PVZFusionTranslation/MelonLoader/Patches/GameObjects/MinorObjects/GameLose_Patch.cs
2026-07-06 05:16:02 -04:00

27 lines
738 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HarmonyLib;
using UnityEngine;
using Il2Cpp;
using Il2CppCore;
using PvZ_Fusion_Translator.Patches.BaseTextObjects;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(GameLose))]
public static class GameLose_Patch
{
[HarmonyPatch(nameof(GameLose.UpdateSecondChanceTimer))]
public static void UpdateSecondChanceTimer(GameLose __instance)
{
if (InGameText.Instance == null) return;
if (InGameText.Instance.timer < 0) return;
InGameText_Patch.TranslateInGameText(InGameText.Instance);
}
}
}