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8 commits
1.3.2 ... main

14 changed files with 105 additions and 36 deletions

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@ -20,11 +20,11 @@ continuation_indent = 4
# this mean utf8 length , if this is 'unset' then the line width is no longer checked
# this option decides when to chopdown the code
max_line_length = lf
max_line_length = 120
# optional crlf/lf/cr/auto, if it is 'auto', in windows it is crlf other platforms are lf
# in neovim the value 'auto' is not a valid option, please use 'unset'
end_of_line = auto
end_of_line = lf
# none/ comma / semicolon / only_kv_colon
table_separator_style = none

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@ -1,6 +0,0 @@
{
"Lua.diagnostics.globals": [
"Jen",
"Jane"
]
}

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@ -14,7 +14,7 @@ return {
j_Roland_escapey = {
name = "Escapey",
text = {
"Destroy {C:attention}tags{} and {C:attention}non-selected",
"Destroy {C:attention}tags{} or {C:attention}non-selected",
"{C:attention}consumables{} on use. Level up",
"the {C:planet}most played hand{} by {C:planet}#1#{}",
"for each destroyed object",
@ -23,7 +23,7 @@ return {
"#3#{C:inactive,s:0.75,E:1}#4#{C:red,s:1.5,E:1}#5#",
"#6#{C:blue,E:1}#7#{}#8#{C:inactive,s:0.75,E:1}#9#{C:red,s:1.5,E:1}#10#",
},
merge = {"Since no objects apply, merge", "with other ", " jokers"},
merge = {"Since no objects apply, fuse", "with other ", " jokers"},
quotes = {
marble = {{"there is no escape..."}},
normal = {
@ -44,6 +44,14 @@ return {
},
},
Spectral = {
c_Roland_afterimage = {
name = "Afterimage",
text = {
"Add {C:dark_edition}Negative {}to {C:attention}#1#",
"selected card in hand",
"{C:red}#2#{} hand size",
},
},
c_Roland_void = {
name = "Void",
text = {

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@ -6,7 +6,7 @@
"author": [
"Emik"
],
"version": "1.3.2",
"version": "1.4.5",
"badge_colour": "8BE9FD",
"main_file": "src/main.lua",
"badge_text_colour": "44475A",

@ -1 +1 @@
Subproject commit 5954713389e218b093dafd6121828de978af1dc2
Subproject commit 4f3eae046476664b720a96f91b0e04f388709bbb

