PVZFusionTranslation/MelonLoader/Patches/Managers/TreasureManager_Patch.cs
SillyStar-Github e19f1d0ba3 3.0 part 3
2025-09-29 14:42:24 -04:00

31 lines
909 B
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Managers
{
[HarmonyPatch(typeof(TreasureManager))]
public static class TreasureManager_Patch
{
[HarmonyPatch(nameof(TreasureManager.Update))]
[HarmonyPostfix]
private static void Update(TreasureManager __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach(TextMeshProUGUI txt in __instance.evaText)
{
txt.autoSizeTextContainer = false;
if (txt.text != "Evacuate")
{
txt.text = StringStore.TranslateText(txt.text);
txt.name = txt.text + "_EVACUATE";
txt.font = fontAsset;
}
}
}
}
}