PVZFusionTranslation/MelonLoader/Patches/GameObjects/ButtonObjects/PVPPotBtn_Patch.cs
SillyStar-Github f2e4e78750 3.8 code
2026-07-15 17:17:28 -04:00

43 lines
1.2 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppPVPScaryPot;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
/*[HarmonyPatch(typeof(PVPPotBtn))]
public class PVPPotBtn_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(PVPPotBtn.OnMouseUpAsButton))]
public static void OnMouseUpAsButton(PVPPotBtn __instance)
{
Transform sceneText = __instance.transform.FindChild("text");
if(sceneText != null)
{
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
if(sceneTextTMP != null)
{
sceneTextTMP.text = StringStore.TranslateText(sceneTextTMP.text);
}
}
Transform sceneTextShadow = sceneText.transform.FindChild("text_1");
if(sceneTextShadow != null)
{
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
if (sceneTextShadowTMP != null)
{
sceneTextShadowTMP.text = StringStore.TranslateText(sceneTextShadowTMP.text);
}
}
if (__instance.name.Equals("ChangeBg_3") || __instance.name.Equals("ChangeBg_4"))
{
__instance.gameObject.SetActive(false);
__instance.gameObject.SetActive(true);
}
}
}*/
}