diff --git a/assets/1x/blind.png b/assets/1x/blind.png index 41c13a6..3cd1305 100644 Binary files a/assets/1x/blind.png and b/assets/1x/blind.png differ diff --git a/assets/2x/back.png b/assets/2x/back.png index e6b1a03..a06efbf 100644 Binary files a/assets/2x/back.png and b/assets/2x/back.png differ diff --git a/assets/2x/blind.png b/assets/2x/blind.png index c26c15e..2e062ed 100644 Binary files a/assets/2x/blind.png and b/assets/2x/blind.png differ diff --git a/assets/2x/charm.png b/assets/2x/charm.png index a2de745..97997fc 100644 Binary files a/assets/2x/charm.png and b/assets/2x/charm.png differ diff --git a/assets/2x/icon.png b/assets/2x/icon.png index d098a0c..d3bea48 100644 Binary files a/assets/2x/icon.png and b/assets/2x/icon.png differ diff --git a/assets/2x/joker.png b/assets/2x/joker.png index 7c216c0..9217ce1 100644 Binary files a/assets/2x/joker.png and b/assets/2x/joker.png differ diff --git a/assets/2x/seal.png b/assets/2x/seal.png index b8081c1..ffee240 100644 Binary files a/assets/2x/seal.png and b/assets/2x/seal.png differ diff --git a/assets/2x/spectral.png b/assets/2x/spectral.png index ec1db2a..5eb3d37 100644 Binary files a/assets/2x/spectral.png and b/assets/2x/spectral.png differ diff --git a/src/blind.lua b/src/blind.lua index fc7188c..acd6981 100644 --- a/src/blind.lua +++ b/src/blind.lua @@ -115,7 +115,7 @@ blind { blind { key = "falseshuffle", boss = {min = 3}, - boss_colour = HEX "888888", + boss_colour = HEX "ff7f3d", pronouns = "any_all", disable = function() q(function() @@ -133,7 +133,7 @@ blind { return end - b:juice_up() + b:wiggle() table.sort( G.deck.cards, @@ -236,7 +236,7 @@ blind { disable = function(self) self.disabled = true end, - calculate = function(self, _, context) + calculate = function(self, b, context) if not context.card_added and not context.drawing_cards and not context.playing_card_added and @@ -260,8 +260,8 @@ blind { process(G.discard) if needs_text_change then - G.GAME.blind:wiggle() - G.GAME.blind:set_text() + b:wiggle() + b:set_text() end end, recalc_debuff = function(self, card) @@ -275,7 +275,7 @@ blind { blind { key = "bottom", boss = {min = 6}, - boss_colour = HEX "bdaecc", + boss_colour = HEX "817536", pronouns = "they_them", calculate = function(_, b, context) if b.disabled then @@ -283,10 +283,12 @@ blind { end if context.pre_discard then + b:wiggle() ease_discard(1) end if context.end_of_round and (next(G.deck.cards) or next(G.hand.cards)) then + b:wiggle() G.STATE = G.STATES.GAME_OVER G.STATE_COMPLETE = false end