PVZFusionTranslation/BepInEx/Patches/GameObjects/TreasureStoreMenu_Patch.cs
2025-10-10 16:53:12 -04:00

24 lines
764 B
C#

using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(TreasureStoreMenu))]
public static class TreasureStoreMenu_Patch
{
[HarmonyPatch(nameof(TreasureStoreMenu.InitCards))]
[HarmonyPostfix]
private static void InitCards(TreasureStoreMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
}
}