Speed up animation when many tags exist
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8cf3988bcc
commit
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2 changed files with 15 additions and 12 deletions
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@ -6,7 +6,7 @@
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"author": [
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"Emik"
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],
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"version": "1.4.2",
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"version": "1.4.3",
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"badge_colour": "8BE9FD",
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"main_file": "src/main.lua",
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"badge_text_colour": "44475A",
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@ -169,10 +169,13 @@ SMODS.Joker {
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end
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)
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local trigger = #G.GAME.tags >= 30 and "immediate" or "before"
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local delay = #G.GAME.tags >= 30 and 0 or 1 / #G.GAME.tags
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F.foreach(
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G.GAME.tags,
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function(v)
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G.E_MANAGER:add_event(Event({trigger = "immediate", func = fast_delete(v)}))
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G.E_MANAGER:add_event(Event { trigger = trigger, blocking = #G.GAME.tags < 30, delay = delay, func = fast_delete(v) })
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end
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)
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