PVZFusionTranslation/Source/Patches/Modes/Harvest/TreasureEvacuateMenu_Patch.cs

23 lines
721 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Harvest;
[HarmonyPatch(typeof(TreasureEvacuateMenu))]
public static class TreasureEvacuateMenu_Patch
{
[HarmonyPatch(nameof(TreasureEvacuateMenu.Start)), HarmonyPostfix]
private static void Start(TreasureEvacuateMenu __instance)
{
var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (var txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
if (txt.name.Contains("text (1)"))
txt.name += "_EVACUATE";
}
}
}