local qol = assert(SMODS.load_file "src/lib/shared.lua")() or require "lib.shared" local animated = SMODS.current_mod.config.animated_icon SMODS.current_mod.qol = qol local f, q = qol[1], qol[2] q { front = true, no_delete = true, blocking = false, blockable = false, func = function() local contributors = (Bakery_API or {}).contributors if not contributors then return false end f(assert(SMODS.load_file("src/credits.lua", "Roland"))() or require "credits"):each(function(v, k) contributors["Roland_" .. k] = v end) if SMODS.Mods.DebugPlus and SMODS.Mods.Roland.config.import_funky then _G.f, _G.q, _G.u, _G.c = unpack(qol) end end, } f {"challenge", "spectral", "edition", "voucher", "tweaks", "blind", "charm", "joker", "tarot", "back", "seal", "tag"} :each(function(v) assert(SMODS.load_file("src/" .. v .. ".lua"))(qol) end) local _ = Balatest and f {"joker", "blind", "spectral"}:each(function(v) assert(SMODS.load_file("src/tests/" .. v .. ".tests.lua"))(qol) end) local function realign(tbl) f(tbl):where(function(v, k) if k == "align" and type(v) == "string" then tbl[k] = "tr" end return k ~= "nodes" and type(v) == "table" end):each(realign) return tbl end local function toggle(id) return realign(create_toggle { label = localize {type = "variable", key = "b_Roland_" .. id}, ref_table = SMODS.Mods.Roland.config, ref_value = id, scale = 1.5, }) end SMODS.Atlas { px = 256, py = 256, key = "modicon", fps = animated and 12 or nil, frames = animated and 12 or nil, path = animated and "icon.png" or "unicon.png", atlas_table = animated and "ANIMATION_ATLAS" or "ASSET_ATLAS", } function SMODS.current_mod.config_tab() return { n = G.UIT.ROOT, config = {minw = 1, minh = 1, align = "tr", padding = 0.1, colour = G.C.BLACK}, nodes = { { n = G.UIT.C, config = {minw = 1, minh = 1, align = "tr", padding = 0.1, colour = G.C.CLEAR}, nodes = { toggle "animated_icon", toggle "cool_phones", toggle "vitriol", toggle "equinox_assist", G.P_CENTERS.c_Bakery_Scribe and toggle "scribable_basket", }, }, { n = G.UIT.C, config = {minw = 1, minh = 1, align = "tr", padding = 0.1, colour = G.C.CLEAR}, nodes = { toggle "faster_planets", toggle "illusion_seal", toggle "no_wild_debuff", SMODS.Mods.DebugPlus and toggle "import_funky", Talisman and toggle "harsh_ante_scaling", }, }, }, } end