Remove Temple
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@ -6,7 +6,7 @@
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"author": [
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"author": [
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"Emik"
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"Emik"
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],
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],
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"version": "2.5.10",
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"version": "2.6.0",
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"badge_colour": "8BE9FD",
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"badge_colour": "8BE9FD",
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"main_file": "src/main.lua",
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"main_file": "src/main.lua",
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"badge_text_colour": "44475A",
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"badge_text_colour": "44475A",
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@ -523,33 +523,6 @@ joker {
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end,
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end,
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}
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}
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joker {
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key = "temple",
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pronouns = "any_all",
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config = {extra = {xmult = 2}},
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attributes = {"xmult", "enhancements"},
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cost = 6,
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rarity = 2,
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eternal_compat = true,
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blueprint_compat = true,
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perishable_compat = true,
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loc_vars = function(_, info_queue, card)
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table.insert(info_queue, G.P_CENTERS.m_wild)
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return {vars = {card.ability.extra.xmult}}
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end,
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calculate = function(_, card, context)
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return ((context.individual and
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context.cardarea == "unscored" and
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SMODS.has_enhancement(context.other_card, "m_wild")
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) or context.forcetrigger) and {xmult = card.ability.extra.xmult} or nil
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end,
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in_pool = function()
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return f(G.playing_cards):any(function(v)
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return SMODS.has_enhancement(v, "m_wild")
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end)
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end,
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}
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joker {
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joker {
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key = "bulldozer",
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key = "bulldozer",
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pronouns = "it_its",
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pronouns = "it_its",
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@ -70,7 +70,3 @@ function SMODS.current_mod.config_tab()
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}},
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}},
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}
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}
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end
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end
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function SMODS.current_mod.optional_features()
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return {cardareas = {deck = true, unscored = true}}
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end
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