return { descriptions = { Back = { b_Roland_blossom = { name = "Blossom Deck", text = { "{C:attention}Small{} and {C:attention}Big Blinds{} are", "replaced with {C:attention}Boss Blinds", "that are {C:dark_edition}debuffed #1# times", }, }, b_Roland_go = { name = "placeholder", text = {"grr"}, }, }, Blind = { bl_Roland_divide = { name = "The Great Divide", text = {"Half of the deck", "is {C:discard}discarded"}, }, bl_Roland_improbable = { name = "The Improbable", text = {"All probabilities", "cannot happen"}, }, bl_Roland_nimble = { name = "The Nimble", text = {"The first 5 cards", "drawn are played"}, }, bl_Roland_tranquilizer = { name = "The Tranquilizer", text = {"#1#s are debuffed", "Changes based on", "most common rank"}, }, bl_Roland_xerox = { name = "The Xerox", text = {"Discarded cards", "are copied"}, }, }, Joker = { j_Roland_escapey = { name = "Escapey", text = { "Use to {C:attention}destroy tags{} or {C:attention}unselected consumables", "in exchange for {C:planet}leveling up #1# random hands", "{C:inactive,s:0.75,E:1}#2#{C:red,s:1.5,E:1}#3#{s:0.9}#4#{C:blue,E:1,s:0.9}#5#{s:0.9}#6#", }, merge = {"Since none apply, fuse with other ", " jokers"}, quotes = { marble = {"there is no escape..."}, normal = { "I can't wait to work with you!", "Did you need something from me?", "Oh! I'm just so happy to see you!", "Can I say something irrelevant? I promise it won't be long.", "Tell me about your buddies! Assuming you have them, anyway.", }, scared = { "What am I going to do?!", "I'm not scared, you are!", "Tell me when this is over...", "I can't keep looking at this!", "Let me go hide in this corner... Okay?", }, }, }, j_Roland_martingale = { name = "Martingale", text = { "{C:green}#1# in #2#{} chance to give {X:mult,C:white}X#2#{} Mult", "{s:0.9}Otherwise {C:green,s:0.9}#1# in #2#{s:0.9} chance to give {X:mult,C:white,s:0.9}X#3#{s:0.9} Mult", "{s:0.81}Otherwise {C:green,s:0.81}#1# in #2#{s:0.81} chance to give {X:mult,C:white,s:0.81}X#4#{s:0.81} Mult", "{s:0.6561}Otherwise {C:green,s:0.6561}#1# in #2#{s:0.6561} chance to give {X:mult,C:white,s:0.6561}X#5#{s:0.6561} Mult", "{s:0.43046721}Otherwise {C:green,s:0.43046721}#1# in #2#{s:0.43046721} chance to give {X:mult,C:white,s:0.43046721}X#6#{s:0.43046721} Mult", "{s:0.1853020188851841}Otherwise {C:green,s:0.1853020188851841}#1# in #2#{s:0.1853020188851841} chance to give {X:mult,C:white,s:0.1853020188851841}X#7#{s:0.1853020188851841} Mult", "{s:0.0343368382029250877861747139}Otherwise {C:green,s:0.0343368382029250877861747139}#1# in #2#{s:0.0343368382029250877861747139} chance to give {X:mult,C:white,s:0.0343368382029250877861747139}X#8#{s:0.0343368382029250877861747139} Mult", "{s:0}Otherwise {C:green,s:0}#1# in #2#{s:0} chance to give {X:mult,C:white,s:0}X#9#{s:0} Mult", }, }, }, Spectral = { c_Roland_afterimage = { name = "Afterimage", text = { "Add {C:dark_edition}Negative {}to {C:attention}#1#", "selected card in hand", "{C:red}#2#{} hand size", }, }, c_Roland_void = { name = "Void", text = { "{C:red}Destroys {X:red,C:white}all{} owned", "playing cards {}for", "{C:attention}#1# {C:dark_edition}Negative {C:spectral}Cryptids", }, }, }, }, misc = { challenge_names = { c_Roland_Jokerful = "Jokerful", c_Roland_Pastries = "Sweet Pastries", }, v_dictionary = { b_Roland_most_common_card = "(Rank)", }, v_text = { ch_c_Roland_Jokerful = {"Only the {C:common}default Joker{} can appear in shops"}, ch_c_Roland_Pastries = {"All blinds, cards, and tags are of {C:gold}Bakery{} or {C:blue}Roland"}, }, }, }