19 lines
724 B
C#
19 lines
724 B
C#
using HarmonyLib;
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using PvZ_Fusion_Translator.AssetStore;
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namespace PvZ_Fusion_Translator.Patches.Modes.Starbound;
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[HarmonyPatch(typeof(AdvantureMenu2))]
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public static class AdvantureMenu2_Patch
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{
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[HarmonyPatch(nameof(AdvantureMenu2.Awake)), HarmonyPostfix]
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private static void Awake(AdvantureMenu2 __instance)
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{
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foreach (var text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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text.text = StringStore.TranslateText(text.text);
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}
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[HarmonyPatch(nameof(AdvantureMenu2.AdjustDifficulty)), HarmonyPostfix]
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private static void AdjustDifficulty(AdvantureMenu2 __instance) =>
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__instance.difficulty.text = StringStore.TranslateText(__instance.difficulty.text);
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}
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