PVZFusionTranslation/MelonLoader/Patches/GameObjects/TravelBuffOptionButton_Patch.cs
2025-05-10 16:38:57 -04:00

65 lines
2.4 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelBuffOptionButton))]
public static class TravelBuffOptionButton_Patch
{
[HarmonyPatch(nameof(TravelBuffOptionButton.SetBuff))]
[HarmonyPostfix]
private static void Start(TravelBuffOptionButton __instance)
{
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
}
[HarmonyPatch(nameof(TravelBuffOptionButton.Awake))]
[HarmonyPostfix]
private static void Awake(TravelBuffOptionButton __instance)
{
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
}
[HarmonyPatch(nameof(TravelBuffOptionButton.OnAnimOver))]
[HarmonyPostfix]
private static void OnAnimOver(TravelBuffOptionButton __instance)
{
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
}
[HarmonyPatch(nameof(TravelBuffOptionButton.SetBackground))]
[HarmonyPostfix]
private static void SetBackground(TravelBuffOptionButton __instance)
{
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
}
//[HarmonyPatch(nameof(TravelMenuMgr.SetText))]
//[HarmonyPostfix]
//private static void SetText(TravelMenuMgr __instance)
//{
// foreach(TextMeshProUGUI text in __instance.textMesh)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// foreach(TextMeshProUGUI text in __instance.textMeshShadow)
// {
// text.text = StringStore.TranslateText(text.text);
// }
//}
//[HarmonyPatch(nameof(TravelMenuMgr.SetRichText), [typeof(int), typeof(int), typeof(TextMeshProUGUI), typeof(string)])]
//[HarmonyPostfix]
//private static void SetRichText(TravelMenuMgr __instance)
//{
// foreach(TextMeshProUGUI text in __instance.textMesh)
// {
// text.text = StringStore.TranslateText(text.text);
// }
// foreach(TextMeshProUGUI text in __instance.textMeshShadow)
// {
// text.text = StringStore.TranslateText(text.text);
// }
//}
}
}