Roland/localization/en-us.lua
2026-02-02 20:51:51 +01:00

262 lines
10 KiB
Lua

return {
descriptions = {
Back = {
b_Roland_blossom = {
name = "Blossom Deck",
text = {
"{C:attention}Small{} and {C:attention}Big Blinds{} are",
"replaced with {C:attention}Boss Blinds",
"that are {C:dark_edition}debuffed #1# times",
},
},
b_Roland_go = {
name = "Pass GO Deck",
text = {
"Start with a {C:attention}Credit Card",
"Set money to {C:money}0$",
"when entering the shop",
},
},
},
BakeryCharm = {
BakeryCharm_Roland_iphone = {
name = "fat i phone",
text = {
"Enter the shop",
"when any {C:attention}Blind",
"is {C:attention}skipped",
},
},
},
Blind = {
bl_Roland_divide = {
name = "The Great Divide",
text = {"Half of the deck", "is {C:discard}discarded"},
},
bl_Roland_improbable = {
name = "The Improbable",
text = {"All probabilities", "cannot happen"},
},
bl_Roland_nimble = {
name = "The Nimble",
text = {"The first 5 cards", "drawn are played"},
},
bl_Roland_tranquilizer = {
name = "The Tranquilizer",
text = {"#1#s are debuffed", "Changes based on", "most common rank"},
},
bl_Roland_xerox = {
name = "The Xerox",
text = {"Discarded cards", "are copied"},
},
},
Joker = {
j_Roland_bulldozer = {
name = "Bulldozer",
text = {
"Give {X:red,C:white}XMult{} equal to",
"the current {C:attention}Blind Size{C:attention}",
"{C:inactive}(Currently {X:red,C:white}X#1#{C:inactive})",
},
},
j_Roland_escapey = {
name = "Escapey",
text = {
"Use to {C:attention}destroy tags{} or {C:attention}unselected consumables",
"in exchange for {C:planet}leveling up #1# random hands",
"{C:inactive,s:0.75,E:1}#2#{C:red,s:1.5,E:1}#3#{s:0.9}#4#{C:blue,E:1,s:0.9}#5#{s:0.9}#6#",
},
merge = {"Since none apply, fuse with other ", " jokers"},
quotes = {
marble = {"there is no escape..."},
normal = {
"I can't wait to work with you!",
"Did you need something from me?",
"Oh! I'm just so happy to see you!",
"Can I say something irrelevant? I promise it won't be long.",
"Tell me about your buddies! Assuming you have them, anyway.",
},
scared = {
"What am I going to do?!",
"I'm not scared, you are!",
"Tell me when this is over...",
"I can't keep looking at this!",
"Let me go hide in this corner... Okay?",
},
},
},
j_Roland_estrogen = {
name = "Estrogen",
text = {"{C:mult}+Chips{} Mult"},
},
j_Roland_hexagon = {
name = "Hexagon",
text = {
"Earn {C:money}#1#${} if",
"played hand is a",
"{C:attention}Four of a Kind",
},
},
j_Roland_hexagoner = {
name = "Hexagoner",
text = {
"This Joker gains the",
"rank of {C:attention}unscored cards",
"if played hand is a",
"{C:attention}Four of a Kind",
"{C:inactive}(Currently {C:red}+#1#{C:inactive} Mult)",
},
},
j_Roland_hexagonest = {
name = "Hexagonest",
text = {
"{C:attention}Unscored cards{} add a",
"permanent copy to deck",
"and draw it to {C:blue}hand",
"if played hand is a",
"{C:attention}Four of a Kind",
},
},
j_Roland_misfortune = {
name = "Misfortune Cookie",
text = {
"{C:tarot}Tarot{} cards created",
"by {C:tarot}Purple Seals",
"become {C:dark_edition}Negative",
},
},
j_Roland_martingale = {
name = "Martingale",
text = {
"{C:green}#1# in #2#{} chance to give {X:mult,C:white}X#2#{} Mult",
"{s:0.9}Otherwise {C:green,s:0.9}#1# in #2#{s:0.9} chance to give {X:mult,C:white,s:0.9}X#3#{s:0.9} Mult",
"{s:0.81}Otherwise {C:green,s:0.81}#1# in #2#{s:0.81} chance to give {X:mult,C:white,s:0.81}X#4#{s:0.81} Mult",
