Add 2 new jokers
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2 changed files with 63 additions and 0 deletions
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@ -126,6 +126,14 @@ return {
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},
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},
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Joker = {
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j_Roland_basket = {
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name = "Basket",
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text = {
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"Sell this Joker to",
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"create {C:dark_edition}Negative {}copies",
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"of every consumable",
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},
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},
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j_Roland_bulldozer = {
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name = "Bulldozer",
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text = {
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@ -169,6 +177,14 @@ return {
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},
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},
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},
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j_Roland_hardboiled = {
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name = "Hard-Boiled",
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text = {
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"Sell this Joker to",
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"turn all cards in",
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"hand {C:dark_edition}Frozen",
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},
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},
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j_Roland_jokersr = {
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name = "Joker Sr.",
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text = {"{X:mult,C:white}X#1#{} Mult"},
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@ -464,6 +464,53 @@ joker {
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end,
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}
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joker {
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key = "hardboiled",
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pronouns = "they_them",
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cost = 5,
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rarity = 2,
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eternal_compat = false,
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blueprint_compat = true,
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perishable_compat = true,
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loc_vars = function(_, info_queue)
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table.insert(info_queue, G.P_CENTERS.e_Roland_frozen)
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end,
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calculate = function(_, _, context)
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return (context.selling_self or context.forcetrigger) and f(G.hand.cards):each(function(v)
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q {
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delay = 0.1,
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func = function()
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v:set_edition {Roland_frozen = true}
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end,
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}
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end) or nil
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end,
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}
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joker {
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key = "basket",
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pronouns = "they_them",
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cost = 8,
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rarity = 3,
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eternal_compat = false,
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blueprint_compat = true,
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perishable_compat = true,
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loc_vars = function(_, info_queue)
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table.insert(info_queue, negative)
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end,
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calculate = function(_, _, context)
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return (context.selling_self or context.forcetrigger) and f(G.consumeables.cards):each(function(v)
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q {
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delay = 1,
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func = function()
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play_sound "timpani"
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SMODS.add_card {edition = "e_negative", key = v.config.center.key}
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end,
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}
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end) or nil
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end,
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}
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joker {
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key = "sapling",
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pronouns = "they_them",
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