Allow joker merging
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8fe1ac19b4
commit
3ed1929825
3 changed files with 55 additions and 18 deletions
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@ -10,15 +10,16 @@ return {
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"for each destroyed object",
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"{C:inactive}(Currently #2#)",
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" ",
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"{C:inactive,s:0.75,E:1}#3#{C:red,s:1.5,E:1}#4#",
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"{C:inactive,s:0.75,E:1}#5#{C:red,s:1.5,E:1}#6#",
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"#3#{C:inactive,s:0.75,E:1}#4#{C:red,s:1.5,E:1}#5#",
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"#6#{C:blue,E:1}#7#{}#8#{C:inactive,s:0.75,E:1}#9#{C:red,s:1.5,E:1}#10#",
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},
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merge = {"Since no objects apply, merge", "with other ", " jokers"},
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quotes = {
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marble = {{"there is no escape..."}},
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normal = {
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{"I can't wait to work with you!"},
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{"Did you need something from me?"},
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{"Oh! I'm just so happy to see you!"},
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{"I can't wait to", "work with you!"},
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{"Did you need something", "from me?"},
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{"Oh! I'm just so", "happy to see you!"},
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{"Can I talk about something irrelevant?", "I promise it won't be long."},
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{"Can you introduce me to your friends?", "Assuming you have friends of course!"},
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},
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@ -4,7 +4,7 @@
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"name": "Roland",
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"prefix": "Roland",
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"author": ["Emik"],
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"version": "0.0.1",
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"version": "0.1.0",
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"badge_colour": "8BE9FD",
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"main_file": "src/main.lua",
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"badge_text_colour": "44475A",
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@ -1,3 +1,4 @@
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---@diagnostic disable: missing-parameter
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local function common_hand()
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return (G.GAME or {}).current_round and F.reduce(
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G.GAME.hands,
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@ -14,6 +15,14 @@ local function destructible(card)
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return not card.highlighted and not (card.ability or {}).eternal
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end
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local function is_mergeable_with(it)
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return function (card)
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return it.rank ~= card.rank and
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card.label == 'j_Roland_Escapey' and not
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(card.ability or {}).eternal
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end
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end
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SMODS.Atlas {
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key = "Escapey",
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path = "Escapey.png",
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@ -35,25 +44,55 @@ SMODS.Joker {
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eternal_compat = true,
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perishable_compat = true,
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blueprint_compat = false,
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loc_vars = function(_, _, center)
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local quotes = G.localization.descriptions.Joker.j_Roland_Escapey.quotes
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local normal = (Jen or {}).sinister and {} or quotes.normal[math.random(#quotes.normal)]
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local scared = (Jen or {}).sinister and quotes.scared[math.random(#quotes.scared)] or {}
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loc_vars = function(_, _, card)
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local loc_self = G.localization.descriptions.Joker.j_Roland_Escapey
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local quotes = loc_self.quotes
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local merge = G.jokers and F.count(F.filter(G.jokers.cards, is_mergeable_with(card))) > 1 and loc_self.merge or {}
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local normal = (merge[1] or (Jen or Jane or {}).sinister) and {} or quotes.normal[math.random(#quotes.normal)]
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local scared = (merge[1] or not (Jen or Jane or {}).sinister) and {} or quotes.normal[math.random(#quotes.normal)]
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return {vars = {
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center.ability.extra.level_up_by,
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card.ability.extra.level_up_by,
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localize(common_hand(), "poker_hands"),
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merge[1] or "",
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normal[1] or "",
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scared[1] or "",
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merge[2] or "",
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merge[3] and loc_self.name or "",
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merge[3] or "",
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normal[2] or "",
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scared[2] or ""
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scared[2] or "",
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}}
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end,
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Bakery_can_use = function(_, card)
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return not card.debuff and (#G.GAME.tags ~= 0 or F.any(G.consumeables.cards, destructible))
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return not card.debuff and (
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#G.GAME.tags ~= 0 or
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F.any(G.consumeables.cards, destructible) or
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F.any(F.filter(G.jokers.cards, is_mergeable_with(card)))
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)
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end,
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Bakery_use_button_text = function(_, card)
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return card.debuff and "DEBUFFED" or
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((#G.GAME.tags == 0 and not
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F.any(G.consumeables.cards, destructible) and
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F.any(F.filter(G.jokers.cards, is_mergeable_with(card)))) and "MERGE" or "ESCAPE")
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end,
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Bakery_use_joker = function(_, card)
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local hand, destroyed = common_hand(), 0
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local hand, object_count = common_hand(), F.count(F.filter(G.consumeables.cards, destructible)) + #G.GAME.tags
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if object_count == 0 then
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local sum = 0
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F.foreach(
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F.filter(G.jokers.cards, is_mergeable_with(card)),
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function (v)
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sum = sum + v.ability.extra.level_up_by
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v:start_dissolve({HEX("57ecab")}, nil, 1.6)
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end
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)
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card.ability.extra.level_up_by = card.ability.extra.level_up_by + sum
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end
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local function update(name, chip, mul, lv, notif, snd, vol, pit, de)
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update_hand_text({
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@ -105,7 +144,6 @@ SMODS.Joker {
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F.filter(G.consumeables.cards, destructible),
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function (v)
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v:start_dissolve({HEX("57ecab")}, nil, 1.6)
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destroyed = destroyed + 1
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end
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)
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@ -113,18 +151,16 @@ SMODS.Joker {
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G.GAME.tags,
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function (v)
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G.E_MANAGER:add_event(Event({trigger = "immediate", func = fast_nope(v)}))
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destroyed = destroyed + 1
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end
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)
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level_up_hand(card, hand, nil, destroyed * card.ability.extra.level_up_by)
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level_up_hand(card, hand, nil, object_count * card.ability.extra.level_up_by)
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update_hand_text(
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{sound = "button", volume = 0.7, pitch = 1.1, delay = 0},
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{mult = 0, chips = 0, handname = "", level = ""}
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)
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end,
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Bakery_use_button_text = function(_, _) return "ESCAPE" end
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}
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Bakery_API.usable_jokers.j_Roland_Escapey = true
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