36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
using HarmonyLib;
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using Il2Cpp;
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using Il2CppTMPro;
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using Il2CppSystem.Collections.Generic;
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using PvZ_Fusion_Translator.AssetStore;
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using UnityEngine;
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using UnityEngine.TextCore.Text;
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using static MelonLoader.MelonLogger;
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namespace PvZ_Fusion_Translator.Patches.GameObjects
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{
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[HarmonyPatch(typeof(DrawCardManager))]
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public static class DrawCardManager_Patch
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{
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[HarmonyPatch(nameof(DrawCardManager.UpdateText))]
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[HarmonyPostfix]
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private static void Postfix_UpdateText(DrawCardManager __instance)
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{
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Il2CppSystem.Collections.Generic.List<TextMeshProUGUI> texts = __instance.texts;
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if (texts != null && texts.Count > 0)
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{
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foreach (TextMeshProUGUI textComponent in texts)
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{
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if (textComponent != null)
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{
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string translatedText = StringStore.TranslateText(textComponent.text);
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
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textComponent.text = translatedText;
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textComponent.font = fontAsset;
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}
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}
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}
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}
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}
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}
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