Fix unit test

This commit is contained in:
Emik 2026-07-19 22:30:22 +02:00
parent 1bc58245f2
commit 2a880adb68
Signed by: emik
GPG key ID: 6B0CD72A5E503BDF
5 changed files with 10 additions and 6 deletions

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@ -3,7 +3,7 @@
"id": "Roland",
"name": "Roland",
"prefix": "Roland",
"version": "2.9.66",
"version": "2.9.67",
"badge_colour": "8BE9FD",
"display_name": "Roland",
"main_file": "src/main.lua",

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@ -1 +0,0 @@
../../smods/src/game_objects

1
refs/src Symbolic link
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@ -0,0 +1 @@
../../smods/src

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@ -40,11 +40,16 @@ G.Bakery_charm_area.cards[1].ability.extra = G.Bakery_charm_area.cards[1].abilit
---@type Card[]
G.playing_cards = G.playing_cards
SMODS.Mods.Roland.config = require "config"
---@type userdata|{getWidth: fun(self: self): number}
SMODS.Atlas.image_data = SMODS.Atlas.image_data
---@return Card
function copy_card(...)
error(...)
end
SMODS.Mods.Roland.config = require "config"
--- @type table
Talisman = Talisman

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@ -68,8 +68,7 @@ Balatest.TestPlay {
}
end)
Balatest.wait_for_input()
Balatest.wait()
Balatest.wait_for_input(G.STATES.ROUND_EVAL)
end,
assert = function()
Balatest.assert_chips(2720)