PVZFusionTranslation/MelonLoader/Patches/GameObjects/ButtonObjects/ExploreMakeZombieButton_Patch.cs

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No EOL
611 B
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(ExploreMakeZombieButton))]
public class ExploreMakeZombieButton_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(ExploreMakeZombieButton.Start))]
public static void Start(ExploreMakeZombieButton __instance)
{
//__instance.sceneText.text = Utils.GetZombieNameFromAlmanac(__instance.theZombieType);
//__instance.sceneText.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}