315 lines
13 KiB
Lua
315 lines
13 KiB
Lua
return {
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descriptions = {
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Back = {
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b_Roland_blossom = {
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name = "Blossom Deck",
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text = {
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"{C:attention}Small{} and {C:attention}Big Blinds{} are",
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"replaced with {C:attention}Boss Blinds",
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"that are {C:dark_edition}debuffed #1# times",
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},
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},
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b_Roland_go = {
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name = "Pass GO Deck",
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text = {
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"Start with a {C:attention}Credit Card",
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"Set money to {C:money}$0",
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"when entering the shop",
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},
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},
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},
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BakeryCharm = {
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BakeryCharm_Roland_fat = {
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name = "fat i phone",
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text = {
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"Enter the shop",
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"when any {C:attention}Blind",
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"is {C:attention}skipped",
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},
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},
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BakeryCharm_Roland_flexible = {
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name = "flexi ble phone",
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text = {unpack(G.localization.descriptions.Joker.j_ring_master.text)},
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},
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},
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Blind = {
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bl_Roland_divide = {
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name = "The Great Divide",
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text = {"Half of the deck", "is discarded"},
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},
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bl_Roland_equinox = {
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name = "The Equinox",
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text = {"No UI"},
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},
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bl_Roland_improbable = {
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name = "The Improbable",
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text = {"All probabilities", "cannot happen"},
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},
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bl_Roland_mitotic = {
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name = "The Mitotic",
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text = {"Discarded cards", "are copied"},
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},
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bl_Roland_nimble = {
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name = "The Nimble",
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text = {"The first 5 cards", "drawn are played"},
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},
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bl_Roland_tranquilizer = {
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name = "The Tranquilizer",
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text = {"#1#s are debuffed", "Changes based on", "most common rank"},
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},
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},
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Enhanced = {
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m_wild = {
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name = "Wild Card",
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text = {"Can be used", "as any suit", "Can not be", "debuffed"},
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},
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},
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Joker = {
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j_Roland_bulldozer = {
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name = "Bulldozer",
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text = {
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"Give {X:red,C:white}XMult{} equal to",
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"the current {C:attention}Blind Size{C:attention}",
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"{C:inactive}(Currently {X:red,C:white}X#1#{C:inactive})",
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},
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},
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j_Roland_escapey = {
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name = "Escapey",
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text = {
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"Use to {C:attention}destroy tags{} or {C:attention}unselected consumables",
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"in exchange for {C:planet}leveling up #1# random hands",
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"{C:inactive,s:0.75,E:1}#2#{C:red,s:1.5,E:1}#3#{s:0.9}#4#{C:blue,E:1,s:0.9}#5#{s:0.9}#6#",
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},
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merge = {"Since none apply, fuse with other ", " jokers"},
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quotes = {
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marble = {"there is no escape..."},
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normal = {
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"I can't wait to work with you!",
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"Did you need something from me?",
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"Oh! I'm just so happy to see you!",
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"Can I say something irrelevant? I promise it won't be long.",
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"Tell me about your buddies! Assuming you have them, anyway.",
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},
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scared = {
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"What am I going to do?!",
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"I'm not scared, you are!",
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"Tell me when this is over...",
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"I can't keep looking at this!",
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"Let me go hide in this corner... Okay?",
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},
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},
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},
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j_Roland_phytoestrogens = {
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name = "Phytoestrogens",
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text = {"{C:mult}+(Chips/#1#){} Mult"},
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},
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j_Roland_hexagon = {
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name = "Hexagon",
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text = {
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"Gains {C:money}$#1#{} of",
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"{C:attention}sell value{} if",
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"played hand is a",
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"{C:attention}Four of a Kind",
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},
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},
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j_Roland_hexagoner = {
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name = "Hexagoner",
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text = {
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"This Joker gains the",
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"rank of {C:attention}unscored cards",
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"to Mult if played hand",
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"is a {C:attention}Four of a Kind",
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"{C:inactive}(Currently {C:red}+#1#{C:inactive} Mult)",
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},
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},
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j_Roland_hexagonest = {
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name = "Hexagonest",
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text = {
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"{C:attention}Unscored cards{} add a",
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"permanent copy to deck",
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"if played hand is a",
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"{C:attention}Four of a Kind",
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},
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},
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j_Roland_misfortune = {
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name = "Misfortune Cookie",
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text = {
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"{C:tarot}Tarot{} cards created",
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"by {C:tarot}Purple Seals",
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"become {C:dark_edition}Negative",
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},
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},
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j_Roland_martingale = {
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name = "Martingale",
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text = {
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"{C:green}#1# in #2#{} chance to give {X:mult,C:white}X#2#{} Mult",
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"{s:0.9}Otherwise {C:green,s:0.9}#1# in #2#{s:0.9} chance to give {X:mult,C:white,s:0.9}X#3#{s:0.9} Mult",
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"{s:0.81}Otherwise {C:green,s:0.81}#1# in #2#{s:0.81} chance to give {X:mult,C:white,s:0.81}X#4#{s:0.81} Mult",
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"{s:0.6561}Otherwise {C:green,s:0.6561}#1# in #2#{s:0.6561} chance to give {X:mult,C:white,s:0.6561}X#5#{s:0.6561} Mult",
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"{s:0.43046721}Otherwise {C:green,s:0.43046721}#1# in #2#{s:0.43046721} chance to give {X:mult,C:white,s:0.43046721}X#6#{s:0.43046721} Mult",
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"{s:0.1853020188851841}Otherwise {C:green,s:0.1853020188851841}#1# in #2#{s:0.1853020188851841} chance to give {X:mult,C:white,s:0.1853020188851841}X#7#{s:0.1853020188851841} Mult",
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"{s:0.0343368382029250877861747139}Otherwise {C:green,s:0.0343368382029250877861747139}#1# in #2#{s:0.0343368382029250877861747139} chance to give {X:mult,C:white,s:0.0343368382029250877861747139}X#8#{s:0.0343368382029250877861747139} Mult",
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"{s:0}Otherwise {C:green,s:0}#1# in #2#{s:0} chance to give {X:mult,C:white,s:0}X#9#{s:0} Mult",
