Change color of blind
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@ -10,7 +10,7 @@ SMODS.Atlas {
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SMODS.Blind {
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SMODS.Blind {
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key = "nimble",
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key = "nimble",
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boss = {min = 1, max = 10, no_orb = true, hardcore = true},
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boss = {min = 1, max = 10, no_orb = true, hardcore = true},
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boss_colour = HEX("8be9fd"),
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boss_colour = HEX("0291fb"),
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atlas = "blind",
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atlas = "blind",
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pos = {x = 0, y = 0},
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pos = {x = 0, y = 0},
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mult = 2,
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mult = 2,
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