PVZFusionTranslation/MelonLoader/Patches/GameObjects/AbyssBagMenu_Patch.cs
2025-10-02 16:12:56 -04:00

30 lines
951 B
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using MelonLoader;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEngine.UI;
using static MelonLoader.MelonLogger;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(AbyssBagMenu))]
public static class AbyssBagMenu_Patch
{
[HarmonyPatch(nameof(AbyssBagMenu.Awake))]
[HarmonyPostfix]
private static void Awake_Post(AbyssCheckInBag __instance)
{
foreach(TextMeshProUGUI text in __instance.transform.FindChild("Background").GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = text.text + "_深渊";
text.text = StringStore.TranslateText("背包_深渊");
text.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
AbyssMenu2.Instance.UpdateIcons();
}
}
}