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@ -52,16 +52,19 @@ SMODS.Joker {
blueprint_compat = false,
loc_vars = function(_, _, card)
local loc_self = G.localization.descriptions.Joker.j_Roland_escapey
---@diagnostic disable-next-line: undefined-global
local sinister = (Jen or {}).sinister or G.escapey_sinister
local quotes = loc_self.quotes
local merge = G.jokers
and F.count(F.filter(G.jokers.cards, is_mergeable_with(card))) > 0
and loc_self.merge or {}
local normal = (merge[1] or (Jen or Jane or {}).sinister) and {} or
local normal = (merge[1] or sinister) and {} or
pseudorandom_element(quotes.normal, pseudoseed("EscapeyQuotes")) or {}
local scared = (merge[1] or not (Jen or Jane or {}).sinister) and {} or
local scared = (merge[1] or not sinister) and {} or
pseudorandom_element(quotes.scared, pseudoseed("EscapeyQuotes")) or {}
return {
@ -84,6 +87,7 @@ SMODS.Joker {
G.escapey_debugger(F.reduce(context, "", function(acc, _, next) return acc .. ", " .. next end, pairs):sub(2))
end
end,
---@param card Card
Bakery_can_use = function(_, card)
return not card.debuff and can_use() and (
#G.GAME.tags ~= 0 or
@ -91,27 +95,40 @@ SMODS.Joker {
F.any(F.filter(G.jokers.cards, is_mergeable_with(card)))
)
end,
---@param card Card
Bakery_use_button_text = function(_, card)
return card.debuff and "DEBUFFED" or
((#G.GAME.tags == 0 and not
F.any(G.consumeables.cards, destructible) and
F.any(F.filter(G.jokers.cards, is_mergeable_with(card)))) and "MERGE" or "ESCAPE")
if card.debuff then
return "DEBUFFED"
end
return #G.GAME.tags == 0 and F.count(G.consumeables.cards, destructible) == 0 and
F.any(F.filter(G.jokers.cards, is_mergeable_with(card))) and "FUSE" or "ESCAPE"
end,
---@param card Card
Bakery_use_joker = function(_, card)
local hand, object_count = common_hand(), F.count(F.filter(G.consumeables.cards, destructible)) + #G.GAME.tags
if card.debuff then
return
end
local consumables = F.filter(G.consumeables.cards, destructible)
local consumable_count = F.count(consumables)
local object_count = consumable_count + #G.GAME.tags
if object_count == 0 then
local sum = 0
local level_sum, sell_sum = 0, 0
F.foreach(
F.filter(G.jokers.cards, is_mergeable_with(card)),
function(v)
sum = sum + v.ability.extra.level_up_by * (v.getEvalQty and v:getEvalQty() or 1)
level_sum = level_sum + v.ability.extra.level_up_by * (v.getEvalQty and v:getEvalQty() or 1)
sell_sum = sell_sum + v.sell_cost * (v.getEvalQty and v:getEvalQty() or 1)
v:start_dissolve({HEX("57ecab")}, nil, 1.6)
end
)
card.ability.extra.level_up_by = card.ability.extra.level_up_by + sum
card.ability.extra.level_up_by = card.ability.extra.level_up_by + level_sum
card.sell_cost = card.sell_cost + sell_sum
return
end
local function update(name, chip, mul, lv, notif, snd, vol, pit, de)
@ -148,6 +165,8 @@ SMODS.Joker {
end
end
local hand = common_hand()
if hand == "all" or hand == "allhands" or hand == "all_hands" then
update(localize("k_all_hands"), "...", "...", "")
elseif G.GAME.hands[hand or "NO_HAND_SPECIFIED"] then
@ -159,19 +178,24 @@ SMODS.Joker {
)
end
F.foreach(
F.filter(G.consumeables.cards, destructible),
function(v)
v:start_dissolve({HEX("57ecab")}, nil, 1.6)
end
)
if consumable_count == 0 then
local trigger = #G.GAME.tags >= 30 and "immediate" or "before"
local delay = #G.GAME.tags >= 30 and 0 or 1 / #G.GAME.tags
F.foreach(
G.GAME.tags,
function(v)
G.E_MANAGER:add_event(Event({trigger = "immediate", func = fast_delete(v)}))
G.E_MANAGER:add_event(Event {trigger = trigger, blocking = #G.GAME.tags < 30, delay = delay, func = fast_delete(v)})
end
)
else
F.foreach(
consumables,
function(v)
v:start_dissolve({HEX("57ecab")}, nil, 1.6)
end
)
end
level_up_hand(card, hand, nil, object_count * card.ability.extra.level_up_by)

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@ -1,5 +1,3 @@
SMODS.Sound({key = "void", path = "void.ogg"})
local function can_use()
return not ((G.play and #G.play.cards > 0 or
G.CONTROLLER.locked or
@ -9,6 +7,15 @@ local function can_use()
G.STATE ~= G.STATES.PLAY_TAROT)
end
SMODS.Sound({key = "void", path = "void.ogg"})
SMODS.Atlas {
px = 71,
py = 95,
key = "afterimage",
path = "afterimage.png",
}
SMODS.Atlas {
px = 71,
py = 95,
@ -16,6 +23,42 @@ SMODS.Atlas {
path = "void.png",
}
SMODS.Consumable {
key = "afterimage",
set = "Spectral",
pos = {x = 0, y = 0},
cost = 6,
atlas = "afterimage",
config = {extra = {amount = 1, hand = -1}},
loc_vars = function(_, _, card)
return {vars = {card.ability.extra.amount, card.ability.extra.hand}}
end,
can_use = function(_, card)
return can_use() and card.ability.extra.amount == #Bakery_API.get_highlighted()
end,
use = function(_, card, _, _)
for _, v in ipairs(Bakery_API.get_highlighted()) do
G.E_MANAGER:add_event(Event {
delay = 0.1,
func = function()
v:set_edition({negative = true})
v:juice_up(0.5, 0.5)
return true
end,
})
end
G.E_MANAGER:add_event(Event {
delay = 0.1,
func = function()
G.hand:change_size(card.ability.extra.hand)
Bakery_API.unhighlight_all()
return true
end,
})
end,
}
SMODS.Consumable {
key = "void",
set = "Spectral",