Mark Trimino as blueprint incompatible

This commit is contained in:
Emik 2026-05-26 15:50:32 +02:00
parent 02181d6435
commit 2ff6b0a88e
Signed by: emik
GPG key ID: 6B0CD72A5E503BDF
2 changed files with 7 additions and 3 deletions

View file

@ -6,7 +6,7 @@
"author": [ "author": [
"Emik" "Emik"
], ],
"version": "2.7.1", "version": "2.7.2",
"badge_colour": "8BE9FD", "badge_colour": "8BE9FD",
"main_file": "src/main.lua", "main_file": "src/main.lua",
"badge_text_colour": "44475A", "badge_text_colour": "44475A",

View file

@ -308,7 +308,7 @@ joker {
cost = 8, cost = 8,
rarity = 3, rarity = 3,
eternal_compat = false, eternal_compat = false,
blueprint_compat = true, blueprint_compat = false,
perishable_compat = true, perishable_compat = true,
loc_vars = function(_, _, card) loc_vars = function(_, _, card)
local extra = card.ability.extra local extra = card.ability.extra
@ -317,7 +317,11 @@ joker {
calculate = function(_, card, context) calculate = function(_, card, context)
local extra = card.ability.extra local extra = card.ability.extra
if (not context.before or card.getting_sliced or context.scoring_name ~= extra.hand_name) and not context.forcetrigger then if (not context.before or
context.blueprint or
card.getting_sliced or
context.scoring_name ~= extra.hand_name) and
not context.forcetrigger then
return return
end end