Darken glass seal badge
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@ -11,7 +11,7 @@ SMODS.Seal {
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key = "glass",
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atlas = "seal",
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pos = {x = 0, y = 0},
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badge_colour = HEX "f6f6f6",
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badge_colour = HEX "a6a6a6",
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pronouns = "he_him",
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calculate = function(_, card, context)
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if context.setting_blind or context.starting_shop then
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