Rework Business Sleeve to be more interesting
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ae14790b7f
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4 changed files with 9 additions and 9 deletions
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@ -458,9 +458,8 @@ return {
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sleeve_Roland_dropship_alt = {
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name = "Business Sleeve",
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text = {
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"{C:attention}Jokers {}are {C:dark_edition}Negative",
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"and {C:money}Rental",
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"{C:attention}Perishable {}lasts forever",
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"{C:attention}Jokers {}are instead",
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"{C:dark_edition}Negative {}and {C:money}Rental",
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"",
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"{C:Bakery_credit_fg_Roland_bakersdozenbagels,s:0.75}Art: BakersDozenBagels",
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},
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@ -3,7 +3,7 @@
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"id": "Roland",
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"name": "Roland",
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"prefix": "Roland",
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"version": "2.9.65",
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"version": "2.9.66",
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"badge_colour": "8BE9FD",
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"display_name": "Roland",
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"main_file": "src/main.lua",
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@ -146,7 +146,7 @@ local b_dropship = back {
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not not f(G.jokers.cards):map "ability":all "perishable"
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end,
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apply = function(self)
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G.GAME.modifiers.Roland_dropship = true
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G.GAME.modifiers.Roland_dropship = not self:is_alt()
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G.GAME.modifiers.Roland_dropship_alt = self:is_alt()
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end,
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calculate = f.noop,
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@ -200,14 +200,13 @@ local function create_dropshipped_card(_type, ...)
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if ok and G.GAME.modifiers.Roland_dropship_alt then
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ret.ability.rental = true
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ret.ability.perish_tally = 1 / 0
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local _ = ret:set_edition({negative = true}, true, true)
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end
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if ok and G.GAME.modifiers.Roland_dropship then
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ret.ability.perish_tally = 5
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ret.ability.perishable = true
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ret.cost, ret.sell_cost = 0, 0
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ret.ability.perish_tally = G.GAME.modifiers.Roland_dropship_alt and 1 / 0 or 5
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end
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return ret
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@ -25,8 +25,10 @@ local function add(v)
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return SMODS.add_card {
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no_edition = true,
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key = v,
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area = (G.P_CENTERS[v] or {}).set == "Booster" and G.shop_booster or
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(G.P_CENTERS[v] or {}).set == "Voucher" and G.shop_vouchers or nil,
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area = G.P_CENTERS[v] and
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(({Default = true, Enhanced = true})[G.P_CENTERS[v].set] and G.hand or
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G.P_CENTERS[v].set == "Booster" and G.shop_booster or
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G.P_CENTERS[v].set == "Voucher" and G.shop_vouchers) or nil,
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}
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end
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