32 lines
815 B
C#
32 lines
815 B
C#
using HarmonyLib;
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using UnityEngine;
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namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
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{
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[HarmonyPatch(typeof(MainMenu_Btn))]
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public static class MainMenu_Btn_Patch
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{
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[HarmonyPatch(nameof(MainMenu_Btn.OnMouseEnter))]
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[HarmonyPostfix]
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private static void OnMouseEnter(MainMenu_Btn __instance)
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{
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string textToShow = null;
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if (__instance.transform.parent.name == "recipe")
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{
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textToShow = "探索模式";
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}
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else if (__instance.name == "mysterious")
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{
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textToShow = "神秘模式";
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}
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if (textToShow != null)
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{
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InGameText.Instance.ShowText(textToShow, 2.0f);
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}
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}
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}
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}
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