1}Randomises{} all cards in hand",
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"{C:green,E:1}Randomizes{} all cards in hand",
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"{C:inactive}(Rank, seal, edition,",
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"{C:inactive}(Rank, seal, edition,",
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"{C:inactive}enhancement, and suit)",
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"{C:inactive}enhancement, and suit)",
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},
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},
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@ -286,8 +286,8 @@ SMODS.Consumable {
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loc_txt = {
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loc_txt = {
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name = "Rift",
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name = "Rift",
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text = {
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text = {
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"{C:attention}Reset {}your deck to a",
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"{C:red}Reset {}your deck to a",
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"{C:attention}standard 52-card deck",
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"standard 52-card deck",
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},
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},
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},
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},
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pos = {x = 4, y = 4},
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pos = {x = 4, y = 4},
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@ -100,7 +100,10 @@ for _, v in pairs({
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atlas = "janetokens",
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atlas = "janetokens",
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loc_txt = {
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loc_txt = {
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name = v[2] .. " Token",
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name = v[2] .. " Token",
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text = {"Creates a" .. (vowels[v[2]:sub(1, 1)] and "n" or "") .. " {C:attention}" .. v[2] .. " Tag"},
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text = {
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"Creates a" .. (vowels[v[2]:sub(1, 1)] and "n" or ""),
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"{C:attention}" .. v[2] .. " Tag",
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},
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},
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},
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loc_vars = function(_, info_queue, _)
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loc_vars = function(_, info_queue, _)
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info_queue[#info_queue + 1] = v[1] ~= "tag_cry_cat" and G.P_TAGS[v[1]] or nil
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info_queue[#info_queue + 1] = v[1] ~= "tag_cry_cat" and G.P_TAGS[v[1]] or nil
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