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},
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},
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j_Roland_mrsbones = {
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name = "Mrs. Bones",
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text = {
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"{X:red,C:white}X#1#{} Mult",
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"{C:red,E:1}Self destructs{} if {C:chips}chips",
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"scored at the end of",
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"the {C:attention}Blind{} are less than",
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"{C:attention}#2#%{} of required {C:chips}chips",
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},
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},
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j_Roland_msjoker = {
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name = "Ms. Joker",
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text = {"{C:chips}+#1#{} Chips"},
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},
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j_Roland_oops = {
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name = "Oops! All 7s",
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text = {
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"Listed {C:green,E:1}probabilities",
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"{C:attention}increase{} for each",
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"{C:hand}hand played this round",
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"{C:inactive}(Currently {C:green}X#1#{C:inactive})",
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},
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},
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j_Roland_rigged = {
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name = "Rigged",
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text = {
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"{C:blue}#1#{}#2#{C:green}#3#{}#4#{C:red}#5#{}#6#{C:edition}#7#{}#8#{C:legendary}#9#{}#10#{C:dark_edition}#11#",
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"jokers cannot appear",
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"{C:attention}Upgrade{} this card by",
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"obtaining another {C:attention}Rigged",
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},
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},
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j_Roland_sunny = {
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name = "Sunny Side Up",
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text = {
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"Sell this Joker to",
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"{C:attention}draw{} the bottom",
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"card of the {C:hand}deck",
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"{C:inactive}(Currently {V:1}#1#{C:inactive}#2#{V:2}#3#{C:inactive})",
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},
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},
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j_Roland_temple = {
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name = "Temple",
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text = {
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"{C:attention}Unscored Wild{} cards",
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"give {X:red,C:white}X#1#{} Mult",
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},
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},
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j_Roland_yard = {
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name = "Yard Sale",
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text = {
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"Gain {C:money}$#1#{} when a",
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"card is {C:attention}removed",
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"from the deck",
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},
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},
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},
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Other = {
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roland_glass_seal = {
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name = "Glass Seal",
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text = {
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"Creates a random {C:attention}Tag",
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"at the end of the {C:attention}Ante",
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"{C:red,E:1}Shatters{} if drawn",
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"during any {C:attention}Blind",
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},
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},
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},
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Sleeve = {
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sleeve_Roland_blossom = {
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name = "Blossom Sleeve",
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text = {
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"{C:attention}Small{} and {C:attention}Big Blinds{} are",
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"replaced with {C:attention}Boss Blinds",
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"that are {C:dark_edition}debuffed #1# times",
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},
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},
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sleeve_Roland_blossom_alt = {
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name = "Efflorescent Sleeve",
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text = {
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"{C:attention}Blinds{} are {C:dark_edition}debuffed",
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"{C:dark_edition}({X:dark_edition,C:white}ante{} {X:dark_edition,C:white}number{C:dark_edition}) times",
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"{C:inactive}(Instead of #1#)",
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},
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},
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sleeve_Roland_go = {
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name = "Pass GO Sleeve",
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text = {
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"Start with a {C:attention}Credit Card",
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"Set money to {C:money}$0",
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"when entering the shop",
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},
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},
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sleeve_Roland_go_alt = {
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name = "Free Parking Sleeve",
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text = {
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"Start with an additional",
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"{X:attention,C:white}#1#{C:attention} Credit Cards",
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},
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},
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},
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Spectral = {
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c_Roland_afterimage = {
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name = "Afterimage",
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text = {
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"Add {C:dark_edition}Negative {}to {C:attention}#1#",
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"selected card in hand",
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"{C:red}#2#{} hand size",
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},
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},
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c_Roland_dual = {
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name = "Dual",
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text = {
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"Add random seals",
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"to {C:attention}#1#{} random",
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"cards in {C:hands}hand",
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},
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},
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c_Roland_mirror = {
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name = "Mirror",
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text = {
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"Add a {C:dark_edition}Glass Tag",
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"to {C:attention}#1#{} selected",
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"card in {C:hands}hand",
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},
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},
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c_Roland_void = {
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name = "Void",
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text = {
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"{C:red}Destroys {X:red,C:white}all{} owned",
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"playing cards {}for",
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"{C:attention}#1# {C:dark_edition}Negative {C:spectral}Cryptids",
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},
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},
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},
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},
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misc = {
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challenge_names = {
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c_Roland_Jokerful = "Jokerful",
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c_Roland_Pastries = "Sweet Pastries",
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},
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v_dictionary = {
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b_Roland_bye = "Bye!",
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b_Roland_comma = ", ",
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b_Roland_entering_shop = "Entering shop!",
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b_Roland_debug_export = "(Debug) Expose helpers",
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b_Roland_escapey_debugger = "(Debug) Escapey prints context",
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b_Roland_equinox_assist = "(Assist) Only hide text during Equinox Blind",
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b_Roland_most_common_card = "(Rank)",
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b_Roland_na = "N/A",
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b_Roland_of = " of ",
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},
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labels = {
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roland_glass_seal = "Glass Seal",
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},
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v_text = {
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ch_c_Roland_Jokerful = {"Only the {C:common}default Joker{} can appear in shops"},
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ch_c_Roland_Pastries = {"All blinds, cards, and tags are of {C:gold}Bakery{} or {C:blue}Roland"},
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},
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},
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}
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