PVZFusionTranslation/Source/Patches/OtherManagers/MenuText_Patch.cs

19 lines
677 B
C#

#if false
using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.OtherManagers;
[HarmonyPatch(typeof(MenuText))]
public static class MenuText_Patch
{
[HarmonyPatch(nameof(MenuText.UpdateText), typeof(string)), HarmonyPostfix]
private static void UpdateTextPatch(MenuText __instance)
{
var text1 = __instance.transform.GetChild(0).Find("text1").GetComponent<TextMeshProUGUI>();
text1.text = StringStore.TranslateText(text1.text);
var text = __instance.transform.GetChild(0).Find("text").GetComponent<TextMeshProUGUI>();
text.text = StringStore.TranslateText(text1.text);
}
}
#endif