"{s:0.6561}Otherwise {C:green,s:0.6561}#1# in #2#{s:0.6561} chance to give {X:mult,C:white,s:0.6561}X#5#{s:0.6561} Mult",
"{s:0.43046721}Otherwise {C:green,s:0.43046721}#1# in #2#{s:0.43046721} chance to give {X:mult,C:white,s:0.43046721}X#6#{s:0.43046721} Mult",
"{s:0.1853020188851841}Otherwise {C:green,s:0.1853020188851841}#1# in #2#{s:0.1853020188851841} chance to give {X:mult,C:white,s:0.1853020188851841}X#7#{s:0.1853020188851841} Mult",
"{s:0.0343368382029250877861747139}Otherwise {C:green,s:0.0343368382029250877861747139}#1# in #2#{s:0.0343368382029250877861747139} chance to give {X:mult,C:white,s:0.0343368382029250877861747139}X#8#{s:0.0343368382029250877861747139} Mult",
"{s:0}Otherwise {C:green,s:0}#1# in #2#{s:0} chance to give {X:mult,C:white,s:0}X#9#{s:0} Mult",
},
},
j_Roland_mrsbones = {
name = "Mrs. Bones",
text = {
"{X:red,C:white}X#1#{} Mult",
"{C:red,E:1}Self destructs{} if {C:chips}chips",
"scored at the end of",
"the {C:attention}Blind{} are less than",
"{C:attention}#2#%{} of required {C:chips}chips",
},
},
j_Roland_msjoker = {
name = "Ms. Joker",
text = {"{C:chips}+#1#{} Chips"},
},
j_Roland_oops = {
name = "Oops! All 7s",
text = {
"Listed {C:green,E:1}probabilities",
"{C:attention}increase{} for each",
"{C:hand}hand played this round",
"{C:inactive}(Currently {C:green}X#1#{C:inactive})",
},
},
j_Roland_rigged = {
name = "Rigged",
text = {
"{C:blue}#1#{}#2#{C:green}#3#{}#4#{C:red}#5#{}#6#{C:edition}#7#{}#8#{C:legendary}#9#{}#10#{C:dark_edition}#11#",
"jokers cannot appear",
"{C:attention}Upgrade{} this card by",
"obtaining another {C:attention}Rigged",
},
},
j_Roland_sunny = {
name = "Sunny Side Up",
text = {
"Sell this Joker to",
"{C:attention}draw{} the bottom",
"card of the {C:hand}deck",
"{C:inactive}(Currently {V:1}#1##2#{V:2}#3#{C:inactive})",
},
},
j_Roland_temple = {
name = "Temple",
text = {
"{C:attention}Unscored {C:enhanced}wild{} cards",
"give {X:red,C:white}X#1#{} Mult",
},
},
j_Roland_yard = {
name = "Yard Sale",
text = {
"Gain {C:money}#1#${} when a",
"card is {C:attention}removed",
"from the deck",
},
},
},
Other = {
Roland_glass_seal = {
name = "Glass Seal",
text = {
"Gives a random tag at",
"the end of the {C:attention}Blind",
"{C:red,E:1}Self destructs{} if {C:attention}drawn",
},
},
},
Spectral = {
c_Roland_afterimage = {
name = "Afterimage",
text = {
"Add {C:dark_edition}Negative {}to {C:attention}#1#",
"selected card in hand",
"{C:red}#2#{} hand size",
},
},
c_Roland_dual = {
name = "Dual",
text = {
"Add random seals",
"to {C:attention}#1#{} random",
"cards in {C:hands}hand",
},
},
c_Roland_mirror = {
name = "Mirror",
text = {
"Add a {C:dark_edition}Glass Tag",
"to {C:attention}#1#{} selected",
"card in {C:hands}hand",
},
},
c_Roland_void = {
name = "Void",
text = {
"{C:red}Destroys {X:red,C:white}all{} owned",
"playing cards {}for",
"{C:attention}#1# {C:dark_edition}Negative {C:spectral}Cryptids",
},
},
},
},
misc = {
challenge_names = {
c_Roland_Jokerful = "Jokerful",
c_Roland_Pastries = "Sweet Pastries",
},
v_dictionary = {
b_Roland_comma = ", ",
b_Roland_of = " of ",
b_Roland_most_common_card = "(Rank)",
b_Roland_na = "N/A",
},
labels = {
Roland_glass_seal = "Glass Seal",
},
v_text = {
ch_c_Roland_Jokerful = {"Only the {C:common}default Joker{} can appear in shops"},
ch_c_Roland_Pastries = {"All blinds, cards, and tags are of {C:gold}Bakery{} or {C:blue}Roland"},
},
},
}