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16 changed files with 4 additions and 73 deletions

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@ -339,14 +339,6 @@ return {
"{C:attention}#2#", "{C:attention}#2#",
}, },
}, },
j_Roland_verdant = {
name = "Verdant Leaf",
text = {
"{X:mult,C:white}X#1#{} Mult",
"{C:red}Debuffs {}the {C:attention}first",
"{C:attention}#2# {}scored cards",
},
},
j_Roland_yard = { j_Roland_yard = {
name = "Yard Sale", name = "Yard Sale",
text = { text = {

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@ -3,7 +3,7 @@
"id": "Roland", "id": "Roland",
"name": "Roland", "name": "Roland",
"prefix": "Roland", "prefix": "Roland",
"version": "2.8.35", "version": "2.8.34",
"badge_colour": "8BE9FD", "badge_colour": "8BE9FD",
"display_name": "Roland", "display_name": "Roland",
"main_file": "src/main.lua", "main_file": "src/main.lua",

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@ -684,7 +684,7 @@ joker {
rarity = 3, rarity = 3,
eternal_compat = true, eternal_compat = true,
blueprint_compat = true, blueprint_compat = true,
perishable_compat = true, perishable_compat = false,
loc_vars = function(_, _, card) loc_vars = function(_, _, card)
return {vars = {card.ability.extra.xmult}} return {vars = {card.ability.extra.xmult}}
end, end,
@ -731,7 +731,7 @@ joker {
rarity = 3, rarity = 3,
eternal_compat = true, eternal_compat = true,
blueprint_compat = true, blueprint_compat = true,
perishable_compat = true, perishable_compat = false,
loc_vars = function(_, _, card) loc_vars = function(_, _, card)
return {vars = {card.ability.extra.xmult}} return {vars = {card.ability.extra.xmult}}
end, end,
@ -749,7 +749,7 @@ joker {
right.config.center.key == "j_Roland_crimson" right.config.center.key == "j_Roland_crimson"
if debuffed_by_crimson and v.ability.Roland_crimson == nil then if debuffed_by_crimson and v.ability.Roland_crimson == nil then
v.ability.Roland_crimson = not not v.debuff v.ability.Roland_crimson = v.debuff and true or false
v:set_debuff(true) v:set_debuff(true)
elseif not debuffed_by_crimson and v.ability.Roland_crimson ~= nil then elseif not debuffed_by_crimson and v.ability.Roland_crimson ~= nil then
v:set_debuff(v.ability.Roland_crimson) v:set_debuff(v.ability.Roland_crimson)
@ -766,56 +766,6 @@ function Card:stop_drag(...)
return orig_stop_drag(self, ...) return orig_stop_drag(self, ...)
end end
joker {
key = "verdant",
pronouns = "she_her",
config = {extra = {debuffs = 2, xmult = 3}},
pixel_size = {w = 68, h = 68},
attributes = {"xmult"},
cost = 6,
rarity = 3,
eternal_compat = true,
blueprint_compat = true,
perishable_compat = true,
loc_vars = function(_, _, card)
local extra = card.ability.extra
return {vars = {extra.xmult, extra.debuffs}}
end,
calculate = function(self, card, context)
local extra = card.ability.extra
self:verdant(context.scoring_hand, extra.debuffs)
return (context.joker_main or context.forcetrigger) and {card = card, xmult = extra.xmult} or nil
end,
update = function()
local _ = G.STATE == G.STATES.SELECTING_HAND and G.hand and G.hand:parse_highlighted()
end,
verdant = function(_, cards, amount)
return cards and next(cards) and f(G.playing_cards):each(function(v)
table.sort(cards, function(a, b)
return a.rank < b.rank
end)
local should_be_verdant = f(amount):map(f.index_into(cards)):any(f.eq(v))
local has_verdant = v.ability.Roland_verdant ~= nil
if should_be_verdant and not has_verdant then
v.ability.Roland_verdant = not not v.debuff
v:set_debuff(true)
elseif not should_be_verdant and has_verdant then
v:set_debuff(v.ability.Roland_verdant)
v.ability.Roland_verdant = nil
end
end) or nil
end,
}
local orig_unhighlight_all = CardArea.unhighlight_all
function CardArea:unhighlight_all(...)
G.P_CENTERS.j_Roland_verdant:verdant(self.cards)
return orig_unhighlight_all(self, ...)
end
joker { joker {
key = "martingale", key = "martingale",
pronouns = "he_him", pronouns = "he_him",

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@ -200,16 +200,6 @@ function f.index(v)
end end
end end
---@generic K, V
---@param v { [K]: V }
---@return fun(x: K): V
---@nodiscard
function f.index_into(v)
return type(v) == "table" and function(x)
return v[x]
end or f.const(v)
end
---@generic V ---@generic V
---@param v string ---@param v string
---@return fun(x: { [string]: V }): V ---@return fun(x: { [string]: V }): V
@ -267,7 +257,6 @@ function f.new(fnext)
from = f.from, from = f.from,
id = f.id, id = f.id,
index = f.index, index = f.index,
index_into = f.index_into,
indices = f.indices, indices = f.indices,
keys = f.keys, keys = f.keys,
map = f.map, map = f.map,