Fix Martingale in Multiplayer

This commit is contained in:
Emik 2026-05-22 23:45:58 +02:00
parent 6c7429dc60
commit 3f468cf6b9
Signed by: emik
GPG key ID: 6B0CD72A5E503BDF
2 changed files with 2 additions and 2 deletions

View file

@ -6,7 +6,7 @@
"author": [ "author": [
"Emik" "Emik"
], ],
"version": "2.5.1", "version": "2.5.2",
"badge_colour": "8BE9FD", "badge_colour": "8BE9FD",
"main_file": "src/main.lua", "main_file": "src/main.lua",
"badge_text_colour": "44475A", "badge_text_colour": "44475A",

View file

@ -706,7 +706,7 @@ joker {
local g, extra, numerator, xmult = G.GAME, card.ability.extra, 1, 1 local g, extra, numerator, xmult = G.GAME, card.ability.extra, 1, 1
if g.blind.name == "bl_mp_nemesis" then if g.blind.name == "bl_mp_nemesis" then
return {card = card, xmult = extra} return {card = card, xmult = extra.odds}
end end
for _ = 1, 64 do for _ = 1, 64 do