PVZFusionTranslation/BepInEx/Patches/GameObjects/TravelBuffOptionButton_Patch.cs
2025-11-18 19:07:53 +07:00

38 lines
1.7 KiB
C#

using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using static PvZ_Fusion_Translator__BepInEx_.Patches.Managers.TravelMgr_Patch;
using UnityEngine;
using System.Collections.Generic;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelBuffOptionButton))]
public static class TravelBuffOptionButton_Patch
{
[HarmonyPatch(nameof(TravelBuffOptionButton.SetBuff))]
[HarmonyPostfix]
private static void SetBuff(TravelBuffOptionButton __instance)
{
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
}
[HarmonyPatch(nameof(TravelBuffOptionButton.Awake))]
[HarmonyPostfix]
private static void Awake(TravelBuffOptionButton __instance)
{
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
}
[HarmonyPatch(nameof(TravelBuffOptionButton.OnAnimOver))]
[HarmonyPostfix]
private static void OnAnimOver(TravelBuffOptionButton __instance)
{
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
}
}
}