Use non-blocking queueing

This commit is contained in:
Emik 2026-07-17 04:18:02 +02:00
parent 9813b53ddd
commit 6cb14adebd
Signed by: emik
GPG key ID: 6B0CD72A5E503BDF
3 changed files with 10 additions and 6 deletions

View file

@ -3,7 +3,7 @@
"id": "Roland",
"name": "Roland",
"prefix": "Roland",
"version": "2.9.62",
"version": "2.9.63",
"badge_colour": "8BE9FD",
"display_name": "Roland",
"main_file": "src/main.lua",

View file

@ -154,13 +154,18 @@ local b_dropship = back {
local dropship_tape
q(function()
q {
blocking = false,
no_delete = true,
func = function()
dropship_tape = SMODS.create_sprite(0, 0, G.CARD_W, G.CARD_H, extra_atlas, {x = 0, y = 0})
end)
end,
}
SMODS.DrawStep {
key = "dropship_tape",
order = 5,
conditions = {vortex = false, facing = "back"},
func = function(self)
if self.children.back.atlas ~= back_atlas or self.children.back.sprite_pos.x ~= b_dropship.pos.x then
return
@ -184,7 +189,6 @@ SMODS.DrawStep {
sticker_offset.y
)
end,
conditions = {vortex = false, facing = "back"},
}
local swapper = {Spectral = "Tarot", Tarot = "Spectral"}

View file

@ -1221,7 +1221,7 @@ joker {
}},
attributes = {"xmult", "enhancements", "bakery_double_sided"},
eternal_compat = true,
blueprint_compat = false,
blueprint_compat = true,
perishable_compat = true,
loc_vars = function(_, info_queue, card)
local extra = card.ability.extra