PVZFusionTranslation/BepInEx/Patches/GameObjects/AdvantureHelpMenu_Patch.cs
2026-02-06 00:13:35 +07:00

20 lines
613 B
C#

using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(AdvantureHelpMenu))]
public static class AdvantureHelpMenu_Patch
{
[HarmonyPatch(nameof(AdvantureHelpMenu.Awake))]
[HarmonyPostfix]
private static void Awake(AdvantureHelpMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}